Dalamud/imgui/Dalamud.Bindings.ImGui/Generated/Functions/Functions.068.cs
2025-04-07 21:49:03 +02:00

5027 lines
121 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
public unsafe partial class ImGui
{
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, float step, float stepFast, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, stepFast, (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, float step, float stepFast, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, stepFast, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, float step, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, (float)(0.0f), (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, (float)(0.0f), (float)(0.0f), (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, float step, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, (float)(0.0f), (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, (float)(0.0f), (float)(0.0f), (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, float step, float stepFast, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, stepFast, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, float step, float stepFast, string format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, stepFast, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, float step, string format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, (float)(0.0f), pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, string format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, (float)(0.0f), (float)(0.0f), pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, float step, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, (float)(0.0f), pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ref byte label, ref float v, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, (float)(0.0f), (float)(0.0f), pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, float step, float stepFast, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, stepFast, (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, float step, float stepFast, ref byte format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, stepFast, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, float step, ref byte format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, (float)(0.0f), (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, ref byte format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, (float)(0.0f), (float)(0.0f), (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, float step, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, (float)(0.0f), (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative((byte*)plabel, (float*)pv, (float)(0.0f), (float)(0.0f), (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, float step, float stepFast, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, stepFast, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, float step, float stepFast, string format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, stepFast, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, float step, string format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, (float)(0.0f), pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, string format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, (float)(0.0f), (float)(0.0f), pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, float step, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, step, (float)(0.0f), pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(ReadOnlySpan<byte> label, ref float v, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloatNative((byte*)plabel, (float*)pv, (float)(0.0f), (float)(0.0f), pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, float step, float stepFast, ref byte format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, step, stepFast, (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, float step, float stepFast, ref byte format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, step, stepFast, (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, float step, ref byte format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, step, (float)(0.0f), (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, ref byte format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, (float)(0.0f), (float)(0.0f), (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, float step, ref byte format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, step, (float)(0.0f), (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, ref byte format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, (float)(0.0f), (float)(0.0f), (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, float step, float stepFast, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, step, stepFast, (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, float step, float stepFast, ReadOnlySpan<byte> format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, step, stepFast, (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, float step, ReadOnlySpan<byte> format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, step, (float)(0.0f), (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, ReadOnlySpan<byte> format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, (float)(0.0f), (float)(0.0f), (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, float step, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, step, (float)(0.0f), (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat(string label, ref float v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloatNative(pStr0, (float*)pv, (float)(0.0f), (float)(0.0f), (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static byte InputFloat2Native(byte* label, float* v, byte* format, ImGuiInputTextFlags flags)
{
#if NET5_0_OR_GREATER
return ((delegate* unmanaged[Cdecl]<byte*, float*, byte*, ImGuiInputTextFlags, byte>)funcTable[191])(label, v, format, flags);
#else
return (byte)((delegate* unmanaged[Cdecl]<nint, nint, nint, ImGuiInputTextFlags, byte>)funcTable[191])((nint)label, (nint)v, (nint)format, flags);
#endif
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, byte* format, ImGuiInputTextFlags flags)
{
byte ret = InputFloat2Native(label, v, format, flags);
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, byte* format)
{
byte ret = InputFloat2Native(label, v, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v)
{
bool ret = InputFloat2(label, v, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, ImGuiInputTextFlags flags)
{
bool ret = InputFloat2(label, v, (string)"%.3f", flags);
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
byte ret = InputFloat2Native((byte*)plabel, v, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, byte* format)
{
fixed (byte* plabel = &label)
{
byte ret = InputFloat2Native((byte*)plabel, v, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v)
{
fixed (byte* plabel = &label)
{
bool ret = InputFloat2((byte*)plabel, v, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
bool ret = InputFloat2((byte*)plabel, v, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
byte ret = InputFloat2Native((byte*)plabel, v, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, byte* format)
{
fixed (byte* plabel = label)
{
byte ret = InputFloat2Native((byte*)plabel, v, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v)
{
fixed (byte* plabel = label)
{
bool ret = InputFloat2((byte*)plabel, v, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
bool ret = InputFloat2((byte*)plabel, v, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, byte* format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native(pStr0, v, format, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, byte* format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native(pStr0, v, format, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
bool ret = InputFloat2(pStr0, v, (string)"%.3f", (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
bool ret = InputFloat2(pStr0, v, (string)"%.3f", flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, byte* format, ImGuiInputTextFlags flags)
{
fixed (float* pv = &v)
{
byte ret = InputFloat2Native(label, (float*)pv, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, byte* format)
{
fixed (float* pv = &v)
{
byte ret = InputFloat2Native(label, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v)
{
fixed (float* pv = &v)
{
bool ret = InputFloat2(label, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, ImGuiInputTextFlags flags)
{
fixed (float* pv = &v)
{
bool ret = InputFloat2(label, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ReadOnlySpan<float> v, byte* format, ImGuiInputTextFlags flags)
{
fixed (float* pv = v)
{
byte ret = InputFloat2Native(label, (float*)pv, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ReadOnlySpan<float> v, byte* format)
{
fixed (float* pv = v)
{
byte ret = InputFloat2Native(label, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ReadOnlySpan<float> v)
{
fixed (float* pv = v)
{
bool ret = InputFloat2(label, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ReadOnlySpan<float> v, ImGuiInputTextFlags flags)
{
fixed (float* pv = v)
{
bool ret = InputFloat2(label, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref Vector2 v, byte* format, ImGuiInputTextFlags flags)
{
fixed (Vector2* pv = &v)
{
byte ret = InputFloat2Native(label, (float*)pv, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref Vector2 v, byte* format)
{
fixed (Vector2* pv = &v)
{
byte ret = InputFloat2Native(label, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref Vector2 v)
{
fixed (Vector2* pv = &v)
{
bool ret = InputFloat2(label, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref Vector2 v, ImGuiInputTextFlags flags)
{
fixed (Vector2* pv = &v)
{
bool ret = InputFloat2(label, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, format, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, byte* format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
bool ret = InputFloat2((byte*)plabel, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
bool ret = InputFloat2((byte*)plabel, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ReadOnlySpan<float> v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, format, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ReadOnlySpan<float> v, byte* format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ReadOnlySpan<float> v)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
bool ret = InputFloat2((byte*)plabel, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ReadOnlySpan<float> v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
bool ret = InputFloat2((byte*)plabel, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref Vector2 v, byte* format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector2* pv = &v)
{
byte ret = InputFloat2Native(pStr0, (float*)pv, format, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref Vector2 v, byte* format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector2* pv = &v)
{
byte ret = InputFloat2Native(pStr0, (float*)pv, format, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref Vector2 v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector2* pv = &v)
{
bool ret = InputFloat2(pStr0, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref Vector2 v, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector2* pv = &v)
{
bool ret = InputFloat2(pStr0, (float*)pv, (string)"%.3f", flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, format, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, byte* format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
bool ret = InputFloat2((byte*)plabel, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
bool ret = InputFloat2((byte*)plabel, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, byte* format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
byte ret = InputFloat2Native(pStr0, (float*)pv, format, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, byte* format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
byte ret = InputFloat2Native(pStr0, (float*)pv, format, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
bool ret = InputFloat2(pStr0, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
bool ret = InputFloat2(pStr0, (float*)pv, (string)"%.3f", flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native(label, v, (byte*)pformat, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, ref byte format)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native(label, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(label, v, (byte*)pformat, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, ReadOnlySpan<byte> format)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(label, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, string format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native(label, v, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, float* v, string format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native(label, v, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native((byte*)plabel, v, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, ref byte format)
{
fixed (byte* plabel = &label)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native((byte*)plabel, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, v, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = label)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, string format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (format != null)
{
pStrSize1 = Utils.GetByteCountUTF8(format);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(format, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
byte ret = InputFloat2Native(pStr0, v, pStr1, flags);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, string format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (format != null)
{
pStrSize1 = Utils.GetByteCountUTF8(format);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(format, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
byte ret = InputFloat2Native(pStr0, v, pStr1, (ImGuiInputTextFlags)(0));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, v, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = &label)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native((byte*)plabel, v, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, float* v, string format)
{
fixed (byte* plabel = &label)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native((byte*)plabel, v, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native((byte*)plabel, v, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, ref byte format)
{
fixed (byte* plabel = label)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native((byte*)plabel, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native((byte*)plabel, v, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, float* v, string format)
{
fixed (byte* plabel = label)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native((byte*)plabel, v, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, ref byte format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native(pStr0, v, (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, ref byte format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native(pStr0, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(pStr0, v, (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, float* v, ReadOnlySpan<byte> format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(pStr0, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native(label, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, ref byte format)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native(label, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ReadOnlySpan<float> v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (float* pv = v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(label, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ReadOnlySpan<float> v, ReadOnlySpan<byte> format)
{
fixed (float* pv = v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(label, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref Vector2 v, string format, ImGuiInputTextFlags flags)
{
fixed (Vector2* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native(label, (float*)pv, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref Vector2 v, string format)
{
fixed (Vector2* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native(label, (float*)pv, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(label, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, ReadOnlySpan<byte> format)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(label, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, string format, ImGuiInputTextFlags flags)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native(label, (float*)pv, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(byte* label, ref float v, string format)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native(label, (float*)pv, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, ref byte format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ReadOnlySpan<float> v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ReadOnlySpan<float> v, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref Vector2 v, string format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector2* pv = &v)
{
byte* pStr1 = null;
int pStrSize1 = 0;
if (format != null)
{
pStrSize1 = Utils.GetByteCountUTF8(format);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(format, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
byte ret = InputFloat2Native(pStr0, (float*)pv, pStr1, flags);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref Vector2 v, string format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector2* pv = &v)
{
byte* pStr1 = null;
int pStrSize1 = 0;
if (format != null)
{
pStrSize1 = Utils.GetByteCountUTF8(format);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(format, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
byte ret = InputFloat2Native(pStr0, (float*)pv, pStr1, (ImGuiInputTextFlags)(0));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ref byte label, ref float v, string format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, ref byte format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(ReadOnlySpan<byte> label, ref float v, string format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat2Native((byte*)plabel, (float*)pv, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, ref byte format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native(pStr0, (float*)pv, (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, ref byte format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat2Native(pStr0, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(pStr0, (float*)pv, (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, ReadOnlySpan<byte> format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat2Native(pStr0, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, string format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
byte* pStr1 = null;
int pStrSize1 = 0;
if (format != null)
{
pStrSize1 = Utils.GetByteCountUTF8(format);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(format, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
byte ret = InputFloat2Native(pStr0, (float*)pv, pStr1, flags);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat2(string label, ref float v, string format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
byte* pStr1 = null;
int pStrSize1 = 0;
if (format != null)
{
pStrSize1 = Utils.GetByteCountUTF8(format);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(format, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
byte ret = InputFloat2Native(pStr0, (float*)pv, pStr1, (ImGuiInputTextFlags)(0));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static byte InputFloat3Native(byte* label, float* v, byte* format, ImGuiInputTextFlags flags)
{
#if NET5_0_OR_GREATER
return ((delegate* unmanaged[Cdecl]<byte*, float*, byte*, ImGuiInputTextFlags, byte>)funcTable[192])(label, v, format, flags);
#else
return (byte)((delegate* unmanaged[Cdecl]<nint, nint, nint, ImGuiInputTextFlags, byte>)funcTable[192])((nint)label, (nint)v, (nint)format, flags);
#endif
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, byte* format, ImGuiInputTextFlags flags)
{
byte ret = InputFloat3Native(label, v, format, flags);
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, byte* format)
{
byte ret = InputFloat3Native(label, v, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v)
{
bool ret = InputFloat3(label, v, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, ImGuiInputTextFlags flags)
{
bool ret = InputFloat3(label, v, (string)"%.3f", flags);
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
byte ret = InputFloat3Native((byte*)plabel, v, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, byte* format)
{
fixed (byte* plabel = &label)
{
byte ret = InputFloat3Native((byte*)plabel, v, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v)
{
fixed (byte* plabel = &label)
{
bool ret = InputFloat3((byte*)plabel, v, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
bool ret = InputFloat3((byte*)plabel, v, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
byte ret = InputFloat3Native((byte*)plabel, v, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, byte* format)
{
fixed (byte* plabel = label)
{
byte ret = InputFloat3Native((byte*)plabel, v, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v)
{
fixed (byte* plabel = label)
{
bool ret = InputFloat3((byte*)plabel, v, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
bool ret = InputFloat3((byte*)plabel, v, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, byte* format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native(pStr0, v, format, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, byte* format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native(pStr0, v, format, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
bool ret = InputFloat3(pStr0, v, (string)"%.3f", (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
bool ret = InputFloat3(pStr0, v, (string)"%.3f", flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref float v, byte* format, ImGuiInputTextFlags flags)
{
fixed (float* pv = &v)
{
byte ret = InputFloat3Native(label, (float*)pv, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref float v, byte* format)
{
fixed (float* pv = &v)
{
byte ret = InputFloat3Native(label, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref float v)
{
fixed (float* pv = &v)
{
bool ret = InputFloat3(label, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref float v, ImGuiInputTextFlags flags)
{
fixed (float* pv = &v)
{
bool ret = InputFloat3(label, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ReadOnlySpan<float> v, byte* format, ImGuiInputTextFlags flags)
{
fixed (float* pv = v)
{
byte ret = InputFloat3Native(label, (float*)pv, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ReadOnlySpan<float> v, byte* format)
{
fixed (float* pv = v)
{
byte ret = InputFloat3Native(label, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ReadOnlySpan<float> v)
{
fixed (float* pv = v)
{
bool ret = InputFloat3(label, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ReadOnlySpan<float> v, ImGuiInputTextFlags flags)
{
fixed (float* pv = v)
{
bool ret = InputFloat3(label, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref Vector3 v, byte* format, ImGuiInputTextFlags flags)
{
fixed (Vector3* pv = &v)
{
byte ret = InputFloat3Native(label, (float*)pv, format, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref Vector3 v, byte* format)
{
fixed (Vector3* pv = &v)
{
byte ret = InputFloat3Native(label, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref Vector3 v)
{
fixed (Vector3* pv = &v)
{
bool ret = InputFloat3(label, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref Vector3 v, ImGuiInputTextFlags flags)
{
fixed (Vector3* pv = &v)
{
bool ret = InputFloat3(label, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, ref float v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte ret = InputFloat3Native((byte*)plabel, (float*)pv, format, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, ref float v, byte* format)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
byte ret = InputFloat3Native((byte*)plabel, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, ref float v)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
bool ret = InputFloat3((byte*)plabel, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, ref float v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (float* pv = &v)
{
bool ret = InputFloat3((byte*)plabel, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, ReadOnlySpan<float> v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
byte ret = InputFloat3Native((byte*)plabel, (float*)pv, format, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, ReadOnlySpan<float> v, byte* format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
byte ret = InputFloat3Native((byte*)plabel, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, ReadOnlySpan<float> v)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
bool ret = InputFloat3((byte*)plabel, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, ReadOnlySpan<float> v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = v)
{
bool ret = InputFloat3((byte*)plabel, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, ref Vector3 v, byte* format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector3* pv = &v)
{
byte ret = InputFloat3Native(pStr0, (float*)pv, format, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, ref Vector3 v, byte* format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector3* pv = &v)
{
byte ret = InputFloat3Native(pStr0, (float*)pv, format, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, ref Vector3 v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector3* pv = &v)
{
bool ret = InputFloat3(pStr0, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, ref Vector3 v, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector3* pv = &v)
{
bool ret = InputFloat3(pStr0, (float*)pv, (string)"%.3f", flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, ref float v, byte* format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte ret = InputFloat3Native((byte*)plabel, (float*)pv, format, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, ref float v, byte* format)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
byte ret = InputFloat3Native((byte*)plabel, (float*)pv, format, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, ref float v)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
bool ret = InputFloat3((byte*)plabel, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, ref float v, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (float* pv = &v)
{
bool ret = InputFloat3((byte*)plabel, (float*)pv, (string)"%.3f", flags);
return ret;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, ref float v, byte* format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
byte ret = InputFloat3Native(pStr0, (float*)pv, format, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, ref float v, byte* format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
byte ret = InputFloat3Native(pStr0, (float*)pv, format, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, ref float v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
bool ret = InputFloat3(pStr0, (float*)pv, (string)"%.3f", (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, ref float v, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pv = &v)
{
bool ret = InputFloat3(pStr0, (float*)pv, (string)"%.3f", flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native(label, v, (byte*)pformat, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, ref byte format)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native(label, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native(label, v, (byte*)pformat, flags);
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, ReadOnlySpan<byte> format)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native(label, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, string format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native(label, v, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, float* v, string format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native(label, v, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native((byte*)plabel, v, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, ref byte format)
{
fixed (byte* plabel = &label)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native((byte*)plabel, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native((byte*)plabel, v, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = label)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native((byte*)plabel, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, string format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (format != null)
{
pStrSize1 = Utils.GetByteCountUTF8(format);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(format, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
byte ret = InputFloat3Native(pStr0, v, pStr1, flags);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, string format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (format != null)
{
pStrSize1 = Utils.GetByteCountUTF8(format);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(format, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
byte ret = InputFloat3Native(pStr0, v, pStr1, (ImGuiInputTextFlags)(0));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native((byte*)plabel, v, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, ReadOnlySpan<byte> format)
{
fixed (byte* plabel = &label)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native((byte*)plabel, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = &label)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native((byte*)plabel, v, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ref byte label, float* v, string format)
{
fixed (byte* plabel = &label)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native((byte*)plabel, v, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native((byte*)plabel, v, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, ref byte format)
{
fixed (byte* plabel = label)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native((byte*)plabel, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, string format, ImGuiInputTextFlags flags)
{
fixed (byte* plabel = label)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native((byte*)plabel, v, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(ReadOnlySpan<byte> label, float* v, string format)
{
fixed (byte* plabel = label)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native((byte*)plabel, v, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, ref byte format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native(pStr0, v, (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, ref byte format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native(pStr0, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native(pStr0, v, (byte*)pformat, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(string label, float* v, ReadOnlySpan<byte> format)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (label != null)
{
pStrSize0 = Utils.GetByteCountUTF8(label);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(label, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native(pStr0, v, (byte*)pformat, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref float v, ref byte format, ImGuiInputTextFlags flags)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native(label, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref float v, ref byte format)
{
fixed (float* pv = &v)
{
fixed (byte* pformat = &format)
{
byte ret = InputFloat3Native(label, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ReadOnlySpan<float> v, ReadOnlySpan<byte> format, ImGuiInputTextFlags flags)
{
fixed (float* pv = v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native(label, (float*)pv, (byte*)pformat, flags);
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ReadOnlySpan<float> v, ReadOnlySpan<byte> format)
{
fixed (float* pv = v)
{
fixed (byte* pformat = format)
{
byte ret = InputFloat3Native(label, (float*)pv, (byte*)pformat, (ImGuiInputTextFlags)(0));
return ret != 0;
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref Vector3 v, string format, ImGuiInputTextFlags flags)
{
fixed (Vector3* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native(label, (float*)pv, pStr0, flags);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
/// <summary>
/// To be documented.
/// </summary>
public static bool InputFloat3(byte* label, ref Vector3 v, string format)
{
fixed (Vector3* pv = &v)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (format != null)
{
pStrSize0 = Utils.GetByteCountUTF8(format);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(format, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte ret = InputFloat3Native(label, (float*)pv, pStr0, (ImGuiInputTextFlags)(0));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
return ret != 0;
}
}
}
}