Dalamud/Dalamud/Game/Addon/Lifecycle/AddonSetupHook.cs
2025-04-25 22:49:05 +02:00

80 lines
2.1 KiB
C#

using System.Runtime.InteropServices;
using Reloaded.Hooks.Definitions;
namespace Dalamud.Game.Addon.Lifecycle;
/// <summary>
/// This class represents a callsite hook used to replace the address of the OnSetup function in r9.
/// </summary>
/// <typeparam name="T">Delegate signature for this hook.</typeparam>
internal class AddonSetupHook<T> : IDisposable where T : Delegate
{
private readonly Reloaded.Hooks.AsmHook asmHook;
private T? detour;
private bool activated;
/// <summary>
/// Initializes a new instance of the <see cref="AddonSetupHook{T}"/> class.
/// </summary>
/// <param name="address">Address of the instruction to replace.</param>
/// <param name="detour">Delegate to invoke.</param>
internal AddonSetupHook(nint address, T detour)
{
this.detour = detour;
var detourPtr = Marshal.GetFunctionPointerForDelegate(this.detour);
var code = new[]
{
"use64",
$"mov r9, 0x{detourPtr:X8}",
};
var opt = new AsmHookOptions
{
PreferRelativeJump = true,
Behaviour = Reloaded.Hooks.Definitions.Enums.AsmHookBehaviour.DoNotExecuteOriginal,
MaxOpcodeSize = 5,
};
this.asmHook = new Reloaded.Hooks.AsmHook(code, (nuint)address, opt);
}
/// <summary>
/// Gets a value indicating whether the hook is enabled.
/// </summary>
public bool IsEnabled => this.asmHook.IsEnabled;
/// <summary>
/// Starts intercepting a call to the function.
/// </summary>
public void Enable()
{
if (!this.activated)
{
this.activated = true;
this.asmHook.Activate();
return;
}
this.asmHook.Enable();
}
/// <summary>
/// Stops intercepting a call to the function.
/// </summary>
public void Disable()
{
this.asmHook.Disable();
}
/// <summary>
/// Remove a hook from the current process.
/// </summary>
public void Dispose()
{
this.asmHook.Disable();
this.detour = null;
}
}