Dalamud/Dalamud/Interface/Internal/DalamudInterface.cs
2022-05-28 18:08:28 +02:00

806 lines
31 KiB
C#

using System;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Runtime.InteropServices;
using CheapLoc;
using Dalamud.Configuration.Internal;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.Gui;
using Dalamud.Game.Internal;
using Dalamud.Interface.Internal.ManagedAsserts;
using Dalamud.Interface.Internal.Windows;
using Dalamud.Interface.Internal.Windows.PluginInstaller;
using Dalamud.Interface.Internal.Windows.SelfTest;
using Dalamud.Interface.Internal.Windows.StyleEditor;
using Dalamud.Interface.Style;
using Dalamud.Interface.Windowing;
using Dalamud.Logging;
using Dalamud.Logging.Internal;
using Dalamud.Plugin.Internal;
using Dalamud.Utility;
using FFXIVClientStructs.FFXIV.Client.System.Framework;
using FFXIVClientStructs.FFXIV.Client.UI;
using ImGuiNET;
using ImGuiScene;
using PInvoke;
using Serilog.Events;
namespace Dalamud.Interface.Internal
{
/// <summary>
/// This plugin implements all of the Dalamud interface separately, to allow for reloading of the interface and rapid prototyping.
/// </summary>
internal class DalamudInterface : IDisposable
{
private static readonly ModuleLog Log = new("DUI");
private readonly ChangelogWindow changelogWindow;
private readonly ColorDemoWindow colorDemoWindow;
private readonly ComponentDemoWindow componentDemoWindow;
private readonly CreditsWindow creditsWindow;
private readonly DataWindow dataWindow;
private readonly GamepadModeNotifierWindow gamepadModeNotifierWindow;
private readonly IMEWindow imeWindow;
private readonly ConsoleWindow consoleWindow;
private readonly PluginStatWindow pluginStatWindow;
private readonly PluginInstallerWindow pluginWindow;
private readonly SettingsWindow settingsWindow;
private readonly SelfTestWindow selfTestWindow;
private readonly StyleEditorWindow styleEditorWindow;
private readonly TitleScreenMenuWindow titleScreenMenuWindow;
private readonly FallbackFontNoticeWindow fallbackFontNoticeWindow;
private readonly ProfilerWindow profilerWindow;
private readonly TextureWrap logoTexture;
private readonly TextureWrap tsmLogoTexture;
private ulong frameCount = 0;
#if DEBUG
private bool isImGuiDrawDevMenu = true;
#else
private bool isImGuiDrawDevMenu = false;
#endif
#if BOOT_AGING
private bool signaledBoot = false;
#endif
private bool isImGuiDrawDemoWindow = false;
private bool isImGuiTestWindowsInMonospace = false;
private bool isImGuiDrawMetricsWindow = false;
/// <summary>
/// Initializes a new instance of the <see cref="DalamudInterface"/> class.
/// </summary>
public DalamudInterface()
{
var configuration = Service<DalamudConfiguration>.Get();
var interfaceManager = Service<InterfaceManager>.Get();
this.WindowSystem = new WindowSystem("DalamudCore");
this.changelogWindow = new ChangelogWindow() { IsOpen = false };
this.colorDemoWindow = new ColorDemoWindow() { IsOpen = false };
this.componentDemoWindow = new ComponentDemoWindow() { IsOpen = false };
this.creditsWindow = new CreditsWindow() { IsOpen = false };
this.dataWindow = new DataWindow() { IsOpen = false };
this.gamepadModeNotifierWindow = new GamepadModeNotifierWindow() { IsOpen = false };
this.imeWindow = new IMEWindow() { IsOpen = false };
this.consoleWindow = new ConsoleWindow() { IsOpen = configuration.LogOpenAtStartup };
this.pluginStatWindow = new PluginStatWindow() { IsOpen = false };
this.pluginWindow = new PluginInstallerWindow() { IsOpen = false };
this.settingsWindow = new SettingsWindow() { IsOpen = false };
this.selfTestWindow = new SelfTestWindow() { IsOpen = false };
this.styleEditorWindow = new StyleEditorWindow() { IsOpen = false };
this.titleScreenMenuWindow = new TitleScreenMenuWindow() { IsOpen = false };
this.fallbackFontNoticeWindow = new FallbackFontNoticeWindow() { IsOpen = interfaceManager.IsFallbackFontMode && !configuration.DisableFontFallbackNotice };
this.profilerWindow = new ProfilerWindow() { IsOpen = false };
this.WindowSystem.AddWindow(this.changelogWindow);
this.WindowSystem.AddWindow(this.colorDemoWindow);
this.WindowSystem.AddWindow(this.componentDemoWindow);
this.WindowSystem.AddWindow(this.creditsWindow);
this.WindowSystem.AddWindow(this.dataWindow);
this.WindowSystem.AddWindow(this.gamepadModeNotifierWindow);
this.WindowSystem.AddWindow(this.imeWindow);
this.WindowSystem.AddWindow(this.consoleWindow);
this.WindowSystem.AddWindow(this.pluginStatWindow);
this.WindowSystem.AddWindow(this.pluginWindow);
this.WindowSystem.AddWindow(this.settingsWindow);
this.WindowSystem.AddWindow(this.selfTestWindow);
this.WindowSystem.AddWindow(this.styleEditorWindow);
this.WindowSystem.AddWindow(this.titleScreenMenuWindow);
this.WindowSystem.AddWindow(this.fallbackFontNoticeWindow);
this.WindowSystem.AddWindow(this.profilerWindow);
ImGuiManagedAsserts.AssertsEnabled = configuration.AssertsEnabledAtStartup;
this.isImGuiDrawDevMenu = this.isImGuiDrawDevMenu || configuration.DevBarOpenAtStartup;
interfaceManager.Draw += this.OnDraw;
var dalamud = Service<Dalamud>.Get();
var logoTex =
interfaceManager.LoadImage(Path.Combine(dalamud.AssetDirectory.FullName, "UIRes", "logo.png"));
var tsmLogoTex =
interfaceManager.LoadImage(Path.Combine(dalamud.AssetDirectory.FullName, "UIRes", "tsmLogo.png"));
if (logoTex == null || tsmLogoTex == null)
{
throw new Exception("Failed to load logo textures");
}
this.logoTexture = logoTex;
this.tsmLogoTexture = tsmLogoTex;
var tsm = Service<TitleScreenMenu>.Get();
tsm.AddEntry(Loc.Localize("TSMDalamudPlugins", "Plugin Installer"), this.tsmLogoTexture, () => this.pluginWindow.IsOpen = true);
tsm.AddEntry(Loc.Localize("TSMDalamudSettings", "Dalamud Settings"), this.tsmLogoTexture, () => this.settingsWindow.IsOpen = true);
if (configuration.IsConventionalStaging)
{
tsm.AddEntry(Loc.Localize("TSMDalamudDevMenu", "Developer Menu"), this.tsmLogoTexture, () => this.isImGuiDrawDevMenu = true);
}
}
/// <summary>
/// Gets the <see cref="WindowSystem"/> controlling all Dalamud-internal windows.
/// </summary>
public WindowSystem WindowSystem { get; init; }
/// <summary>
/// Gets or sets a value indicating whether the /xldev menu is open.
/// </summary>
public bool IsDevMenuOpen
{
get => this.isImGuiDrawDevMenu;
set => this.isImGuiDrawDevMenu = value;
}
/// <inheritdoc/>
public void Dispose()
{
Service<InterfaceManager>.Get().Draw -= this.OnDraw;
this.WindowSystem.RemoveAllWindows();
this.changelogWindow.Dispose();
this.creditsWindow.Dispose();
this.consoleWindow.Dispose();
this.pluginWindow.Dispose();
this.titleScreenMenuWindow.Dispose();
this.logoTexture.Dispose();
this.tsmLogoTexture.Dispose();
}
#region Open
/// <summary>
/// Opens the <see cref="ChangelogWindow"/>.
/// </summary>
public void OpenChangelogWindow() => this.changelogWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="ColorDemoWindow"/>.
/// </summary>
public void OpenColorsDemoWindow() => this.colorDemoWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="ComponentDemoWindow"/>.
/// </summary>
public void OpenComponentDemoWindow() => this.componentDemoWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="CreditsWindow"/>.
/// </summary>
public void OpenCreditsWindow() => this.creditsWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="DataWindow"/>.
/// </summary>
/// <param name="dataKind">The data kind to switch to after opening.</param>
public void OpenDataWindow(string dataKind = null)
{
this.dataWindow.IsOpen = true;
if (dataKind != null && this.dataWindow.IsOpen)
{
this.dataWindow.SetDataKind(dataKind);
}
}
/// <summary>
/// Opens the dev menu bar.
/// </summary>
public void OpenDevMenu() => this.isImGuiDrawDevMenu = true;
/// <summary>
/// Opens the fallback font notice window.
/// </summary>
public void OpenFallbackFontNoticeWindow() => this.fallbackFontNoticeWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="GamepadModeNotifierWindow"/>.
/// </summary>
public void OpenGamepadModeNotifierWindow() => this.gamepadModeNotifierWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="IMEWindow"/>.
/// </summary>
public void OpenIMEWindow() => this.imeWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="ConsoleWindow"/>.
/// </summary>
public void OpenLogWindow() => this.consoleWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="PluginStatWindow"/>.
/// </summary>
public void OpenPluginStats() => this.pluginStatWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="PluginInstallerWindow"/>.
/// </summary>
public void OpenPluginInstaller() => this.pluginWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="SettingsWindow"/>.
/// </summary>
public void OpenSettings() => this.settingsWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="SelfTestWindow"/>.
/// </summary>
public void OpenSelfTest() => this.selfTestWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="StyleEditorWindow"/>.
/// </summary>
public void OpenStyleEditor() => this.styleEditorWindow.IsOpen = true;
/// <summary>
/// Opens the <see cref="ProfilerWindow>"/>.
/// </summary>
public void OpenProfiler() => this.profilerWindow.IsOpen = true;
#endregion
#region Close
/// <summary>
/// Closes the <see cref="IMEWindow"/>.
/// </summary>
public void CloseIMEWindow() => this.imeWindow.IsOpen = false;
#endregion
#region Toggle
/// <summary>
/// Toggles the <see cref="ChangelogWindow"/>.
/// </summary>
public void ToggleChangelogWindow() => this.changelogWindow.Toggle();
/// <summary>
/// Toggles the <see cref="ColorDemoWindow"/>.
/// </summary>
public void ToggleColorsDemoWindow() => this.colorDemoWindow.Toggle();
/// <summary>
/// Toggles the <see cref="ComponentDemoWindow"/>.
/// </summary>
public void ToggleComponentDemoWindow() => this.componentDemoWindow.Toggle();
/// <summary>
/// Toggles the <see cref="CreditsWindow"/>.
/// </summary>
public void ToggleCreditsWindow() => this.creditsWindow.Toggle();
/// <summary>
/// Toggles the <see cref="DataWindow"/>.
/// </summary>
/// <param name="dataKind">The data kind to switch to after opening.</param>
public void ToggleDataWindow(string dataKind = null)
{
this.dataWindow.Toggle();
if (dataKind != null && this.dataWindow.IsOpen)
{
this.dataWindow.SetDataKind(dataKind);
}
}
/// <summary>
/// Toggles the dev menu bar.
/// </summary>
public void ToggleDevMenu() => this.isImGuiDrawDevMenu ^= true;
/// <summary>
/// Toggles the <see cref="GamepadModeNotifierWindow"/>.
/// </summary>
public void ToggleGamepadModeNotifierWindow() => this.gamepadModeNotifierWindow.Toggle();
/// <summary>
/// Toggles the <see cref="IMEWindow"/>.
/// </summary>
public void ToggleIMEWindow() => this.imeWindow.Toggle();
/// <summary>
/// Toggles the <see cref="ConsoleWindow"/>.
/// </summary>
public void ToggleLogWindow() => this.consoleWindow.Toggle();
/// <summary>
/// Toggles the <see cref="PluginStatWindow"/>.
/// </summary>
public void TogglePluginStatsWindow() => this.pluginStatWindow.Toggle();
/// <summary>
/// Toggles the <see cref="PluginInstallerWindow"/>.
/// </summary>
public void TogglePluginInstallerWindow() => this.pluginWindow.Toggle();
/// <summary>
/// Toggles the <see cref="SettingsWindow"/>.
/// </summary>
public void ToggleSettingsWindow() => this.settingsWindow.Toggle();
/// <summary>
/// Toggles the <see cref="SelfTestWindow"/>.
/// </summary>
public void ToggleSelfTestWindow() => this.selfTestWindow.Toggle();
/// <summary>
/// Toggles the <see cref="StyleEditorWindow"/>.
/// </summary>
public void ToggleStyleEditorWindow() => this.selfTestWindow.Toggle();
/// <summary>
/// Toggles the <see cref="ProfilerWindow"/>.
/// </summary>
public void ToggleProfilerWindow() => this.profilerWindow.Toggle();
#endregion
private void OnDraw()
{
this.frameCount++;
#if BOOT_AGING
if (this.frameCount > 500 && !this.signaledBoot)
{
this.signaledBoot = true;
Task.Run(async () =>
{
using var client = new HttpClient();
await client.PostAsync("http://localhost:1415/aging/success", new StringContent(string.Empty));
});
}
#endif
try
{
this.DrawHiddenDevMenuOpener();
this.DrawDevMenu();
if (Service<GameGui>.Get().GameUiHidden)
return;
this.WindowSystem.Draw();
if (this.isImGuiTestWindowsInMonospace)
ImGui.PushFont(InterfaceManager.MonoFont);
if (this.isImGuiDrawDemoWindow)
ImGui.ShowDemoWindow(ref this.isImGuiDrawDemoWindow);
if (this.isImGuiDrawMetricsWindow)
ImGui.ShowMetricsWindow(ref this.isImGuiDrawMetricsWindow);
if (this.isImGuiTestWindowsInMonospace)
ImGui.PopFont();
// Release focus of any ImGui window if we click into the game.
var io = ImGui.GetIO();
if (!io.WantCaptureMouse && (User32.GetKeyState((int)User32.VirtualKey.VK_LBUTTON) & 0x8000) != 0)
{
ImGui.SetWindowFocus(null);
}
}
catch (Exception ex)
{
PluginLog.Error(ex, "Error during OnDraw");
}
}
private void DrawHiddenDevMenuOpener()
{
var condition = Service<Condition>.Get();
if (!this.isImGuiDrawDevMenu && !condition.Any())
{
var config = Service<DalamudConfiguration>.Get();
ImGui.PushStyleColor(ImGuiCol.Button, Vector4.Zero);
ImGui.PushStyleColor(ImGuiCol.ButtonActive, Vector4.Zero);
ImGui.PushStyleColor(ImGuiCol.ButtonHovered, Vector4.Zero);
ImGui.PushStyleColor(ImGuiCol.Text, new Vector4(0, 0, 0, 1));
ImGui.PushStyleColor(ImGuiCol.TextSelectedBg, new Vector4(0, 0, 0, 1));
ImGui.PushStyleColor(ImGuiCol.Border, new Vector4(0, 0, 0, 1));
ImGui.PushStyleColor(ImGuiCol.BorderShadow, new Vector4(0, 0, 0, 1));
ImGui.PushStyleColor(ImGuiCol.WindowBg, new Vector4(0, 0, 0, 1));
ImGui.PushStyleVar(ImGuiStyleVar.WindowPadding, Vector2.Zero);
ImGui.PushStyleVar(ImGuiStyleVar.FramePadding, Vector2.Zero);
ImGui.PushStyleVar(ImGuiStyleVar.WindowBorderSize, 0);
ImGui.PushStyleVar(ImGuiStyleVar.FrameBorderSize, 0);
var windowPos = ImGui.GetMainViewport().Pos + new Vector2(20);
ImGui.SetNextWindowPos(windowPos, ImGuiCond.Always);
ImGui.SetNextWindowBgAlpha(1);
if (ImGui.Begin("DevMenu Opener", ImGuiWindowFlags.AlwaysAutoResize | ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoDecoration | ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoSavedSettings))
{
ImGui.SetNextItemWidth(40);
if (ImGui.Button("###devMenuOpener", new Vector2(20, 20)))
this.isImGuiDrawDevMenu = true;
ImGui.End();
}
ImGui.PopStyleVar(4);
ImGui.PopStyleColor(8);
}
}
private void DrawDevMenu()
{
if (this.isImGuiDrawDevMenu)
{
if (ImGui.BeginMainMenuBar())
{
var dalamud = Service<Dalamud>.Get();
var configuration = Service<DalamudConfiguration>.Get();
var pluginManager = Service<PluginManager>.Get();
if (ImGui.BeginMenu("Dalamud"))
{
ImGui.MenuItem("Draw dev menu", string.Empty, ref this.isImGuiDrawDevMenu);
var devBarAtStartup = configuration.DevBarOpenAtStartup;
if (ImGui.MenuItem("Draw dev menu at startup", string.Empty, ref devBarAtStartup))
{
configuration.DevBarOpenAtStartup ^= true;
configuration.Save();
}
ImGui.Separator();
if (ImGui.MenuItem("Open Log window"))
{
this.OpenLogWindow();
}
if (ImGui.BeginMenu("Set log level..."))
{
foreach (var logLevel in Enum.GetValues(typeof(LogEventLevel)).Cast<LogEventLevel>())
{
if (ImGui.MenuItem(logLevel + "##logLevelSwitch", string.Empty, dalamud.LogLevelSwitch.MinimumLevel == logLevel))
{
dalamud.LogLevelSwitch.MinimumLevel = logLevel;
configuration.LogLevel = logLevel;
configuration.Save();
}
}
ImGui.EndMenu();
}
var antiDebug = Service<AntiDebug>.Get();
if (ImGui.MenuItem("Enable AntiDebug", null, antiDebug.IsEnabled))
{
var newEnabled = !antiDebug.IsEnabled;
if (newEnabled)
antiDebug.Enable();
else
antiDebug.Disable();
configuration.IsAntiAntiDebugEnabled = newEnabled;
configuration.Save();
}
ImGui.Separator();
if (ImGui.MenuItem("Open Data window"))
{
this.OpenDataWindow();
}
if (ImGui.MenuItem("Open Credits window"))
{
this.OpenCreditsWindow();
}
if (ImGui.MenuItem("Open Settings window"))
{
this.OpenSettings();
}
if (ImGui.MenuItem("Open Changelog window"))
{
this.OpenChangelogWindow();
}
if (ImGui.MenuItem("Open Components Demo"))
{
this.OpenComponentDemoWindow();
}
if (ImGui.MenuItem("Open Colors Demo"))
{
this.OpenColorsDemoWindow();
}
if (ImGui.MenuItem("Open Self-Test"))
{
this.OpenSelfTest();
}
if (ImGui.MenuItem("Open Style Editor"))
{
this.OpenStyleEditor();
}
if (ImGui.MenuItem("Open Profiler"))
{
this.OpenProfiler();
}
ImGui.Separator();
if (ImGui.MenuItem("Unload Dalamud"))
{
Service<Dalamud>.Get().Unload();
}
if (ImGui.MenuItem("Kill game"))
{
Process.GetCurrentProcess().Kill();
}
ImGui.Separator();
if (ImGui.MenuItem("Access Violation"))
{
Marshal.ReadByte(IntPtr.Zero);
}
if (ImGui.MenuItem("Crash game"))
{
unsafe
{
var framework = Framework.Instance();
framework->UIModule = (UIModule*)0;
}
}
ImGui.Separator();
var isBeta = configuration.DalamudBetaKey == DalamudConfiguration.DalamudCurrentBetaKey;
if (ImGui.MenuItem("Enable Dalamud testing", string.Empty, isBeta))
{
configuration.DalamudBetaKey = isBeta ? null : DalamudConfiguration.DalamudCurrentBetaKey;
configuration.Save();
}
var startInfo = Service<DalamudStartInfo>.Get();
ImGui.MenuItem(Util.AssemblyVersion, false);
ImGui.MenuItem(startInfo.GameVersion.ToString(), false);
ImGui.MenuItem($"CS: {Util.GetGitHashClientStructs()}", false);
ImGui.EndMenu();
}
if (ImGui.BeginMenu("GUI"))
{
ImGui.MenuItem("Use Monospace font for following windows", string.Empty, ref this.isImGuiTestWindowsInMonospace);
ImGui.MenuItem("Draw ImGui demo", string.Empty, ref this.isImGuiDrawDemoWindow);
ImGui.MenuItem("Draw metrics", string.Empty, ref this.isImGuiDrawMetricsWindow);
ImGui.Separator();
var val = ImGuiManagedAsserts.AssertsEnabled;
if (ImGui.MenuItem("Enable Asserts", string.Empty, ref val))
{
ImGuiManagedAsserts.AssertsEnabled = val;
}
if (ImGui.MenuItem("Enable asserts at startup", null, configuration.AssertsEnabledAtStartup))
{
configuration.AssertsEnabledAtStartup = !configuration.AssertsEnabledAtStartup;
configuration.Save();
}
if (ImGui.MenuItem("Clear focus"))
{
ImGui.SetWindowFocus(null);
}
if (ImGui.MenuItem("Dump style"))
{
var info = string.Empty;
var style = StyleModelV1.Get();
var enCulture = new CultureInfo("en-US");
foreach (var propertyInfo in typeof(StyleModel).GetProperties(BindingFlags.Public | BindingFlags.Instance))
{
if (propertyInfo.PropertyType == typeof(Vector2))
{
var vec2 = (Vector2)propertyInfo.GetValue(style);
info += $"{propertyInfo.Name} = new Vector2({vec2.X.ToString(enCulture)}f, {vec2.Y.ToString(enCulture)}f),\n";
}
else
{
info += $"{propertyInfo.Name} = {propertyInfo.GetValue(style)},\n";
}
}
info += "Colors = new Dictionary<string, Vector4>()\n";
info += "{\n";
foreach (var color in style.Colors)
{
info +=
$"{{\"{color.Key}\", new Vector4({color.Value.X.ToString(enCulture)}f, {color.Value.Y.ToString(enCulture)}f, {color.Value.Z.ToString(enCulture)}f, {color.Value.W.ToString(enCulture)}f)}},\n";
}
info += "},";
Log.Information(info);
}
if (ImGui.MenuItem("Show dev bar info", null, configuration.ShowDevBarInfo))
{
configuration.ShowDevBarInfo = !configuration.ShowDevBarInfo;
}
ImGui.EndMenu();
}
if (ImGui.BeginMenu("Game"))
{
if (ImGui.MenuItem("Replace ExceptionHandler"))
{
dalamud.ReplaceExceptionHandler();
}
ImGui.EndMenu();
}
if (ImGui.BeginMenu("Plugins"))
{
if (ImGui.MenuItem("Open Plugin installer"))
{
this.OpenPluginInstaller();
}
if (ImGui.MenuItem("Clear cached images/icons"))
{
this.pluginWindow?.ClearIconCache();
}
ImGui.Separator();
if (ImGui.MenuItem("Open Plugin Stats"))
{
this.OpenPluginStats();
}
if (ImGui.MenuItem("Print plugin info"))
{
foreach (var plugin in pluginManager.InstalledPlugins)
{
// TODO: some more here, state maybe?
PluginLog.Information($"{plugin.Name}");
}
}
if (ImGui.MenuItem("Reload plugins"))
{
try
{
pluginManager.ReloadAllPlugins();
}
catch (Exception ex)
{
Service<ChatGui>.Get().PrintError("Reload failed.");
PluginLog.Error(ex, "Plugin reload failed.");
}
}
if (ImGui.MenuItem("Scan dev plugins"))
{
pluginManager.ScanDevPlugins();
}
ImGui.Separator();
if (ImGui.MenuItem("Load all API levels (ONLY FOR DEVELOPERS!!!)", null, configuration.LoadAllApiLevels))
{
configuration.LoadAllApiLevels = !configuration.LoadAllApiLevels;
configuration.Save();
}
if (ImGui.MenuItem("Load blacklisted plugins", null, configuration.LoadBannedPlugins))
{
configuration.LoadBannedPlugins = !configuration.LoadBannedPlugins;
configuration.Save();
}
ImGui.Separator();
ImGui.MenuItem("API Level:" + PluginManager.DalamudApiLevel, false);
ImGui.MenuItem("Loaded plugins:" + pluginManager.InstalledPlugins.Count, false);
ImGui.EndMenu();
}
if (ImGui.BeginMenu("Localization"))
{
var localization = Service<Localization>.Get();
if (ImGui.MenuItem("Export localizable"))
{
localization.ExportLocalizable();
}
if (ImGui.BeginMenu("Load language..."))
{
if (ImGui.MenuItem("From Fallbacks"))
{
localization.SetupWithFallbacks();
}
if (ImGui.MenuItem("From UICulture"))
{
localization.SetupWithUiCulture();
}
foreach (var applicableLangCode in Localization.ApplicableLangCodes)
{
if (ImGui.MenuItem($"Applicable: {applicableLangCode}"))
{
localization.SetupWithLangCode(applicableLangCode);
}
}
ImGui.EndMenu();
}
ImGui.EndMenu();
}
if (Service<GameGui>.Get().GameUiHidden)
ImGui.BeginMenu("UI is hidden...", false);
if (configuration.ShowDevBarInfo)
{
ImGui.PushFont(InterfaceManager.MonoFont);
ImGui.BeginMenu(Util.GetGitHash(), false);
ImGui.BeginMenu(this.frameCount.ToString("000000"), false);
ImGui.BeginMenu(ImGui.GetIO().Framerate.ToString("000"), false);
ImGui.BeginMenu($"{Util.FormatBytes(GC.GetTotalMemory(false))}", false);
ImGui.PopFont();
}
ImGui.EndMainMenuBar();
}
}
}
}
}