mirror of
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- The widget will now only check the `FFXIVClientStructs` assembly for addon type information. - Updated ImRaii usage - Clarified suppression in `NodeTree.Text.cs` - Restored the original Addon Inspector in the Data window, so that both versions can coexist for the time being
35 lines
816 B
C#
35 lines
816 B
C#
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;
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/// <summary>
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/// Widget for displaying addon inspector.
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/// </summary>
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internal class AddonInspectorWidget2 : IDataWindowWidget
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{
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private UiDebug2.UiDebug2? addonInspector2;
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/// <inheritdoc/>
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public string[]? CommandShortcuts { get; init; } = ["ai2", "addoninspector2"];
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/// <inheritdoc/>
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public string DisplayName { get; init; } = "Addon Inspector v2 (Testing)";
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/// <inheritdoc/>
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public bool Ready { get; set; }
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/// <inheritdoc/>
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public void Load()
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{
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this.addonInspector2 = new UiDebug2.UiDebug2();
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if (this.addonInspector2 is not null)
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{
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this.Ready = true;
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}
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}
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/// <inheritdoc/>
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public void Draw()
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{
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this.addonInspector2?.Draw();
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}
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}
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