mirror of
https://github.com/goatcorp/Dalamud.git
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240 lines
10 KiB
C#
240 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using ImGuiScene;
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namespace Dalamud.Interface
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{
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/// <summary>
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/// Class responsible for managing elements in the title screen menu.
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/// </summary>
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[PluginInterface]
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[InterfaceVersion("1.0")]
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[ServiceManager.BlockingEarlyLoadedService]
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public class TitleScreenMenu : IServiceType
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{
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/// <summary>
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/// Gets the texture size needed for title screen menu logos.
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/// </summary>
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internal const uint TextureSize = 64;
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private readonly List<TitleScreenMenuEntry> entries = new();
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[ServiceManager.ServiceConstructor]
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private TitleScreenMenu()
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{
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}
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/// <summary>
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/// Gets the list of entries in the title screen menu.
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/// </summary>
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public IReadOnlyList<TitleScreenMenuEntry> Entries => this.entries;
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/// <summary>
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/// Adds a new entry to the title screen menu.
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/// </summary>
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/// <param name="text">The text to show.</param>
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/// <param name="texture">The texture to show.</param>
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/// <param name="onTriggered">The action to execute when the option is selected.</param>
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/// <returns>A <see cref="TitleScreenMenu"/> object that can be used to manage the entry.</returns>
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/// <exception cref="ArgumentException">Thrown when the texture provided does not match the required resolution(64x64).</exception>
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public TitleScreenMenuEntry AddEntry(string text, TextureWrap texture, Action onTriggered)
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{
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if (texture.Height != TextureSize || texture.Width != TextureSize)
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{
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throw new ArgumentException("Texture must be 64x64");
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}
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lock (this.entries)
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{
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var entriesOfAssembly = this.entries.Where(x => x.CallingAssembly == Assembly.GetCallingAssembly()).ToList();
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var priority = entriesOfAssembly.Any()
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? unchecked(entriesOfAssembly.Select(x => x.Priority).Max() + 1)
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: 0;
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var entry = new TitleScreenMenuEntry(Assembly.GetCallingAssembly(), priority, text, texture, onTriggered);
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var i = this.entries.BinarySearch(entry);
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if (i < 0)
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i = ~i;
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this.entries.Insert(i, entry);
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return entry;
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}
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}
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/// <summary>
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/// Adds a new entry to the title screen menu.
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/// </summary>
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/// <param name="priority">Priority of the entry.</param>
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/// <param name="text">The text to show.</param>
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/// <param name="texture">The texture to show.</param>
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/// <param name="onTriggered">The action to execute when the option is selected.</param>
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/// <returns>A <see cref="TitleScreenMenu"/> object that can be used to manage the entry.</returns>
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/// <exception cref="ArgumentException">Thrown when the texture provided does not match the required resolution(64x64).</exception>
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public TitleScreenMenuEntry AddEntry(ulong priority, string text, TextureWrap texture, Action onTriggered)
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{
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if (texture.Height != TextureSize || texture.Width != TextureSize)
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{
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throw new ArgumentException("Texture must be 64x64");
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}
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lock (this.entries)
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{
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var entry = new TitleScreenMenuEntry(Assembly.GetCallingAssembly(), priority, text, texture, onTriggered);
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var i = this.entries.BinarySearch(entry);
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if (i < 0)
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i = ~i;
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this.entries.Insert(i, entry);
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return entry;
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}
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}
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/// <summary>
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/// Remove an entry from the title screen menu.
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/// </summary>
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/// <param name="entry">The entry to remove.</param>
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public void RemoveEntry(TitleScreenMenuEntry entry)
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{
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lock (this.entries)
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{
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this.entries.Remove(entry);
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}
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}
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/// <summary>
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/// Adds a new entry to the title screen menu.
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/// </summary>
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/// <param name="priority">Priority of the entry.</param>
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/// <param name="text">The text to show.</param>
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/// <param name="texture">The texture to show.</param>
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/// <param name="onTriggered">The action to execute when the option is selected.</param>
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/// <returns>A <see cref="TitleScreenMenu"/> object that can be used to manage the entry.</returns>
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/// <exception cref="ArgumentException">Thrown when the texture provided does not match the required resolution(64x64).</exception>
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internal TitleScreenMenuEntry AddEntryCore(ulong priority, string text, TextureWrap texture, Action onTriggered)
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{
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if (texture.Height != TextureSize || texture.Width != TextureSize)
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{
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throw new ArgumentException("Texture must be 64x64");
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}
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lock (this.entries)
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{
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var entry = new TitleScreenMenuEntry(null, priority, text, texture, onTriggered);
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this.entries.Add(entry);
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return entry;
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}
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}
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/// <summary>
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/// Adds a new entry to the title screen menu.
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/// </summary>
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/// <param name="text">The text to show.</param>
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/// <param name="texture">The texture to show.</param>
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/// <param name="onTriggered">The action to execute when the option is selected.</param>
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/// <returns>A <see cref="TitleScreenMenu"/> object that can be used to manage the entry.</returns>
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/// <exception cref="ArgumentException">Thrown when the texture provided does not match the required resolution(64x64).</exception>
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internal TitleScreenMenuEntry AddEntryCore(string text, TextureWrap texture, Action onTriggered)
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{
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if (texture.Height != TextureSize || texture.Width != TextureSize)
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{
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throw new ArgumentException("Texture must be 64x64");
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}
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lock (this.entries)
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{
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var entriesOfAssembly = this.entries.Where(x => x.CallingAssembly == null).ToList();
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var priority = entriesOfAssembly.Any()
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? unchecked(entriesOfAssembly.Select(x => x.Priority).Max() + 1)
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: 0;
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var entry = new TitleScreenMenuEntry(null, priority, text, texture, onTriggered);
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this.entries.Add(entry);
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return entry;
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}
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}
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/// <summary>
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/// Class representing an entry in the title screen menu.
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/// </summary>
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public class TitleScreenMenuEntry : IComparable<TitleScreenMenuEntry>
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{
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private readonly Action onTriggered;
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/// <summary>
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/// Initializes a new instance of the <see cref="TitleScreenMenuEntry"/> class.
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/// </summary>
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/// <param name="callingAssembly">The calling assembly.</param>
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/// <param name="priority">The priority of this entry.</param>
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/// <param name="text">The text to show.</param>
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/// <param name="texture">The texture to show.</param>
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/// <param name="onTriggered">The action to execute when the option is selected.</param>
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internal TitleScreenMenuEntry(Assembly? callingAssembly, ulong priority, string text, TextureWrap texture, Action onTriggered)
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{
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this.CallingAssembly = callingAssembly;
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this.Priority = priority;
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this.Name = text;
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this.Texture = texture;
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this.onTriggered = onTriggered;
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}
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/// <summary>
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/// Gets the priority of this entry.
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/// </summary>
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public ulong Priority { get; init; }
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/// <summary>
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/// Gets or sets the name of this entry.
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Gets or sets the texture of this entry.
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/// </summary>
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public TextureWrap Texture { get; set; }
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/// <summary>
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/// Gets the calling assembly of this entry.
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/// </summary>
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internal Assembly? CallingAssembly { get; init; }
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/// <summary>
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/// Gets the internal ID of this entry.
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/// </summary>
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internal Guid Id { get; init; } = Guid.NewGuid();
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/// <summary>
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/// Trigger the action associated with this entry.
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/// </summary>
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internal void Trigger()
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{
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this.onTriggered();
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}
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/// <inheritdoc/>
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public int CompareTo(TitleScreenMenuEntry? other)
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{
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if (other == null)
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return 1;
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if (this.CallingAssembly != other.CallingAssembly)
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{
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if (this.CallingAssembly == null && other.CallingAssembly == null)
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return 0;
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if (this.CallingAssembly == null && other.CallingAssembly != null)
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return -1;
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if (this.CallingAssembly != null && other.CallingAssembly == null)
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return 1;
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return string.Compare(
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this.CallingAssembly!.FullName!,
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other.CallingAssembly!.FullName!,
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StringComparison.CurrentCultureIgnoreCase);
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}
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if (this.Priority != other.Priority)
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return this.Priority.CompareTo(other.Priority);
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if (this.Name != other.Name)
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return string.Compare(this.Name, other.Name, StringComparison.InvariantCultureIgnoreCase);
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return string.Compare(this.Name, other.Name, StringComparison.InvariantCulture);
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}
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}
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}
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}
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