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* Add interfaces to non public/sealed classes referenced in public interfaces * Fixed inheritdocs + made most classes internal * Add missing properties to IFate and Fate, fix documentation --------- Co-authored-by: goat <16760685+goaaats@users.noreply.github.com>
81 lines
2.8 KiB
C#
81 lines
2.8 KiB
C#
using System.Collections.Generic;
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using Dalamud.Game.ClientState.Party;
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namespace Dalamud.Plugin.Services;
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/// <summary>
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/// This collection represents the actors present in your party or alliance.
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/// </summary>
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public interface IPartyList : IReadOnlyCollection<IPartyMember>
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{
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/// <summary>
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/// Gets the amount of party members the local player has.
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/// </summary>
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public int Length { get; }
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/// <summary>
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/// Gets the index of the party leader.
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/// </summary>
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public uint PartyLeaderIndex { get; }
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/// <summary>
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/// Gets a value indicating whether this group is an alliance.
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/// </summary>
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public bool IsAlliance { get; }
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/// <summary>
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/// Gets the address of the Group Manager.
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/// </summary>
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public nint GroupManagerAddress { get; }
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/// <summary>
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/// Gets the address of the party list within the group manager.
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/// </summary>
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public nint GroupListAddress { get; }
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/// <summary>
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/// Gets the address of the alliance member list within the group manager.
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/// </summary>
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public nint AllianceListAddress { get; }
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/// <summary>
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/// Gets the ID of the party.
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/// </summary>
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public long PartyId { get; }
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/// <summary>
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/// Get a party member at the specified spawn index.
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/// </summary>
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/// <param name="index">Spawn index.</param>
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/// <returns>A <see cref="PartyMember"/> at the specified spawn index.</returns>
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public IPartyMember? this[int index] { get; }
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/// <summary>
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/// Gets the address of the party member at the specified index of the party list.
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/// </summary>
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/// <param name="index">The index of the party member.</param>
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/// <returns>The memory address of the party member.</returns>
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public nint GetPartyMemberAddress(int index);
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/// <summary>
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/// Create a reference to an FFXIV party member.
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/// </summary>
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/// <param name="address">The address of the party member in memory.</param>
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/// <returns>The party member object containing the requested data.</returns>
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public IPartyMember? CreatePartyMemberReference(nint address);
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/// <summary>
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/// Gets the address of the alliance member at the specified index of the alliance list.
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/// </summary>
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/// <param name="index">The index of the alliance member.</param>
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/// <returns>The memory address of the alliance member.</returns>
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public nint GetAllianceMemberAddress(int index);
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/// <summary>
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/// Create a reference to an FFXIV alliance member.
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/// </summary>
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/// <param name="address">The address of the alliance member in memory.</param>
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/// <returns>The party member object containing the requested data.</returns>
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public IPartyMember? CreateAllianceMemberReference(nint address);
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}
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