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The goal of this change is to let plugins register their own self-tests. We do this through the `ISelfTestRegistry` interface. For a plugin it would look like this: ```csharp [PluginService] public ISelfTestRegistry SelfTestRegistry // Somewhere that gets called by your plugin SelfTestRegistry.RegisterTestSteps([ new MySelfTestStep(), new MyOtherSelfTestStep() ]) ``` Where `MySelfTest` and `MyOtherSelfTest` are instances of the existing `ISelfTestStep` interface. The biggest changes are to `SelfTestWindow` and the introduction of `SelfTestWithResults`. I wanted to make sure test state wasn't lost when changing the dropdown state and I was finding it a bit annoying to work with the Dictionary now that we can't just rely on the index of the item. To fix this I moved all the "test run" state into `SelfTestWithResults`, most of the changes to `SelfTestWindow` are derived from that, other then the addition of the combo box. The documentation for this service is a bit sparse, but I wanted to put it up for review first before I invest a bunch of time making nice documentation. I'm keen to hear if we think this is useful or if any changes are needed.
57 lines
1.3 KiB
C#
57 lines
1.3 KiB
C#
using Dalamud.Bindings.ImGui;
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using Dalamud.Game.ClientState;
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using Dalamud.Plugin.SelfTest;
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namespace Dalamud.Interface.Internal.Windows.SelfTest.Steps;
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/// <summary>
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/// Test setup for the login events.
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/// </summary>
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internal class LogoutEventSelfTestStep : ISelfTestStep
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{
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private bool subscribed = false;
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private bool hasPassed = false;
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/// <inheritdoc/>
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public string Name => "Test Log-Out";
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/// <inheritdoc/>
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public SelfTestStepResult RunStep()
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{
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var clientState = Service<ClientState>.Get();
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ImGui.Text("Log out now..."u8);
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if (!this.subscribed)
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{
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clientState.Logout += this.ClientStateOnOnLogout;
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this.subscribed = true;
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}
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if (this.hasPassed)
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{
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clientState.Logout -= this.ClientStateOnOnLogout;
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this.subscribed = false;
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return SelfTestStepResult.Pass;
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}
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return SelfTestStepResult.Waiting;
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}
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/// <inheritdoc/>
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public void CleanUp()
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{
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var clientState = Service<ClientState>.Get();
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if (this.subscribed)
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{
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clientState.Logout -= this.ClientStateOnOnLogout;
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this.subscribed = false;
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}
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}
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private void ClientStateOnOnLogout(int type, int code)
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{
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this.hasPassed = true;
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}
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}
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