Dalamud/docs/api/FFXIVClientStructs.FFXIV.Client.Game.QuestManager.html
2023-01-26 23:57:38 +01:00

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<article class="content wrap" id="_content" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager">
<h1 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager" class="text-break">Struct QuestManager
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.ValueType.Equals(System.Object)</span>
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<div>
<span class="xref">System.ValueType.GetHashCode()</span>
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<span class="xref">System.ValueType.ToString()</span>
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<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<div>
<span class="xref">System.Object.GetType()</span>
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<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.html">FFXIVClientStructs.FFXIV.Client.Game</a></h6>
<h6><strong>Assembly</strong>: FFXIVClientStructs.dll</h6>
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public struct QuestManager</code></pre>
</div>
<h3 id="fields">Fields
</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_BeastReputation.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.BeastReputation%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_BeastReputation" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.BeastReputation">BeastReputation</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *BeastReputation</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
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<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_DailyQuests.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.DailyQuests%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_DailyQuests" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.DailyQuests">DailyQuests</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *DailyQuests</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_LeveQuests" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.LeveQuests">LeveQuests</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *LeveQuests</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_NormalQuests.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.NormalQuests%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_NormalQuests" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.NormalQuests">NormalQuests</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *NormalQuests</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_Quest.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.Quest%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_Quest" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.Quest">Quest</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public QuestManager.QuestListArray Quest</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.QuestListArray.html">QuestManager.QuestListArray</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_TrackedQuests.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.TrackedQuests%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_TrackedQuests" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.TrackedQuests">TrackedQuests</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *TrackedQuests</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetBeastReputationById_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetBeastReputationById(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetBeastReputationById_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetBeastReputationById*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetBeastReputationById_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetBeastReputationById(System.UInt32)">GetBeastReputationById(UInt32)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public BeastReputationWork*GetBeastReputationById(uint beastTribeId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">beastTribeId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Application.Network.WorkDefinitions.BeastReputationWork.html">BeastReputationWork</a>*</td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetDailyQuestById_System_UInt16_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetDailyQuestById(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetDailyQuestById_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetDailyQuestById*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetDailyQuestById_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetDailyQuestById(System.UInt16)">GetDailyQuestById(UInt16)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public DailyQuestWork*GetDailyQuestById(ushort questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Application.Network.WorkDefinitions.DailyQuestWork.html">DailyQuestWork</a>*</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetLeveQuestById_System_UInt16_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetLeveQuestById(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetLeveQuestById_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetLeveQuestById*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetLeveQuestById_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetLeveQuestById(System.UInt16)">GetLeveQuestById(UInt16)</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public LeveWork*GetLeveQuestById(ushort leveId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">leveId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Application.Network.WorkDefinitions.LeveWork.html">LeveWork</a>*</td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetQuestById_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetQuestById(System.UInt16)">GetQuestById(UInt16)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public QuestWork*GetQuestById(ushort questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Application.Network.WorkDefinitions.QuestWork.html">QuestWork</a>*</td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetQuestSequence_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetQuestSequence*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetQuestSequence_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetQuestSequence(System.UInt16)">GetQuestSequence(UInt16)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static byte GetQuestSequence(ushort questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetQuestSequence_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetQuestSequence*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetQuestSequence_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.GetQuestSequence(System.UInt32)">GetQuestSequence(UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static byte GetQuestSequence(uint questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_GetQuestSequence_System_UInt32__remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>This is a helper method to handle trimming uints down to the game-requested ushort.</p>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.Instance*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.Instance">Instance()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static QuestManager*Instance()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.html">QuestManager</a>*</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsDailyQuestCompleted_System_UInt16_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsDailyQuestCompleted(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsDailyQuestCompleted_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsDailyQuestCompleted*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsDailyQuestCompleted_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsDailyQuestCompleted(System.UInt16)">IsDailyQuestCompleted(UInt16)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsDailyQuestCompleted(ushort questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestAccepted_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestAccepted*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestAccepted_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestAccepted(System.UInt16)">IsQuestAccepted(UInt16)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsQuestAccepted(ushort questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestAccepted_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestAccepted*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestAccepted_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestAccepted(System.UInt32)">IsQuestAccepted(UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsQuestAccepted(uint questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestAccepted_System_UInt32__remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>This is a helper method to handle trimming uints down to the game-requested ushort.</p>
</div>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestComplete_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestComplete*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestComplete_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestComplete(System.UInt16)">IsQuestComplete(UInt16)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool IsQuestComplete(ushort questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestComplete_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestComplete*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestComplete_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestComplete(System.UInt32)">IsQuestComplete(UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool IsQuestComplete(uint questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
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