Dalamud/docs/api/FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.html
2023-01-26 23:57:38 +01:00

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<h1 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState" class="text-break">Struct PlayerState
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.ValueType.Equals(System.Object)</span>
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<div>
<span class="xref">System.ValueType.GetHashCode()</span>
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<div>
<span class="xref">System.ValueType.ToString()</span>
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<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<span class="xref">System.Object.GetType()</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.UI.html">FFXIVClientStructs.FFXIV.Client.Game.UI</a></h6>
<h6><strong>Assembly</strong>: FFXIVClientStructs.dll</h6>
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public struct PlayerState</code></pre>
</div>
<h3 id="fields">Fields
</h3>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Attributes" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Attributes">Attributes</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public int *Attributes</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
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<td><span class="xref">System.Int32</span>*</td>
<td></td>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BaseDexterity" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BaseDexterity">BaseDexterity</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int BaseDexterity</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
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<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
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<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BaseIntelligence" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BaseIntelligence">BaseIntelligence</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public int BaseIntelligence</code></pre>
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<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
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</thead>
<tbody>
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<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BaseMind" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BaseMind">BaseMind</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int BaseMind</code></pre>
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<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
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<td><span class="xref">System.Int32</span></td>
<td></td>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BasePiety" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BasePiety">BasePiety</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int BasePiety</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
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<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BaseRestedExperience" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BaseRestedExperience">BaseRestedExperience</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint BaseRestedExperience</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BaseStrength" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BaseStrength">BaseStrength</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public int BaseStrength</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BaseVitality" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BaseVitality">BaseVitality</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public int BaseVitality</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BirthDay" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BirthDay">BirthDay</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte BirthDay</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_BirthMonth" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.BirthMonth">BirthMonth</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte BirthMonth</code></pre>
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<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_CharacterName" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.CharacterName">CharacterName</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte *CharacterName</code></pre>
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<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_ClassJobExpArray" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.ClassJobExpArray">ClassJobExpArray</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int *ClassJobExpArray</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span>*</td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_ClassJobLevelArray.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.ClassJobLevelArray%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_ClassJobLevelArray" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.ClassJobLevelArray">ClassJobLevelArray</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public short *ClassJobLevelArray</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span>*</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_ContentId.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.ContentId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_ContentId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.ContentId">ContentId</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ulong ContentId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt64</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_CurrentClassJobId.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.CurrentClassJobId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_CurrentClassJobId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.CurrentClassJobId">CurrentClassJobId</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte CurrentClassJobId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_CurrentLevel.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.CurrentLevel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_CurrentLevel" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.CurrentLevel">CurrentLevel</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public short CurrentLevel</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_DesynthesisLevels.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.DesynthesisLevels%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_DesynthesisLevels" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.DesynthesisLevels">DesynthesisLevels</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint *DesynthesisLevels</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span>*</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FavouriteAetheryteArray.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FavouriteAetheryteArray%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FavouriteAetheryteArray" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FavouriteAetheryteArray">FavouriteAetheryteArray</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *FavouriteAetheryteArray</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FavouriteAetheryteCount.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FavouriteAetheryteCount%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FavouriteAetheryteCount" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FavouriteAetheryteCount">FavouriteAetheryteCount</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte FavouriteAetheryteCount</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FirstClass.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FirstClass%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FirstClass" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FirstClass">FirstClass</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte FirstClass</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FishingBait.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FishingBait%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FishingBait" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FishingBait">FishingBait</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint FishingBait</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FreeAetheryteId.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FreeAetheryteId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_FreeAetheryteId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.FreeAetheryteId">FreeAetheryteId</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte FreeAetheryteId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GCRankImmortalFlames.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GCRankImmortalFlames%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GCRankImmortalFlames" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GCRankImmortalFlames">GCRankImmortalFlames</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte GCRankImmortalFlames</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GCRankMaelstrom.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GCRankMaelstrom%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GCRankMaelstrom" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GCRankMaelstrom">GCRankMaelstrom</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte GCRankMaelstrom</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GCRankTwinAdders.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GCRankTwinAdders%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GCRankTwinAdders" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GCRankTwinAdders">GCRankTwinAdders</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte GCRankTwinAdders</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GrandCompany.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GrandCompany%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GrandCompany" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GrandCompany">GrandCompany</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte GrandCompany</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GuardianDeity" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GuardianDeity">GuardianDeity</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte GuardianDeity</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_HomeAetheryteId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.HomeAetheryteId">HomeAetheryteId</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte HomeAetheryteId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsLevelSynced.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsLevelSynced%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsLevelSynced" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsLevelSynced">IsLevelSynced</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte IsLevelSynced</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsLoaded" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsLoaded">IsLoaded</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte IsLoaded</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_MaxExpansion" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.MaxExpansion">MaxExpansion</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte MaxExpansion</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_MaxLevel" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.MaxLevel">MaxLevel</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte MaxLevel</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_ObjectId.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.ObjectId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_ObjectId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.ObjectId">ObjectId</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public uint ObjectId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_PlayerCommendations.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.PlayerCommendations%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_PlayerCommendations" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.PlayerCommendations">PlayerCommendations</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public short PlayerCommendations</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_QuestSpecialFlags.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.QuestSpecialFlags%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_QuestSpecialFlags" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.QuestSpecialFlags">QuestSpecialFlags</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte QuestSpecialFlags</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Race.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Race%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Race" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Race">Race</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte Race</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Sex.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Sex%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Sex" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Sex">Sex</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Sex</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_StartTown.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.StartTown%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_StartTown" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.StartTown">StartTown</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public byte StartTown</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_SyncedLevel.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.SyncedLevel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_SyncedLevel" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.SyncedLevel">SyncedLevel</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public short SyncedLevel</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Tribe.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Tribe%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Tribe" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Tribe">Tribe</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Tribe</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_UnlockFlags.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.UnlockFlags%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_UnlockFlags" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.UnlockFlags">UnlockFlags</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *UnlockFlags</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsLegacy.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsLegacy%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsLegacy_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsLegacy*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsLegacy" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsLegacy">IsLegacy</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public readonly bool IsLegacy { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsWarriorOfLight.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsWarriorOfLight%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsWarriorOfLight_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsWarriorOfLight*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsWarriorOfLight" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsWarriorOfLight">IsWarriorOfLight</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public readonly bool IsWarriorOfLight { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetBeastTribeAllowance.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetBeastTribeAllowance%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetBeastTribeAllowance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetBeastTribeAllowance*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetBeastTribeAllowance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetBeastTribeAllowance">GetBeastTribeAllowance()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static ulong GetBeastTribeAllowance()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt64</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetBeastTribeRank_System_Byte_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetBeastTribeRank(System.Byte)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetBeastTribeRank_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetBeastTribeRank*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetBeastTribeRank_System_Byte_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetBeastTribeRank(System.Byte)">GetBeastTribeRank(Byte)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte GetBeastTribeRank(byte beastTribeIndex)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td><span class="parametername">beastTribeIndex</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetDesynthesisLevel_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetDesynthesisLevel(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetDesynthesisLevel_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetDesynthesisLevel*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetDesynthesisLevel_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetDesynthesisLevel(System.UInt32)">GetDesynthesisLevel(UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public float GetDesynthesisLevel(uint classJobId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">classJobId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetGrandCompanyRank.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetGrandCompanyRank%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetGrandCompanyRank_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetGrandCompanyRank*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_GetGrandCompanyRank" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.GetGrandCompanyRank">GetGrandCompanyRank()</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte GetGrandCompanyRank()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Instance.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Instance%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Instance*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.Instance">Instance()</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static PlayerState*Instance()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.html">PlayerState</a>*</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsAetherCurrentUnlocked_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsAetherCurrentUnlocked(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsAetherCurrentUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsAetherCurrentUnlocked*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsAetherCurrentUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsAetherCurrentUnlocked(System.UInt32)">IsAetherCurrentUnlocked(UInt32)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsAetherCurrentUnlocked(uint aetherCurrentId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">aetherCurrentId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsFolkloreBookUnlocked_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsFolkloreBookUnlocked(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsFolkloreBookUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsFolkloreBookUnlocked*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsFolkloreBookUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsFolkloreBookUnlocked(System.UInt32)">IsFolkloreBookUnlocked(UInt32)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsFolkloreBookUnlocked(uint tomeId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">tomeId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsFramersKitUnlocked_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsFramersKitUnlocked(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsFramersKitUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsFramersKitUnlocked*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsFramersKitUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsFramersKitUnlocked(System.UInt32)">IsFramersKitUnlocked(UInt32)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsFramersKitUnlocked(uint kitId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">kitId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsMcGuffinUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsMcGuffinUnlocked*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsMcGuffinUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsMcGuffinUnlocked(System.UInt32)">IsMcGuffinUnlocked(UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsMcGuffinUnlocked(uint mcGuffinId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">mcGuffinId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsMountUnlocked_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsMountUnlocked(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsMountUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsMountUnlocked*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsMountUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsMountUnlocked(System.UInt32)">IsMountUnlocked(UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsMountUnlocked(uint mountId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">mountId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsOrchestrionRollUnlocked_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsOrchestrionRollUnlocked(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsOrchestrionRollUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsOrchestrionRollUnlocked*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsOrchestrionRollUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsOrchestrionRollUnlocked(System.UInt32)">IsOrchestrionRollUnlocked(UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsOrchestrionRollUnlocked(uint rollId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">rollId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsOrnamentUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsOrnamentUnlocked(System.UInt32)">IsOrnamentUnlocked(UInt32)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsOrnamentUnlocked(uint ornamentId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">ornamentId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsSecretRecipeBookUnlocked_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsSecretRecipeBookUnlocked(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsSecretRecipeBookUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsSecretRecipeBookUnlocked*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_PlayerState_IsSecretRecipeBookUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.PlayerState.IsSecretRecipeBookUnlocked(System.UInt32)">IsSecretRecipeBookUnlocked(UInt32)</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsSecretRecipeBookUnlocked(uint tomeId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">tomeId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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