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85 lines
2.6 KiB
C#
85 lines
2.6 KiB
C#
using System.Diagnostics.CodeAnalysis;
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namespace Dalamud.Interface;
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internal static class ArrayExtensions
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{
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/// <summary> Iterate over enumerables with additional index. </summary>
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public static IEnumerable<(T Value, int Index)> WithIndex<T>(this IEnumerable<T> list)
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=> list.Select((x, i) => (x, i));
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/// <summary> Remove an added index from an indexed enumerable. </summary>
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public static IEnumerable<T> WithoutIndex<T>(this IEnumerable<(T Value, int Index)> list)
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=> list.Select(x => x.Value);
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/// <summary> Remove the value and only keep the index from an indexed enumerable. </summary>
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public static IEnumerable<int> WithoutValue<T>(this IEnumerable<(T Value, int Index)> list)
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=> list.Select(x => x.Index);
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// Find the index of the first object fulfilling predicate's criteria in the given list.
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// Returns -1 if no such object is found.
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public static int IndexOf<T>(this IEnumerable<T> array, Predicate<T> predicate)
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{
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var i = 0;
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foreach (var obj in array)
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{
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if (predicate(obj))
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return i;
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++i;
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}
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return -1;
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}
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// Find the index of the first occurrence of needle in the given list.
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// Returns -1 if needle is not contained in the list.
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public static int IndexOf<T>(this IEnumerable<T> array, T needle) where T : notnull
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{
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var i = 0;
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foreach (var obj in array)
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{
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if (needle.Equals(obj))
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return i;
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++i;
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}
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return -1;
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}
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// Find the first object fulfilling predicate's criteria in the given list, if one exists.
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// Returns true if an object is found, false otherwise.
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public static bool FindFirst<T>(this IEnumerable<T> array, Predicate<T> predicate, [NotNullWhen(true)] out T? result)
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{
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foreach (var obj in array)
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{
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if (predicate(obj))
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{
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result = obj!;
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return true;
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}
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}
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result = default;
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return false;
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}
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// Find the first occurrence of needle in the given list and return the value contained in the list in result.
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// Returns true if an object is found, false otherwise.
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public static bool FindFirst<T>(this IEnumerable<T> array, T needle, [NotNullWhen(true)] out T? result) where T : notnull
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{
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foreach (var obj in array)
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{
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if (obj.Equals(needle))
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{
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result = obj;
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return true;
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}
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}
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result = default;
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return false;
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}
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}
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