mirror of
https://github.com/goatcorp/Dalamud.git
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228 lines
6.2 KiB
C#
Generated
228 lines
6.2 KiB
C#
Generated
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct ImGuiTabItem
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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public uint ID;
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/// <summary>
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/// To be documented.
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/// </summary>
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public ImGuiTabItemFlags Flags;
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe ImGuiWindow* Window;
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/// <summary>
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/// To be documented.
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/// </summary>
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public int LastFrameVisible;
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/// <summary>
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/// To be documented.
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/// </summary>
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public int LastFrameSelected;
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/// <summary>
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/// To be documented.
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/// </summary>
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public float Offset;
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/// <summary>
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/// To be documented.
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/// </summary>
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public float Width;
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/// <summary>
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/// To be documented.
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/// </summary>
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public float ContentWidth;
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/// <summary>
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/// To be documented.
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/// </summary>
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public float RequestedWidth;
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/// <summary>
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/// To be documented.
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/// </summary>
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public int NameOffset;
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/// <summary>
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/// To be documented.
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/// </summary>
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public short BeginOrder;
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/// <summary>
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/// To be documented.
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/// </summary>
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public short IndexDuringLayout;
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/// <summary>
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/// To be documented.
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/// </summary>
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public byte WantClose;
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe ImGuiTabItem(uint id = default, ImGuiTabItemFlags flags = default, ImGuiWindowPtr window = default, int lastFrameVisible = default, int lastFrameSelected = default, float offset = default, float width = default, float contentWidth = default, float requestedWidth = default, int nameOffset = default, short beginOrder = default, short indexDuringLayout = default, bool wantClose = default)
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{
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ID = id;
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Flags = flags;
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Window = window;
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LastFrameVisible = lastFrameVisible;
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LastFrameSelected = lastFrameSelected;
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Offset = offset;
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Width = width;
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ContentWidth = contentWidth;
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RequestedWidth = requestedWidth;
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NameOffset = nameOffset;
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BeginOrder = beginOrder;
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IndexDuringLayout = indexDuringLayout;
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WantClose = wantClose ? (byte)1 : (byte)0;
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe void Destroy()
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{
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fixed (ImGuiTabItem* @this = &this)
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{
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ImGui.DestroyNative(@this);
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}
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}
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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#if NET5_0_OR_GREATER
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[DebuggerDisplay("{DebuggerDisplay,nq}")]
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#endif
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public unsafe struct ImGuiTabItemPtr : IEquatable<ImGuiTabItemPtr>
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{
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public ImGuiTabItemPtr(ImGuiTabItem* handle) { Handle = handle; }
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public ImGuiTabItem* Handle;
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public bool IsNull => Handle == null;
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public static ImGuiTabItemPtr Null => new ImGuiTabItemPtr(null);
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public ImGuiTabItem this[int index] { get => Handle[index]; set => Handle[index] = value; }
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public static implicit operator ImGuiTabItemPtr(ImGuiTabItem* handle) => new ImGuiTabItemPtr(handle);
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public static implicit operator ImGuiTabItem*(ImGuiTabItemPtr handle) => handle.Handle;
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public static bool operator ==(ImGuiTabItemPtr left, ImGuiTabItemPtr right) => left.Handle == right.Handle;
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public static bool operator !=(ImGuiTabItemPtr left, ImGuiTabItemPtr right) => left.Handle != right.Handle;
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public static bool operator ==(ImGuiTabItemPtr left, ImGuiTabItem* right) => left.Handle == right;
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public static bool operator !=(ImGuiTabItemPtr left, ImGuiTabItem* right) => left.Handle != right;
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public bool Equals(ImGuiTabItemPtr other) => Handle == other.Handle;
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/// <inheritdoc/>
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public override bool Equals(object obj) => obj is ImGuiTabItemPtr handle && Equals(handle);
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/// <inheritdoc/>
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public override int GetHashCode() => ((nuint)Handle).GetHashCode();
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#if NET5_0_OR_GREATER
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private string DebuggerDisplay => string.Format("ImGuiTabItemPtr [0x{0}]", ((nuint)Handle).ToString("X"));
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#endif
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref uint ID => ref Unsafe.AsRef<uint>(&Handle->ID);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref ImGuiTabItemFlags Flags => ref Unsafe.AsRef<ImGuiTabItemFlags>(&Handle->Flags);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref ImGuiWindowPtr Window => ref Unsafe.AsRef<ImGuiWindowPtr>(&Handle->Window);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref int LastFrameVisible => ref Unsafe.AsRef<int>(&Handle->LastFrameVisible);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref int LastFrameSelected => ref Unsafe.AsRef<int>(&Handle->LastFrameSelected);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref float Offset => ref Unsafe.AsRef<float>(&Handle->Offset);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref float Width => ref Unsafe.AsRef<float>(&Handle->Width);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref float ContentWidth => ref Unsafe.AsRef<float>(&Handle->ContentWidth);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref float RequestedWidth => ref Unsafe.AsRef<float>(&Handle->RequestedWidth);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref int NameOffset => ref Unsafe.AsRef<int>(&Handle->NameOffset);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref short BeginOrder => ref Unsafe.AsRef<short>(&Handle->BeginOrder);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref short IndexDuringLayout => ref Unsafe.AsRef<short>(&Handle->IndexDuringLayout);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref bool WantClose => ref Unsafe.AsRef<bool>(&Handle->WantClose);
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe void Destroy()
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{
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ImGui.DestroyNative(Handle);
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}
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}
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}
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