Dalamud/Dalamud/Interface/Internal/PluginCategoryManager.cs
MgAl2O4 77508fcf07 fix: inconsistencies with plugin installer collapsibles
- no more collapsing after install,
- group/category change will always reset collapsibles
2021-10-07 14:55:03 -04:00

406 lines
15 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using CheapLoc;
using Dalamud.Plugin.Internal.Types;
namespace Dalamud.Interface.Internal
{
/// <summary>
/// Manage category filters for PluginInstallerWindow.
/// </summary>
internal class PluginCategoryManager
{
/// <summary>
/// First categoryId for tag based categories.
/// </summary>
public const int FirstTagBasedCategoryId = 100;
private readonly CategoryInfo[] categoryList =
{
new(0, "special.all", () => Locs.Category_All),
new(10, "special.devInstalled", () => Locs.Category_DevInstalled),
new(11, "special.devIconTester", () => Locs.Category_IconTester),
new(FirstTagBasedCategoryId + 0, "other", () => Locs.Category_Other),
new(FirstTagBasedCategoryId + 1, "jobs", () => Locs.Category_Jobs),
new(FirstTagBasedCategoryId + 2, "ui", () => Locs.Category_UI),
new(FirstTagBasedCategoryId + 3, "minigames", () => Locs.Category_MiniGames),
new(FirstTagBasedCategoryId + 4, "inventory", () => Locs.Category_Inventory),
new(FirstTagBasedCategoryId + 5, "sound", () => Locs.Category_Sound),
new(FirstTagBasedCategoryId + 6, "social", () => Locs.Category_Social),
new(FirstTagBasedCategoryId + 7, "utility", () => Locs.Category_Utility),
// order doesn't matter, all tag driven categories should have Id >= FirstTagBasedCategoryId
};
private GroupInfo[] groupList =
{
new(GroupKind.DevTools, () => Locs.Group_DevTools, 10, 11),
new(GroupKind.Installed, () => Locs.Group_Installed, 0),
new(GroupKind.Available, () => Locs.Group_Available, 0),
// order important, used for drawing, keep in sync with defaults for currentGroupIdx
};
private int currentGroupIdx = 2;
private int currentCategoryIdx = 0;
private bool isContentDirty;
private Dictionary<PluginManifest, int[]> mapPluginCategories = new();
private List<int> highlightedCategoryIds = new();
/// <summary>
/// Type of category group.
/// </summary>
public enum GroupKind
{
/// <summary>
/// UI group: dev mode only.
/// </summary>
DevTools,
/// <summary>
/// UI group: installed plugins.
/// </summary>
Installed,
/// <summary>
/// UI group: plugins that can be installed.
/// </summary>
Available,
}
/// <summary>
/// Gets the list of all known categories.
/// </summary>
public CategoryInfo[] CategoryList => this.categoryList;
/// <summary>
/// Gets the list of all known UI groups.
/// </summary>
public GroupInfo[] GroupList => this.groupList;
/// <summary>
/// Gets or sets current group.
/// </summary>
public int CurrentGroupIdx
{
get => this.currentGroupIdx;
set
{
if (this.currentGroupIdx != value)
{
this.currentGroupIdx = value;
this.currentCategoryIdx = 0;
this.isContentDirty = true;
}
}
}
/// <summary>
/// Gets or sets current category.
/// </summary>
public int CurrentCategoryIdx
{
get => this.currentCategoryIdx;
set
{
if (this.currentCategoryIdx != value)
{
this.currentCategoryIdx = value;
this.isContentDirty = true;
}
}
}
/// <summary>
/// Gets a value indicating whether current group + category selection changed recently.
/// Changes in Available group should be followed with <see cref="GetCurrentCategoryContent"/>, everythine else can use <see cref="ResetContentDirty"/>.
/// </summary>
public bool IsContentDirty => this.isContentDirty;
/// <summary>
/// Gets a value indicating whether <see cref="CurrentCategoryIdx"/> and <see cref="CurrentGroupIdx"/> are valid.
/// </summary>
public bool IsSelectionValid =>
(this.currentGroupIdx >= 0) &&
(this.currentGroupIdx < this.groupList.Length) &&
(this.currentCategoryIdx >= 0) &&
(this.currentCategoryIdx < this.categoryList.Length);
/// <summary>
/// Rebuild available categories based on currently available plugins.
/// </summary>
/// <param name="availablePlugins">list of all available plugin manifests to install.</param>
public void BuildCategories(IEnumerable<PluginManifest> availablePlugins)
{
// rebuild map plugin name -> categoryIds
this.mapPluginCategories.Clear();
var groupAvail = Array.Find(this.groupList, x => x.GroupKind == GroupKind.Available);
var prevCategoryIds = new List<int>();
prevCategoryIds.AddRange(groupAvail.Categories);
var categoryList = new List<int>();
var allCategoryIndices = new List<int>();
foreach (var plugin in availablePlugins)
{
categoryList.Clear();
var pluginCategoryTags = this.GetCategoryTagsForManifest(plugin);
if (pluginCategoryTags != null)
{
foreach (var tag in pluginCategoryTags)
{
// only tags from whitelist can be accepted
var matchIdx = Array.FindIndex(this.CategoryList, x => x.Tag.Equals(tag, StringComparison.InvariantCultureIgnoreCase));
if (matchIdx >= 0)
{
var categoryId = this.CategoryList[matchIdx].CategoryId;
if (categoryId >= FirstTagBasedCategoryId)
{
categoryList.Add(categoryId);
if (!allCategoryIndices.Contains(matchIdx))
{
allCategoryIndices.Add(matchIdx);
}
}
}
}
}
// always add, even if empty
this.mapPluginCategories.Add(plugin, categoryList.ToArray());
}
// sort all categories by their loc name
allCategoryIndices.Sort((idxX, idxY) => this.CategoryList[idxX].Name.CompareTo(this.CategoryList[idxY].Name));
// rebuild all categories in group, leaving first entry = All intact and always on top
if (groupAvail.Categories.Count > 1)
{
groupAvail.Categories.RemoveRange(1, groupAvail.Categories.Count - 1);
}
foreach (var categoryIdx in allCategoryIndices)
{
groupAvail.Categories.Add(this.CategoryList[categoryIdx].CategoryId);
}
// compare with prev state and mark as dirty if needed
var noCategoryChanges = Enumerable.SequenceEqual(prevCategoryIds, groupAvail.Categories);
if (!noCategoryChanges)
{
this.isContentDirty = true;
}
}
/// <summary>
/// Filters list of available plugins based on currently selected category.
/// Resets <see cref="IsContentDirty"/>.
/// </summary>
/// <param name="plugins">List of available plugins to install.</param>
/// <returns>Filtered list of plugins.</returns>
public List<PluginManifest> GetCurrentCategoryContent(IEnumerable<PluginManifest> plugins)
{
var result = new List<PluginManifest>();
if (this.IsSelectionValid)
{
var groupInfo = this.groupList[this.currentGroupIdx];
var includeAll = (this.currentCategoryIdx == 0) || (groupInfo.GroupKind != GroupKind.Available);
if (includeAll)
{
result.AddRange(plugins);
}
else
{
var selectedCategoryInfo = Array.Find(this.categoryList, x => x.CategoryId == groupInfo.Categories[this.currentCategoryIdx]);
foreach (var plugin in plugins)
{
if (this.mapPluginCategories.TryGetValue(plugin, out var pluginCategoryIds))
{
var matchIdx = Array.IndexOf(pluginCategoryIds, selectedCategoryInfo.CategoryId);
if (matchIdx >= 0)
{
result.Add(plugin);
}
}
}
}
}
this.ResetContentDirty();
return result;
}
/// <summary>
/// Clears <see cref="IsContentDirty"/> flag, indicating that all cached values about currently selected group + category have been updated.
/// </summary>
public void ResetContentDirty()
{
this.isContentDirty = false;
}
/// <summary>
/// Sets category highlight based on list of plugins. Used for searching.
/// </summary>
/// <param name="plugins">List of plugins whose categories should be highlighted.</param>
public void SetCategoryHighlightsForPlugins(IEnumerable<PluginManifest> plugins)
{
this.highlightedCategoryIds.Clear();
if (plugins != null)
{
foreach (var entry in plugins)
{
if (this.mapPluginCategories.TryGetValue(entry, out var pluginCategories))
{
foreach (var categoryId in pluginCategories)
{
if (!this.highlightedCategoryIds.Contains(categoryId))
{
this.highlightedCategoryIds.Add(categoryId);
}
}
}
}
}
}
/// <summary>
/// Checks if category should be highlighted.
/// </summary>
/// <param name="categoryId">CategoryId to check.</param>
/// <returns>true if highlight is needed.</returns>
public bool IsCategoryHighlighted(int categoryId) => this.highlightedCategoryIds.Contains(categoryId);
private IEnumerable<string> GetCategoryTagsForManifest(PluginManifest pluginManifest)
{
if (pluginManifest.CategoryTags != null)
{
return pluginManifest.CategoryTags;
}
return null;
}
/// <summary>
/// Plugin installer category info.
/// </summary>
public struct CategoryInfo
{
/// <summary>
/// Unique Id number of category, tag match based should be greater of equal <see cref="FirstTagBasedCategoryId"/>.
/// </summary>
public int CategoryId;
/// <summary>
/// Tag from plugin manifest to match.
/// </summary>
public string Tag;
private Func<string> nameFunc;
/// <summary>
/// Initializes a new instance of the <see cref="CategoryInfo"/> struct.
/// </summary>
/// <param name="categoryId">Unique id of category.</param>
/// <param name="tag">Tag to match.</param>
/// <param name="nameFunc">Function returning localized name of category.</param>
public CategoryInfo(int categoryId, string tag, Func<string> nameFunc)
{
this.CategoryId = categoryId;
this.Tag = tag;
this.nameFunc = nameFunc;
}
/// <summary>
/// Gets the name of category.
/// </summary>
public string Name => this.nameFunc();
}
/// <summary>
/// Plugin installer UI group, a container for categories.
/// </summary>
public struct GroupInfo
{
/// <summary>
/// Type of group.
/// </summary>
public GroupKind GroupKind;
/// <summary>
/// List of categories in container.
/// </summary>
public List<int> Categories;
private Func<string> nameFunc;
/// <summary>
/// Initializes a new instance of the <see cref="GroupInfo"/> struct.
/// </summary>
/// <param name="groupKind">Type of group.</param>
/// <param name="nameFunc">Function returning localized name of category.</param>
/// <param name="categories">List of category Ids to hardcode.</param>
public GroupInfo(GroupKind groupKind, Func<string> nameFunc, params int[] categories)
{
this.GroupKind = groupKind;
this.nameFunc = nameFunc;
this.Categories = new();
this.Categories.AddRange(categories);
}
/// <summary>
/// Gets the name of UI group.
/// </summary>
public string Name => this.nameFunc();
}
private static class Locs
{
#region UI groups
public static string Group_DevTools => Loc.Localize("InstallerDevTools", "Dev Tools");
public static string Group_Installed => Loc.Localize("InstallerInstalledPlugins", "Installed Plugins");
public static string Group_Available => Loc.Localize("InstallerAvailablePlugins", "Available Plugins");
#endregion
#region Categories
public static string Category_All => Loc.Localize("InstallerCategoryAll", "All");
public static string Category_DevInstalled => Loc.Localize("InstallerInstalledDevPlugins", "Installed Dev Plugins");
public static string Category_IconTester => "Image/Icon Tester";
public static string Category_Other => Loc.Localize("InstallerCategoryOther", "Other");
public static string Category_Jobs => Loc.Localize("InstallerCategoryJobs", "Jobs");
public static string Category_UI => Loc.Localize("InstallerCategoryUI", "UI");
public static string Category_MiniGames => Loc.Localize("InstallerCategoryMiniGames", "Mini games");
public static string Category_Inventory => Loc.Localize("InstallerCategoryInventory", "Inventory");
public static string Category_Sound => Loc.Localize("InstallerCategorySound", "Sound");
public static string Category_Social => Loc.Localize("InstallerCategorySocial", "Social");
public static string Category_Utility => Loc.Localize("InstallerCategoryUtility", "Utility");
#endregion
}
}
}