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ClientState
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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Command
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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Gui
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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Internal
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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Libc
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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Network
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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Text
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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BaseAddressResolver.cs
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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ChatHandlers.cs
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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Framework.cs
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |
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FrameworkAddressResolver.cs
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fix: still expose Framework BaseAddress via address resolver
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2022-06-20 22:24:53 +02:00 |
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GameVersion.cs
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Revert "refactor(Dalamud): switch to file-scoped namespaces"
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2021-11-18 15:23:40 +01:00 |
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GameVersionConverter.cs
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Revert "refactor(Dalamud): switch to file-scoped namespaces"
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2021-11-18 15:23:40 +01:00 |
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SigScanner.cs
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Load services asynchronously whenever possible (#893)
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2022-06-24 22:12:51 +02:00 |