Dalamud/Dalamud/Interface/Internal/Windows/DataWindow.cs
2021-12-09 16:13:11 +01:00

1633 lines
61 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Configuration.Internal;
using Dalamud.Data;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Buddy;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Fates;
using Dalamud.Game.ClientState.GamePad;
using Dalamud.Game.ClientState.JobGauge;
using Dalamud.Game.ClientState.JobGauge.Enums;
using Dalamud.Game.ClientState.JobGauge.Types;
using Dalamud.Game.ClientState.Keys;
using Dalamud.Game.ClientState.Objects;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Game.ClientState.Party;
using Dalamud.Game.ClientState.Aetherytes;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.Game.Gui.FlyText;
using Dalamud.Game.Gui.Toast;
using Dalamud.Game.Text;
using Dalamud.Hooking;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Internal.Notifications;
using Dalamud.Interface.Windowing;
using Dalamud.Logging.Internal;
using Dalamud.Memory;
using Dalamud.Plugin.Ipc;
using Dalamud.Plugin.Ipc.Internal;
using Dalamud.Utility;
using ImGuiNET;
using ImGuiScene;
using Newtonsoft.Json;
using PInvoke;
using Serilog;
namespace Dalamud.Interface.Internal.Windows
{
/// <summary>
/// Class responsible for drawing the data/debug window.
/// </summary>
internal class DataWindow : Window
{
private readonly string[] dataKindNames = Enum.GetNames(typeof(DataKind)).Select(k => k.Replace("_", " ")).ToArray();
private bool wasReady;
private string serverOpString;
private DataKind currentKind;
private bool drawCharas = false;
private float maxCharaDrawDistance = 20;
private string inputSig = string.Empty;
private IntPtr sigResult = IntPtr.Zero;
private string inputAddonName = string.Empty;
private int inputAddonIndex;
private IntPtr findAgentInterfacePtr;
private bool resolveGameData = false;
private bool resolveObjects = false;
private UIDebug addonInspector = null;
private Hook<MessageBoxWDelegate>? messageBoxMinHook;
private bool hookUseMinHook = false;
// IPC
private ICallGateProvider<string, string> ipcPub;
private ICallGateSubscriber<string, string> ipcSub;
private string callGateResponse = string.Empty;
// Toast fields
private string inputTextToast = string.Empty;
private int toastPosition = 0;
private int toastSpeed = 0;
private int questToastPosition = 0;
private bool questToastSound = false;
private int questToastIconId = 0;
private bool questToastCheckmark = false;
// Fly text fields
private int flyActor;
private FlyTextKind flyKind;
private int flyVal1;
private int flyVal2;
private string flyText1 = string.Empty;
private string flyText2 = string.Empty;
private int flyIcon;
private Vector4 flyColor = new(1, 0, 0, 1);
// ImGui fields
private string inputTexPath = string.Empty;
private TextureWrap debugTex = null;
private Vector2 inputTexUv0 = Vector2.Zero;
private Vector2 inputTexUv1 = Vector2.One;
private Vector4 inputTintCol = Vector4.One;
private Vector2 inputTexScale = Vector2.Zero;
private uint copyButtonIndex = 0;
/// <summary>
/// Initializes a new instance of the <see cref="DataWindow"/> class.
/// </summary>
public DataWindow()
: base("Dalamud Data")
{
this.Size = new Vector2(500, 500);
this.SizeCondition = ImGuiCond.FirstUseEver;
this.RespectCloseHotkey = false;
this.Load();
}
private delegate int MessageBoxWDelegate(
IntPtr hWnd,
[MarshalAs(UnmanagedType.LPWStr)] string text,
[MarshalAs(UnmanagedType.LPWStr)] string caption,
NativeFunctions.MessageBoxType type);
private enum DataKind
{
Server_OpCode,
Address,
Object_Table,
Fate_Table,
Font_Test,
Party_List,
Buddy_List,
Plugin_IPC,
Condition,
Gauge,
Command,
Addon,
Addon_Inspector,
AtkArrayData_Browser,
StartInfo,
Target,
Toast,
FlyText,
ImGui,
Tex,
KeyState,
Gamepad,
Configuration,
TaskSched,
Hook,
Aetherytes,
}
/// <inheritdoc/>
public override void OnOpen()
{
}
/// <inheritdoc/>
public override void OnClose()
{
}
/// <summary>
/// Set the DataKind dropdown menu.
/// </summary>
/// <param name="dataKind">Data kind name, can be lower and/or without spaces.</param>
public void SetDataKind(string dataKind)
{
if (string.IsNullOrEmpty(dataKind))
return;
dataKind = dataKind switch
{
"ai" => "Addon Inspector",
"at" => "Object Table", // Actor Table
"ot" => "Object Table",
_ => dataKind,
};
dataKind = dataKind.Replace(" ", string.Empty).ToLower();
var matched = Enum.GetValues<DataKind>()
.Where(kind => Enum.GetName(kind).Replace("_", string.Empty).ToLower() == dataKind)
.FirstOrDefault();
if (matched != default)
{
this.currentKind = matched;
}
else
{
Service<ChatGui>.Get().PrintError($"/xldata: Invalid data type {dataKind}");
}
}
/// <summary>
/// Draw the window via ImGui.
/// </summary>
public override void Draw()
{
this.copyButtonIndex = 0;
// Main window
if (ImGui.Button("Force Reload"))
this.Load();
ImGui.SameLine();
var copy = ImGui.Button("Copy all");
ImGui.SameLine();
var currentKindIndex = (int)this.currentKind;
if (ImGui.Combo("Data kind", ref currentKindIndex, this.dataKindNames, this.dataKindNames.Length))
{
this.currentKind = (DataKind)currentKindIndex;
}
ImGui.Checkbox("Resolve GameData", ref this.resolveGameData);
ImGui.BeginChild("scrolling", new Vector2(0, 0), false, ImGuiWindowFlags.HorizontalScrollbar);
if (copy)
ImGui.LogToClipboard();
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(0, 0));
try
{
if (this.wasReady)
{
switch (this.currentKind)
{
case DataKind.Server_OpCode:
this.DrawServerOpCode();
break;
case DataKind.Address:
this.DrawAddress();
break;
case DataKind.Object_Table:
this.DrawObjectTable();
break;
case DataKind.Fate_Table:
this.DrawFateTable();
break;
case DataKind.Font_Test:
this.DrawFontTest();
break;
case DataKind.Party_List:
this.DrawPartyList();
break;
case DataKind.Buddy_List:
this.DrawBuddyList();
break;
case DataKind.Plugin_IPC:
this.DrawPluginIPC();
break;
case DataKind.Condition:
this.DrawCondition();
break;
case DataKind.Gauge:
this.DrawGauge();
break;
case DataKind.Command:
this.DrawCommand();
break;
case DataKind.Addon:
this.DrawAddon();
break;
case DataKind.Addon_Inspector:
this.DrawAddonInspector();
break;
case DataKind.AtkArrayData_Browser:
this.DrawAtkArrayDataBrowser();
break;
case DataKind.StartInfo:
this.DrawStartInfo();
break;
case DataKind.Target:
this.DrawTarget();
break;
case DataKind.Toast:
this.DrawToast();
break;
case DataKind.FlyText:
this.DrawFlyText();
break;
case DataKind.ImGui:
this.DrawImGui();
break;
case DataKind.Tex:
this.DrawTex();
break;
case DataKind.KeyState:
this.DrawKeyState();
break;
case DataKind.Gamepad:
this.DrawGamepad();
break;
case DataKind.Configuration:
this.DrawConfiguration();
break;
case DataKind.TaskSched:
this.DrawTaskSched();
break;
case DataKind.Hook:
this.DrawHook();
break;
case DataKind.Aetherytes:
this.DrawAetherytes();
break;
}
}
else
{
ImGui.TextUnformatted("Data not ready.");
}
}
catch (Exception ex)
{
ImGui.TextUnformatted(ex.ToString());
}
ImGui.PopStyleVar();
ImGui.EndChild();
}
private int MessageBoxWDetour(IntPtr hwnd, string text, string caption, NativeFunctions.MessageBoxType type)
{
Log.Information("[DATAHOOK] {0} {1} {2} {3}", hwnd, text, caption, type);
var result = this.messageBoxMinHook.Original(hwnd, "Cause Access Violation?", caption, NativeFunctions.MessageBoxType.YesNo);
if (result == (int)User32.MessageBoxResult.IDYES)
{
Marshal.ReadByte(IntPtr.Zero);
}
return result;
}
private void DrawServerOpCode()
{
ImGui.TextUnformatted(this.serverOpString);
}
private void DrawAddress()
{
ImGui.InputText(".text sig", ref this.inputSig, 400);
if (ImGui.Button("Resolve"))
{
try
{
var sigScanner = Service<SigScanner>.Get();
this.sigResult = sigScanner.ScanText(this.inputSig);
}
catch (KeyNotFoundException)
{
this.sigResult = new IntPtr(-1);
}
}
ImGui.Text($"Result: {this.sigResult.ToInt64():X}");
ImGui.SameLine();
if (ImGui.Button($"C{this.copyButtonIndex++}"))
ImGui.SetClipboardText(this.sigResult.ToInt64().ToString("x"));
foreach (var debugScannedValue in BaseAddressResolver.DebugScannedValues)
{
ImGui.TextUnformatted($"{debugScannedValue.Key}");
foreach (var valueTuple in debugScannedValue.Value)
{
ImGui.TextUnformatted(
$" {valueTuple.ClassName} - 0x{valueTuple.Address.ToInt64():x}");
ImGui.SameLine();
if (ImGui.Button($"C##copyAddress{this.copyButtonIndex++}"))
ImGui.SetClipboardText(valueTuple.Address.ToInt64().ToString("x"));
}
}
}
private void DrawObjectTable()
{
var chatGui = Service<ChatGui>.Get();
var clientState = Service<ClientState>.Get();
var framework = Service<Framework>.Get();
var gameGui = Service<GameGui>.Get();
var objectTable = Service<ObjectTable>.Get();
var stateString = string.Empty;
if (clientState.LocalPlayer == null)
{
ImGui.TextUnformatted("LocalPlayer null.");
}
else
{
stateString += $"FrameworkBase: {framework.Address.BaseAddress.ToInt64():X}\n";
stateString += $"ObjectTableLen: {objectTable.Length}\n";
stateString += $"LocalPlayerName: {clientState.LocalPlayer.Name}\n";
stateString += $"CurrentWorldName: {(this.resolveGameData ? clientState.LocalPlayer.CurrentWorld.GameData.Name : clientState.LocalPlayer.CurrentWorld.Id.ToString())}\n";
stateString += $"HomeWorldName: {(this.resolveGameData ? clientState.LocalPlayer.HomeWorld.GameData.Name : clientState.LocalPlayer.HomeWorld.Id.ToString())}\n";
stateString += $"LocalCID: {clientState.LocalContentId:X}\n";
stateString += $"LastLinkedItem: {chatGui.LastLinkedItemId}\n";
stateString += $"TerritoryType: {clientState.TerritoryType}\n\n";
ImGui.TextUnformatted(stateString);
ImGui.Checkbox("Draw characters on screen", ref this.drawCharas);
ImGui.SliderFloat("Draw Distance", ref this.maxCharaDrawDistance, 2f, 40f);
for (var i = 0; i < objectTable.Length; i++)
{
var obj = objectTable[i];
if (obj == null)
continue;
this.PrintGameObject(obj, i.ToString());
if (this.drawCharas && gameGui.WorldToScreen(obj.Position, out var screenCoords))
{
// So, while WorldToScreen will return false if the point is off of game client screen, to
// to avoid performance issues, we have to manually determine if creating a window would
// produce a new viewport, and skip rendering it if so
var objectText = $"{obj.Address.ToInt64():X}:{obj.ObjectId:X}[{i}] - {obj.ObjectKind} - {obj.Name}";
var screenPos = ImGui.GetMainViewport().Pos;
var screenSize = ImGui.GetMainViewport().Size;
var windowSize = ImGui.CalcTextSize(objectText);
// Add some extra safety padding
windowSize.X += ImGui.GetStyle().WindowPadding.X + 10;
windowSize.Y += ImGui.GetStyle().WindowPadding.Y + 10;
if (screenCoords.X + windowSize.X > screenPos.X + screenSize.X ||
screenCoords.Y + windowSize.Y > screenPos.Y + screenSize.Y)
continue;
if (obj.YalmDistanceX > this.maxCharaDrawDistance)
continue;
ImGui.SetNextWindowPos(new Vector2(screenCoords.X, screenCoords.Y));
ImGui.SetNextWindowBgAlpha(Math.Max(1f - (obj.YalmDistanceX / this.maxCharaDrawDistance), 0.2f));
if (ImGui.Begin(
$"Actor{i}##ActorWindow{i}",
ImGuiWindowFlags.NoDecoration |
ImGuiWindowFlags.AlwaysAutoResize |
ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.NoMove |
ImGuiWindowFlags.NoMouseInputs |
ImGuiWindowFlags.NoDocking |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.NoNav))
ImGui.Text(objectText);
ImGui.End();
}
}
}
}
private void DrawFateTable()
{
var fateTable = Service<FateTable>.Get();
var framework = Service<Framework>.Get();
var stateString = string.Empty;
if (fateTable.Length == 0)
{
ImGui.TextUnformatted("No fates or data not ready.");
}
else
{
stateString += $"FrameworkBase: {framework.Address.BaseAddress.ToInt64():X}\n";
stateString += $"FateTableLen: {fateTable.Length}\n";
ImGui.TextUnformatted(stateString);
for (var i = 0; i < fateTable.Length; i++)
{
var fate = fateTable[i];
if (fate == null)
continue;
var fateString = $"{fate.Address.ToInt64():X}:[{i}]" +
$" - Lv.{fate.Level} {fate.Name} ({fate.Progress}%)" +
$" - X{fate.Position.X} Y{fate.Position.Y} Z{fate.Position.Z}" +
$" - Territory {(this.resolveGameData ? (fate.TerritoryType.GameData?.Name ?? fate.TerritoryType.Id.ToString()) : fate.TerritoryType.Id.ToString())}\n";
fateString += $" StartTimeEpoch: {fate.StartTimeEpoch}" +
$" - Duration: {fate.Duration}" +
$" - State: {fate.State}" +
$" - GameData name: {(this.resolveGameData ? (fate.GameData?.Name ?? fate.FateId.ToString()) : fate.FateId.ToString())}";
ImGui.TextUnformatted(fateString);
ImGui.SameLine();
if (ImGui.Button("C"))
{
ImGui.SetClipboardText(fate.Address.ToString("X"));
}
}
}
}
private void DrawFontTest()
{
var specialChars = string.Empty;
for (var i = 0xE020; i <= 0xE0DB; i++)
specialChars += $"0x{i:X} - {(SeIconChar)i} - {(char)i}\n";
ImGui.TextUnformatted(specialChars);
foreach (var fontAwesomeIcon in Enum.GetValues(typeof(FontAwesomeIcon)).Cast<FontAwesomeIcon>())
{
ImGui.Text(((int)fontAwesomeIcon.ToIconChar()).ToString("X") + " - ");
ImGui.SameLine();
ImGui.PushFont(UiBuilder.IconFont);
ImGui.Text(fontAwesomeIcon.ToIconString());
ImGui.PopFont();
}
}
private void DrawPartyList()
{
var partyList = Service<PartyList>.Get();
ImGui.Checkbox("Resolve Actors", ref this.resolveObjects);
ImGui.Text($"GroupManager: {partyList.GroupManagerAddress.ToInt64():X}");
ImGui.Text($"GroupList: {partyList.GroupListAddress.ToInt64():X}");
ImGui.Text($"AllianceList: {partyList.AllianceListAddress.ToInt64():X}");
ImGui.Text($"{partyList.Length} Members");
for (var i = 0; i < partyList.Length; i++)
{
var member = partyList[i];
if (member == null)
{
ImGui.Text($"[{i}] was null");
continue;
}
ImGui.Text($"[{i}] {member.Address.ToInt64():X} - {member.Name} - {member.GameObject.ObjectId}");
if (this.resolveObjects)
{
var actor = member.GameObject;
if (actor == null)
{
ImGui.Text("Actor was null");
}
else
{
this.PrintGameObject(actor, "-");
}
}
}
}
private void DrawBuddyList()
{
var buddyList = Service<BuddyList>.Get();
ImGui.Checkbox("Resolve Actors", ref this.resolveObjects);
ImGui.Text($"BuddyList: {buddyList.BuddyListAddress.ToInt64():X}");
{
var member = buddyList.CompanionBuddy;
if (member == null)
{
ImGui.Text("[Companion] null");
}
else
{
ImGui.Text($"[Companion] {member.Address.ToInt64():X} - {member.ObjectId} - {member.DataID}");
if (this.resolveObjects)
{
var gameObject = member.GameObject;
if (gameObject == null)
{
ImGui.Text("GameObject was null");
}
else
{
this.PrintGameObject(gameObject, "-");
}
}
}
}
{
var member = buddyList.PetBuddy;
if (member == null)
{
ImGui.Text("[Pet] null");
}
else
{
ImGui.Text($"[Pet] {member.Address.ToInt64():X} - {member.ObjectId} - {member.DataID}");
if (this.resolveObjects)
{
var gameObject = member.GameObject;
if (gameObject == null)
{
ImGui.Text("GameObject was null");
}
else
{
this.PrintGameObject(gameObject, "-");
}
}
}
}
{
var count = buddyList.Length;
if (count == 0)
{
ImGui.Text("[BattleBuddy] None present");
}
else
{
for (var i = 0; i < count; i++)
{
var member = buddyList[i];
ImGui.Text($"[BattleBuddy] [{i}] {member.Address.ToInt64():X} - {member.ObjectId} - {member.DataID}");
if (this.resolveObjects)
{
var gameObject = member.GameObject;
if (gameObject == null)
{
ImGui.Text("GameObject was null");
}
else
{
this.PrintGameObject(gameObject, "-");
}
}
}
}
}
}
private void DrawPluginIPC()
{
if (this.ipcPub == null)
{
this.ipcPub = new CallGatePubSub<string, string>("dataDemo1");
this.ipcPub.RegisterAction((msg) =>
{
Log.Information($"Data action was called: {msg}");
});
this.ipcPub.RegisterFunc((msg) =>
{
Log.Information($"Data func was called: {msg}");
return Guid.NewGuid().ToString();
});
}
if (this.ipcSub == null)
{
this.ipcSub = new CallGatePubSub<string, string>("dataDemo1");
this.ipcSub.Subscribe((msg) =>
{
Log.Information("PONG1");
});
this.ipcSub.Subscribe((msg) =>
{
Log.Information("PONG2");
});
this.ipcSub.Subscribe((msg) =>
{
throw new Exception("PONG3");
});
}
if (ImGui.Button("PING"))
{
this.ipcPub.SendMessage("PING");
}
if (ImGui.Button("Action"))
{
this.ipcSub.InvokeAction("button1");
}
if (ImGui.Button("Func"))
{
this.callGateResponse = this.ipcSub.InvokeFunc("button2");
}
if (!this.callGateResponse.IsNullOrEmpty())
ImGui.Text($"Response: {this.callGateResponse}");
}
private void DrawCondition()
{
var condition = Service<Condition>.Get();
#if DEBUG
ImGui.Text($"ptr: 0x{condition.Address.ToInt64():X}");
#endif
ImGui.Text("Current Conditions:");
ImGui.Separator();
var didAny = false;
for (var i = 0; i < Condition.MaxConditionEntries; i++)
{
var typedCondition = (ConditionFlag)i;
var cond = condition[typedCondition];
if (!cond) continue;
didAny = true;
ImGui.Text($"ID: {i} Enum: {typedCondition}");
}
if (!didAny)
ImGui.Text("None. Talk to a shop NPC or visit a market board to find out more!!!!!!!");
}
private void DrawGauge()
{
var clientState = Service<ClientState>.Get();
var jobGauges = Service<JobGauges>.Get();
var player = clientState.LocalPlayer;
if (player == null)
{
ImGui.Text("Player is not present");
return;
}
var jobID = player.ClassJob.Id;
JobGaugeBase? gauge = jobID switch
{
19 => jobGauges.Get<PLDGauge>(),
20 => jobGauges.Get<MNKGauge>(),
21 => jobGauges.Get<WARGauge>(),
22 => jobGauges.Get<DRGGauge>(),
23 => jobGauges.Get<BRDGauge>(),
24 => jobGauges.Get<WHMGauge>(),
25 => jobGauges.Get<BLMGauge>(),
27 => jobGauges.Get<SMNGauge>(),
28 => jobGauges.Get<SCHGauge>(),
30 => jobGauges.Get<NINGauge>(),
31 => jobGauges.Get<MCHGauge>(),
32 => jobGauges.Get<DRKGauge>(),
33 => jobGauges.Get<ASTGauge>(),
34 => jobGauges.Get<SAMGauge>(),
35 => jobGauges.Get<RDMGauge>(),
37 => jobGauges.Get<GNBGauge>(),
38 => jobGauges.Get<DNCGauge>(),
39 => jobGauges.Get<RPRGauge>(),
40 => jobGauges.Get<SGEGauge>(),
_ => null,
};
if (gauge == null)
{
ImGui.Text("No supported gauge exists for this job.");
return;
}
Util.ShowObject(gauge);
}
private void DrawCommand()
{
var commandManager = Service<CommandManager>.Get();
foreach (var command in commandManager.Commands)
{
ImGui.Text($"{command.Key}\n -> {command.Value.HelpMessage}\n -> In help: {command.Value.ShowInHelp}\n\n");
}
}
private unsafe void DrawAddon()
{
var gameGui = Service<GameGui>.Get();
ImGui.InputText("Addon name", ref this.inputAddonName, 256);
ImGui.InputInt("Addon Index", ref this.inputAddonIndex);
if (this.inputAddonName.IsNullOrEmpty())
return;
var address = gameGui.GetAddonByName(this.inputAddonName, this.inputAddonIndex);
if (address == IntPtr.Zero)
{
ImGui.Text("Null");
return;
}
var addon = (FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase*)address;
var name = MemoryHelper.ReadStringNullTerminated((IntPtr)addon->Name);
ImGui.TextUnformatted($"{name} - 0x{address.ToInt64():x}\n v:{addon->IsVisible} x:{addon->X} y:{addon->Y} s:{addon->Scale}, w:{addon->RootNode->Width}, h:{addon->RootNode->Height}");
if (ImGui.Button("Find Agent"))
{
this.findAgentInterfacePtr = gameGui.FindAgentInterface(address);
}
if (this.findAgentInterfacePtr != IntPtr.Zero)
{
ImGui.TextUnformatted($"Agent: 0x{this.findAgentInterfacePtr.ToInt64():x}");
ImGui.SameLine();
if (ImGui.Button("C"))
ImGui.SetClipboardText(this.findAgentInterfacePtr.ToInt64().ToString("x"));
}
}
private void DrawAddonInspector()
{
this.addonInspector ??= new UIDebug();
this.addonInspector.Draw();
}
private unsafe void DrawAtkArrayDataBrowser()
{
var fontWidth = ImGui.CalcTextSize("A").X;
var fontHeight = ImGui.GetTextLineHeightWithSpacing();
var uiModule = FFXIVClientStructs.FFXIV.Client.System.Framework.Framework.Instance()->GetUiModule();
if (uiModule == null)
{
ImGui.Text("UIModule unavailable.");
return;
}
var atkArrayDataHolder = &uiModule->GetRaptureAtkModule()->AtkModule.AtkArrayDataHolder;
if (ImGui.BeginTabBar("AtkArrayDataBrowserTabBar"))
{
if (ImGui.BeginTabItem($"NumberArrayData [{atkArrayDataHolder->NumberArrayCount}]"))
{
if (ImGui.BeginTable("NumberArrayDataTable", 3, ImGuiTableFlags.RowBg | ImGuiTableFlags.ScrollY))
{
ImGui.TableSetupColumn("Index", ImGuiTableColumnFlags.WidthFixed, fontWidth * 10);
ImGui.TableSetupColumn("Size", ImGuiTableColumnFlags.WidthFixed, fontWidth * 10);
ImGui.TableSetupColumn("Pointer", ImGuiTableColumnFlags.WidthStretch);
ImGui.TableHeadersRow();
for (var numberArrayIndex = 0; numberArrayIndex < atkArrayDataHolder->NumberArrayCount; numberArrayIndex++)
{
ImGui.TableNextRow();
ImGui.TableNextColumn();
ImGui.Text($"{numberArrayIndex} [{numberArrayIndex * 8:X}]");
ImGui.TableNextColumn();
var numberArrayData = atkArrayDataHolder->NumberArrays[numberArrayIndex];
if (numberArrayData != null)
{
ImGui.Text($"{numberArrayData->AtkArrayData.Size}");
ImGui.TableNextColumn();
if (ImGui.TreeNodeEx($"{(long)numberArrayData:X}###{numberArrayIndex}", ImGuiTreeNodeFlags.SpanFullWidth))
{
ImGui.NewLine();
var tableHeight = Math.Min(40, numberArrayData->AtkArrayData.Size + 4);
if (ImGui.BeginTable($"NumberArrayDataTable", 4, ImGuiTableFlags.RowBg | ImGuiTableFlags.ScrollY, new Vector2(0.0F, fontHeight * tableHeight)))
{
ImGui.TableSetupColumn("Index", ImGuiTableColumnFlags.WidthFixed, fontWidth * 6);
ImGui.TableSetupColumn("Hex", ImGuiTableColumnFlags.WidthFixed, fontWidth * 9);
ImGui.TableSetupColumn("Integer", ImGuiTableColumnFlags.WidthFixed, fontWidth * 12);
ImGui.TableSetupColumn("Float", ImGuiTableColumnFlags.WidthFixed, fontWidth * 20);
ImGui.TableHeadersRow();
for (var numberIndex = 0; numberIndex < numberArrayData->AtkArrayData.Size; numberIndex++)
{
ImGui.TableNextRow();
ImGui.TableNextColumn();
ImGui.Text($"{numberIndex}");
ImGui.TableNextColumn();
ImGui.Text($"{numberArrayData->IntArray[numberIndex]:X}");
ImGui.TableNextColumn();
ImGui.Text($"{numberArrayData->IntArray[numberIndex]}");
ImGui.TableNextColumn();
ImGui.Text($"{*(float*)&numberArrayData->IntArray[numberIndex]}");
}
ImGui.EndTable();
}
ImGui.TreePop();
}
}
else
{
ImGui.TextDisabled("--");
ImGui.TableNextColumn();
ImGui.TextDisabled("--");
}
}
ImGui.EndTable();
}
ImGui.EndTabItem();
}
if (ImGui.BeginTabItem($"StringArrayData [{atkArrayDataHolder->StringArrayCount}]"))
{
if (ImGui.BeginTable("StringArrayDataTable", 3, ImGuiTableFlags.RowBg | ImGuiTableFlags.ScrollY))
{
ImGui.TableSetupColumn("Index", ImGuiTableColumnFlags.WidthFixed, fontWidth * 10);
ImGui.TableSetupColumn("Size", ImGuiTableColumnFlags.WidthFixed, fontWidth * 10);
ImGui.TableSetupColumn("Pointer", ImGuiTableColumnFlags.WidthStretch);
ImGui.TableHeadersRow();
for (var stringArrayIndex = 0; stringArrayIndex < atkArrayDataHolder->StringArrayCount; stringArrayIndex++)
{
ImGui.TableNextRow();
ImGui.TableNextColumn();
ImGui.Text($"{stringArrayIndex} [{stringArrayIndex * 8:X}]");
ImGui.TableNextColumn();
var stringArrayData = atkArrayDataHolder->StringArrays[stringArrayIndex];
if (stringArrayData != null)
{
ImGui.Text($"{stringArrayData->AtkArrayData.Size}");
ImGui.TableNextColumn();
if (ImGui.TreeNodeEx($"{(long)stringArrayData:X}###{stringArrayIndex}", ImGuiTreeNodeFlags.SpanFullWidth))
{
ImGui.NewLine();
var tableHeight = Math.Min(40, stringArrayData->AtkArrayData.Size + 4);
if (ImGui.BeginTable($"StringArrayDataTable", 2, ImGuiTableFlags.RowBg | ImGuiTableFlags.ScrollY, new Vector2(0.0F, fontHeight * tableHeight)))
{
ImGui.TableSetupColumn("Index", ImGuiTableColumnFlags.WidthFixed, fontWidth * 6);
ImGui.TableSetupColumn("String", ImGuiTableColumnFlags.WidthStretch);
ImGui.TableHeadersRow();
for (var stringIndex = 0; stringIndex < stringArrayData->AtkArrayData.Size; stringIndex++)
{
ImGui.TableNextRow();
ImGui.TableNextColumn();
ImGui.Text($"{stringIndex}");
ImGui.TableNextColumn();
if (stringArrayData->StringArray[stringIndex] != null)
{
ImGui.Text($"{MemoryHelper.ReadSeStringNullTerminated(new IntPtr(stringArrayData->StringArray[stringIndex]))}");
}
else
{
ImGui.TextDisabled("--");
}
}
ImGui.EndTable();
}
ImGui.TreePop();
}
}
else
{
ImGui.TextDisabled("--");
ImGui.TableNextColumn();
ImGui.TextDisabled("--");
}
}
ImGui.EndTable();
}
ImGui.EndTabItem();
}
ImGui.EndTabBar();
}
}
private void DrawStartInfo()
{
var startInfo = Service<DalamudStartInfo>.Get();
ImGui.Text(JsonConvert.SerializeObject(startInfo, Formatting.Indented));
}
private void DrawTarget()
{
var clientState = Service<ClientState>.Get();
var targetMgr = Service<TargetManager>.Get();
if (targetMgr.Target != null)
{
this.PrintGameObject(targetMgr.Target, "CurrentTarget");
ImGui.Text("Target");
Util.ShowGameObjectStruct(targetMgr.Target);
var tot = targetMgr.Target.TargetObject;
if (tot != null)
{
ImGuiHelpers.ScaledDummy(10);
ImGui.Separator();
ImGui.Text("ToT");
Util.ShowGameObjectStruct(tot);
}
ImGuiHelpers.ScaledDummy(10);
}
if (targetMgr.FocusTarget != null)
this.PrintGameObject(targetMgr.FocusTarget, "FocusTarget");
if (targetMgr.MouseOverTarget != null)
this.PrintGameObject(targetMgr.MouseOverTarget, "MouseOverTarget");
if (targetMgr.PreviousTarget != null)
this.PrintGameObject(targetMgr.PreviousTarget, "PreviousTarget");
if (targetMgr.SoftTarget != null)
this.PrintGameObject(targetMgr.SoftTarget, "SoftTarget");
if (ImGui.Button("Clear CT"))
targetMgr.ClearTarget();
if (ImGui.Button("Clear FT"))
targetMgr.ClearFocusTarget();
var localPlayer = clientState.LocalPlayer;
if (localPlayer != null)
{
if (ImGui.Button("Set CT"))
targetMgr.SetTarget(localPlayer);
if (ImGui.Button("Set FT"))
targetMgr.SetFocusTarget(localPlayer);
}
else
{
ImGui.Text("LocalPlayer is null.");
}
}
private void DrawToast()
{
var toastGui = Service<ToastGui>.Get();
ImGui.InputText("Toast text", ref this.inputTextToast, 200);
ImGui.Combo("Toast Position", ref this.toastPosition, new[] { "Bottom", "Top", }, 2);
ImGui.Combo("Toast Speed", ref this.toastSpeed, new[] { "Slow", "Fast", }, 2);
ImGui.Combo("Quest Toast Position", ref this.questToastPosition, new[] { "Centre", "Right", "Left" }, 3);
ImGui.Checkbox("Quest Checkmark", ref this.questToastCheckmark);
ImGui.Checkbox("Quest Play Sound", ref this.questToastSound);
ImGui.InputInt("Quest Icon ID", ref this.questToastIconId);
ImGuiHelpers.ScaledDummy(new Vector2(10, 10));
if (ImGui.Button("Show toast"))
{
toastGui.ShowNormal(this.inputTextToast, new ToastOptions
{
Position = (ToastPosition)this.toastPosition,
Speed = (ToastSpeed)this.toastSpeed,
});
}
if (ImGui.Button("Show Quest toast"))
{
toastGui.ShowQuest(this.inputTextToast, new QuestToastOptions
{
Position = (QuestToastPosition)this.questToastPosition,
DisplayCheckmark = this.questToastCheckmark,
IconId = (uint)this.questToastIconId,
PlaySound = this.questToastSound,
});
}
if (ImGui.Button("Show Error toast"))
{
toastGui.ShowError(this.inputTextToast);
}
}
private void DrawFlyText()
{
if (ImGui.BeginCombo("Kind", this.flyKind.ToString()))
{
var names = Enum.GetNames(typeof(FlyTextKind));
for (var i = 0; i < names.Length; i++)
{
if (ImGui.Selectable($"{names[i]} ({i})"))
this.flyKind = (FlyTextKind)i;
}
ImGui.EndCombo();
}
ImGui.InputText("Text1", ref this.flyText1, 200);
ImGui.InputText("Text2", ref this.flyText2, 200);
ImGui.InputInt("Val1", ref this.flyVal1);
ImGui.InputInt("Val2", ref this.flyVal2);
ImGui.InputInt("Icon ID", ref this.flyIcon);
ImGui.ColorEdit4("Color", ref this.flyColor);
ImGui.InputInt("Actor Index", ref this.flyActor);
var sendColor = ImGui.ColorConvertFloat4ToU32(this.flyColor);
if (ImGui.Button("Send"))
{
Service<FlyTextGui>.Get().AddFlyText(
this.flyKind,
unchecked((uint)this.flyActor),
unchecked((uint)this.flyVal1),
unchecked((uint)this.flyVal2),
this.flyText1,
this.flyText2,
sendColor,
unchecked((uint)this.flyIcon));
}
}
private void DrawImGui()
{
var interfaceManager = Service<InterfaceManager>.Get();
var notifications = Service<NotificationManager>.Get();
ImGui.Text("Monitor count: " + ImGui.GetPlatformIO().Monitors.Size);
ImGui.Text("OverrideGameCursor: " + interfaceManager.OverrideGameCursor);
ImGui.Button("THIS IS A BUTTON###hoverTestButton");
interfaceManager.OverrideGameCursor = !ImGui.IsItemHovered();
ImGui.Separator();
ImGui.TextUnformatted($"WindowSystem.TimeSinceLastAnyFocus: {WindowSystem.TimeSinceLastAnyFocus.TotalMilliseconds:0}ms");
ImGui.Separator();
if (ImGui.Button("Add random notification"))
{
var rand = new Random();
var title = rand.Next(0, 5) switch
{
0 => "This is a toast",
1 => "Truly, a toast",
2 => "I am testing this toast",
3 => "I hope this looks right",
4 => "Good stuff",
5 => "Nice",
_ => null,
};
var type = rand.Next(0, 4) switch
{
0 => Notifications.NotificationType.Error,
1 => Notifications.NotificationType.Warning,
2 => Notifications.NotificationType.Info,
3 => Notifications.NotificationType.Success,
4 => Notifications.NotificationType.None,
_ => Notifications.NotificationType.None,
};
var text = "Bla bla bla bla bla bla bla bla bla bla bla.\nBla bla bla bla bla bla bla bla bla bla bla bla bla bla.";
notifications.AddNotification(text, title, type);
}
}
private void DrawTex()
{
var dataManager = Service<DataManager>.Get();
ImGui.InputText("Tex Path", ref this.inputTexPath, 255);
ImGui.InputFloat2("UV0", ref this.inputTexUv0);
ImGui.InputFloat2("UV1", ref this.inputTexUv1);
ImGui.InputFloat4("Tint", ref this.inputTintCol);
ImGui.InputFloat2("Scale", ref this.inputTexScale);
if (ImGui.Button("Load Tex"))
{
try
{
this.debugTex = dataManager.GetImGuiTexture(this.inputTexPath);
this.inputTexScale = new Vector2(this.debugTex.Width, this.debugTex.Height);
}
catch (Exception ex)
{
Log.Error(ex, "Could not load tex.");
}
}
ImGuiHelpers.ScaledDummy(10);
if (this.debugTex != null)
{
ImGui.Image(this.debugTex.ImGuiHandle, this.inputTexScale, this.inputTexUv0, this.inputTexUv1, this.inputTintCol);
ImGuiHelpers.ScaledDummy(5);
Util.ShowObject(this.debugTex);
}
}
private void DrawKeyState()
{
var keyState = Service<KeyState>.Get();
ImGui.Columns(4);
var i = 0;
foreach (var vkCode in keyState.GetValidVirtualKeys())
{
var code = (int)vkCode;
var value = keyState[code];
ImGui.PushStyleColor(ImGuiCol.Text, value ? ImGuiColors.HealerGreen : ImGuiColors.DPSRed);
ImGui.Text($"{vkCode} ({code})");
ImGui.PopStyleColor();
i++;
if (i % 24 == 0)
ImGui.NextColumn();
}
ImGui.Columns(1);
}
private void DrawGamepad()
{
var gamepadState = Service<GamepadState>.Get();
static void DrawHelper(string text, uint mask, Func<GamepadButtons, float> resolve)
{
ImGui.Text($"{text} {mask:X4}");
ImGui.Text($"DPadLeft {resolve(GamepadButtons.DpadLeft)} " +
$"DPadUp {resolve(GamepadButtons.DpadUp)} " +
$"DPadRight {resolve(GamepadButtons.DpadRight)} " +
$"DPadDown {resolve(GamepadButtons.DpadDown)} ");
ImGui.Text($"West {resolve(GamepadButtons.West)} " +
$"North {resolve(GamepadButtons.North)} " +
$"East {resolve(GamepadButtons.East)} " +
$"South {resolve(GamepadButtons.South)} ");
ImGui.Text($"L1 {resolve(GamepadButtons.L1)} " +
$"L2 {resolve(GamepadButtons.L2)} " +
$"R1 {resolve(GamepadButtons.R1)} " +
$"R2 {resolve(GamepadButtons.R2)} ");
ImGui.Text($"Select {resolve(GamepadButtons.Select)} " +
$"Start {resolve(GamepadButtons.Start)} " +
$"L3 {resolve(GamepadButtons.L3)} " +
$"R3 {resolve(GamepadButtons.R3)} ");
}
ImGui.Text($"GamepadInput 0x{gamepadState.GamepadInputAddress.ToInt64():X}");
#if DEBUG
if (ImGui.IsItemHovered())
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
if (ImGui.IsItemClicked())
ImGui.SetClipboardText($"0x{gamepadState.GamepadInputAddress.ToInt64():X}");
#endif
DrawHelper(
"Buttons Raw",
gamepadState.ButtonsRaw,
gamepadState.Raw);
DrawHelper(
"Buttons Pressed",
gamepadState.ButtonsPressed,
gamepadState.Pressed);
DrawHelper(
"Buttons Repeat",
gamepadState.ButtonsRepeat,
gamepadState.Repeat);
DrawHelper(
"Buttons Released",
gamepadState.ButtonsReleased,
gamepadState.Released);
ImGui.Text($"LeftStickLeft {gamepadState.LeftStickLeft:0.00} " +
$"LeftStickUp {gamepadState.LeftStickUp:0.00} " +
$"LeftStickRight {gamepadState.LeftStickRight:0.00} " +
$"LeftStickDown {gamepadState.LeftStickDown:0.00} ");
ImGui.Text($"RightStickLeft {gamepadState.RightStickLeft:0.00} " +
$"RightStickUp {gamepadState.RightStickUp:0.00} " +
$"RightStickRight {gamepadState.RightStickRight:0.00} " +
$"RightStickDown {gamepadState.RightStickDown:0.00} ");
}
private void DrawConfiguration()
{
var config = Service<DalamudConfiguration>.Get();
Util.ShowObject(config);
}
private void DrawTaskSched()
{
if (ImGui.Button("Clear list"))
{
TaskTracker.Clear();
}
ImGui.SameLine();
ImGuiHelpers.ScaledDummy(10);
ImGui.SameLine();
if (ImGui.Button("Short Task.Run"))
{
Task.Run(() => { Thread.Sleep(500); });
}
ImGui.SameLine();
if (ImGui.Button("Task in task(Delay)"))
{
Task.Run(async () => await this.TestTaskInTaskDelay());
}
ImGui.SameLine();
if (ImGui.Button("Task in task(Sleep)"))
{
Task.Run(async () => await this.TestTaskInTaskSleep());
}
ImGui.SameLine();
if (ImGui.Button("Faulting task"))
{
Task.Run(() =>
{
Thread.Sleep(200);
string a = null;
a.Contains("dalamud");
});
}
if (ImGui.Button("Drown in tasks"))
{
Task.Run(() =>
{
for (var i = 0; i < 100; i++)
{
Task.Run(() =>
{
for (var i = 0; i < 100; i++)
{
Task.Run(() =>
{
for (var i = 0; i < 100; i++)
{
Task.Run(() =>
{
for (var i = 0; i < 100; i++)
{
Task.Run(() =>
{
for (var i = 0; i < 100; i++)
{
Thread.Sleep(1);
}
});
}
});
}
});
}
});
}
});
}
ImGui.SameLine();
ImGuiHelpers.ScaledDummy(20);
// Needed to init the task tracker, if we're not on a debug build
var tracker = Service<TaskTracker>.GetNullable() ?? Service<TaskTracker>.Set();
for (var i = 0; i < TaskTracker.Tasks.Count; i++)
{
var task = TaskTracker.Tasks[i];
var subTime = DateTime.Now;
if (task.Task == null)
subTime = task.FinishTime;
switch (task.Status)
{
case TaskStatus.Created:
case TaskStatus.WaitingForActivation:
case TaskStatus.WaitingToRun:
ImGui.PushStyleColor(ImGuiCol.Header, ImGuiColors.DalamudGrey);
break;
case TaskStatus.Running:
case TaskStatus.WaitingForChildrenToComplete:
ImGui.PushStyleColor(ImGuiCol.Header, ImGuiColors.ParsedBlue);
break;
case TaskStatus.RanToCompletion:
ImGui.PushStyleColor(ImGuiCol.Header, ImGuiColors.ParsedGreen);
break;
case TaskStatus.Canceled:
case TaskStatus.Faulted:
ImGui.PushStyleColor(ImGuiCol.Header, ImGuiColors.DalamudRed);
break;
default:
throw new ArgumentOutOfRangeException();
}
if (ImGui.CollapsingHeader($"#{task.Id} - {task.Status} {(subTime - task.StartTime).TotalMilliseconds}ms###task{i}"))
{
task.IsBeingViewed = true;
if (ImGui.Button("CANCEL (May not work)"))
{
try
{
var cancelFunc =
typeof(Task).GetMethod("InternalCancel", BindingFlags.NonPublic | BindingFlags.Instance);
cancelFunc.Invoke(task, null);
}
catch (Exception ex)
{
Log.Error(ex, "Could not cancel task.");
}
}
ImGuiHelpers.ScaledDummy(10);
ImGui.TextUnformatted(task.StackTrace.ToString());
if (task.Exception != null)
{
ImGuiHelpers.ScaledDummy(15);
ImGui.TextColored(ImGuiColors.DalamudRed, "EXCEPTION:");
ImGui.TextUnformatted(task.Exception.ToString());
}
}
else
{
task.IsBeingViewed = false;
}
ImGui.PopStyleColor(1);
}
}
private void DrawHook()
{
try
{
ImGui.Checkbox("Use MinHook", ref this.hookUseMinHook);
if (ImGui.Button("Create"))
this.messageBoxMinHook = Hook<MessageBoxWDelegate>.FromSymbol("User32", "MessageBoxW", this.MessageBoxWDetour, this.hookUseMinHook);
if (ImGui.Button("Enable"))
this.messageBoxMinHook?.Enable();
if (ImGui.Button("Disable"))
this.messageBoxMinHook?.Disable();
if (ImGui.Button("Call Original"))
this.messageBoxMinHook?.Original(IntPtr.Zero, "Hello from .Original", "Hook Test", NativeFunctions.MessageBoxType.Ok);
if (ImGui.Button("Dispose"))
{
this.messageBoxMinHook?.Dispose();
this.messageBoxMinHook = null;
}
if (ImGui.Button("Test"))
_ = NativeFunctions.MessageBoxW(IntPtr.Zero, "Hi", "Hello", NativeFunctions.MessageBoxType.Ok);
if (this.messageBoxMinHook != null)
ImGui.Text("Enabled: " + this.messageBoxMinHook?.IsEnabled);
}
catch (Exception ex)
{
Log.Error(ex, "MinHook error caught");
}
}
private void DrawAetherytes()
{
if (!ImGui.BeginTable("##aetheryteTable", 11, ImGuiTableFlags.ScrollY | ImGuiTableFlags.RowBg | ImGuiTableFlags.Borders))
return;
ImGui.TableSetupScrollFreeze(0, 1);
ImGui.TableSetupColumn("Idx", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Name", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("ID", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Zone", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Ward", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Plot", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Sub", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Gil", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Fav", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Shared", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableSetupColumn("Appartment", ImGuiTableColumnFlags.WidthFixed);
ImGui.TableHeadersRow();
var tpList = Service<AetheryteList>.Get();
for (var i = 0; i < tpList.Length; i++)
{
var info = tpList[i];
if (info == null)
continue;
ImGui.TableNextColumn(); // Idx
ImGui.TextUnformatted($"{i}");
ImGui.TableNextColumn(); // Name
ImGui.TextUnformatted($"{info.AetheryteData.GameData.PlaceName.Value?.Name}");
ImGui.TableNextColumn(); // ID
ImGui.TextUnformatted($"{info.AetheryteId}");
ImGui.TableNextColumn(); // Zone
ImGui.TextUnformatted($"{info.TerritoryId}");
ImGui.TableNextColumn(); // Ward
ImGui.TextUnformatted($"{info.Ward}");
ImGui.TableNextColumn(); // Plot
ImGui.TextUnformatted($"{info.Plot}");
ImGui.TableNextColumn(); // Sub
ImGui.TextUnformatted($"{info.SubIndex}");
ImGui.TableNextColumn(); // Gil
ImGui.TextUnformatted($"{info.GilCost}");
ImGui.TableNextColumn(); // Favourite
ImGui.TextUnformatted($"{info.IsFavourite}");
ImGui.TableNextColumn(); // Shared
ImGui.TextUnformatted($"{info.IsSharedHouse}");
ImGui.TableNextColumn(); // Appartment
ImGui.TextUnformatted($"{info.IsAppartment}");
}
ImGui.EndTable();
}
private async Task TestTaskInTaskDelay()
{
await Task.Delay(5000);
}
#pragma warning disable 1998
private async Task TestTaskInTaskSleep()
#pragma warning restore 1998
{
Thread.Sleep(5000);
}
private void Load()
{
var dataManager = Service<DataManager>.Get();
if (dataManager.IsDataReady)
{
this.serverOpString = JsonConvert.SerializeObject(dataManager.ServerOpCodes, Formatting.Indented);
this.wasReady = true;
}
}
private void PrintGameObject(GameObject actor, string tag)
{
var actorString =
$"{actor.Address.ToInt64():X}:{actor.ObjectId:X}[{tag}] - {actor.ObjectKind} - {actor.Name} - X{actor.Position.X} Y{actor.Position.Y} Z{actor.Position.Z} D{actor.YalmDistanceX} R{actor.Rotation} - Target: {actor.TargetObjectId:X}\n";
if (actor is Npc npc)
actorString += $" DataId: {npc.DataId} NameId:{npc.NameId}\n";
if (actor is Character chara)
{
actorString +=
$" Level: {chara.Level} ClassJob: {(this.resolveGameData ? chara.ClassJob.GameData.Name : chara.ClassJob.Id.ToString())} CHP: {chara.CurrentHp} MHP: {chara.MaxHp} CMP: {chara.CurrentMp} MMP: {chara.MaxMp}\n Customize: {BitConverter.ToString(chara.Customize).Replace("-", " ")} StatusFlags: {chara.StatusFlags}\n";
}
if (actor is PlayerCharacter pc)
{
actorString +=
$" HomeWorld: {(this.resolveGameData ? pc.HomeWorld.GameData.Name : pc.HomeWorld.Id.ToString())} CurrentWorld: {(this.resolveGameData ? pc.CurrentWorld.GameData.Name : pc.CurrentWorld.Id.ToString())} FC: {pc.CompanyTag}\n";
}
ImGui.TextUnformatted(actorString);
ImGui.SameLine();
if (ImGui.Button($"C##{this.copyButtonIndex++}"))
{
ImGui.SetClipboardText(actor.Address.ToInt64().ToString("X"));
}
}
}
}