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17 lines
349 B
C#
17 lines
349 B
C#
namespace Dalamud.Game.Inventory;
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/// <summary>
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/// Class representing a item's changelog state.
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/// </summary>
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internal enum GameInventoryChangelogState
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{
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/// <summary>
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/// Item was added to an inventory.
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/// </summary>
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Added,
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/// <summary>
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/// Item was removed from an inventory.
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/// </summary>
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Removed,
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}
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