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26 lines
566 B
C#
26 lines
566 B
C#
using System;
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using System.Runtime.InteropServices;
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using Dalamud.Game.ClientState.Actors.Types;
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namespace Dalamud.Game.ClientState.Structs
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{
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/// <summary>
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/// This represents a native PartyMember class in memory.
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/// </summary>
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[StructLayout(LayoutKind.Explicit)]
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public struct PartyMember
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{
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[FieldOffset(0x0)]
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public IntPtr namePtr;
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[FieldOffset(0x8)]
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public long unknown;
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[FieldOffset(0x10)]
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public int actorId;
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[FieldOffset(0x14)]
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public ObjectKind objectKind;
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}
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}
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