mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
464 lines
23 KiB
HTML
464 lines
23 KiB
HTML
<!DOCTYPE html>
|
|
<!--[if IE]><![endif]-->
|
|
<html>
|
|
|
|
<head>
|
|
<meta charset="utf-8">
|
|
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
|
|
<title>Class BaseAddressResolver
|
|
</title>
|
|
<meta name="viewport" content="width=device-width">
|
|
<meta name="title" content="Class BaseAddressResolver
|
|
">
|
|
<meta name="generator" content="docfx 2.59.4.0">
|
|
|
|
<link rel="shortcut icon" href="../favicon.ico">
|
|
<link rel="stylesheet" href="../styles/docfx.vendor.css">
|
|
<link rel="stylesheet" href="../styles/docfx.css">
|
|
<link rel="stylesheet" href="../styles/main.css">
|
|
<meta property="docfx:navrel" content="">
|
|
<meta property="docfx:tocrel" content="toc.html">
|
|
|
|
|
|
|
|
</head>
|
|
<body data-spy="scroll" data-target="#affix" data-offset="120">
|
|
<div id="wrapper">
|
|
<header>
|
|
|
|
<nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
|
|
<div class="container">
|
|
<div class="navbar-header">
|
|
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
|
|
<span class="sr-only">Toggle navigation</span>
|
|
<span class="icon-bar"></span>
|
|
<span class="icon-bar"></span>
|
|
<span class="icon-bar"></span>
|
|
</button>
|
|
|
|
<a class="navbar-brand" href="../index.html">
|
|
<img id="logo" class="svg" src="../logo.svg" alt="">
|
|
</a>
|
|
</div>
|
|
<div class="collapse navbar-collapse" id="navbar">
|
|
<form class="navbar-form navbar-right" role="search" id="search">
|
|
<div class="form-group">
|
|
<input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
|
|
</div>
|
|
</form>
|
|
</div>
|
|
</div>
|
|
</nav>
|
|
|
|
<div class="subnav navbar navbar-default">
|
|
<div class="container hide-when-search" id="breadcrumb">
|
|
<ul class="breadcrumb">
|
|
<li></li>
|
|
</ul>
|
|
</div>
|
|
</div>
|
|
</header>
|
|
<div role="main" class="container body-content hide-when-search">
|
|
|
|
<div class="sidenav hide-when-search">
|
|
<a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
|
|
<div class="sidetoggle collapse" id="sidetoggle">
|
|
<div id="sidetoc"></div>
|
|
</div>
|
|
</div>
|
|
<div class="article row grid-right">
|
|
<div class="col-md-10">
|
|
<article class="content wrap" id="_content" data-uid="Dalamud.Game.BaseAddressResolver">
|
|
|
|
|
|
<h1 id="Dalamud_Game_BaseAddressResolver" data-uid="Dalamud.Game.BaseAddressResolver" class="text-break">Class BaseAddressResolver
|
|
</h1>
|
|
<div class="markdown level0 summary"><p>Base memory address resolver.</p>
|
|
</div>
|
|
<div class="markdown level0 conceptual"></div>
|
|
<div class="inheritance">
|
|
<h5>Inheritance</h5>
|
|
<div class="level0"><span class="xref">System.Object</span></div>
|
|
<div class="level1"><span class="xref">BaseAddressResolver</span></div>
|
|
<div class="level2"><a class="xref" href="Dalamud.Game.ClientState.ClientStateAddressResolver.html">ClientStateAddressResolver</a></div>
|
|
<div class="level2"><a class="xref" href="Dalamud.Game.FrameworkAddressResolver.html">FrameworkAddressResolver</a></div>
|
|
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.ChatGuiAddressResolver.html">ChatGuiAddressResolver</a></div>
|
|
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.FlyText.FlyTextGuiAddressResolver.html">FlyTextGuiAddressResolver</a></div>
|
|
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.PartyFinder.PartyFinderAddressResolver.html">PartyFinderAddressResolver</a></div>
|
|
<div class="level2"><a class="xref" href="Dalamud.Game.Gui.Toast.ToastGuiAddressResolver.html">ToastGuiAddressResolver</a></div>
|
|
<div class="level2"><a class="xref" href="Dalamud.Game.Libc.LibcFunctionAddressResolver.html">LibcFunctionAddressResolver</a></div>
|
|
<div class="level2"><a class="xref" href="Dalamud.Game.Network.GameNetworkAddressResolver.html">GameNetworkAddressResolver</a></div>
|
|
</div>
|
|
<div class="inheritedMembers">
|
|
<h5>Inherited Members</h5>
|
|
<div>
|
|
<span class="xref">System.Object.Equals(System.Object)</span>
|
|
</div>
|
|
<div>
|
|
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
|
|
</div>
|
|
<div>
|
|
<span class="xref">System.Object.GetHashCode()</span>
|
|
</div>
|
|
<div>
|
|
<span class="xref">System.Object.GetType()</span>
|
|
</div>
|
|
<div>
|
|
<span class="xref">System.Object.MemberwiseClone()</span>
|
|
</div>
|
|
<div>
|
|
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
|
|
</div>
|
|
<div>
|
|
<span class="xref">System.Object.ToString()</span>
|
|
</div>
|
|
</div>
|
|
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.html">Dalamud.Game</a></h6>
|
|
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
|
|
<h5 id="Dalamud_Game_BaseAddressResolver_syntax">Syntax</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public abstract class BaseAddressResolver</code></pre>
|
|
</div>
|
|
<h3 id="properties">Properties
|
|
</h3>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver_DebugScannedValues.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver.DebugScannedValues%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
|
</span>
|
|
<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L18">View Source</a>
|
|
</span>
|
|
<a id="Dalamud_Game_BaseAddressResolver_DebugScannedValues_" data-uid="Dalamud.Game.BaseAddressResolver.DebugScannedValues*"></a>
|
|
<h4 id="Dalamud_Game_BaseAddressResolver_DebugScannedValues" data-uid="Dalamud.Game.BaseAddressResolver.DebugScannedValues">DebugScannedValues</h4>
|
|
<div class="markdown level1 summary"><p>Gets a list of memory addresses that were found, to list in /xldata.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public static Dictionary<string, List<(string ClassName, IntPtr Address)>> DebugScannedValues { get; }</code></pre>
|
|
</div>
|
|
<h5 class="propertyValue">Property Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Collections.Generic.Dictionary</span><<span class="xref">System.String</span>, <span class="xref">System.Collections.Generic.List</span><<span class="xref">System.ValueTuple</span><<span class="xref">System.String</span>, <span class="xref">System.IntPtr</span>>>></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver_IsResolved.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver.IsResolved%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
|
</span>
|
|
<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L23">View Source</a>
|
|
</span>
|
|
<a id="Dalamud_Game_BaseAddressResolver_IsResolved_" data-uid="Dalamud.Game.BaseAddressResolver.IsResolved*"></a>
|
|
<h4 id="Dalamud_Game_BaseAddressResolver_IsResolved" data-uid="Dalamud.Game.BaseAddressResolver.IsResolved">IsResolved</h4>
|
|
<div class="markdown level1 summary"><p>Gets or sets a value indicating whether the resolver has successfully run <a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_Setup32Bit_Dalamud_Game_SigScanner_">Setup32Bit(SigScanner)</a> or <a class="xref" href="Dalamud.Game.BaseAddressResolver.html#Dalamud_Game_BaseAddressResolver_Setup64Bit_Dalamud_Game_SigScanner_">Setup64Bit(SigScanner)</a>.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">protected bool IsResolved { get; set; }</code></pre>
|
|
</div>
|
|
<h5 class="propertyValue">Property Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Boolean</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h3 id="methods">Methods
|
|
</h3>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver_GetVirtualFunction__1_System_IntPtr_System_Int32_System_Int32_.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver.GetVirtualFunction%60%601(System.IntPtr%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
|
</span>
|
|
<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L80">View Source</a>
|
|
</span>
|
|
<a id="Dalamud_Game_BaseAddressResolver_GetVirtualFunction_" data-uid="Dalamud.Game.BaseAddressResolver.GetVirtualFunction*"></a>
|
|
<h4 id="Dalamud_Game_BaseAddressResolver_GetVirtualFunction__1_System_IntPtr_System_Int32_System_Int32_" data-uid="Dalamud.Game.BaseAddressResolver.GetVirtualFunction``1(System.IntPtr,System.Int32,System.Int32)">GetVirtualFunction<T>(IntPtr, Int32, Int32)</h4>
|
|
<div class="markdown level1 summary"><p>Fetch vfunc N from a pointer to the vtable and return a delegate function pointer.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public T GetVirtualFunction<T>(IntPtr address, int vtableOffset, int count)
|
|
where T : class</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.IntPtr</span></td>
|
|
<td><span class="parametername">address</span></td>
|
|
<td><p>The address of the virtual table.</p>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><span class="xref">System.Int32</span></td>
|
|
<td><span class="parametername">vtableOffset</span></td>
|
|
<td><p>The offset from address to the vtable pointer.</p>
|
|
</td>
|
|
</tr>
|
|
<tr>
|
|
<td><span class="xref">System.Int32</span></td>
|
|
<td><span class="parametername">count</span></td>
|
|
<td><p>The vfunc index.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">T</span></td>
|
|
<td><p>A delegate function pointer that can be invoked.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="typeParameters">Type Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="parametername">T</span></td>
|
|
<td><p>The delegate to marshal the function pointer to.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver_Setup.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver.Setup%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
|
</span>
|
|
<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L31">View Source</a>
|
|
</span>
|
|
<a id="Dalamud_Game_BaseAddressResolver_Setup_" data-uid="Dalamud.Game.BaseAddressResolver.Setup*"></a>
|
|
<h4 id="Dalamud_Game_BaseAddressResolver_Setup" data-uid="Dalamud.Game.BaseAddressResolver.Setup">Setup()</h4>
|
|
<div class="markdown level1 summary"><p>Setup the resolver, calling the appropriate method based on the process architecture,
|
|
using the default SigScanner.</p>
|
|
<p>For plugins. Not intended to be called from Dalamud Service{T} constructors.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">[UsedImplicitly]
|
|
public void Setup()</code></pre>
|
|
</div>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver_Setup_Dalamud_Game_SigScanner_.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver.Setup(Dalamud.Game.SigScanner)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
|
</span>
|
|
<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L38">View Source</a>
|
|
</span>
|
|
<a id="Dalamud_Game_BaseAddressResolver_Setup_" data-uid="Dalamud.Game.BaseAddressResolver.Setup*"></a>
|
|
<h4 id="Dalamud_Game_BaseAddressResolver_Setup_Dalamud_Game_SigScanner_" data-uid="Dalamud.Game.BaseAddressResolver.Setup(Dalamud.Game.SigScanner)">Setup(SigScanner)</h4>
|
|
<div class="markdown level1 summary"><p>Setup the resolver, calling the appropriate method based on the process architecture.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public void Setup(SigScanner scanner)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="Dalamud.Game.SigScanner.html">SigScanner</a></td>
|
|
<td><span class="parametername">scanner</span></td>
|
|
<td><p>The SigScanner instance.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver_Setup32Bit_Dalamud_Game_SigScanner_.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver.Setup32Bit(Dalamud.Game.SigScanner)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
|
</span>
|
|
<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L95">View Source</a>
|
|
</span>
|
|
<a id="Dalamud_Game_BaseAddressResolver_Setup32Bit_" data-uid="Dalamud.Game.BaseAddressResolver.Setup32Bit*"></a>
|
|
<h4 id="Dalamud_Game_BaseAddressResolver_Setup32Bit_Dalamud_Game_SigScanner_" data-uid="Dalamud.Game.BaseAddressResolver.Setup32Bit(Dalamud.Game.SigScanner)">Setup32Bit(SigScanner)</h4>
|
|
<div class="markdown level1 summary"><p>Setup the resolver by finding any necessary memory addresses.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">protected virtual void Setup32Bit(SigScanner scanner)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="Dalamud.Game.SigScanner.html">SigScanner</a></td>
|
|
<td><span class="parametername">scanner</span></td>
|
|
<td><p>The SigScanner instance.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver_Setup64Bit_Dalamud_Game_SigScanner_.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver.Setup64Bit(Dalamud.Game.SigScanner)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
|
</span>
|
|
<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L104">View Source</a>
|
|
</span>
|
|
<a id="Dalamud_Game_BaseAddressResolver_Setup64Bit_" data-uid="Dalamud.Game.BaseAddressResolver.Setup64Bit*"></a>
|
|
<h4 id="Dalamud_Game_BaseAddressResolver_Setup64Bit_Dalamud_Game_SigScanner_" data-uid="Dalamud.Game.BaseAddressResolver.Setup64Bit(Dalamud.Game.SigScanner)">Setup64Bit(SigScanner)</h4>
|
|
<div class="markdown level1 summary"><p>Setup the resolver by finding any necessary memory addresses.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">protected virtual void Setup64Bit(SigScanner scanner)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="Dalamud.Game.SigScanner.html">SigScanner</a></td>
|
|
<td><span class="parametername">scanner</span></td>
|
|
<td><p>The SigScanner instance.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver_SetupInternal_Dalamud_Game_SigScanner_.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver.SetupInternal(Dalamud.Game.SigScanner)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
|
</span>
|
|
<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L113">View Source</a>
|
|
</span>
|
|
<a id="Dalamud_Game_BaseAddressResolver_SetupInternal_" data-uid="Dalamud.Game.BaseAddressResolver.SetupInternal*"></a>
|
|
<h4 id="Dalamud_Game_BaseAddressResolver_SetupInternal_Dalamud_Game_SigScanner_" data-uid="Dalamud.Game.BaseAddressResolver.SetupInternal(Dalamud.Game.SigScanner)">SetupInternal(SigScanner)</h4>
|
|
<div class="markdown level1 summary"><p>Setup the resolver by finding any necessary memory addresses.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">protected virtual void SetupInternal(SigScanner scanner)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="Dalamud.Game.SigScanner.html">SigScanner</a></td>
|
|
<td><span class="parametername">scanner</span></td>
|
|
<td><p>The SigScanner instance.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</article>
|
|
</div>
|
|
|
|
<div class="hidden-sm col-md-2" role="complementary">
|
|
<div class="sideaffix">
|
|
<div class="contribution">
|
|
<ul class="nav">
|
|
<li>
|
|
<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_BaseAddressResolver.md&value=---%0Auid%3A%20Dalamud.Game.BaseAddressResolver%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
|
|
</li>
|
|
<li>
|
|
<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/BaseAddressResolver.cs/#L13" class="contribution-link">View Source</a>
|
|
</li>
|
|
</ul>
|
|
</div>
|
|
<nav class="bs-docs-sidebar hidden-print hidden-xs hidden-sm affix" id="affix">
|
|
<h5>In This Article</h5>
|
|
<div></div>
|
|
</nav>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
|
|
<footer>
|
|
<div class="grad-bottom"></div>
|
|
<div class="footer">
|
|
<div class="container">
|
|
<span class="pull-right">
|
|
<a href="#top">Back to top</a>
|
|
</span>
|
|
|
|
<span>Generated by <strong>DocFX</strong></span>
|
|
</div>
|
|
</div>
|
|
</footer>
|
|
</div>
|
|
|
|
<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
|
|
<script type="text/javascript" src="../styles/docfx.js"></script>
|
|
<script type="text/javascript" src="../styles/main.js"></script>
|
|
</body>
|
|
</html>
|