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819 lines
19 KiB
C#
819 lines
19 KiB
C#
namespace Dalamud.Game.Text;
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/// <summary>
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/// Special unicode characters with game-related symbols that work both in-game and in any dalamud window.
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/// </summary>
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public enum SeIconChar
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{
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/// <summary>
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/// The sprout icon unicode character.
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/// </summary>
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BotanistSprout = 0xE034,
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/// <summary>
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/// The item level icon unicode character.
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/// </summary>
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ItemLevel = 0xE033,
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/// <summary>
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/// The auto translate open icon unicode character.
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/// </summary>
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AutoTranslateOpen = 0xE040,
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/// <summary>
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/// The auto translate close icon unicode character.
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/// </summary>
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AutoTranslateClose = 0xE041,
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/// <summary>
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/// The high quality icon unicode character.
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/// </summary>
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HighQuality = 0xE03C,
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/// <summary>
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/// The collectible icon unicode character.
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/// </summary>
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Collectible = 0xE03D,
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/// <summary>
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/// The clock icon unicode character.
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/// </summary>
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Clock = 0xE031,
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/// <summary>
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/// The gil icon unicode character.
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/// </summary>
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Gil = 0xE049,
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/// <summary>
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/// The Hydaelyn icon unicode character.
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/// </summary>
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Hyadelyn = 0xE048,
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/// <summary>
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/// The no mouse click icon unicode character.
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/// </summary>
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MouseNoClick = 0xE050,
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/// <summary>
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/// The left mouse click icon unicode character.
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/// </summary>
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MouseLeftClick = 0xE051,
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/// <summary>
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/// The right mouse click icon unicode character.
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/// </summary>
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MouseRightClick = 0xE052,
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/// <summary>
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/// The left/right mouse click icon unicode character.
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/// </summary>
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MouseBothClick = 0xE053,
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/// <summary>
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/// The mouse wheel icon unicode character.
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/// </summary>
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MouseWheel = 0xE054,
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/// <summary>
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/// The mouse with a 1 icon unicode character.
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/// </summary>
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Mouse1 = 0xE055,
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/// <summary>
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/// The mouse with a 2 icon unicode character.
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/// </summary>
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Mouse2 = 0xE056,
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/// <summary>
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/// The mouse with a 3 icon unicode character.
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/// </summary>
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Mouse3 = 0xE057,
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/// <summary>
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/// The mouse with a 4 icon unicode character.
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/// </summary>
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Mouse4 = 0xE058,
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/// <summary>
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/// The mouse with a 5 icon unicode character.
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/// </summary>
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Mouse5 = 0xE059,
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/// <summary>
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/// The level English icon unicode character.
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/// </summary>
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LevelEn = 0xE06A,
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/// <summary>
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/// The level German icon unicode character.
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/// </summary>
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LevelDe = 0xE06B,
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/// <summary>
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/// The level French icon unicode character.
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/// </summary>
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LevelFr = 0xE06C,
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/// <summary>
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/// The experience icon unicode character.
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/// </summary>
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Experience = 0xE0BC,
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/// <summary>
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/// The experience filled icon unicode character.
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/// </summary>
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ExperienceFilled = 0xE0BD,
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/// <summary>
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/// The A.M. time icon unicode character.
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/// </summary>
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TimeAm = 0xE06D,
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/// <summary>
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/// The P.M. time icon unicode character.
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/// </summary>
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TimePm = 0xE06E,
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/// <summary>
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/// The right arrow icon unicode character.
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/// </summary>
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ArrowRight = 0xE06F,
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/// <summary>
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/// The down arrow icon unicode character.
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/// </summary>
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ArrowDown = 0xE035,
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/// <summary>
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/// The number 0 icon unicode character.
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/// </summary>
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Number0 = 0xE060,
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/// <summary>
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/// The number 1 icon unicode character.
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/// </summary>
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Number1 = 0xE061,
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/// <summary>
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/// The number 2 icon unicode character.
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/// </summary>
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Number2 = 0xE062,
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/// <summary>
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/// The number 3 icon unicode character.
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/// </summary>
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Number3 = 0xE063,
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/// <summary>
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/// The number 4 icon unicode character.
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/// </summary>
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Number4 = 0xE064,
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/// <summary>
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/// The number 5 icon unicode character.
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/// </summary>
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Number5 = 0xE065,
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/// <summary>
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/// The number 6 icon unicode character.
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/// </summary>
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Number6 = 0xE066,
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/// <summary>
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/// The number 7 icon unicode character.
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/// </summary>
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Number7 = 0xE067,
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/// <summary>
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/// The number 8 icon unicode character.
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/// </summary>
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Number8 = 0xE068,
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/// <summary>
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/// The number 9 icon unicode character.
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/// </summary>
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Number9 = 0xE069,
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/// <summary>
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/// The boxed number 0 icon unicode character.
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/// </summary>
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BoxedNumber0 = 0xE08F,
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/// <summary>
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/// The boxed number 1 icon unicode character.
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/// </summary>
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BoxedNumber1 = 0xE090,
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/// <summary>
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/// The boxed number 2 icon unicode character.
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/// </summary>
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BoxedNumber2 = 0xE091,
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/// <summary>
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/// The boxed number 3 icon unicode character.
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/// </summary>
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BoxedNumber3 = 0xE092,
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/// <summary>
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/// The boxed number 4 icon unicode character.
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/// </summary>
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BoxedNumber4 = 0xE093,
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/// <summary>
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/// The boxed number 5 icon unicode character.
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/// </summary>
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BoxedNumber5 = 0xE094,
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/// <summary>
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/// The boxed number 6 icon unicode character.
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/// </summary>
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BoxedNumber6 = 0xE095,
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/// <summary>
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/// The boxed number 7 icon unicode character.
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/// </summary>
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BoxedNumber7 = 0xE096,
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/// <summary>
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/// The boxed number 8 icon unicode character.
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/// </summary>
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BoxedNumber8 = 0xE097,
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/// <summary>
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/// The boxed number 9 icon unicode character.
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/// </summary>
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BoxedNumber9 = 0xE098,
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/// <summary>
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/// The boxed number 10 icon unicode character.
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/// </summary>
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BoxedNumber10 = 0xE099,
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/// <summary>
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/// The boxed number 11 icon unicode character.
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/// </summary>
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BoxedNumber11 = 0xE09A,
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/// <summary>
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/// The boxed number 12 icon unicode character.
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/// </summary>
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BoxedNumber12 = 0xE09B,
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/// <summary>
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/// The boxed number 13 icon unicode character.
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/// </summary>
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BoxedNumber13 = 0xE09C,
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/// <summary>
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/// The boxed number 14 icon unicode character.
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/// </summary>
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BoxedNumber14 = 0xE09D,
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/// <summary>
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/// The boxed number 15 icon unicode character.
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/// </summary>
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BoxedNumber15 = 0xE09E,
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/// <summary>
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/// The boxed number 16 icon unicode character.
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/// </summary>
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BoxedNumber16 = 0xE09F,
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/// <summary>
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/// The boxed number 17 icon unicode character.
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/// </summary>
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BoxedNumber17 = 0xE0A0,
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/// <summary>
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/// The boxed number 18 icon unicode character.
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/// </summary>
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BoxedNumber18 = 0xE0A1,
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/// <summary>
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/// The boxed number 19 icon unicode character.
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/// </summary>
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BoxedNumber19 = 0xE0A2,
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/// <summary>
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/// The boxed number 20 icon unicode character.
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/// </summary>
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BoxedNumber20 = 0xE0A3,
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/// <summary>
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/// The boxed number 21 icon unicode character.
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/// </summary>
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BoxedNumber21 = 0xE0A4,
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/// <summary>
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/// The boxed number 22 icon unicode character.
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/// </summary>
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BoxedNumber22 = 0xE0A5,
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/// <summary>
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/// The boxed number 23 icon unicode character.
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/// </summary>
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BoxedNumber23 = 0xE0A6,
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/// <summary>
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/// The boxed number 24 icon unicode character.
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/// </summary>
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BoxedNumber24 = 0xE0A7,
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/// <summary>
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/// The boxed number 25 icon unicode character.
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/// </summary>
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BoxedNumber25 = 0xE0A8,
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/// <summary>
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/// The boxed number 26 icon unicode character.
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/// </summary>
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BoxedNumber26 = 0xE0A9,
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/// <summary>
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/// The boxed number 27 icon unicode character.
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/// </summary>
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BoxedNumber27 = 0xE0AA,
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/// <summary>
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/// The boxed number 28 icon unicode character.
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/// </summary>
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BoxedNumber28 = 0xE0AB,
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/// <summary>
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/// The boxed number 29 icon unicode character.
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/// </summary>
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BoxedNumber29 = 0xE0AC,
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/// <summary>
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/// The boxed number 30 icon unicode character.
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/// </summary>
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BoxedNumber30 = 0xE0AD,
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/// <summary>
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/// The boxed number 31 icon unicode character.
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/// </summary>
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BoxedNumber31 = 0xE0AE,
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/// <summary>
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/// The boxed plus icon unicode character.
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/// </summary>
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BoxedPlus = 0xE0AF,
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/// <summary>
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/// The bosed question mark icon unicode character.
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/// </summary>
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BoxedQuestionMark = 0xE070,
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/// <summary>
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/// The boxed star icon unicode character.
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/// </summary>
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BoxedStar = 0xE0C0,
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/// <summary>
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/// The boxed Roman numeral 1 (I) icon unicode character.
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/// </summary>
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BoxedRoman1 = 0xE0C1,
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/// <summary>
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/// The boxed Roman numeral 2 (II) icon unicode character.
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/// </summary>
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BoxedRoman2 = 0xE0C2,
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/// <summary>
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/// The boxed Roman numeral 3 (III) icon unicode character.
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/// </summary>
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BoxedRoman3 = 0xE0C3,
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/// <summary>
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/// The boxed Roman numeral 4 (IV) icon unicode character.
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/// </summary>
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BoxedRoman4 = 0xE0C4,
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/// <summary>
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/// The boxed Roman numeral 5 (V) icon unicode character.
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/// </summary>
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BoxedRoman5 = 0xE0C5,
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/// <summary>
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/// The boxed Roman numeral 6 (VI) icon unicode character.
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/// </summary>
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BoxedRoman6 = 0xE0C6,
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/// <summary>
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/// The boxed letter A icon unicode character.
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/// </summary>
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BoxedLetterA = 0xE071,
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/// <summary>
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/// The boxed letter B icon unicode character.
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/// </summary>
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BoxedLetterB = 0xE072,
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/// <summary>
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/// The boxed letter C icon unicode character.
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/// </summary>
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BoxedLetterC = 0xE073,
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/// <summary>
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/// The boxed letter D icon unicode character.
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/// </summary>
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BoxedLetterD = 0xE074,
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/// <summary>
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/// The boxed letter E icon unicode character.
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/// </summary>
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BoxedLetterE = 0xE075,
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/// <summary>
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/// The boxed letter F icon unicode character.
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/// </summary>
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BoxedLetterF = 0xE076,
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/// <summary>
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/// The boxed letter G icon unicode character.
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/// </summary>
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BoxedLetterG = 0xE077,
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/// <summary>
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/// The boxed letter H icon unicode character.
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/// </summary>
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BoxedLetterH = 0xE078,
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/// <summary>
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/// The boxed letter I icon unicode character.
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/// </summary>
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BoxedLetterI = 0xE079,
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/// <summary>
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/// The boxed letter J icon unicode character.
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/// </summary>
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BoxedLetterJ = 0xE07A,
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/// <summary>
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/// The boxed letter K icon unicode character.
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/// </summary>
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BoxedLetterK = 0xE07B,
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/// <summary>
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/// The boxed letter L icon unicode character.
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/// </summary>
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BoxedLetterL = 0xE07C,
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/// <summary>
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/// The boxed letter M icon unicode character.
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/// </summary>
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BoxedLetterM = 0xE07D,
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/// <summary>
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/// The boxed letter N icon unicode character.
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/// </summary>
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BoxedLetterN = 0xE07E,
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/// <summary>
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/// The boxed letter O icon unicode character.
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/// </summary>
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BoxedLetterO = 0xE07F,
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/// <summary>
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/// The boxed letter P icon unicode character.
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/// </summary>
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BoxedLetterP = 0xE080,
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/// <summary>
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/// The boxed letter Q icon unicode character.
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/// </summary>
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BoxedLetterQ = 0xE081,
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/// <summary>
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/// The boxed letter R icon unicode character.
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/// </summary>
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BoxedLetterR = 0xE082,
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/// <summary>
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/// The boxed letter S icon unicode character.
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/// </summary>
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BoxedLetterS = 0xE083,
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/// <summary>
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/// The boxed letter T icon unicode character.
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/// </summary>
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BoxedLetterT = 0xE084,
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/// <summary>
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/// The boxed letter U icon unicode character.
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/// </summary>
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BoxedLetterU = 0xE085,
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/// <summary>
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/// The boxed letter V icon unicode character.
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/// </summary>
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BoxedLetterV = 0xE086,
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/// <summary>
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/// The boxed letter W icon unicode character.
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/// </summary>
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BoxedLetterW = 0xE087,
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/// <summary>
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/// The boxed letter X icon unicode character.
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/// </summary>
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BoxedLetterX = 0xE088,
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/// <summary>
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/// The boxed letter Y icon unicode character.
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/// </summary>
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BoxedLetterY = 0xE089,
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/// <summary>
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/// The boxed letter Z icon unicode character.
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/// </summary>
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BoxedLetterZ = 0xE08A,
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/// <summary>
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/// The circle icon unicode character.
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/// </summary>
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Circle = 0xE04A,
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/// <summary>
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/// The square icon unicode character.
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/// </summary>
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Square = 0xE04B,
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/// <summary>
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/// The cross icon unicode character.
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/// </summary>
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Cross = 0xE04C,
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/// <summary>
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/// The triangle icon unicode character.
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/// </summary>
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Triangle = 0xE04D,
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/// <summary>
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/// The hexagon icon unicode character.
|
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/// </summary>
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Hexagon = 0xE042,
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/// <summary>
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/// The no-circle/prohobited icon unicode character.
|
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/// </summary>
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Prohibited = 0xE043,
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/// <summary>
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/// The dice icon unicode character.
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/// </summary>
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Dice = 0xE03E,
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/// <summary>
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/// The debuff icon unicode character.
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/// </summary>
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Debuff = 0xE05B,
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/// <summary>
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/// The buff icon unicode character.
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/// </summary>
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Buff = 0xE05C,
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/// <summary>
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/// The cross-world icon unicode character.
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/// </summary>
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CrossWorld = 0xE05D,
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/// <summary>
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/// The Eureka level icon unicode character.
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/// </summary>
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EurekaLevel = 0xE03A,
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/// <summary>
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/// The link marker icon unicode character.
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/// </summary>
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LinkMarker = 0xE0BB,
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/// <summary>
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/// The glamoured icon unicode character.
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/// </summary>
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Glamoured = 0xE03B,
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/// <summary>
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/// The glamoured and dyed icon unicode character.
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/// </summary>
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GlamouredDyed = 0xE04E,
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/// <summary>
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/// The synced quest icon unicode character.
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/// </summary>
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QuestSync = 0xE0BE,
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/// <summary>
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/// The repeatable quest icon unicode character.
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/// </summary>
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QuestRepeatable = 0xE0BF,
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/// <summary>
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/// The [あ] character indicating that the Japanese IME is in full-width Hiragana input mode.
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/// </summary>
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/// <remarks>
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||
/// Half-width Hiragana exists as a Windows API constant, but the feature is unused, or at least unexposed to the end user via the IME.
|
||
/// </remarks>
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||
ImeHiragana = 0xE020,
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||
|
||
/// <summary>
|
||
/// The [ア] character indicating that the Japanese IME is in full-width Katakana input mode.
|
||
/// </summary>
|
||
ImeKatakana = 0xE021,
|
||
|
||
/// <summary>
|
||
/// The [A] character indicating that Japanese or Korean IME is in full-width Latin character input mode.
|
||
/// </summary>
|
||
ImeAlphanumeric = 0xE022,
|
||
|
||
/// <summary>
|
||
/// The [_ア] character indicating that the Japanese IME is in half-width Katakana input mode.
|
||
/// </summary>
|
||
ImeKatakanaHalfWidth = 0xE023,
|
||
|
||
/// <summary>
|
||
/// The [_A] character indicating that Japanese or Korean IME is in half-width Latin character input mode.
|
||
/// </summary>
|
||
ImeAlphanumericHalfWidth = 0xE024,
|
||
|
||
/// <summary>
|
||
/// The [가] character indicating that the Korean IME is in Hangul input mode.
|
||
/// </summary>
|
||
/// <remarks>
|
||
/// Use <see cref="ImeAlphanumeric"/> and <see cref="ImeAlphanumericHalfWidth"/> for alphanumeric input mode,
|
||
/// toggled via Alt+=.
|
||
/// </remarks>
|
||
ImeKoreanHangul = 0xE025,
|
||
|
||
/// <summary>
|
||
/// The [中] character indicating that the Chinese IME is in Han character input mode.
|
||
/// </summary>
|
||
ImeChineseHan = 0xE026,
|
||
|
||
/// <summary>
|
||
/// The [英] character indicating that the Chinese IME is in Latin character input mode.
|
||
/// </summary>
|
||
ImeChineseLatin = 0xE027,
|
||
|
||
/// <summary>
|
||
/// The instance (1) icon unicode character.
|
||
/// </summary>
|
||
Instance1 = 0xE0B1,
|
||
|
||
/// <summary>
|
||
/// The instance (2) icon unicode character.
|
||
/// </summary>
|
||
Instance2 = 0xE0B2,
|
||
|
||
/// <summary>
|
||
/// The instance (3) icon unicode character.
|
||
/// </summary>
|
||
Instance3 = 0xE0B3,
|
||
|
||
/// <summary>
|
||
/// The instance (4) icon unicode character.
|
||
/// </summary>
|
||
Instance4 = 0xE0B4,
|
||
|
||
/// <summary>
|
||
/// The instance (5) icon unicode character.
|
||
/// </summary>
|
||
Instance5 = 0xE0B5,
|
||
|
||
/// <summary>
|
||
/// The instance (6) icon unicode character.
|
||
/// </summary>
|
||
Instance6 = 0xE0B6,
|
||
|
||
/// <summary>
|
||
/// The instance (7) icon unicode character.
|
||
/// </summary>
|
||
Instance7 = 0xE0B7,
|
||
|
||
/// <summary>
|
||
/// The instance (8) icon unicode character.
|
||
/// </summary>
|
||
Instance8 = 0xE0B8,
|
||
|
||
/// <summary>
|
||
/// The instance (9) icon unicode character.
|
||
/// </summary>
|
||
Instance9 = 0xE0B9,
|
||
|
||
/// <summary>
|
||
/// The instance merged icon unicode character.
|
||
/// </summary>
|
||
InstanceMerged = 0xE0BA,
|
||
|
||
/// <summary>
|
||
/// The English local time icon unicode character.
|
||
/// </summary>
|
||
LocalTimeEn = 0xE0D0,
|
||
|
||
/// <summary>
|
||
/// The English server time icon unicode character.
|
||
/// </summary>
|
||
ServerTimeEn = 0xE0D1,
|
||
|
||
/// <summary>
|
||
/// The English Eorzea time icon unicode character.
|
||
/// </summary>
|
||
EorzeaTimeEn = 0xE0D2,
|
||
|
||
/// <summary>
|
||
/// The German local time icon unicode character.
|
||
/// </summary>
|
||
LocalTimeDe = 0xE0D3,
|
||
|
||
/// <summary>
|
||
/// The German server time icon unicode character.
|
||
/// </summary>
|
||
ServerTimeDe = 0xE0D4,
|
||
|
||
/// <summary>
|
||
/// The German Eorzea time icon unicode character.
|
||
/// </summary>
|
||
EorzeaTimeDe = 0xE0D5,
|
||
|
||
/// <summary>
|
||
/// The French local time icon unicode character.
|
||
/// </summary>
|
||
LocalTimeFr = 0xE0D6,
|
||
|
||
/// <summary>
|
||
/// The French server time icon unicode character.
|
||
/// </summary>
|
||
ServerTimeFr = 0xE0D7,
|
||
|
||
/// <summary>
|
||
/// The French Eorzea time icon unicode character.
|
||
/// </summary>
|
||
EorzeaTimeFr = 0xE0D8,
|
||
|
||
/// <summary>
|
||
/// The Japanese local time icon unicode character.
|
||
/// </summary>
|
||
LocalTimeJa = 0xE0D9,
|
||
|
||
/// <summary>
|
||
/// The Japanese server time icon unicode character.
|
||
/// </summary>
|
||
ServerTimeJa = 0xE0DA,
|
||
|
||
/// <summary>
|
||
/// The Japanese Eorzea time icon unicode character.
|
||
/// </summary>
|
||
EorzeaTimeJa = 0xE0DB,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 0 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber0 = 0xE0E0,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 1 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber1 = 0xE0E1,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 2 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber2 = 0xE0E2,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 3 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber3 = 0xE0E3,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 4 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber4 = 0xE0E4,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 5 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber5 = 0xE0E5,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 6 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber6 = 0xE0E6,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 7 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber7 = 0xE0E7,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 8 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber8 = 0xE0E8,
|
||
|
||
/// <summary>
|
||
/// The boxed, outlined number 9 icon unicode character.
|
||
/// </summary>
|
||
BoxedOutlinedNumber9 = 0xE0E9,
|
||
}
|