mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
32 lines
1.2 KiB
C#
32 lines
1.2 KiB
C#
using System;
|
|
|
|
namespace Dalamud.Game.Internal.Gui
|
|
{
|
|
/// <summary>
|
|
/// An address resolver for the <see cref="FlyTextGui"/> class.
|
|
/// </summary>
|
|
public class FlyTextGuiAddressResolver : BaseAddressResolver
|
|
{
|
|
/// <summary>
|
|
/// Gets the address of the native AddFlyText method, which occurs
|
|
/// when the game adds fly text elements to the UI. Multiple fly text
|
|
/// elements can be added in a single AddFlyText call.
|
|
/// </summary>
|
|
public IntPtr AddFlyText { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Gets the address of the native CreateFlyText method, which occurs
|
|
/// when the game creates a new fly text element. This method is called
|
|
/// once per fly text element, and can be called multiple times per
|
|
/// AddFlyText call.
|
|
/// </summary>
|
|
public IntPtr CreateFlyText { get; private set; }
|
|
|
|
/// <inheritdoc/>
|
|
protected override void Setup64Bit(SigScanner sig)
|
|
{
|
|
this.AddFlyText = sig.ScanText("E8 ?? ?? ?? ?? FF C7 41 D1 C7");
|
|
this.CreateFlyText = sig.ScanText("48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 40 48 63 FA");
|
|
}
|
|
}
|
|
}
|