Dalamud/Dalamud/Game/Internal/Gui/FlyTextGuiAddressResolver.cs
2021-08-10 15:02:37 -04:00

32 lines
1.2 KiB
C#

using System;
namespace Dalamud.Game.Internal.Gui
{
/// <summary>
/// An address resolver for the <see cref="FlyTextGui"/> class.
/// </summary>
public class FlyTextGuiAddressResolver : BaseAddressResolver
{
/// <summary>
/// Gets the address of the native AddFlyText method, which occurs
/// when the game adds fly text elements to the UI. Multiple fly text
/// elements can be added in a single AddFlyText call.
/// </summary>
public IntPtr AddFlyText { get; private set; }
/// <summary>
/// Gets the address of the native CreateFlyText method, which occurs
/// when the game creates a new fly text element. This method is called
/// once per fly text element, and can be called multiple times per
/// AddFlyText call.
/// </summary>
public IntPtr CreateFlyText { get; private set; }
/// <inheritdoc/>
protected override void Setup64Bit(SigScanner sig)
{
this.AddFlyText = sig.ScanText("E8 ?? ?? ?? ?? FF C7 41 D1 C7");
this.CreateFlyText = sig.ScanText("48 89 74 24 ?? 48 89 7C 24 ?? 41 56 48 83 EC 40 48 63 FA");
}
}
}