Dalamud/docs/api/Dalamud.Game.ClientState.Party.PartyMember.html
2021-08-23 08:34:29 +02:00

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<h1 id="Dalamud_Game_ClientState_Party_PartyMember" data-uid="Dalamud.Game.ClientState.Party.PartyMember" class="text-break">Class PartyMember
</h1>
<div class="markdown level0 summary"><p>This class represents a party member in the group manager.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">PartyMember</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Party.html">Dalamud.Game.ClientState.Party</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Party_PartyMember_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class PartyMember</code></pre>
</div>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_Address.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.Address%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_Address_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Address*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_Address" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Address">Address</h4>
<div class="markdown level1 summary"><p>Gets the address of this party member in memory.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr Address { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_ClassJob.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.ClassJob%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_ClassJob_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.ClassJob*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_ClassJob" data-uid="Dalamud.Game.ClientState.Party.PartyMember.ClassJob">ClassJob</h4>
<div class="markdown level1 summary"><p>Gets the classjob of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ExcelResolver&lt;ClassJob&gt; ClassJob { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Resolvers.ExcelResolver-1.html">ExcelResolver</a>&lt;<span class="xref">Lumina.Excel.GeneratedSheets.ClassJob</span>&gt;</td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_ContentId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.ContentId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_ContentId_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.ContentId*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_ContentId" data-uid="Dalamud.Game.ClientState.Party.PartyMember.ContentId">ContentId</h4>
<div class="markdown level1 summary"><p>Gets the content ID of the party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public long ContentId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int64</span></td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_CurrentHP.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.CurrentHP%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_CurrentHP_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.CurrentHP*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_CurrentHP" data-uid="Dalamud.Game.ClientState.Party.PartyMember.CurrentHP">CurrentHP</h4>
<div class="markdown level1 summary"><p>Gets the current HP of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint CurrentHP { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_CurrentMP.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.CurrentMP%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_CurrentMP_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.CurrentMP*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_CurrentMP" data-uid="Dalamud.Game.ClientState.Party.PartyMember.CurrentMP">CurrentMP</h4>
<div class="markdown level1 summary"><p>Gets the current MP of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ushort CurrentMP { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_GameObject.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.GameObject%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_GameObject_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.GameObject*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_GameObject" data-uid="Dalamud.Game.ClientState.Party.PartyMember.GameObject">GameObject</h4>
<div class="markdown level1 summary"><p>Gets the actor associated with this buddy.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public GameObject GameObject { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html">GameObject</a></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Dalamud_Game_ClientState_Party_PartyMember_GameObject_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>This iterates the actor table, it should be used with care.</p>
</div>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_Level_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Level*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_Level" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Level">Level</h4>
<div class="markdown level1 summary"><p>Gets the level of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Level { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_Party_PartyMember_MaxHP" data-uid="Dalamud.Game.ClientState.Party.PartyMember.MaxHP">MaxHP</h4>
<div class="markdown level1 summary"><p>Gets the maximum HP of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint MaxHP { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_Party_PartyMember_MaxMP" data-uid="Dalamud.Game.ClientState.Party.PartyMember.MaxMP">MaxMP</h4>
<div class="markdown level1 summary"><p>Gets the maximum MP of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ushort MaxMP { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="Dalamud_Game_ClientState_Party_PartyMember_Name" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Name">Name</h4>
<div class="markdown level1 summary"><p>Gets the displayname of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public SeString Name { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.Text.SeStringHandling.SeString.html">SeString</a></td>
<td></td>
</tr>
</tbody>
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<h4 id="Dalamud_Game_ClientState_Party_PartyMember_ObjectId" data-uid="Dalamud.Game.ClientState.Party.PartyMember.ObjectId">ObjectId</h4>
<div class="markdown level1 summary"><p>Gets the actor ID of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint ObjectId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_Position.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.Position%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_Position_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Position*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_Position" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Position">Position</h4>
<div class="markdown level1 summary"><p>Gets the position of the party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Vector3 Position { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Numerics.Vector3</span></td>
<td></td>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_Sex.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.Sex%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_Sex_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Sex*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_Sex" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Sex">Sex</h4>
<div class="markdown level1 summary"><p>Gets the sex of this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte Sex { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_Statuses.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.Statuses%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_Statuses_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Statuses*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_Statuses" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Statuses">Statuses</h4>
<div class="markdown level1 summary"><p>Gets a list of buffs or debuffs applied to this party member.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public StatusList Statuses { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Statuses.StatusList.html">StatusList</a></td>
<td></td>
</tr>
</tbody>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_Territory.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.Territory%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Party_PartyMember_Territory" data-uid="Dalamud.Game.ClientState.Party.PartyMember.Territory">Territory</h4>
<div class="markdown level1 summary"><p>Gets the territory this party member is located in.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ExcelResolver&lt;TerritoryType&gt; Territory { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Resolvers.ExcelResolver-1.html">ExcelResolver</a>&lt;<span class="xref">Lumina.Excel.GeneratedSheets.TerritoryType</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Party_PartyMember_World.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Party.PartyMember.World%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Party_PartyMember_World_" data-uid="Dalamud.Game.ClientState.Party.PartyMember.World*"></a>
<h4 id="Dalamud_Game_ClientState_Party_PartyMember_World" data-uid="Dalamud.Game.ClientState.Party.PartyMember.World">World</h4>
<div class="markdown level1 summary"><p>Gets the World this party member resides in.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ExcelResolver&lt;World&gt; World { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Resolvers.ExcelResolver-1.html">ExcelResolver</a>&lt;<span class="xref">Lumina.Excel.GeneratedSheets.World</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
</article>
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