Dalamud/Dalamud.Interface/Table/Table.cs

172 lines
5.1 KiB
C#

using System.Numerics;
using ImGuiNET;
using ImRaii = Dalamud.Interface.Raii.ImRaii;
namespace Dalamud.Interface.Table;
public static class Table
{
public const float ArrowWidth = 10;
}
public class Table<T>
{
protected bool FilterDirty = true;
protected bool SortDirty = true;
protected readonly ICollection<T> Items;
internal readonly List<(T, int)> FilteredItems;
protected readonly string Label;
protected readonly Column<T>[] Headers;
protected float ItemHeight { get; set; }
public float ExtraHeight { get; set; } = 0;
private int _currentIdx = 0;
protected bool Sortable
{
get => this.Flags.HasFlag(ImGuiTableFlags.Sortable);
set => this.Flags = value ? this.Flags | ImGuiTableFlags.Sortable : this.Flags & ~ImGuiTableFlags.Sortable;
}
protected int SortIdx = -1;
public ImGuiTableFlags Flags = ImGuiTableFlags.RowBg
| ImGuiTableFlags.Sortable
| ImGuiTableFlags.BordersOuter
| ImGuiTableFlags.ScrollY
| ImGuiTableFlags.ScrollX
| ImGuiTableFlags.PreciseWidths
| ImGuiTableFlags.BordersInnerV
| ImGuiTableFlags.NoBordersInBodyUntilResize;
public int TotalItems
=> this.Items.Count;
public int CurrentItems
=> this.FilteredItems.Count;
public int TotalColumns
=> this.Headers.Length;
public int VisibleColumns { get; private set; }
public Table(string label, ICollection<T> items, params Column<T>[] headers)
{
this.Label = label;
this.Items = items;
this.Headers = headers;
this.FilteredItems = new List<(T, int)>(this.Items.Count);
this.VisibleColumns = this.Headers.Length;
}
public void Draw(float itemHeight)
{
this.ItemHeight = itemHeight;
using var id = ImRaii.PushId(this.Label);
this.UpdateFilter();
this.DrawTableInternal();
}
protected virtual void DrawFilters()
=> throw new NotImplementedException();
protected virtual void PreDraw()
{ }
private void SortInternal()
{
if (!this.Sortable)
return;
var sortSpecs = ImGui.TableGetSortSpecs();
this.SortDirty |= sortSpecs.SpecsDirty;
if (!this.SortDirty)
return;
this.SortIdx = sortSpecs.Specs.ColumnIndex;
if (this.Headers.Length <= this.SortIdx)
this.SortIdx = 0;
if (sortSpecs.Specs.SortDirection == ImGuiSortDirection.Ascending)
this.FilteredItems.StableSort((a, b) => this.Headers[this.SortIdx].Compare(a.Item1, b.Item1));
else if (sortSpecs.Specs.SortDirection == ImGuiSortDirection.Descending)
this.FilteredItems.StableSort((a, b) => this.Headers[this.SortIdx].CompareInv(a.Item1, b.Item1));
else
this.SortIdx = -1;
this.SortDirty = false;
sortSpecs.SpecsDirty = false;
}
private void UpdateFilter()
{
if (!this.FilterDirty)
return;
this.FilteredItems.Clear();
var idx = 0;
foreach (var item in this.Items)
{
if (this.Headers.All(header => header.FilterFunc(item)))
this.FilteredItems.Add((item, idx));
idx++;
}
this.FilterDirty = false;
this.SortDirty = true;
}
private void DrawItem((T, int) pair)
{
var column = 0;
using var id = ImRaii.PushId(this._currentIdx);
this._currentIdx = pair.Item2;
foreach (var header in this.Headers)
{
id.Push(column++);
if (ImGui.TableNextColumn())
header.DrawColumn(pair.Item1, pair.Item2);
id.Pop();
}
}
private void DrawTableInternal()
{
using var table = ImRaii.Table("Table", this.Headers.Length, this.Flags,
ImGui.GetContentRegionAvail() - this.ExtraHeight * Vector2.UnitY * InterfaceHelpers.GlobalScale);
if (!table)
return;
this.PreDraw();
ImGui.TableSetupScrollFreeze(1, 1);
foreach (var header in this.Headers)
ImGui.TableSetupColumn(header.Label, header.Flags, header.Width);
ImGui.TableNextRow(ImGuiTableRowFlags.Headers);
var i = 0;
this.VisibleColumns = 0;
foreach (var header in this.Headers)
{
using var id = ImRaii.PushId(i);
if (ImGui.TableGetColumnFlags(i).HasFlag(ImGuiTableColumnFlags.IsEnabled))
++this.VisibleColumns;
if (!ImGui.TableSetColumnIndex(i++))
continue;
using var style = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing, Vector2.Zero);
ImGui.TableHeader(string.Empty);
ImGui.SameLine();
style.Pop();
if (header.DrawFilter())
this.FilterDirty = true;
}
this.SortInternal();
this._currentIdx = 0;
ImGuiClip.ClippedDraw(this.FilteredItems, this.DrawItem, this.ItemHeight);
}
}