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196 lines
6 KiB
C#
196 lines
6 KiB
C#
namespace Dalamud.Interface.GameFonts;
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/// <summary>
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/// Enum of available game fonts in specific sizes.
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/// </summary>
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public enum GameFontFamilyAndSize
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{
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/// <summary>
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/// Placeholder meaning unused.
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/// </summary>
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Undefined,
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/// <summary>
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/// AXIS (9.6pt)
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///
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/// Contains Japanese characters in addition to Latin characters. Used in game for the whole UI.
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/// </summary>
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[GameFontFamilyAndSize("common/font/AXIS_96.fdt", "common/font/font{0}.tex", -1)]
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Axis96,
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/// <summary>
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/// AXIS (12pt)
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///
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/// Contains Japanese characters in addition to Latin characters. Used in game for the whole UI.
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/// </summary>
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[GameFontFamilyAndSize("common/font/AXIS_12.fdt", "common/font/font{0}.tex", -1)]
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Axis12,
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/// <summary>
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/// AXIS (14pt)
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///
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/// Contains Japanese characters in addition to Latin characters. Used in game for the whole UI.
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/// </summary>
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[GameFontFamilyAndSize("common/font/AXIS_14.fdt", "common/font/font{0}.tex", -1)]
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Axis14,
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/// <summary>
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/// AXIS (18pt)
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///
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/// Contains Japanese characters in addition to Latin characters. Used in game for the whole UI.
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/// </summary>
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[GameFontFamilyAndSize("common/font/AXIS_18.fdt", "common/font/font{0}.tex", -1)]
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Axis18,
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/// <summary>
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/// AXIS (36pt)
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///
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/// Contains Japanese characters in addition to Latin characters. Used in game for the whole UI.
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/// </summary>
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[GameFontFamilyAndSize("common/font/AXIS_36.fdt", "common/font/font{0}.tex", -4)]
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Axis36,
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/// <summary>
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/// Jupiter (16pt)
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///
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/// Serif font. Contains mostly ASCII range. Used in game for job names.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Jupiter_16.fdt", "common/font/font{0}.tex", -1)]
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Jupiter16,
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/// <summary>
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/// Jupiter (20pt)
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///
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/// Serif font. Contains mostly ASCII range. Used in game for job names.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Jupiter_20.fdt", "common/font/font{0}.tex", -1)]
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Jupiter20,
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/// <summary>
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/// Jupiter (23pt)
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///
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/// Serif font. Contains mostly ASCII range. Used in game for job names.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Jupiter_23.fdt", "common/font/font{0}.tex", -1)]
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Jupiter23,
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/// <summary>
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/// Jupiter (45pt)
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///
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/// Serif font. Contains mostly numbers. Used in game for flying texts.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Jupiter_45.fdt", "common/font/font{0}.tex", -2)]
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Jupiter45,
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/// <summary>
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/// Jupiter (46pt)
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///
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/// Serif font. Contains mostly ASCII range. Used in game for job names.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Jupiter_46.fdt", "common/font/font{0}.tex", -2)]
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Jupiter46,
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/// <summary>
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/// Jupiter (90pt)
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///
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/// Serif font. Contains mostly numbers. Used in game for flying texts.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Jupiter_90.fdt", "common/font/font{0}.tex", -4)]
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Jupiter90,
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/// <summary>
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/// Meidinger (16pt)
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///
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/// Horizontally wide. Contains mostly numbers. Used in game for HP/MP/IL stuff.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Meidinger_16.fdt", "common/font/font{0}.tex", -1)]
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Meidinger16,
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/// <summary>
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/// Meidinger (20pt)
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///
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/// Horizontally wide. Contains mostly numbers. Used in game for HP/MP/IL stuff.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Meidinger_20.fdt", "common/font/font{0}.tex", -1)]
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Meidinger20,
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/// <summary>
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/// Meidinger (40pt)
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///
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/// Horizontally wide. Contains mostly numbers. Used in game for HP/MP/IL stuff.
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/// </summary>
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[GameFontFamilyAndSize("common/font/Meidinger_40.fdt", "common/font/font{0}.tex", -4)]
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Meidinger40,
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/// <summary>
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/// MiedingerMid (10pt)
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///
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/// Horizontally wide. Contains mostly ASCII range.
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/// </summary>
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[GameFontFamilyAndSize("common/font/MiedingerMid_10.fdt", "common/font/font{0}.tex", -1)]
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MiedingerMid10,
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/// <summary>
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/// MiedingerMid (12pt)
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///
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/// Horizontally wide. Contains mostly ASCII range.
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/// </summary>
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[GameFontFamilyAndSize("common/font/MiedingerMid_12.fdt", "common/font/font{0}.tex", -1)]
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MiedingerMid12,
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/// <summary>
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/// MiedingerMid (14pt)
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///
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/// Horizontally wide. Contains mostly ASCII range.
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/// </summary>
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[GameFontFamilyAndSize("common/font/MiedingerMid_14.fdt", "common/font/font{0}.tex", -1)]
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MiedingerMid14,
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/// <summary>
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/// MiedingerMid (18pt)
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///
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/// Horizontally wide. Contains mostly ASCII range.
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/// </summary>
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[GameFontFamilyAndSize("common/font/MiedingerMid_18.fdt", "common/font/font{0}.tex", -1)]
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MiedingerMid18,
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/// <summary>
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/// MiedingerMid (36pt)
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///
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/// Horizontally wide. Contains mostly ASCII range.
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/// </summary>
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[GameFontFamilyAndSize("common/font/MiedingerMid_36.fdt", "common/font/font{0}.tex", -2)]
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MiedingerMid36,
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/// <summary>
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/// TrumpGothic (18.4pt)
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///
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/// Horizontally narrow. Contains mostly ASCII range. Used for addon titles.
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/// </summary>
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[GameFontFamilyAndSize("common/font/TrumpGothic_184.fdt", "common/font/font{0}.tex", -1)]
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TrumpGothic184,
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/// <summary>
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/// TrumpGothic (23pt)
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///
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/// Horizontally narrow. Contains mostly ASCII range. Used for addon titles.
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/// </summary>
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[GameFontFamilyAndSize("common/font/TrumpGothic_23.fdt", "common/font/font{0}.tex", -1)]
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TrumpGothic23,
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/// <summary>
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/// TrumpGothic (34pt)
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///
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/// Horizontally narrow. Contains mostly ASCII range. Used for addon titles.
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/// </summary>
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[GameFontFamilyAndSize("common/font/TrumpGothic_34.fdt", "common/font/font{0}.tex", -1)]
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TrumpGothic34,
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/// <summary>
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/// TrumpGothic (688pt)
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///
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/// Horizontally narrow. Contains mostly ASCII range. Used for addon titles.
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/// </summary>
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[GameFontFamilyAndSize("common/font/TrumpGothic_68.fdt", "common/font/font{0}.tex", -3)]
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TrumpGothic68,
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}
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