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57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[Flags]
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public enum ImGuiFocusedFlags : int
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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None = unchecked(0),
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/// <summary>
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/// Return true if any children of the window is focused<br/>
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/// </summary>
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ChildWindows = unchecked(1),
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/// <summary>
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/// Test from root window (top most parent of the current hierarchy)<br/>
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/// </summary>
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RootWindow = unchecked(2),
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/// <summary>
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/// Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use 'io.WantCaptureMouse' instead! Please read the FAQ!<br/>
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/// </summary>
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AnyWindow = unchecked(4),
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/// <summary>
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/// Do not consider popup hierarchy (do not treat popup emitter as parent of popup) (when used with _ChildWindows or _RootWindow)<br/>
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/// </summary>
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NoPopupHierarchy = unchecked(8),
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/// <summary>
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/// Consider docking hierarchy (treat dockspace host as parent of docked window) (when used with _ChildWindows or _RootWindow)<br/>
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/// </summary>
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DockHierarchy = unchecked(16),
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/// <summary>
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/// To be documented.
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/// </summary>
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RootAndChildWindows = unchecked(3),
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}
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}
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