Dalamud/imgui/Dalamud.Bindings.ImGui/Generated/Enums/ImGuiItemFlags.cs
2025-04-06 21:08:34 +02:00

72 lines
1.8 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
/// <summary>
/// To be documented.
/// </summary>
[Flags]
public enum ImGuiItemFlags : int
{
/// <summary>
/// (Default)<br/>
/// </summary>
None = unchecked(0),
/// <summary>
/// false Disable keyboard tabbing. This is a "lighter" version of ImGuiItemFlags_NoNav.<br/>
/// </summary>
NoTabStop = unchecked(1),
/// <summary>
/// false Any button-like behavior will have repeat mode enabled (based on io.KeyRepeatDelay and io.KeyRepeatRate values). Note that you can also call IsItemActive() after any button to tell if it is being held.<br/>
/// </summary>
ButtonRepeat = unchecked(2),
/// <summary>
/// To be documented.
/// </summary>
Disabled = unchecked(4),
/// <summary>
/// false Disable any form of focusing (keyboardgamepad directional navigation and SetKeyboardFocusHere() calls).<br/>
/// </summary>
NoNav = unchecked(8),
/// <summary>
/// false Disable item being a candidate for default focus (e.g. used by title bar items).<br/>
/// </summary>
NoNavDefaultFocus = unchecked(16),
/// <summary>
/// To be documented.
/// </summary>
SelectableDontClosePopup = unchecked(32),
/// <summary>
/// To be documented.
/// </summary>
MixedValue = unchecked(64),
/// <summary>
/// To be documented.
/// </summary>
ReadOnly = unchecked(128),
/// <summary>
/// To be documented.
/// </summary>
Inputable = unchecked(256),
}
}