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102 lines
3.1 KiB
C#
102 lines
3.1 KiB
C#
// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[Flags]
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public enum ImGuiTreeNodeFlags : int
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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None = unchecked(0),
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/// <summary>
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/// Draw as selected<br/>
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/// </summary>
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Selected = unchecked(1),
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/// <summary>
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/// Draw frame with background (e.g. for CollapsingHeader)<br/>
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/// </summary>
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Framed = unchecked(2),
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/// <summary>
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/// To be documented.
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/// </summary>
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AllowItemOverlap = unchecked(4),
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/// <summary>
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/// Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack<br/>
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/// </summary>
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NoTreePushOnOpen = unchecked(8),
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/// <summary>
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/// Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes)<br/>
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/// </summary>
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NoAutoOpenOnLog = unchecked(16),
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/// <summary>
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/// Default node to be open<br/>
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/// </summary>
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DefaultOpen = unchecked(32),
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/// <summary>
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/// Open on double-click instead of simple click (default for multi-select unless any _OpenOnXXX behavior is set explicitly). Both behaviors may be combined.<br/>
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/// </summary>
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OpenOnDoubleClick = unchecked(64),
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/// <summary>
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/// Open when clicking on the arrow part (default for multi-select unless any _OpenOnXXX behavior is set explicitly). Both behaviors may be combined.<br/>
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/// </summary>
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OpenOnArrow = unchecked(128),
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/// <summary>
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/// No collapsing, no arrow (use as a convenience for leaf nodes).<br/>
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/// </summary>
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Leaf = unchecked(256),
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/// <summary>
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/// Display a bullet instead of arrow. IMPORTANT: node can still be marked openclose if you don't set the _Leaf flag!<br/>
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/// </summary>
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Bullet = unchecked(512),
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/// <summary>
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/// Use FramePadding (even for an unframed text node) to vertically align text baseline to regular widget height. Equivalent to calling AlignTextToFramePadding() before the node.<br/>
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/// </summary>
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FramePadding = unchecked(1024),
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/// <summary>
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/// Extend hit box to the right-most edge, even if not framed. This is not the default in order to allow adding other items on the same line without using AllowOverlap mode.<br/>
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/// </summary>
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SpanAvailWidth = unchecked(2048),
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/// <summary>
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/// Extend hit box to the left-most and right-most edges (cover the indent area).<br/>
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/// </summary>
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SpanFullWidth = unchecked(4096),
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/// <summary>
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/// (WIP) Nav: left direction may move to this TreeNode() from any of its child (items submitted between TreeNode and TreePop)<br/>
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/// </summary>
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NavLeftJumpsBackHere = unchecked(8192),
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/// <summary>
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/// To be documented.
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/// </summary>
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CollapsingHeader = unchecked(26),
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}
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}
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