Dalamud/imgui/Dalamud.Bindings.ImGui/Custom/ImGui.Text.cs
2025-08-09 08:23:38 +09:00

350 lines
10 KiB
C#

using System.Diagnostics.CodeAnalysis;
using System.Numerics;
namespace Dalamud.Bindings.ImGui;
[SuppressMessage("ReSharper", "InconsistentNaming")]
public static unsafe partial class ImGui
{
public static void AddText(ImFontGlyphRangesBuilderPtr self, ImU8String text)
{
fixed (byte* textPtr = text)
ImGuiNative.AddText(self.Handle, textPtr, textPtr + text.Length);
text.Recycle();
}
public static void AddText(ImDrawListPtr self, Vector2 pos, uint col, ImU8String text)
{
fixed (byte* textPtr = text)
ImGuiNative.AddText(self.Handle, pos, col, textPtr, textPtr + text.Length);
text.Recycle();
}
public static void AddText(
ImDrawListPtr self, ImFontPtr font, float fontSize, Vector2 pos, uint col, ImU8String text, float wrapWidth,
scoped in Vector4 cpuFineClipRect)
{
fixed (byte* textPtr = text)
fixed (Vector4* cpuFineClipRectPtr = &cpuFineClipRect)
ImGuiNative.AddText(
self.Handle,
font,
fontSize,
pos,
col,
textPtr,
textPtr + text.Length,
wrapWidth,
cpuFineClipRectPtr);
text.Recycle();
}
public static void AddText(
ImDrawListPtr self, ImFontPtr font, float fontSize, Vector2 pos, uint col, ImU8String text,
float wrapWidth = 0f)
{
fixed (byte* textPtr = text)
ImGuiNative.AddText(self.Handle, font, fontSize, pos, col, textPtr, textPtr + text.Length, wrapWidth, null);
text.Recycle();
}
public static void append(this ImGuiTextBufferPtr self, ImU8String str)
{
fixed (byte* strPtr = str)
ImGuiNative.append(self.Handle, strPtr, strPtr + str.Length);
str.Recycle();
}
public static void BulletText(ImU8String text)
{
ImGuiWindow* window = ImGuiP.GetCurrentWindow();
if (window->SkipItems != 0) return;
scoped ref var g = ref *GetCurrentContext().Handle;
scoped ref readonly var style = ref g.Style;
var labelSize = CalcTextSize(text.Span);
var totalSize = new Vector2(
g.FontSize + (labelSize.X > 0.0f ? (labelSize.X + style.FramePadding.X * 2) : 0.0f),
labelSize.Y); // Empty text doesn't add padding
var pos = window->DC.CursorPos;
pos.Y += window->DC.CurrLineTextBaseOffset;
ImGuiP.ItemSize(totalSize, 0.0f);
var bb = new ImRect(pos, pos + totalSize);
if (!ImGuiP.ItemAdd(bb, 0))
return;
// Render
var textCol = GetColorU32(ImGuiCol.Text);
ImGuiP.RenderBullet(
window->DrawList,
bb.Min + new Vector2(style.FramePadding.X + g.FontSize * 0.5f, g.FontSize * 0.5f),
textCol);
ImGuiP.RenderText(bb.Min + new Vector2(g.FontSize + style.FramePadding.X * 2, 0.0f), text.Span, false);
}
public static Vector2 CalcTextSize(
ImU8String text, bool hideTextAfterDoubleHash = false, float wrapWidth = -1.0f)
{
var @out = Vector2.Zero;
fixed (byte* textPtr = text)
ImGuiNative.CalcTextSize(
&@out,
textPtr,
textPtr + text.Length,
hideTextAfterDoubleHash ? (byte)1 : (byte)0,
wrapWidth);
text.Recycle();
return @out;
}
public static Vector2 CalcTextSizeA(
ImFontPtr self, float size, float maxWidth, float wrapWidth, ImU8String text, out int remaining)
{
var @out = Vector2.Zero;
fixed (byte* textPtr = text)
{
byte* remainingPtr = null;
ImGuiNative.CalcTextSizeA(
&@out,
self.Handle,
size,
maxWidth,
wrapWidth,
textPtr,
textPtr + text.Length,
&remainingPtr);
remaining = (int)(remainingPtr - textPtr);
}
text.Recycle();
return @out;
}
public static int CalcWordWrapPositionA(
ImFontPtr font, float scale, ImU8String text, float wrapWidth)
{
fixed (byte* ptr = text)
{
var r =
(int)(ImGuiNative.CalcWordWrapPositionA(font.Handle, scale, ptr, ptr + text.Length, wrapWidth) - ptr);
text.Recycle();
return r;
}
}
public static void InsertChars(
ImGuiInputTextCallbackDataPtr self, int pos, ImU8String text)
{
fixed (byte* ptr = text)
ImGuiNative.InsertChars(self.Handle, pos, ptr, ptr + text.Length);
text.Recycle();
}
public static void LabelText(
ImU8String label,
ImU8String text)
{
var window = ImGuiP.GetCurrentWindow().Handle;
if (window->SkipItems != 0)
{
label.Recycle();
text.Recycle();
return;
}
scoped ref var g = ref *GetCurrentContext().Handle;
scoped ref readonly var style = ref g.Style;
var w = CalcItemWidth();
var valueSize = CalcTextSize(text);
var labelSize = CalcTextSize(label, true);
var pos = window->DC.CursorPos;
var valueBb = new ImRect(pos, pos + new Vector2(w, valueSize.Y + style.FramePadding.Y * 2));
var totalBb = new ImRect(
pos,
pos + new Vector2(
w + (labelSize.X > 0.0f ? style.ItemInnerSpacing.X + labelSize.X : 0.0f),
Math.Max(valueSize.Y, labelSize.Y) + style.FramePadding.Y * 2));
ImGuiP.ItemSize(totalBb, style.FramePadding.Y);
if (!ImGuiP.ItemAdd(totalBb, 0))
{
label.Recycle();
text.Recycle();
return;
}
// Render
ImGuiP.RenderTextClipped(valueBb.Min + style.FramePadding, valueBb.Max, text.Span, valueSize, new(0.0f, 0.0f));
if (labelSize.X > 0.0f)
{
ImGuiP.RenderText(
new(valueBb.Max.X + style.ItemInnerSpacing.X, valueBb.Min.Y + style.FramePadding.Y),
label.Span);
}
label.Recycle();
text.Recycle();
}
public static void LogText(ImU8String text)
{
var g = GetCurrentContext();
if (!g.LogFile.IsNull)
{
g.LogBuffer.Buf.Resize(0);
append(&g.Handle->LogBuffer, text.Span);
fixed (byte* textPtr = text)
ImGuiPNative.ImFileWrite(textPtr, 1, (ulong)text.Length, g.LogFile);
}
else
{
append(&g.Handle->LogBuffer, text);
}
text.Recycle();
}
public static bool PassFilter(ImGuiTextFilterPtr self, ImU8String text)
{
fixed (byte* textPtr = text)
{
var r = ImGuiNative.PassFilter(self.Handle, textPtr, textPtr + text.Length) != 0;
text.Recycle();
return r;
}
}
public static void RenderText(
ImFontPtr self, ImDrawListPtr drawList, float size, Vector2 pos, uint col, Vector4 clipRect,
ImU8String text, float wrapWidth = 0.0f, bool cpuFineClip = false)
{
fixed (byte* textPtr = text)
ImGuiNative.RenderText(
self,
drawList,
size,
pos,
col,
clipRect,
textPtr,
textPtr + text.Length,
wrapWidth,
cpuFineClip ? (byte)1 : (byte)0);
text.Recycle();
}
public static void SetTooltip(ImU8String text)
{
ImGuiP.BeginTooltipEx(ImGuiTooltipFlags.OverridePreviousTooltip, ImGuiWindowFlags.None);
Text(text.Span);
EndTooltip();
text.Recycle();
}
public static void Text(ImU8String text)
{
fixed (byte* ptr = text)
ImGuiNative.TextUnformatted(ptr, ptr + text.Length);
text.Recycle();
}
public static void TextColored(uint col, ImU8String text)
{
PushStyleColor(ImGuiCol.Text, col);
Text(text.Span);
PopStyleColor();
text.Recycle();
}
public static void TextColored(scoped in Vector4 col, ImU8String text)
{
PushStyleColor(ImGuiCol.Text, col);
Text(text.Span);
PopStyleColor();
text.Recycle();
}
public static void TextDisabled(ImU8String text)
{
TextColored(*GetStyleColorVec4(ImGuiCol.TextDisabled), text.Span);
text.Recycle();
}
public static void TextUnformatted(ImU8String text)
{
Text(text.Span);
text.Recycle();
}
public static void TextWrapped(ImU8String text)
{
scoped ref var g = ref *GetCurrentContext().Handle;
var needBackup = g.CurrentWindow->DC.TextWrapPos < 0.0f; // Keep existing wrap position if one is already set
if (needBackup)
PushTextWrapPos(0.0f);
Text(text.Span);
if (needBackup)
PopTextWrapPos();
text.Recycle();
}
public static void TextColoredWrapped(uint col, ImU8String text)
{
PushStyleColor(ImGuiCol.Text, col);
TextWrapped(text.Span);
PopStyleColor();
text.Recycle();
}
public static void TextColoredWrapped(scoped in Vector4 col, ImU8String text)
{
PushStyleColor(ImGuiCol.Text, col);
TextWrapped(text.Span);
PopStyleColor();
text.Recycle();
}
public static bool TreeNode(ImU8String label)
{
var window = ImGuiP.GetCurrentWindow();
if (window.SkipItems)
{
label.Recycle();
return false;
}
var res = ImGuiP.TreeNodeBehavior(
window.Handle->GetID(label.Span),
ImGuiTreeNodeFlags.None,
label.Span[..ImGuiP.FindRenderedTextEnd(label.Span, out _, out _)]);
label.Recycle();
return res;
}
public static bool TreeNodeEx(
ImU8String id, ImGuiTreeNodeFlags flags = ImGuiTreeNodeFlags.None,
ImU8String label = default)
{
var window = ImGuiP.GetCurrentWindow();
bool res;
if (window.SkipItems)
{
res = false;
}
else if (label.IsNull)
{
res = ImGuiP.TreeNodeBehavior(
window.Handle->GetID(id.Span),
flags,
id.Span[..ImGuiP.FindRenderedTextEnd(id.Span, out _, out _)]);
}
else
{
res = ImGuiP.TreeNodeBehavior(window.Handle->GetID(id.Span), flags, label.Span[..label.Length]);
}
id.Recycle();
label.Recycle();
return res;
}
}