Dalamud/Dalamud/Game/Gui/NamePlate/NamePlateKind.cs
2024-07-18 16:22:13 +09:00

57 lines
1 KiB
C#

namespace Dalamud.Game.Gui.NamePlate;
/// <summary>
/// An enum describing what kind of game object this nameplate represents.
/// </summary>
public enum NamePlateKind : byte
{
/// <summary>
/// A player character.
/// </summary>
PlayerCharacter = 0,
/// <summary>
/// An event NPC or companion.
/// </summary>
EventNpcCompanion = 1,
/// <summary>
/// A retainer.
/// </summary>
Retainer = 2,
/// <summary>
/// An enemy battle NPC.
/// </summary>
BattleNpcEnemy = 3,
/// <summary>
/// A friendly battle NPC.
/// </summary>
BattleNpcFriendly = 4,
/// <summary>
/// An event object.
/// </summary>
EventObject = 5,
/// <summary>
/// Treasure.
/// </summary>
Treasure = 6,
/// <summary>
/// A gathering point.
/// </summary>
GatheringPoint = 7,
/// <summary>
/// A battle NPC with subkind 6.
/// </summary>
BattleNpcSubkind6 = 8,
/// <summary>
/// Something else.
/// </summary>
Other = 9,
}