Dalamud/Dalamud/Configuration/Internal/DalamudConfiguration.cs
2021-07-15 21:31:22 -04:00

207 lines
7.7 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using Dalamud.Game.Text;
using Newtonsoft.Json;
using Serilog;
using Serilog.Events;
namespace Dalamud.Configuration.Internal
{
/// <summary>
/// Class containing Dalamud settings.
/// </summary>
[Serializable]
internal sealed class DalamudConfiguration
{
[JsonIgnore]
private string configPath;
/// <summary>
/// Delegate for the <see cref="OnDalamudConfigurationSaved"/> event that occurs when the dalamud configuration is saved.
/// </summary>
/// <param name="dalamudConfiguration">The current dalamud configuration.</param>
public delegate void DalamudConfigurationSavedDelegate(DalamudConfiguration dalamudConfiguration);
/// <summary>
/// Event that occurs when dalamud configuration is saved.
/// </summary>
public event DalamudConfigurationSavedDelegate OnDalamudConfigurationSaved;
/// <summary>
/// Gets or sets a list of muted works.
/// </summary>
public List<string> BadWords { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not the taskbar should flash once a duty is found.
/// </summary>
public bool DutyFinderTaskbarFlash { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not a message should be sent in chat once a duty is found.
/// </summary>
public bool DutyFinderChatMessage { get; set; } = true;
/// <summary>
/// Gets or sets the language code to load Dalamud localization with.
/// </summary>
public string LanguageOverride { get; set; }
/// <summary>
/// Gets or sets the last loaded Dalamud version.
/// </summary>
public string LastVersion { get; set; }
/// <summary>
/// Gets or sets the chat type used by default for plugin messages.
/// </summary>
public XivChatType GeneralChatType { get; set; } = XivChatType.Debug;
/// <summary>
/// Gets or sets a value indicating whether or not plugin testing builds should be shown.
/// </summary>
public bool DoPluginTest { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not Dalamud testing builds should be used.
/// </summary>
public bool DoDalamudTest { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not XL should download the Dalamud .NET runtime.
/// </summary>
public bool DoDalamudRuntime { get; set; }
/// <summary>
/// Gets or sets a list of custom repos.
/// </summary>
public List<ThirdPartyRepoSettings> ThirdRepoList { get; set; } = new();
/// <summary>
/// Gets or sets a list of hidden plugins.
/// </summary>
public List<string> HiddenPluginInternalName { get; set; } = new();
/// <summary>
/// Gets or sets a list of additional settings for devPlugins. The key is the absolute path
/// to the plugin DLL. This is automatically generated for any plugins in the devPlugins folder.
/// However by specifiying this value manually, you can add arbitrary files outside the normal
/// file paths.
/// </summary>
public Dictionary<string, DevPluginSettings> DevPluginSettings { get; set; } = new();
/// <summary>
/// Gets or sets the global UI scale.
/// </summary>
public float GlobalUiScale { get; set; } = 1.0f;
/// <summary>
/// Gets or sets a value indicating whether or not plugin UI should be hidden.
/// </summary>
public bool ToggleUiHide { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not plugin UI should be hidden during cutscenes.
/// </summary>
public bool ToggleUiHideDuringCutscenes { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not plugin UI should be hidden during GPose.
/// </summary>
public bool ToggleUiHideDuringGpose { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not a message containing detailed plugin information should be sent at login.
/// </summary>
public bool PrintPluginsWelcomeMsg { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not plugins should be auto-updated.
/// </summary>
public bool AutoUpdatePlugins { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not Dalamud should add buttons to the system menu.
/// </summary>
public bool DoButtonsSystemMenu { get; set; } = true;
/// <summary>
/// Gets or sets the default Dalamud debug log level on startup.
/// </summary>
public LogEventLevel LogLevel { get; set; } = LogEventLevel.Information;
/// <summary>
/// Gets or sets a value indicating whether or not the debug log should scroll automatically.
/// </summary>
public bool LogAutoScroll { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not the debug log should open at startup.
/// </summary>
public bool LogOpenAtStartup { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not docking should be globally enabled in ImGui.
/// </summary>
public bool IsDocking { get; set; }
/// <summary>
/// Gets or sets a value indicating whether viewports should always be disabled.
/// </summary>
public bool IsDisableViewport { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not navigation via a gamepad should be globally enabled in ImGui.
/// </summary>
public bool IsGamepadNavigationEnabled { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not the anti-anti-debug check is enabled on startup.
/// </summary>
public bool IsAntiAntiDebugEnabled { get; set; } = false;
/// <summary>
/// Gets or sets the kind of beta to download when <see cref="DoDalamudTest"/> is set to true.
/// </summary>
public string DalamudBetaKind { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not all plugins, regardless of API level, should be loaded.
/// </summary>
public bool LoadAllApiLevels { get; set; }
/// <summary>
/// Load a configuration from the provided path.
/// </summary>
/// <param name="path">The path to load the configuration file from.</param>
/// <returns>The deserialized configuration file.</returns>
public static DalamudConfiguration Load(string path)
{
DalamudConfiguration deserialized;
try
{
deserialized = JsonConvert.DeserializeObject<DalamudConfiguration>(File.ReadAllText(path));
}
catch (Exception ex)
{
Log.Warning(ex, "Failed to load DalamudConfiguration at {0}", path);
deserialized = new DalamudConfiguration();
}
deserialized.configPath = path;
return deserialized;
}
/// <summary>
/// Save the configuration at the path it was loaded from.
/// </summary>
public void Save()
{
File.WriteAllText(this.configPath, JsonConvert.SerializeObject(this, Formatting.Indented));
this.OnDalamudConfigurationSaved?.Invoke(this);
}
}
}