Dalamud/Dalamud/Interface/Internal/Windows/DataWindow.cs
2021-07-15 18:36:34 -04:00

718 lines
31 KiB
C#

using System;
using System.Collections.Generic;
using System.Dynamic;
using System.Linq;
using System.Numerics;
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Actors.Types;
using Dalamud.Game.ClientState.Actors.Types.NonPlayer;
using Dalamud.Game.ClientState.Structs.JobGauge;
using Dalamud.Game.Internal;
using Dalamud.Game.Internal.Gui.Addon;
using Dalamud.Game.Internal.Gui.Toast;
using Dalamud.Game.Text;
using Dalamud.Interface.Windowing;
using Dalamud.Plugin;
using ImGuiNET;
using ImGuiScene;
using Newtonsoft.Json;
using Serilog;
namespace Dalamud.Interface.Internal.Windows
{
/// <summary>
/// Class responsible for drawing the data/debug window.
/// </summary>
internal class DataWindow : Window
{
private readonly Dalamud dalamud;
private readonly string[] dataKinds = new[]
{
"ServerOpCode", "Address", "Actor Table", "Font Test", "Party List", "Plugin IPC", "Condition",
"Gauge", "Command", "Addon", "Addon Inspector", "StartInfo", "Target", "Toast", "ImGui", "Tex", "Gamepad",
};
private bool wasReady;
private string serverOpString;
private int currentKind;
private bool drawActors = false;
private float maxActorDrawDistance = 20;
private string inputSig = string.Empty;
private IntPtr sigResult = IntPtr.Zero;
private string inputAddonName = string.Empty;
private int inputAddonIndex;
private Addon resultAddon;
private IntPtr findAgentInterfacePtr;
private bool resolveGameData = false;
private UIDebug addonInspector = null;
private string inputTextToast = string.Empty;
private int toastPosition = 0;
private int toastSpeed = 0;
private int questToastPosition = 0;
private bool questToastSound = false;
private int questToastIconId = 0;
private bool questToastCheckmark = false;
private string inputTexPath = string.Empty;
private TextureWrap debugTex = null;
private Vector2 inputTexUv0 = Vector2.Zero;
private Vector2 inputTexUv1 = Vector2.One;
private Vector4 inputTintCol = Vector4.One;
private Vector2 inputTexScale = Vector2.Zero;
private uint copyButtonIndex = 0;
/// <summary>
/// Initializes a new instance of the <see cref="DataWindow"/> class.
/// </summary>
/// <param name="dalamud">The Dalamud instance to access data of.</param>
public DataWindow(Dalamud dalamud)
: base("Dalamud Data")
{
this.dalamud = dalamud;
this.Size = new Vector2(500, 500);
this.SizeCondition = ImGuiCond.FirstUseEver;
this.Load();
}
/// <summary>
/// Set the DataKind dropdown menu.
/// </summary>
/// <param name="dataKind">Data kind name, can be lower and/or without spaces.</param>
public void SetDataKind(string dataKind)
{
if (string.IsNullOrEmpty(dataKind))
return;
if (dataKind == "ai")
dataKind = "Addon Inspector";
int index;
dataKind = dataKind.Replace(" ", string.Empty).ToLower();
var dataKinds = this.dataKinds.Select(k => k.Replace(" ", string.Empty).ToLower()).ToList();
if ((index = dataKinds.IndexOf(dataKind)) != -1)
{
this.currentKind = index;
}
else
{
this.dalamud.Framework.Gui.Chat.PrintError("/xldata: Invalid Data Type");
}
}
/// <summary>
/// Draw the window via ImGui.
/// </summary>
public override void Draw()
{
this.copyButtonIndex = 0;
// Main window
if (ImGui.Button("Force Reload"))
this.Load();
ImGui.SameLine();
var copy = ImGui.Button("Copy all");
ImGui.SameLine();
ImGui.Combo("Data kind", ref this.currentKind, this.dataKinds, this.dataKinds.Length);
ImGui.Checkbox("Resolve GameData", ref this.resolveGameData);
ImGui.BeginChild("scrolling", new Vector2(0, 0), false, ImGuiWindowFlags.HorizontalScrollbar);
if (copy)
ImGui.LogToClipboard();
ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(0, 0));
try
{
if (this.wasReady)
{
switch (this.currentKind)
{
case 0:
ImGui.TextUnformatted(this.serverOpString);
break;
case 1:
ImGui.InputText(".text sig", ref this.inputSig, 400);
if (ImGui.Button("Resolve"))
{
try
{
this.sigResult = this.dalamud.SigScanner.ScanText(this.inputSig);
}
catch (KeyNotFoundException)
{
this.sigResult = new IntPtr(-1);
}
}
ImGui.Text($"Result: {this.sigResult.ToInt64():X}");
ImGui.SameLine();
if (ImGui.Button($"C{this.copyButtonIndex++}"))
ImGui.SetClipboardText(this.sigResult.ToInt64().ToString("x"));
foreach (var debugScannedValue in BaseAddressResolver.DebugScannedValues)
{
ImGui.TextUnformatted($"{debugScannedValue.Key}");
foreach (var valueTuple in debugScannedValue.Value)
{
ImGui.TextUnformatted(
$" {valueTuple.Item1} - 0x{valueTuple.Item2.ToInt64():x}");
ImGui.SameLine();
if (ImGui.Button($"C##copyAddress{this.copyButtonIndex++}"))
ImGui.SetClipboardText(valueTuple.Item2.ToInt64().ToString("x"));
}
}
break;
// AT
case 2:
this.DrawActorTable();
break;
// Font
case 3:
var specialChars = string.Empty;
for (var i = 0xE020; i <= 0xE0DB; i++)
specialChars += $"0x{i:X} - {(SeIconChar)i} - {(char)i}\n";
ImGui.TextUnformatted(specialChars);
foreach (var fontAwesomeIcon in Enum.GetValues(typeof(FontAwesomeIcon))
.Cast<FontAwesomeIcon>())
{
ImGui.Text(((int)fontAwesomeIcon.ToIconChar()).ToString("X") + " - ");
ImGui.SameLine();
ImGui.PushFont(UiBuilder.IconFont);
ImGui.Text(fontAwesomeIcon.ToIconString());
ImGui.PopFont();
}
break;
// Party
case 4:
var partyString = string.Empty;
if (this.dalamud.ClientState.PartyList.Length == 0)
{
ImGui.TextUnformatted("Data not ready.");
}
else
{
partyString += $"{this.dalamud.ClientState.PartyList.Count} Members\n";
for (var i = 0; i < this.dalamud.ClientState.PartyList.Count; i++)
{
var member = this.dalamud.ClientState.PartyList[i];
if (member == null)
{
partyString +=
$"[{i}] was null\n";
continue;
}
partyString +=
$"[{i}] {member.CharacterName} - {member.ObjectKind} - {member.Actor.ActorId}\n";
}
ImGui.TextUnformatted(partyString);
}
break;
// Subscriptions
case 5:
this.DrawIpcDebug();
break;
// Condition
case 6:
#if DEBUG
ImGui.Text($"ptr: 0x{this.dalamud.ClientState.Condition.ConditionArrayBase.ToInt64():X}");
#endif
ImGui.Text("Current Conditions:");
ImGui.Separator();
var didAny = false;
for (var i = 0; i < Condition.MaxConditionEntries; i++)
{
var typedCondition = (ConditionFlag)i;
var cond = this.dalamud.ClientState.Condition[typedCondition];
if (!cond) continue;
didAny = true;
ImGui.Text($"ID: {i} Enum: {typedCondition}");
}
if (!didAny)
ImGui.Text("None. Talk to a shop NPC or visit a market board to find out more!!!!!!!");
break;
// Gauge
case 7:
var gauge = this.dalamud.ClientState.JobGauges.Get<ASTGauge>();
ImGui.Text($"Moon: {gauge.ContainsSeal(SealType.MOON)} Drawn: {gauge.DrawnCard()}");
break;
// Command
case 8:
foreach (var command in this.dalamud.CommandManager.Commands)
ImGui.Text($"{command.Key}\n -> {command.Value.HelpMessage}\n -> In help: {command.Value.ShowInHelp}\n\n");
break;
// Addon
case 9:
this.DrawAddonDebug();
break;
// Addon Inspector
case 10:
this.addonInspector ??= new UIDebug(this.dalamud);
this.addonInspector.Draw();
break;
// StartInfo
case 11:
ImGui.Text(JsonConvert.SerializeObject(this.dalamud.StartInfo, Formatting.Indented));
break;
// Target
case 12:
this.DrawTargetDebug();
break;
// Toast
case 13:
ImGui.InputText("Toast text", ref this.inputTextToast, 200);
ImGui.Combo("Toast Position", ref this.toastPosition, new[] { "Bottom", "Top", }, 2);
ImGui.Combo("Toast Speed", ref this.toastSpeed, new[] { "Slow", "Fast", }, 2);
ImGui.Combo("Quest Toast Position", ref this.questToastPosition, new[] { "Centre", "Right", "Left" }, 3);
ImGui.Checkbox("Quest Checkmark", ref this.questToastCheckmark);
ImGui.Checkbox("Quest Play Sound", ref this.questToastSound);
ImGui.InputInt("Quest Icon ID", ref this.questToastIconId);
ImGuiHelpers.ScaledDummy(new Vector2(10, 10));
if (ImGui.Button("Show toast"))
{
this.dalamud.Framework.Gui.Toast.ShowNormal(this.inputTextToast, new ToastOptions
{
Position = (ToastPosition)this.toastPosition,
Speed = (ToastSpeed)this.toastSpeed,
});
}
if (ImGui.Button("Show Quest toast"))
{
this.dalamud.Framework.Gui.Toast.ShowQuest(this.inputTextToast, new QuestToastOptions
{
Position = (QuestToastPosition)this.questToastPosition,
DisplayCheckmark = this.questToastCheckmark,
IconId = (uint)this.questToastIconId,
PlaySound = this.questToastSound,
});
}
if (ImGui.Button("Show Error toast"))
{
this.dalamud.Framework.Gui.Toast.ShowError(this.inputTextToast);
}
break;
// ImGui
case 14:
ImGui.Text("Monitor count: " + ImGui.GetPlatformIO().Monitors.Size);
ImGui.Text("OverrideGameCursor: " + this.dalamud.InterfaceManager.OverrideGameCursor);
ImGui.Button("THIS IS A BUTTON###hoverTestButton");
this.dalamud.InterfaceManager.OverrideGameCursor = !ImGui.IsItemHovered();
break;
// Tex
case 15:
ImGui.InputText("Tex Path", ref this.inputTexPath, 255);
ImGui.InputFloat2("UV0", ref this.inputTexUv0);
ImGui.InputFloat2("UV1", ref this.inputTexUv1);
ImGui.InputFloat4("Tint", ref this.inputTintCol);
ImGui.InputFloat2("Scale", ref this.inputTexScale);
if (ImGui.Button("Load Tex"))
{
try
{
this.debugTex = this.dalamud.Data.GetImGuiTexture(this.inputTexPath);
this.inputTexScale = new Vector2(this.debugTex.Width, this.debugTex.Height);
}
catch (Exception ex)
{
Log.Error(ex, "Could not load tex.");
}
}
ImGuiHelpers.ScaledDummy(10);
if (this.debugTex != null)
{
ImGui.Image(this.debugTex.ImGuiHandle, this.inputTexScale, this.inputTexUv0, this.inputTexUv1, this.inputTintCol);
ImGuiHelpers.ScaledDummy(5);
Util.ShowObject(this.debugTex);
}
break;
// Gamepad
case 16:
Action<string, uint, Func<GamepadButtons, float>> helper = (text, mask, resolve) =>
{
ImGui.Text($"{text} {mask:X4}");
ImGui.Text($"DPadLeft {resolve(GamepadButtons.DpadLeft)} " +
$"DPadUp {resolve(GamepadButtons.DpadUp)} " +
$"DPadRight {resolve(GamepadButtons.DpadRight)} " +
$"DPadDown {resolve(GamepadButtons.DpadDown)} ");
ImGui.Text($"West {resolve(GamepadButtons.West)} " +
$"North {resolve(GamepadButtons.North)} " +
$"East {resolve(GamepadButtons.East)} " +
$"South {resolve(GamepadButtons.South)} ");
ImGui.Text($"L1 {resolve(GamepadButtons.L1)} " +
$"L2 {resolve(GamepadButtons.L2)} " +
$"R1 {resolve(GamepadButtons.R1)} " +
$"R2 {resolve(GamepadButtons.R2)} ");
ImGui.Text($"Select {resolve(GamepadButtons.Select)} " +
$"Start {resolve(GamepadButtons.Start)} " +
$"L3 {resolve(GamepadButtons.L3)} " +
$"R3 {resolve(GamepadButtons.R3)} ");
};
#if DEBUG
ImGui.Text($"GamepadInput 0x{this.dalamud.ClientState.GamepadState.GamepadInput.ToInt64():X}");
if (ImGui.IsItemHovered())
ImGui.SetMouseCursor(ImGuiMouseCursor.Hand);
if (ImGui.IsItemClicked())
ImGui.SetClipboardText($"0x{this.dalamud.ClientState.GamepadState.GamepadInput.ToInt64():X}");
#endif
helper(
"Buttons Raw",
this.dalamud.ClientState.GamepadState.ButtonsRaw,
this.dalamud.ClientState.GamepadState.Raw);
helper(
"Buttons Pressed",
this.dalamud.ClientState.GamepadState.ButtonsPressed,
this.dalamud.ClientState.GamepadState.Pressed);
helper(
"Buttons Repeat",
this.dalamud.ClientState.GamepadState.ButtonsRepeat,
this.dalamud.ClientState.GamepadState.Repeat);
helper(
"Buttons Released",
this.dalamud.ClientState.GamepadState.ButtonsReleased,
this.dalamud.ClientState.GamepadState.Released);
ImGui.Text($"LeftStickLeft {this.dalamud.ClientState.GamepadState.LeftStickLeft:0.00} " +
$"LeftStickUp {this.dalamud.ClientState.GamepadState.LeftStickUp:0.00} " +
$"LeftStickRight {this.dalamud.ClientState.GamepadState.LeftStickRight:0.00} " +
$"LeftStickDown {this.dalamud.ClientState.GamepadState.LeftStickDown:0.00} ");
ImGui.Text($"RightStickLeft {this.dalamud.ClientState.GamepadState.RightStickLeft:0.00} " +
$"RightStickUp {this.dalamud.ClientState.GamepadState.RightStickUp:0.00} " +
$"RightStickRight {this.dalamud.ClientState.GamepadState.RightStickRight:0.00} " +
$"RightStickDown {this.dalamud.ClientState.GamepadState.RightStickDown:0.00} ");
break;
}
}
else
{
ImGui.TextUnformatted("Data not ready.");
}
}
catch (Exception ex)
{
ImGui.TextUnformatted(ex.ToString());
}
ImGui.PopStyleVar();
ImGui.EndChild();
}
private void DrawActorTable()
{
var stateString = string.Empty;
// LocalPlayer is null in a number of situations (at least with the current visible-actors list)
// which would crash here.
if (this.dalamud.ClientState.Actors.Length == 0)
{
ImGui.TextUnformatted("Data not ready.");
}
else if (this.dalamud.ClientState.LocalPlayer == null)
{
ImGui.TextUnformatted("LocalPlayer null.");
}
else
{
stateString += $"FrameworkBase: {this.dalamud.Framework.Address.BaseAddress.ToInt64():X}\n";
stateString += $"ActorTableLen: {this.dalamud.ClientState.Actors.Length}\n";
stateString += $"LocalPlayerName: {this.dalamud.ClientState.LocalPlayer.Name}\n";
stateString += $"CurrentWorldName: {(this.resolveGameData ? this.dalamud.ClientState.LocalPlayer.CurrentWorld.GameData.Name : this.dalamud.ClientState.LocalPlayer.CurrentWorld.Id.ToString())}\n";
stateString += $"HomeWorldName: {(this.resolveGameData ? this.dalamud.ClientState.LocalPlayer.HomeWorld.GameData.Name : this.dalamud.ClientState.LocalPlayer.HomeWorld.Id.ToString())}\n";
stateString += $"LocalCID: {this.dalamud.ClientState.LocalContentId:X}\n";
stateString += $"LastLinkedItem: {this.dalamud.Framework.Gui.Chat.LastLinkedItemId}\n";
stateString += $"TerritoryType: {this.dalamud.ClientState.TerritoryType}\n\n";
ImGui.TextUnformatted(stateString);
ImGui.Checkbox("Draw actors on screen", ref this.drawActors);
ImGui.SliderFloat("Draw Distance", ref this.maxActorDrawDistance, 2f, 40f);
for (var i = 0; i < this.dalamud.ClientState.Actors.Length; i++)
{
var actor = this.dalamud.ClientState.Actors[i];
if (actor == null)
continue;
this.PrintActor(actor, i.ToString());
if (this.drawActors && this.dalamud.Framework.Gui.WorldToScreen(actor.Position, out var screenCoords))
{
// So, while WorldToScreen will return false if the point is off of game client screen, to
// to avoid performance issues, we have to manually determine if creating a window would
// produce a new viewport, and skip rendering it if so
var actorText = $"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name}";
var screenPos = ImGui.GetMainViewport().Pos;
var screenSize = ImGui.GetMainViewport().Size;
var windowSize = ImGui.CalcTextSize(actorText);
// Add some extra safety padding
windowSize.X += ImGui.GetStyle().WindowPadding.X + 10;
windowSize.Y += ImGui.GetStyle().WindowPadding.Y + 10;
if (screenCoords.X + windowSize.X > screenPos.X + screenSize.X ||
screenCoords.Y + windowSize.Y > screenPos.Y + screenSize.Y)
continue;
if (actor.YalmDistanceX > this.maxActorDrawDistance)
continue;
ImGui.SetNextWindowPos(new Vector2(screenCoords.X, screenCoords.Y));
ImGui.SetNextWindowBgAlpha(Math.Max(1f - (actor.YalmDistanceX / this.maxActorDrawDistance), 0.2f));
if (ImGui.Begin(
$"Actor{i}##ActorWindow{i}",
ImGuiWindowFlags.NoDecoration |
ImGuiWindowFlags.AlwaysAutoResize |
ImGuiWindowFlags.NoSavedSettings |
ImGuiWindowFlags.NoMove |
ImGuiWindowFlags.NoMouseInputs |
ImGuiWindowFlags.NoDocking |
ImGuiWindowFlags.NoFocusOnAppearing |
ImGuiWindowFlags.NoNav))
ImGui.Text(actorText);
ImGui.End();
}
}
}
}
#pragma warning disable CS0618 // Type or member is obsolete
private void DrawIpcDebug()
{
var i1 = new DalamudPluginInterface(this.dalamud, "DalamudTestSub", null, PluginLoadReason.Unknown);
var i2 = new DalamudPluginInterface(this.dalamud, "DalamudTestPub", null, PluginLoadReason.Unknown);
if (ImGui.Button("Add test sub"))
{
i1.Subscribe("DalamudTestPub", o =>
{
dynamic msg = o;
Log.Debug(msg.Expand);
});
}
if (ImGui.Button("Add test sub any"))
{
i1.SubscribeAny((o, a) =>
{
dynamic msg = a;
Log.Debug($"From {o}: {msg.Expand}");
});
}
if (ImGui.Button("Remove test sub"))
i1.Unsubscribe("DalamudTestPub");
if (ImGui.Button("Remove test sub any"))
i1.UnsubscribeAny();
if (ImGui.Button("Send test message"))
{
dynamic testMsg = new ExpandoObject();
testMsg.Expand = "dong";
i2.SendMessage(testMsg);
}
// This doesn't actually work, so don't mind it - impl relies on plugins being registered in PluginManager
if (ImGui.Button("Send test message any"))
{
dynamic testMsg = new ExpandoObject();
testMsg.Expand = "dong";
i2.SendMessage("DalamudTestSub", testMsg);
}
foreach (var ipc in this.dalamud.PluginManager.IpcSubscriptions)
ImGui.Text($"Source:{ipc.SourcePluginName} Sub:{ipc.SubPluginName}");
}
#pragma warning restore CS0618 // Type or member is obsolete
private void DrawAddonDebug()
{
ImGui.InputText("Addon name", ref this.inputAddonName, 256);
ImGui.InputInt("Addon Index", ref this.inputAddonIndex);
if (ImGui.Button("Get Addon"))
{
this.resultAddon =
this.dalamud.Framework.Gui.GetAddonByName(
this.inputAddonName, this.inputAddonIndex);
}
if (ImGui.Button("Find Agent"))
this.findAgentInterfacePtr = this.dalamud.Framework.Gui.FindAgentInterface(this.inputAddonName);
if (this.resultAddon != null)
{
ImGui.TextUnformatted(
$"{this.resultAddon.Name} - 0x{this.resultAddon.Address.ToInt64():x}\n v:{this.resultAddon.Visible} x:{this.resultAddon.X} y:{this.resultAddon.Y} s:{this.resultAddon.Scale}, w:{this.resultAddon.Width}, h:{this.resultAddon.Height}");
}
if (this.findAgentInterfacePtr != IntPtr.Zero)
{
ImGui.TextUnformatted(
$"Agent: 0x{this.findAgentInterfacePtr.ToInt64():x}");
ImGui.SameLine();
if (ImGui.Button("C"))
ImGui.SetClipboardText(this.findAgentInterfacePtr.ToInt64().ToString("x"));
}
if (ImGui.Button("Get Base UI object"))
{
var addr = this.dalamud.Framework.Gui.GetBaseUIObject().ToInt64().ToString("x");
Log.Information("{0}", addr);
ImGui.SetClipboardText(addr);
}
}
private void DrawTargetDebug()
{
var targetMgr = this.dalamud.ClientState.Targets;
if (targetMgr.CurrentTarget != null)
{
this.PrintActor(targetMgr.CurrentTarget, "CurrentTarget");
Util.ShowObject(targetMgr.CurrentTarget);
}
if (targetMgr.FocusTarget != null)
this.PrintActor(targetMgr.FocusTarget, "FocusTarget");
if (targetMgr.MouseOverTarget != null)
this.PrintActor(targetMgr.MouseOverTarget, "MouseOverTarget");
if (targetMgr.PreviousTarget != null)
this.PrintActor(targetMgr.PreviousTarget, "PreviousTarget");
if (targetMgr.SoftTarget != null)
this.PrintActor(targetMgr.SoftTarget, "SoftTarget");
if (ImGui.Button("Clear CT"))
targetMgr.ClearCurrentTarget();
if (ImGui.Button("Clear FT"))
targetMgr.ClearFocusTarget();
var localPlayer = this.dalamud.ClientState.LocalPlayer;
if (localPlayer != null)
{
if (ImGui.Button("Set CT"))
targetMgr.SetCurrentTarget(localPlayer);
if (ImGui.Button("Set FT"))
targetMgr.SetFocusTarget(localPlayer);
}
else
{
ImGui.Text("LocalPlayer is null.");
}
}
private void Load()
{
if (this.dalamud.Data.IsDataReady)
{
this.serverOpString = JsonConvert.SerializeObject(this.dalamud.Data.ServerOpCodes, Formatting.Indented);
this.wasReady = true;
}
}
private void PrintActor(Actor actor, string tag)
{
var actorString =
$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{tag}] - {actor.ObjectKind} - {actor.Name} - X{actor.Position.X} Y{actor.Position.Y} Z{actor.Position.Z} D{actor.YalmDistanceX} R{actor.Rotation} - Target: {actor.TargetActorID:X}\n";
if (actor is Npc npc)
actorString += $" DataId: {npc.BaseId} NameId:{npc.NameId}\n";
if (actor is Chara chara)
{
actorString +=
$" Level: {chara.Level} ClassJob: {(this.resolveGameData ? chara.ClassJob.GameData.Name : chara.ClassJob.Id.ToString())} CHP: {chara.CurrentHp} MHP: {chara.MaxHp} CMP: {chara.CurrentMp} MMP: {chara.MaxMp}\n Customize: {BitConverter.ToString(chara.Customize).Replace("-", " ")} StatusFlags: {chara.StatusFlags}\n";
}
if (actor is PlayerCharacter pc)
{
actorString +=
$" HomeWorld: {(this.resolveGameData ? pc.HomeWorld.GameData.Name : pc.HomeWorld.Id.ToString())} CurrentWorld: {(this.resolveGameData ? pc.CurrentWorld.GameData.Name : pc.CurrentWorld.Id.ToString())} FC: {pc.CompanyTag}\n";
}
ImGui.TextUnformatted(actorString);
ImGui.SameLine();
if (ImGui.Button($"C##{this.copyButtonIndex++}"))
{
ImGui.SetClipboardText(actor.Address.ToInt64().ToString("X"));
}
}
}
}