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* Remove unused code from ChatHandlers * Replace sigs in DalamudAtkTweaks * Resolve LocalContentId by using PlayerState.ContentId * Resolve BuddyList address via UIState.Buddy * Resolve ObjectTable address via GameObjectManager * Resolve FateTable address via FateManager * Resolve GroupManager address via GroupManager * Resolve JobGauges address via JobGaugeManager.CurrentGauge * Simplify ItemHover/Out event * Resolve ToggleUiHide address via RaptureAtkModule.SetUiVisibility * Resolve PopulateItemLinkObject via InventoryItem.Copy * Add byte[].AsPointer extension * Resolve addresses used by ToastGui via UIModule functions * Use Length from Span as ObjectTableLength * Replace OpenMapWithMapLink with CS call * Resolve FrameworkAddressResolver with CS vtable * Drop unnecessary ToArray in HandlePrintMessage * Clean up event calls in HandlePrintMessageDetour * Simplify LocalContentId further This pointer can't be null, because it's part of the .data section. * Compare SeStrings in FlyTextGui with SequenceEqual * Use CS types in FlyTextGuis internal code * Simplify reading SeStrings internally * Remove AsPointer again * Resolve Number/StringArray by type in NamePlateGui * Fix crashes in HandlePrintMessageDetour * Resolve InteractableLinkClicked with LogViewer.HandleLinkClick |
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|---|---|---|
| .. | ||
| Data | ||
| PluginInstaller | ||
| SelfTest | ||
| Settings | ||
| StyleEditor | ||
| BranchSwitcherWindow.cs | ||
| ChangelogWindow.cs | ||
| ColorDemoWindow.cs | ||
| ComponentDemoWindow.cs | ||
| ConsoleWindow.cs | ||
| GamepadModeNotifierWindow.cs | ||
| HitchSettingsWindow.cs | ||
| PluginImageCache.cs | ||
| PluginStatWindow.cs | ||
| ProfilerWindow.cs | ||
| TitleScreenMenuWindow.cs | ||