Dalamud/Dalamud/Interface/TitleScreenMenu.cs

240 lines
9.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Dalamud.IoC;
using Dalamud.IoC.Internal;
using ImGuiScene;
namespace Dalamud.Interface;
/// <summary>
/// Class responsible for managing elements in the title screen menu.
/// </summary>
[PluginInterface]
[InterfaceVersion("1.0")]
[ServiceManager.BlockingEarlyLoadedService]
public class TitleScreenMenu : IServiceType
{
/// <summary>
/// Gets the texture size needed for title screen menu logos.
/// </summary>
internal const uint TextureSize = 64;
private readonly List<TitleScreenMenuEntry> entries = new();
[ServiceManager.ServiceConstructor]
private TitleScreenMenu()
{
}
/// <summary>
/// Gets the list of entries in the title screen menu.
/// </summary>
public IReadOnlyList<TitleScreenMenuEntry> Entries => this.entries;
/// <summary>
/// Adds a new entry to the title screen menu.
/// </summary>
/// <param name="text">The text to show.</param>
/// <param name="texture">The texture to show.</param>
/// <param name="onTriggered">The action to execute when the option is selected.</param>
/// <returns>A <see cref="TitleScreenMenu"/> object that can be used to manage the entry.</returns>
/// <exception cref="ArgumentException">Thrown when the texture provided does not match the required resolution(64x64).</exception>
public TitleScreenMenuEntry AddEntry(string text, TextureWrap texture, Action onTriggered)
{
if (texture.Height != TextureSize || texture.Width != TextureSize)
{
throw new ArgumentException("Texture must be 64x64");
}
lock (this.entries)
{
var entriesOfAssembly = this.entries.Where(x => x.CallingAssembly == Assembly.GetCallingAssembly()).ToList();
var priority = entriesOfAssembly.Any()
? unchecked(entriesOfAssembly.Select(x => x.Priority).Max() + 1)
: 0;
var entry = new TitleScreenMenuEntry(Assembly.GetCallingAssembly(), priority, text, texture, onTriggered);
var i = this.entries.BinarySearch(entry);
if (i < 0)
i = ~i;
this.entries.Insert(i, entry);
return entry;
}
}
/// <summary>
/// Adds a new entry to the title screen menu.
/// </summary>
/// <param name="priority">Priority of the entry.</param>
/// <param name="text">The text to show.</param>
/// <param name="texture">The texture to show.</param>
/// <param name="onTriggered">The action to execute when the option is selected.</param>
/// <returns>A <see cref="TitleScreenMenu"/> object that can be used to manage the entry.</returns>
/// <exception cref="ArgumentException">Thrown when the texture provided does not match the required resolution(64x64).</exception>
public TitleScreenMenuEntry AddEntry(ulong priority, string text, TextureWrap texture, Action onTriggered)
{
if (texture.Height != TextureSize || texture.Width != TextureSize)
{
throw new ArgumentException("Texture must be 64x64");
}
lock (this.entries)
{
var entry = new TitleScreenMenuEntry(Assembly.GetCallingAssembly(), priority, text, texture, onTriggered);
var i = this.entries.BinarySearch(entry);
if (i < 0)
i = ~i;
this.entries.Insert(i, entry);
return entry;
}
}
/// <summary>
/// Remove an entry from the title screen menu.
/// </summary>
/// <param name="entry">The entry to remove.</param>
public void RemoveEntry(TitleScreenMenuEntry entry)
{
lock (this.entries)
{
this.entries.Remove(entry);
}
}
/// <summary>
/// Adds a new entry to the title screen menu.
/// </summary>
/// <param name="priority">Priority of the entry.</param>
/// <param name="text">The text to show.</param>
/// <param name="texture">The texture to show.</param>
/// <param name="onTriggered">The action to execute when the option is selected.</param>
/// <returns>A <see cref="TitleScreenMenu"/> object that can be used to manage the entry.</returns>
/// <exception cref="ArgumentException">Thrown when the texture provided does not match the required resolution(64x64).</exception>
internal TitleScreenMenuEntry AddEntryCore(ulong priority, string text, TextureWrap texture, Action onTriggered)
{
if (texture.Height != TextureSize || texture.Width != TextureSize)
{
throw new ArgumentException("Texture must be 64x64");
}
lock (this.entries)
{
var entry = new TitleScreenMenuEntry(null, priority, text, texture, onTriggered);
this.entries.Add(entry);
return entry;
}
}
/// <summary>
/// Adds a new entry to the title screen menu.
/// </summary>
/// <param name="text">The text to show.</param>
/// <param name="texture">The texture to show.</param>
/// <param name="onTriggered">The action to execute when the option is selected.</param>
/// <returns>A <see cref="TitleScreenMenu"/> object that can be used to manage the entry.</returns>
/// <exception cref="ArgumentException">Thrown when the texture provided does not match the required resolution(64x64).</exception>
internal TitleScreenMenuEntry AddEntryCore(string text, TextureWrap texture, Action onTriggered)
{
if (texture.Height != TextureSize || texture.Width != TextureSize)
{
throw new ArgumentException("Texture must be 64x64");
}
lock (this.entries)
{
var entriesOfAssembly = this.entries.Where(x => x.CallingAssembly == null).ToList();
var priority = entriesOfAssembly.Any()
? unchecked(entriesOfAssembly.Select(x => x.Priority).Max() + 1)
: 0;
var entry = new TitleScreenMenuEntry(null, priority, text, texture, onTriggered);
this.entries.Add(entry);
return entry;
}
}
/// <summary>
/// Class representing an entry in the title screen menu.
/// </summary>
public class TitleScreenMenuEntry : IComparable<TitleScreenMenuEntry>
{
private readonly Action onTriggered;
/// <summary>
/// Initializes a new instance of the <see cref="TitleScreenMenuEntry"/> class.
/// </summary>
/// <param name="callingAssembly">The calling assembly.</param>
/// <param name="priority">The priority of this entry.</param>
/// <param name="text">The text to show.</param>
/// <param name="texture">The texture to show.</param>
/// <param name="onTriggered">The action to execute when the option is selected.</param>
internal TitleScreenMenuEntry(Assembly? callingAssembly, ulong priority, string text, TextureWrap texture, Action onTriggered)
{
this.CallingAssembly = callingAssembly;
this.Priority = priority;
this.Name = text;
this.Texture = texture;
this.onTriggered = onTriggered;
}
/// <summary>
/// Gets the priority of this entry.
/// </summary>
public ulong Priority { get; init; }
/// <summary>
/// Gets or sets the name of this entry.
/// </summary>
public string Name { get; set; }
/// <summary>
/// Gets or sets the texture of this entry.
/// </summary>
public TextureWrap Texture { get; set; }
/// <summary>
/// Gets the calling assembly of this entry.
/// </summary>
internal Assembly? CallingAssembly { get; init; }
/// <summary>
/// Gets the internal ID of this entry.
/// </summary>
internal Guid Id { get; init; } = Guid.NewGuid();
/// <inheritdoc/>
public int CompareTo(TitleScreenMenuEntry? other)
{
if (other == null)
return 1;
if (this.CallingAssembly != other.CallingAssembly)
{
if (this.CallingAssembly == null && other.CallingAssembly == null)
return 0;
if (this.CallingAssembly == null && other.CallingAssembly != null)
return -1;
if (this.CallingAssembly != null && other.CallingAssembly == null)
return 1;
return string.Compare(
this.CallingAssembly!.FullName!,
other.CallingAssembly!.FullName!,
StringComparison.CurrentCultureIgnoreCase);
}
if (this.Priority != other.Priority)
return this.Priority.CompareTo(other.Priority);
if (this.Name != other.Name)
return string.Compare(this.Name, other.Name, StringComparison.InvariantCultureIgnoreCase);
return string.Compare(this.Name, other.Name, StringComparison.InvariantCulture);
}
/// <summary>
/// Trigger the action associated with this entry.
/// </summary>
internal void Trigger()
{
this.onTriggered();
}
}
}