Dalamud/Dalamud/Configuration/PluginConfigurations.cs
karashiiro 387a820392
Fix SeString serialization/deserialization (#840)
* chore: add SeString JSON conversion test

* fix: SeString JSON serialization

* chore: add SeString JSON deserialization test

* chore: rename tests to abstract format away

* chore: fix typos

* fix: deserializable SeStrings

* chore: add comment to test

* chore: use DeserializeConfig in Load
2022-05-13 22:07:51 +02:00

150 lines
5.8 KiB
C#

using System.IO;
using Newtonsoft.Json;
namespace Dalamud.Configuration
{
/// <summary>
/// Configuration to store settings for a dalamud plugin.
/// </summary>
public sealed class PluginConfigurations
{
private readonly DirectoryInfo configDirectory;
/// <summary>
/// Initializes a new instance of the <see cref="PluginConfigurations"/> class.
/// </summary>
/// <param name="storageFolder">Directory for storage of plugin configuration files.</param>
public PluginConfigurations(string storageFolder)
{
this.configDirectory = new DirectoryInfo(storageFolder);
this.configDirectory.Create();
}
/// <summary>
/// Serializes a plugin configuration object.
/// </summary>
/// <param name="config">The configuration object.</param>
/// <returns>A string representing the serialized configuration object.</returns>
internal static string SerializeConfig(object? config)
{
return JsonConvert.SerializeObject(config, Formatting.Indented, new JsonSerializerSettings
{
TypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple,
TypeNameHandling = TypeNameHandling.Objects,
});
}
/// <summary>
/// Deserializes a plugin configuration from a string.
/// </summary>
/// <param name="data">The serialized configuration.</param>
/// <returns>The configuration object, or null.</returns>
internal static IPluginConfiguration? DeserializeConfig(string data)
{
return JsonConvert.DeserializeObject<IPluginConfiguration>(
data,
new JsonSerializerSettings
{
TypeNameAssemblyFormatHandling = TypeNameAssemblyFormatHandling.Simple,
TypeNameHandling = TypeNameHandling.Objects,
});
}
/// <summary>
/// Save/Load plugin configuration.
/// NOTE: Save/Load are still using Type information for now,
/// despite LoadForType superseding Load and not requiring or using it.
/// It might be worth removing the Type info from Save, to strip it from all future saved configs,
/// and then Load() can probably be removed entirely.
/// </summary>
/// <param name="config">Plugin configuration.</param>
/// <param name="pluginName">Plugin name.</param>
public void Save(IPluginConfiguration config, string pluginName)
{
File.WriteAllText(this.GetConfigFile(pluginName).FullName, SerializeConfig(config));
}
/// <summary>
/// Load plugin configuration.
/// </summary>
/// <param name="pluginName">Plugin name.</param>
/// <returns>Plugin configuration.</returns>
public IPluginConfiguration? Load(string pluginName)
{
var path = this.GetConfigFile(pluginName);
if (!path.Exists)
return null;
return DeserializeConfig(File.ReadAllText(path.FullName));
}
/// <summary>
/// Delete the configuration file and folder for the specified plugin.
/// This will throw an <see cref="IOException"/> if the plugin did not correctly close its handles.
/// </summary>
/// <param name="pluginName">The name of the plugin.</param>
public void Delete(string pluginName)
{
var directory = this.GetDirectoryPath(pluginName);
if (directory.Exists)
directory.Delete(true);
var file = this.GetConfigFile(pluginName);
if (file.Exists)
file.Delete();
}
/// <summary>
/// Get plugin directory.
/// </summary>
/// <param name="pluginName">Plugin name.</param>
/// <returns>Plugin directory path.</returns>
public string GetDirectory(string pluginName)
{
try
{
var path = this.GetDirectoryPath(pluginName);
if (!path.Exists)
{
path.Create();
}
return path.FullName;
}
catch
{
return string.Empty;
}
}
/// <summary>
/// Load Plugin configuration. Parameterized deserialization.
/// Currently this is called via reflection from DalamudPluginInterface.GetPluginConfig().
/// Eventually there may be an additional pluginInterface method that can call this directly
/// without reflection - for now this is in support of the existing plugin api.
/// </summary>
/// <param name="pluginName">Plugin Name.</param>
/// <typeparam name="T">Configuration Type.</typeparam>
/// <returns>Plugin Configuration.</returns>
public T LoadForType<T>(string pluginName) where T : IPluginConfiguration
{
var path = this.GetConfigFile(pluginName);
return !path.Exists ? default : JsonConvert.DeserializeObject<T>(File.ReadAllText(path.FullName));
// intentionally no type handling - it will break when updating a plugin at runtime
// and turns out to be unnecessary when we fully qualify the object type
}
/// <summary>
/// Get FileInfo to plugin config file.
/// </summary>
/// <param name="pluginName">InternalName of the plugin.</param>
/// <returns>FileInfo of the config file.</returns>
public FileInfo GetConfigFile(string pluginName) => new(Path.Combine(this.configDirectory.FullName, $"{pluginName}.json"));
private DirectoryInfo GetDirectoryPath(string pluginName) => new(Path.Combine(this.configDirectory.FullName, pluginName));
}
}