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61 KiB
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<title>Struct MJIManager
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<article class="content wrap" id="_content" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager">
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<h1 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager" class="text-break">Struct MJIManager
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</h1>
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<div class="markdown level0 summary"><p>Manager struct (?) for Island Sanctuary (internally MJI).</p>
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</div>
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<div class="markdown level0 conceptual"></div>
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<div class="inheritedMembers">
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<h5>Inherited Members</h5>
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<span class="xref">System.ValueType.Equals(System.Object)</span>
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<span class="xref">System.ValueType.GetHashCode()</span>
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<span class="xref">System.Object.GetType()</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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<h6><strong>Namespace</strong>: <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.html">FFXIVClientStructs.FFXIV.Client.Game.MJI</a></h6>
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<h6><strong>Assembly</strong>: FFXIVClientStructs.dll</h6>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public struct MJIManager</code></pre>
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</div>
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<h3 id="fields">Fields
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</h3>
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_AllowedVisitors.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.AllowedVisitors%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L18">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_AllowedVisitors" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.AllowedVisitors">AllowedVisitors</h4>
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<div class="markdown level1 summary"><p>Represents the currently allowed visitors to the Island Sanctuary.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public MJIAllowedVisitors AllowedVisitors</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<th>Description</th>
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<tbody>
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<tr>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIAllowedVisitors.html">MJIAllowedVisitors</a></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_BuildingPlacements.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.BuildingPlacements%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L59">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_BuildingPlacements" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.BuildingPlacements">BuildingPlacements</h4>
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<div class="markdown level1 summary"><p>A struct representing building placements on the Island Sanctuary. Each index represents a specific building
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slot directly. Refer to <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIBuildingPlacement.html">MJIBuildingPlacement</a> for more information.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *BuildingPlacements</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</thead>
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<tbody>
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<td><span class="xref">System.Byte</span>*</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_BuildingPlacements_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>This field's exact purpose is currently unknown, but seems to be related to either mapping or rendering
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logic. To that end, this field doesn't actually seem authoritative for determining what's going on - see
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<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.html#FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Granaries">Granaries</a> and <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.html#FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_Workshops">Workshops</a> for what seems to be
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used by system logic.</p>
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</div>
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CabinPlacement.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CabinPlacement%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L68">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CabinPlacement" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CabinPlacement">CabinPlacement</h4>
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<div class="markdown level1 summary"><p>A struct representing information about the cabin.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public MJIBuildingPlacement CabinPlacement</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIBuildingPlacement.html">MJIBuildingPlacement</a></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CabinPlacement_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>Like <code>MJIBuildingPlacements</code>, the purpose of this field is unknown but it at least appears to behave
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like any other building placement.</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CraftworksRestDays.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CraftworksRestDays%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L120">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CraftworksRestDays" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CraftworksRestDays">CraftworksRestDays</h4>
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<div class="markdown level1 summary"><p>An array containing the currently-configured rest days for the Isleworks. Contains values 0 - 13, and is
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always in order.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *CraftworksRestDays</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CraftworksRestDays_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>Like CurrentCycleDay, 0 represents Reset Day. 7, likewise, represents the next reset. This field may not be
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populated until the Craftworks have been opened at least once.</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentCycleDay.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentCycleDay%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L110">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentCycleDay" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentCycleDay">CurrentCycleDay</h4>
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<div class="markdown level1 summary"><p>The current day in the Craftworks cycle, from 0 to 6.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte CurrentCycleDay</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentCycleDay_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>0 represents reset day (Tuesday).</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentGroove.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentGroove%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L128">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentGroove" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentGroove">CurrentGroove</h4>
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<div class="markdown level1 summary"><p>The current groove level of the Isleworks.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public uint CurrentGroove</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentGroove_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>May not be present until the Isleworks is loaded at least once by the player.</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentMode.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentMode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L23">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentMode" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentMode">CurrentMode</h4>
|
|
<div class="markdown level1 summary"><p>The current mode (as listed in MJIHudMode) that the player is in.</p>
|
|
</div>
|
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
|
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public uint CurrentMode</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentModeItem.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentModeItem%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L29">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentModeItem" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentModeItem">CurrentModeItem</h4>
|
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<div class="markdown level1 summary"><p>The currently-selected item for the player's gathering mode. Will only have a value if the gathering mode
|
|
in question supports item usage.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public uint CurrentModeItem</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
|
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentPopularity.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentPopularity%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L87">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentPopularity" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.CurrentPopularity">CurrentPopularity</h4>
|
|
<div class="markdown level1 summary"><p>A reference to the current set of popularity scores given to craftworks on the player's island. The actual
|
|
popularity scores can be pulled from the MJICraftworksPopularity sheet using this value as a Row ID.</p>
|
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</div>
|
|
<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public byte CurrentPopularity</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
|
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</tr>
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</thead>
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<tbody>
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<tr>
|
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<td><span class="xref">System.Byte</span></td>
|
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<td></td>
|
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</tr>
|
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_FarmPlacements.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.FarmPlacements%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L74">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_FarmPlacements" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.FarmPlacements">FarmPlacements</h4>
|
|
<div class="markdown level1 summary"><p>A struct representing farm (garden/cropland) placements on the current Island Sanctuary.</p>
|
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</div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte *FarmPlacements</code></pre>
|
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</div>
|
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<h5 class="fieldValue">Field Value</h5>
|
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<table class="table table-bordered table-striped table-condensed">
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<thead>
|
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<tr>
|
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<th>Type</th>
|
|
<th>Description</th>
|
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</tr>
|
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</thead>
|
|
<tbody>
|
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<tr>
|
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<td><span class="xref">System.Byte</span>*</td>
|
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<td></td>
|
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</tr>
|
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_FarmState.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.FarmState%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L34">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_FarmState" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.FarmState">FarmState</h4>
|
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<div class="markdown level1 summary"></div>
|
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
|
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public MJIFarmState*FarmState</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
|
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<tr>
|
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<th>Type</th>
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<th>Description</th>
|
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIFarmState.html">MJIFarmState</a>*</td>
|
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<td></td>
|
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</tr>
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IslandState.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IslandState%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L31">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IslandState" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IslandState">IslandState</h4>
|
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<div class="markdown level1 summary"></div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public IslandState IslandState</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
|
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<tr>
|
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<th>Type</th>
|
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<th>Description</th>
|
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</tr>
|
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</thead>
|
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<tbody>
|
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<tr>
|
|
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.html">IslandState</a></td>
|
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<td></td>
|
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</tr>
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsPlayerInSanctuary.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsPlayerInSanctuary%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L13">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsPlayerInSanctuary" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsPlayerInSanctuary">IsPlayerInSanctuary</h4>
|
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<div class="markdown level1 summary"><p>Reports if the player is currently on the Island Sanctuary.</p>
|
|
</div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte IsPlayerInSanctuary</code></pre>
|
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</div>
|
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
|
|
<tr>
|
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<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
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<td><span class="xref">System.Byte</span></td>
|
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<td></td>
|
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</tr>
|
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_LandmarkPlacements.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.LandmarkPlacements%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L46">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_LandmarkPlacements" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.LandmarkPlacements">LandmarkPlacements</h4>
|
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<div class="markdown level1 summary"><p>A struct representing landmark placements on the Island Sanctuary. Each index represents a specific landmark
|
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slot directly. Refer to <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJILandmarkPlacement.html">MJILandmarkPlacement</a> for more information.</p>
|
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</div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte *LandmarkPlacements</code></pre>
|
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</div>
|
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
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</tr>
|
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</thead>
|
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<tbody>
|
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<tr>
|
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<td><span class="xref">System.Byte</span>*</td>
|
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<td></td>
|
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</tr>
|
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</tbody>
|
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</table>
|
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_LandmarkPlacements_remarks">Remarks</h5>
|
|
<div class="markdown level1 remarks"><p>This field's exact purpose is currently unknown, but seems to be related to either mapping or rendering
|
|
logic. To that end, this field doesn't actually seem authoritative for determining what's going on - see
|
|
<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.IslandState.html#FFXIVClientStructs_FFXIV_Client_Game_MJI_IslandState_LandmarkIds">LandmarkIds</a> et al for what seems to be used by system logic.</p>
|
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</div>
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<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_NextPopularity.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.NextPopularity%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L93">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_NextPopularity" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.NextPopularity">NextPopularity</h4>
|
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<div class="markdown level1 summary"><p>A reference to the next cycle's popularity scores (called "predicted demand" in-game). Follows the same rules
|
|
as <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_CurrentPopularity">CurrentPopularity</a>.</p>
|
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</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte NextPopularity</code></pre>
|
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</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_PastureHandler.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.PastureHandler%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L33">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_PastureHandler" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.PastureHandler">PastureHandler</h4>
|
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<div class="markdown level1 summary"></div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public MJIPastureHandler*PastureHandler</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
|
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<th>Type</th>
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<th>Description</th>
|
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</tr>
|
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</thead>
|
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<tbody>
|
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<tr>
|
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIPastureHandler.html">MJIPastureHandler</a>*</td>
|
|
<td></td>
|
|
</tr>
|
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</tbody>
|
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</table>
|
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_PasturePlacements.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.PasturePlacements%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L81">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_PasturePlacements" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.PasturePlacements">PasturePlacements</h4>
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<div class="markdown level1 summary"><p>A struct representing pasture placements on the current Island Sanctuary. Identical in behavior (hopefully)
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to that of <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_FarmPlacements">FarmPlacements</a></p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *PasturePlacements</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_SupplyAndDemandShifts.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.SupplyAndDemandShifts%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L102">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_SupplyAndDemandShifts" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.SupplyAndDemandShifts">SupplyAndDemandShifts</h4>
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<div class="markdown level1 summary"><p>An array of bytes representing the current supply and demand shift for each craftwork that the player can
|
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create. Information for a specific item can be retrieved by querying the RowID for the item under inspection.
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<br><br>
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The current supply value is stored in the upper half of each byte, while the current demand shift is stored in
|
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the lower half.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *SupplyAndDemandShifts</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
|
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<td></td>
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</tr>
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</tbody>
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</table>
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<h3 id="methods">Methods
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</h3>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetDemandShiftForCraftwork_System_UInt32_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetDemandShiftForCraftwork(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L226">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetDemandShiftForCraftwork_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetDemandShiftForCraftwork*"></a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetDemandShiftForCraftwork_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetDemandShiftForCraftwork(System.UInt32)">GetDemandShiftForCraftwork(UInt32)</h4>
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<div class="markdown level1 summary"><p>Return the Demand Shift value for a specified craftwork.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public CraftworkDemandShift GetDemandShiftForCraftwork(uint itemId)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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|
<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
|
|
<th>Type</th>
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<th>Name</th>
|
|
<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
|
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<td><span class="parametername">itemId</span></td>
|
|
<td><p>The Craftwork ID to look up</p>
|
|
</td>
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</tr>
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</tbody>
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</table>
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<h5 class="returns">Returns</h5>
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|
<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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|
<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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|
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.CraftworkDemandShift.html">CraftworkDemandShift</a></td>
|
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<td><p>Returns an enum value.</p>
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</td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetFarmSlotCount.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetFarmSlotCount%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L195">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetFarmSlotCount_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetFarmSlotCount*"></a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetFarmSlotCount" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetFarmSlotCount">GetFarmSlotCount()</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public byte GetFarmSlotCount()</code></pre>
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</div>
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<h5 class="returns">Returns</h5>
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|
<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
|
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetPastureSlotCount.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetPastureSlotCount%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L188">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetPastureSlotCount_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetPastureSlotCount*"></a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetPastureSlotCount" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetPastureSlotCount">GetPastureSlotCount()</h4>
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<div class="markdown level1 summary"></div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
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<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte GetPastureSlotCount()</code></pre>
|
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</div>
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<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
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<tr>
|
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<th>Type</th>
|
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<th>Description</th>
|
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</tr>
|
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</thead>
|
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<tbody>
|
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<tr>
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<td><span class="xref">System.Byte</span></td>
|
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<td></td>
|
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</tr>
|
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetSupplyForCraftwork_System_UInt32_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetSupplyForCraftwork(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L217">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetSupplyForCraftwork_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetSupplyForCraftwork*"></a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetSupplyForCraftwork_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetSupplyForCraftwork(System.UInt32)">GetSupplyForCraftwork(UInt32)</h4>
|
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<div class="markdown level1 summary"><p>Return the Supply value for a specified craftwork.</p>
|
|
</div>
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public CraftworkSupply GetSupplyForCraftwork(uint itemId)</code></pre>
|
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</div>
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<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt32</span></td>
|
|
<td><span class="parametername">itemId</span></td>
|
|
<td><p>The Craftwork ID to look up</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
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</thead>
|
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<tbody>
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<tr>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.CraftworkSupply.html">CraftworkSupply</a></td>
|
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<td><p>Returns an enum value.</p>
|
|
</td>
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</tr>
|
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetVisibleMinimapIcons.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetVisibleMinimapIcons%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L182">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetVisibleMinimapIcons_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetVisibleMinimapIcons*"></a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_GetVisibleMinimapIcons" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.GetVisibleMinimapIcons">GetVisibleMinimapIcons()</h4>
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<div class="markdown level1 summary"></div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public MJIMinimapIcons GetVisibleMinimapIcons()</code></pre>
|
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</div>
|
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<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
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|
<tr>
|
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<th>Type</th>
|
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<th>Description</th>
|
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</tr>
|
|
</thead>
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<tbody>
|
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<tr>
|
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIMinimapIcons.html">MJIMinimapIcons</a></td>
|
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<td></td>
|
|
</tr>
|
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_Instance.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.Instance%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L134">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.Instance*"></a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.Instance">Instance()</h4>
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<div class="markdown level1 summary"></div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public static MJIManager*Instance()</code></pre>
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</div>
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<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
|
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<th>Type</th>
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<th>Description</th>
|
|
</tr>
|
|
</thead>
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<tbody>
|
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<tr>
|
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.html">MJIManager</a>*</td>
|
|
<td></td>
|
|
</tr>
|
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</tbody>
|
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</table>
|
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<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsFunctionLocked_System_Byte_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsFunctionLocked(System.Byte)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L175">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsFunctionLocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsFunctionLocked*"></a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsFunctionLocked_System_Byte_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsFunctionLocked(System.Byte)">IsFunctionLocked(Byte)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public bool IsFunctionLocked(byte functionId)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td><span class="parametername">functionId</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsItemLocked_System_UInt32_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsItemLocked(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L167">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsItemLocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsItemLocked*"></a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsItemLocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsItemLocked(System.UInt32)">IsItemLocked(UInt32)</h4>
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<div class="markdown level1 summary"></div>
|
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<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public bool IsItemLocked(uint itemId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
|
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<tr>
|
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<th>Type</th>
|
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<th>Name</th>
|
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<th>Description</th>
|
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</tr>
|
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</thead>
|
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<tbody>
|
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<tr>
|
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<td><span class="xref">System.UInt32</span></td>
|
|
<td><span class="parametername">itemId</span></td>
|
|
<td></td>
|
|
</tr>
|
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</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
|
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<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
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<td><span class="xref">System.Boolean</span></td>
|
|
<td></td>
|
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</tr>
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</tbody>
|
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</table>
|
|
<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsKeyItemUnlocked_System_UInt16_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsKeyItemUnlocked(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L208">View Source</a>
|
|
</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsKeyItemUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsKeyItemUnlocked*"></a>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsKeyItemUnlocked_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsKeyItemUnlocked(System.UInt16)">IsKeyItemUnlocked(UInt16)</h4>
|
|
<div class="markdown level1 summary"><p>Check if a specific MJIKeyItem is unlocked by the player.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public bool IsKeyItemUnlocked(ushort keyItemId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt16</span></td>
|
|
<td><span class="parametername">keyItemId</span></td>
|
|
<td><p>The RowID of the MJIKeyItem to check.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Boolean</span></td>
|
|
<td><p>Returns true if the key item is unlocked.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsKeyItemUnlocked_System_UInt16__remarks">Remarks</h5>
|
|
<div class="markdown level1 remarks"><p>This is manually implemented as the only place this key item check actually seems to exist in the code is
|
|
(frustratingly) not within MJIManager. See <pre><code>E8 ?? ?? ?? ?? 84 C0 74 61 48 85 DB</code></pre> for the
|
|
reference(-ish) implementation used here.</p>
|
|
</div>
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<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsPouchItemLocked_System_UInt16_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsPouchItemLocked(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L152">View Source</a>
|
|
</span>
|
|
<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsPouchItemLocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsPouchItemLocked*"></a>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsPouchItemLocked_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsPouchItemLocked(System.UInt16)">IsPouchItemLocked(UInt16)</h4>
|
|
<div class="markdown level1 summary"></div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public bool IsPouchItemLocked(ushort itemId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt16</span></td>
|
|
<td><span class="parametername">itemId</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Boolean</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsRecipeUnlocked_System_UInt16_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsRecipeUnlocked(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJI/MJIManager.cs/#L142">View Source</a>
|
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</span>
|
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsRecipeUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsRecipeUnlocked*"></a>
|
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJI_MJIManager_IsRecipeUnlocked_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJI.MJIManager.IsRecipeUnlocked(System.UInt16)">IsRecipeUnlocked(UInt16)</h4>
|
|
<div class="markdown level1 summary"></div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public bool IsRecipeUnlocked(ushort recipeId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt16</span></td>
|
|
<td><span class="parametername">recipeId</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Boolean</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
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</article>
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