Dalamud/docs/api/ImGuizmoNET.ImGuizmo.html
2021-12-06 19:14:46 +01:00

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<h1 id="ImGuizmoNET_ImGuizmo" data-uid="ImGuizmoNET.ImGuizmo" class="text-break">Class ImGuizmo
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">ImGuizmo</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
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<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<span class="xref">System.Object.GetHashCode()</span>
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<span class="xref">System.Object.GetType()</span>
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<span class="xref">System.Object.MemberwiseClone()</span>
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<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="ImGuizmoNET.html">ImGuizmoNET</a></h6>
<h6><strong>Assembly</strong>: ImGui.NET.dll</h6>
<h5 id="ImGuizmoNET_ImGuizmo_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class ImGuizmo</code></pre>
</div>
<h3 id="methods">Methods
</h3>
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<a id="ImGuizmoNET_ImGuizmo_AllowAxisFlip_" data-uid="ImGuizmoNET.ImGuizmo.AllowAxisFlip*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_AllowAxisFlip_System_Boolean_" data-uid="ImGuizmoNET.ImGuizmo.AllowAxisFlip(System.Boolean)">AllowAxisFlip(Boolean)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void AllowAxisFlip(bool value)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">value</span></td>
<td></td>
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<a href="https://github.com/goatcorp/ImGui.NET/new/e29a26e48a909d65d92fa9115a5e162209119d9c/apiSpec/new?filename=ImGuizmoNET_ImGuizmo_BeginFrame.md&amp;value=---%0Auid%3A%20ImGuizmoNET.ImGuizmo.BeginFrame%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuizmoNET_ImGuizmo_BeginFrame_" data-uid="ImGuizmoNET.ImGuizmo.BeginFrame*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_BeginFrame" data-uid="ImGuizmoNET.ImGuizmo.BeginFrame">BeginFrame()</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public static void BeginFrame()</code></pre>
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<a id="ImGuizmoNET_ImGuizmo_DecomposeMatrixToComponents_" data-uid="ImGuizmoNET.ImGuizmo.DecomposeMatrixToComponents*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_DecomposeMatrixToComponents_System_Single__System_Single__System_Single__System_Single__" data-uid="ImGuizmoNET.ImGuizmo.DecomposeMatrixToComponents(System.Single@,System.Single@,System.Single@,System.Single@)">DecomposeMatrixToComponents(ref Single, ref Single, ref Single, ref Single)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void DecomposeMatrixToComponents(ref float matrix, ref float translation, ref float rotation, ref float scale)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">translation</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">rotation</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">scale</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="ImGuizmoNET_ImGuizmo_DrawCubes_" data-uid="ImGuizmoNET.ImGuizmo.DrawCubes*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_DrawCubes_System_Single__System_Single__System_Single__System_Int32_" data-uid="ImGuizmoNET.ImGuizmo.DrawCubes(System.Single@,System.Single@,System.Single@,System.Int32)">DrawCubes(ref Single, ref Single, ref Single, Int32)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void DrawCubes(ref float view, ref float projection, ref float matrices, int matrixCount)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">view</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">projection</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrices</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">matrixCount</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="ImGuizmoNET_ImGuizmo_DrawGrid_" data-uid="ImGuizmoNET.ImGuizmo.DrawGrid*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_DrawGrid_System_Single__System_Single__System_Single__System_Single_" data-uid="ImGuizmoNET.ImGuizmo.DrawGrid(System.Single@,System.Single@,System.Single@,System.Single)">DrawGrid(ref Single, ref Single, ref Single, Single)</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void DrawGrid(ref float view, ref float projection, ref float matrix, float gridSize)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">view</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">projection</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">gridSize</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="ImGuizmoNET_ImGuizmo_Enable_" data-uid="ImGuizmoNET.ImGuizmo.Enable*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_Enable_System_Boolean_" data-uid="ImGuizmoNET.ImGuizmo.Enable(System.Boolean)">Enable(Boolean)</h4>
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<pre><code class="lang-csharp hljs">public static void Enable(bool enable)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">enable</span></td>
<td></td>
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<h4 id="ImGuizmoNET_ImGuizmo_IsOver" data-uid="ImGuizmoNET.ImGuizmo.IsOver">IsOver()</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool IsOver()</code></pre>
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<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
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<td><span class="xref">System.Boolean</span></td>
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<h4 id="ImGuizmoNET_ImGuizmo_IsOver_ImGuizmoNET_OPERATION_" data-uid="ImGuizmoNET.ImGuizmo.IsOver(ImGuizmoNET.OPERATION)">IsOver(OPERATION)</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public static bool IsOver(OPERATION op)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="ImGuizmoNET.OPERATION.html">OPERATION</a></td>
<td><span class="parametername">op</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="ImGuizmoNET_ImGuizmo_IsUsing" data-uid="ImGuizmoNET.ImGuizmo.IsUsing">IsUsing()</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public static bool IsUsing()</code></pre>
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<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
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</span>
<a id="ImGuizmoNET_ImGuizmo_Manipulate_" data-uid="ImGuizmoNET.ImGuizmo.Manipulate*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_Manipulate_System_Single__System_Single__ImGuizmoNET_OPERATION_ImGuizmoNET_MODE_System_Single__" data-uid="ImGuizmoNET.ImGuizmo.Manipulate(System.Single@,System.Single@,ImGuizmoNET.OPERATION,ImGuizmoNET.MODE,System.Single@)">Manipulate(ref Single, ref Single, OPERATION, MODE, ref Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool Manipulate(ref float view, ref float projection, OPERATION operation, MODE mode, ref float matrix)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">view</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">projection</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.OPERATION.html">OPERATION</a></td>
<td><span class="parametername">operation</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.MODE.html">MODE</a></td>
<td><span class="parametername">mode</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrix</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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</span>
<a id="ImGuizmoNET_ImGuizmo_Manipulate_" data-uid="ImGuizmoNET.ImGuizmo.Manipulate*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_Manipulate_System_Single__System_Single__ImGuizmoNET_OPERATION_ImGuizmoNET_MODE_System_Single__System_Single__" data-uid="ImGuizmoNET.ImGuizmo.Manipulate(System.Single@,System.Single@,ImGuizmoNET.OPERATION,ImGuizmoNET.MODE,System.Single@,System.Single@)">Manipulate(ref Single, ref Single, OPERATION, MODE, ref Single, ref Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool Manipulate(ref float view, ref float projection, OPERATION operation, MODE mode, ref float matrix, ref float deltaMatrix)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">view</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">projection</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.OPERATION.html">OPERATION</a></td>
<td><span class="parametername">operation</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.MODE.html">MODE</a></td>
<td><span class="parametername">mode</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">deltaMatrix</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="ImGuizmoNET_ImGuizmo_Manipulate_" data-uid="ImGuizmoNET.ImGuizmo.Manipulate*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_Manipulate_System_Single__System_Single__ImGuizmoNET_OPERATION_ImGuizmoNET_MODE_System_Single__System_Single__System_Single__" data-uid="ImGuizmoNET.ImGuizmo.Manipulate(System.Single@,System.Single@,ImGuizmoNET.OPERATION,ImGuizmoNET.MODE,System.Single@,System.Single@,System.Single@)">Manipulate(ref Single, ref Single, OPERATION, MODE, ref Single, ref Single, ref Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool Manipulate(ref float view, ref float projection, OPERATION operation, MODE mode, ref float matrix, ref float deltaMatrix, ref float snap)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">view</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">projection</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.OPERATION.html">OPERATION</a></td>
<td><span class="parametername">operation</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.MODE.html">MODE</a></td>
<td><span class="parametername">mode</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">deltaMatrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">snap</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="ImGuizmoNET_ImGuizmo_Manipulate_" data-uid="ImGuizmoNET.ImGuizmo.Manipulate*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_Manipulate_System_Single__System_Single__ImGuizmoNET_OPERATION_ImGuizmoNET_MODE_System_Single__System_Single__System_Single__System_Single__" data-uid="ImGuizmoNET.ImGuizmo.Manipulate(System.Single@,System.Single@,ImGuizmoNET.OPERATION,ImGuizmoNET.MODE,System.Single@,System.Single@,System.Single@,System.Single@)">Manipulate(ref Single, ref Single, OPERATION, MODE, ref Single, ref Single, ref Single, ref Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool Manipulate(ref float view, ref float projection, OPERATION operation, MODE mode, ref float matrix, ref float deltaMatrix, ref float snap, ref float localBounds)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">view</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">projection</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.OPERATION.html">OPERATION</a></td>
<td><span class="parametername">operation</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.MODE.html">MODE</a></td>
<td><span class="parametername">mode</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">deltaMatrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">snap</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">localBounds</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/ImGui.NET/new/e29a26e48a909d65d92fa9115a5e162209119d9c/apiSpec/new?filename=ImGuizmoNET_ImGuizmo_Manipulate_System_Single__System_Single__ImGuizmoNET_OPERATION_ImGuizmoNET_MODE_System_Single__System_Single__System_Single__System_Single__System_Single__.md&amp;value=---%0Auid%3A%20ImGuizmoNET.ImGuizmo.Manipulate(System.Single%40%2CSystem.Single%40%2CImGuizmoNET.OPERATION%2CImGuizmoNET.MODE%2CSystem.Single%40%2CSystem.Single%40%2CSystem.Single%40%2CSystem.Single%40%2CSystem.Single%40)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuizmoNET_ImGuizmo_Manipulate_" data-uid="ImGuizmoNET.ImGuizmo.Manipulate*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_Manipulate_System_Single__System_Single__ImGuizmoNET_OPERATION_ImGuizmoNET_MODE_System_Single__System_Single__System_Single__System_Single__System_Single__" data-uid="ImGuizmoNET.ImGuizmo.Manipulate(System.Single@,System.Single@,ImGuizmoNET.OPERATION,ImGuizmoNET.MODE,System.Single@,System.Single@,System.Single@,System.Single@,System.Single@)">Manipulate(ref Single, ref Single, OPERATION, MODE, ref Single, ref Single, ref Single, ref Single, ref Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool Manipulate(ref float view, ref float projection, OPERATION operation, MODE mode, ref float matrix, ref float deltaMatrix, ref float snap, ref float localBounds, ref float boundsSnap)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">view</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">projection</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.OPERATION.html">OPERATION</a></td>
<td><span class="parametername">operation</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="ImGuizmoNET.MODE.html">MODE</a></td>
<td><span class="parametername">mode</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">deltaMatrix</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">snap</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">localBounds</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">boundsSnap</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="ImGuizmoNET_ImGuizmo_RecomposeMatrixFromComponents_" data-uid="ImGuizmoNET.ImGuizmo.RecomposeMatrixFromComponents*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_RecomposeMatrixFromComponents_System_Single__System_Single__System_Single__System_Single__" data-uid="ImGuizmoNET.ImGuizmo.RecomposeMatrixFromComponents(System.Single@,System.Single@,System.Single@,System.Single@)">RecomposeMatrixFromComponents(ref Single, ref Single, ref Single, ref Single)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void RecomposeMatrixFromComponents(ref float translation, ref float rotation, ref float scale, ref float matrix)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">translation</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">rotation</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">scale</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">matrix</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/ImGui.NET/new/e29a26e48a909d65d92fa9115a5e162209119d9c/apiSpec/new?filename=ImGuizmoNET_ImGuizmo_SetDrawlist.md&amp;value=---%0Auid%3A%20ImGuizmoNET.ImGuizmo.SetDrawlist%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuizmoNET_ImGuizmo_SetDrawlist_" data-uid="ImGuizmoNET.ImGuizmo.SetDrawlist*"></a>
<h4 id="ImGuizmoNET_ImGuizmo_SetDrawlist" data-uid="ImGuizmoNET.ImGuizmo.SetDrawlist">SetDrawlist()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void SetDrawlist()</code></pre>
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<h4 id="ImGuizmoNET_ImGuizmo_SetDrawlist_ImGuiNET_ImDrawListPtr_" data-uid="ImGuizmoNET.ImGuizmo.SetDrawlist(ImGuiNET.ImDrawListPtr)">SetDrawlist(ImDrawListPtr)</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void SetDrawlist(ImDrawListPtr drawlist)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="ImGuiNET.ImDrawListPtr.html">ImDrawListPtr</a></td>
<td><span class="parametername">drawlist</span></td>
<td></td>
</tr>
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<h4 id="ImGuizmoNET_ImGuizmo_SetGizmoSizeClipSpace_System_Single_" data-uid="ImGuizmoNET.ImGuizmo.SetGizmoSizeClipSpace(System.Single)">SetGizmoSizeClipSpace(Single)</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public static void SetGizmoSizeClipSpace(float value)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
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<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
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</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">value</span></td>
<td></td>
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<h4 id="ImGuizmoNET_ImGuizmo_SetID_System_Int32_" data-uid="ImGuizmoNET.ImGuizmo.SetID(System.Int32)">SetID(Int32)</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public static void SetID(int id)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">id</span></td>
<td></td>
</tr>
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<h4 id="ImGuizmoNET_ImGuizmo_SetImGuiContext_System_IntPtr_" data-uid="ImGuizmoNET.ImGuizmo.SetImGuiContext(System.IntPtr)">SetImGuiContext(IntPtr)</h4>
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<pre><code class="lang-csharp hljs">public static void SetImGuiContext(IntPtr ctx)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
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<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">ctx</span></td>
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<h4 id="ImGuizmoNET_ImGuizmo_SetOrthographic_System_Boolean_" data-uid="ImGuizmoNET.ImGuizmo.SetOrthographic(System.Boolean)">SetOrthographic(Boolean)</h4>
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<pre><code class="lang-csharp hljs">public static void SetOrthographic(bool isOrthographic)</code></pre>
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<th>Type</th>
<th>Name</th>
<th>Description</th>
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<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">isOrthographic</span></td>
<td></td>
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<h4 id="ImGuizmoNET_ImGuizmo_SetRect_System_Single_System_Single_System_Single_System_Single_" data-uid="ImGuizmoNET.ImGuizmo.SetRect(System.Single,System.Single,System.Single,System.Single)">SetRect(Single, Single, Single, Single)</h4>
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<pre><code class="lang-csharp hljs">public static void SetRect(float x, float y, float width, float height)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">x</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">y</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">width</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">height</span></td>
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<h4 id="ImGuizmoNET_ImGuizmo_ViewManipulate_System_Single__System_Single_System_Numerics_Vector2_System_Numerics_Vector2_System_UInt32_" data-uid="ImGuizmoNET.ImGuizmo.ViewManipulate(System.Single@,System.Single,System.Numerics.Vector2,System.Numerics.Vector2,System.UInt32)">ViewManipulate(ref Single, Single, Vector2, Vector2, UInt32)</h4>
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<pre><code class="lang-csharp hljs">public static void ViewManipulate(ref float view, float length, Vector2 position, Vector2 size, uint backgroundColor)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">view</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Single</span></td>
<td><span class="parametername">length</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Numerics.Vector2</span></td>
<td><span class="parametername">position</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Numerics.Vector2</span></td>
<td><span class="parametername">size</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">backgroundColor</span></td>
<td></td>
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