mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-14 12:44:16 +01:00
117 lines
3.6 KiB
C#
117 lines
3.6 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.InteropServices;
|
|
|
|
using Dalamud.IoC;
|
|
using Dalamud.IoC.Internal;
|
|
using Serilog;
|
|
|
|
namespace Dalamud.Game.ClientState.Aetherytes
|
|
{
|
|
/// <summary>
|
|
/// This collection represents the list of available Aetherytes in the Teleport window.
|
|
/// </summary>
|
|
[PluginInterface]
|
|
[InterfaceVersion("1.0")]
|
|
public sealed partial class AetheryteList
|
|
{
|
|
private readonly ClientStateAddressResolver address;
|
|
private readonly UpdateAetheryteListDelegate updateAetheryteListFunc;
|
|
|
|
/// <summary>
|
|
/// Initializes a new instance of the <see cref="AetheryteList"/> class.
|
|
/// </summary>
|
|
/// <param name="addressResolver">Client state address resolver.</param>
|
|
internal AetheryteList(ClientStateAddressResolver addressResolver)
|
|
{
|
|
this.address = addressResolver;
|
|
this.updateAetheryteListFunc = Marshal.GetDelegateForFunctionPointer<UpdateAetheryteListDelegate>(this.address.UpdateAetheryteList);
|
|
|
|
Log.Verbose($"Teleport address 0x{this.address.Telepo.ToInt64():X}");
|
|
}
|
|
|
|
private delegate void UpdateAetheryteListDelegate(IntPtr telepo, byte arg1);
|
|
|
|
/// <summary>
|
|
/// Gets the amount of Aetherytes the local player has unlocked.
|
|
/// </summary>
|
|
public unsafe int Length
|
|
{
|
|
get
|
|
{
|
|
var clientState = Service<ClientState>.Get();
|
|
|
|
if (clientState.LocalPlayer == null)
|
|
return 0;
|
|
|
|
this.Update();
|
|
|
|
if (TelepoStruct->TeleportList.First == TelepoStruct->TeleportList.Last)
|
|
return 0;
|
|
|
|
return (int)TelepoStruct->TeleportList.Size();
|
|
}
|
|
}
|
|
|
|
private unsafe FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo* TelepoStruct => (FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo*)this.address.Telepo;
|
|
|
|
/// <summary>
|
|
/// Gets a Aetheryte Entry at the specified index.
|
|
/// </summary>
|
|
/// <param name="index">Index.</param>
|
|
/// <returns>A <see cref="AetheryteEntry"/> at the specified index.</returns>
|
|
public unsafe AetheryteEntry? this[int index]
|
|
{
|
|
get
|
|
{
|
|
if (index < 0 || index >= this.Length)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
var clientState = Service<ClientState>.Get();
|
|
|
|
if (clientState.LocalPlayer == null)
|
|
return null;
|
|
|
|
return new AetheryteEntry(TelepoStruct->TeleportList.Get((ulong)index));
|
|
}
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
var clientState = Service<ClientState>.Get();
|
|
|
|
// this is very very important as otherwise it crashes
|
|
if (clientState.LocalPlayer == null)
|
|
return;
|
|
|
|
this.updateAetheryteListFunc(this.address.Telepo, 0);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// This collection represents the list of available Aetherytes in the Teleport window.
|
|
/// </summary>
|
|
public sealed partial class AetheryteList : IReadOnlyCollection<AetheryteEntry>
|
|
{
|
|
/// <inheritdoc/>
|
|
public int Count => this.Length;
|
|
|
|
/// <inheritdoc/>
|
|
public IEnumerator<AetheryteEntry> GetEnumerator()
|
|
{
|
|
for (var i = 0; i < this.Length; i++)
|
|
{
|
|
yield return this[i];
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return this.GetEnumerator();
|
|
}
|
|
}
|
|
}
|