Dalamud/Dalamud/Game/ClientState/Aetherytes/AetheryteList.cs
2021-12-09 16:34:35 +01:00

117 lines
3.6 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Dalamud.IoC;
using Dalamud.IoC.Internal;
using Serilog;
namespace Dalamud.Game.ClientState.Aetherytes
{
/// <summary>
/// This collection represents the list of available Aetherytes in the Teleport window.
/// </summary>
[PluginInterface]
[InterfaceVersion("1.0")]
public sealed partial class AetheryteList
{
private readonly ClientStateAddressResolver address;
private readonly UpdateAetheryteListDelegate updateAetheryteListFunc;
/// <summary>
/// Initializes a new instance of the <see cref="AetheryteList"/> class.
/// </summary>
/// <param name="addressResolver">Client state address resolver.</param>
internal AetheryteList(ClientStateAddressResolver addressResolver)
{
this.address = addressResolver;
this.updateAetheryteListFunc = Marshal.GetDelegateForFunctionPointer<UpdateAetheryteListDelegate>(this.address.UpdateAetheryteList);
Log.Verbose($"Teleport address 0x{this.address.Telepo.ToInt64():X}");
}
private delegate void UpdateAetheryteListDelegate(IntPtr telepo, byte arg1);
/// <summary>
/// Gets the amount of Aetherytes the local player has unlocked.
/// </summary>
public unsafe int Length
{
get
{
var clientState = Service<ClientState>.Get();
if (clientState.LocalPlayer == null)
return 0;
this.Update();
if (TelepoStruct->TeleportList.First == TelepoStruct->TeleportList.Last)
return 0;
return (int)TelepoStruct->TeleportList.Size();
}
}
private unsafe FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo* TelepoStruct => (FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo*)this.address.Telepo;
/// <summary>
/// Gets a Aetheryte Entry at the specified index.
/// </summary>
/// <param name="index">Index.</param>
/// <returns>A <see cref="AetheryteEntry"/> at the specified index.</returns>
public unsafe AetheryteEntry? this[int index]
{
get
{
if (index < 0 || index >= this.Length)
{
return null;
}
var clientState = Service<ClientState>.Get();
if (clientState.LocalPlayer == null)
return null;
return new AetheryteEntry(TelepoStruct->TeleportList.Get((ulong)index));
}
}
private void Update()
{
var clientState = Service<ClientState>.Get();
// this is very very important as otherwise it crashes
if (clientState.LocalPlayer == null)
return;
this.updateAetheryteListFunc(this.address.Telepo, 0);
}
}
/// <summary>
/// This collection represents the list of available Aetherytes in the Teleport window.
/// </summary>
public sealed partial class AetheryteList : IReadOnlyCollection<AetheryteEntry>
{
/// <inheritdoc/>
public int Count => this.Length;
/// <inheritdoc/>
public IEnumerator<AetheryteEntry> GetEnumerator()
{
for (var i = 0; i < this.Length; i++)
{
yield return this[i];
}
}
/// <inheritdoc/>
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
}
}