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* CoreCLR: resolve and load nethost on demand instead of requiring it on load * Remove nethost loading from C# side * Added option to not chain Process.Dispose; see for last error only if result is empty
11 lines
364 B
C++
11 lines
364 B
C++
void ConsoleSetup(const std::wstring console_name);
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void ConsoleTeardown();
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int InitializeClrAndGetEntryPoint(
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void* calling_module,
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std::wstring runtimeconfig_path,
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std::wstring module_path,
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std::wstring entrypoint_assembly_name,
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std::wstring entrypoint_method_name,
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std::wstring entrypoint_delegate_type_name,
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void** entrypoint_fn);
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