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<title>Struct MJIManager
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<article class="content wrap" id="_content" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager">
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<h1 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager" class="text-break">Struct MJIManager
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</h1>
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<div class="markdown level0 summary"><p>Manager struct (?) for Island Sanctuary (internally MJI).</p>
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</div>
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<div class="markdown level0 conceptual"></div>
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<div class="inheritedMembers">
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<h5>Inherited Members</h5>
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<span class="xref">System.ValueType.Equals(System.Object)</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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<h6><strong>Namespace</strong>: <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.html">FFXIVClientStructs.FFXIV.Client.Game</a></h6>
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<h6><strong>Assembly</strong>: FFXIVClientStructs.dll</h6>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public struct MJIManager</code></pre>
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</div>
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<h3 id="fields">Fields
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</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_AllowedVisitors.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.AllowedVisitors%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L20">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_AllowedVisitors" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.AllowedVisitors">AllowedVisitors</h4>
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<div class="markdown level1 summary"><p>Represents the currently allowed visitors to the Island Sanctuary.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public MJIAllowedVisitors AllowedVisitors</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<th>Description</th>
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</thead>
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<tbody>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIAllowedVisitors.html">MJIAllowedVisitors</a></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_BuildingPlacements.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.BuildingPlacements%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L170">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_BuildingPlacements" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.BuildingPlacements">BuildingPlacements</h4>
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<div class="markdown level1 summary"><p>A struct representing building placements on the Island Sanctuary. Each index represents a specific building
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slot directly. Refer to <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIBuildingPlacement.html">MJIBuildingPlacement</a> for more information.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public MJIBuildingPlacements BuildingPlacements</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIBuildingPlacements.html">MJIBuildingPlacements</a></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_BuildingPlacements_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>This field's exact purpose is currently unknown, but seems to be related to either mapping or rendering
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logic. To that end, this field doesn't actually seem authoritative for determining what's going on - see
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<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Granaries">Granaries</a> and <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Workshops">Workshops</a> for what seems to be used by system logic.</p>
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</div>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CabinGlamour.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CabinGlamour%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L146">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CabinGlamour" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CabinGlamour">CabinGlamour</h4>
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<div class="markdown level1 summary"><p>The current glamour cast on the Cozy Cabin (if any). Relates to the appropriate sub-row in MJIBuilding.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte CabinGlamour</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CabinGlamour_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>This field is <em>not</em> offset by one like CabinLevel; Cabin Level 3 will report here as 2.</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CabinLevel.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CabinLevel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L138">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CabinLevel" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CabinLevel">CabinLevel</h4>
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<div class="markdown level1 summary"><p>The current level of the Cozy Cabin for the Island Sanctuary.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte CabinLevel</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CabinLevel_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>This field is offset by 1 compared to the level present in MJIBuildings. Cabin Level 3 will actually have
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a value of 3 in this field. This is <em>probably</em> because Cabin Level 0 is "nonexistent"..?</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CraftworksRestDays.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CraftworksRestDays%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L188">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CraftworksRestDays" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CraftworksRestDays">CraftworksRestDays</h4>
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<div class="markdown level1 summary"><p>An array containing the currently-configured rest days for the Isleworks. Contains values 0 - 13, and is
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always in order.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *CraftworksRestDays</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</thead>
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<tbody>
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<td><span class="xref">System.Byte</span>*</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CraftworksRestDays_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>Like CurrentCycleDay, 0 represents Reset Day. 7, likewise, represents the next reset. This field may not be
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populated until the Craftworks have been opened at least once.</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentCycleDay.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentCycleDay%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentCycleDay" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentCycleDay">CurrentCycleDay</h4>
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<div class="markdown level1 summary"><p>The current day in the Craftworks cycle, from 0 to 6.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte CurrentCycleDay</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentCycleDay_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>0 represents reset day (Tuesday).</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentGroove.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentGroove%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L196">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentGroove" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentGroove">CurrentGroove</h4>
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<div class="markdown level1 summary"><p>The current groove level of the Isleworks.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public uint CurrentGroove</code></pre>
|
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</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
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<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
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</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt32</span></td>
|
|
<td></td>
|
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</tr>
|
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</tbody>
|
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</table>
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|
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentGroove_remarks">Remarks</h5>
|
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<div class="markdown level1 remarks"><p>May not be present until the Isleworks is loaded at least once by the player.</p>
|
|
</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentMode.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentMode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L25">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentMode" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentMode">CurrentMode</h4>
|
|
<div class="markdown level1 summary"><p>The current mode (as listed in MJIHudMode) that the player is in.</p>
|
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</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public uint CurrentMode</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
|
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<th>Type</th>
|
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<th>Description</th>
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|
</tr>
|
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</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt32</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentModeItem.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentModeItem%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L31">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentModeItem" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentModeItem">CurrentModeItem</h4>
|
|
<div class="markdown level1 summary"><p>The currently-selected item for the player's gathering mode. Will only have a value if the gathering mode
|
|
in question supports item usage.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public uint CurrentModeItem</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
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<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt32</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
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|
<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentPopularity.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentPopularity%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L202">View Source</a>
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</span>
|
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentPopularity" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentPopularity">CurrentPopularity</h4>
|
|
<div class="markdown level1 summary"><p>A reference to the current set of popularity scores given to craftworks on the player's island. The actual
|
|
popularity scores can be pulled from the MJICraftworksPopularity sheet using this value as a Row ID.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte CurrentPopularity</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentProgress.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentProgress%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L55">View Source</a>
|
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</span>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentProgress" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentProgress">CurrentProgress</h4>
|
|
<div class="markdown level1 summary"><p>The current progress of the player, as represented by MJIProgress. Appears to be bound to the island
|
|
sanctuary "tutorial" more than anything.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte CurrentProgress</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentRank.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentRank%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L44">View Source</a>
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</span>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentRank" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentRank">CurrentRank</h4>
|
|
<div class="markdown level1 summary"><p>The current Sanctuary Rank of the player's island. Controls what buildings/items/recipes are or aren't
|
|
available to the player, and represented by MJIRank.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte CurrentRank</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentXP.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentXP%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L49">View Source</a>
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</span>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentXP" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.CurrentXP">CurrentXP</h4>
|
|
<div class="markdown level1 summary"><p>The XP earned towards the next Island Sanctuary rank. Resets to 0 upon leveling up the Sanctuary.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public uint CurrentXP</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt32</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Granaries.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.Granaries%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L129">View Source</a>
|
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Granaries" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.Granaries">Granaries</h4>
|
|
<div class="markdown level1 summary"><p>A struct representing the current state of granaries present on the island. See the struct documentation
|
|
for more information on how to access this data.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public MJIGranaries Granaries</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIGranaries.html">MJIGranaries</a></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
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<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsPlayerInSanctuary.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsPlayerInSanctuary%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L15">View Source</a>
|
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsPlayerInSanctuary" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsPlayerInSanctuary">IsPlayerInSanctuary</h4>
|
|
<div class="markdown level1 summary"><p>Reports if the player is currently on the Island Sanctuary.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte IsPlayerInSanctuary</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkHoursToCompletion.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LandmarkHoursToCompletion%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L100">View Source</a>
|
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkHoursToCompletion" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LandmarkHoursToCompletion">LandmarkHoursToCompletion</h4>
|
|
<div class="markdown level1 summary"><p>The current number of hours remaining until a specific Landmark has finished construction.</p>
|
|
<p>This value may be zero when there is either no construction or if construction is finished and the landmark
|
|
needs to be "finalized" by the player.</p>
|
|
<p>This array is indexed by the RowID of an MJILandmarkPlace.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte *LandmarkHoursToCompletion</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span>*</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkIds.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LandmarkIds%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L107">View Source</a>
|
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkIds" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LandmarkIds">LandmarkIds</h4>
|
|
<div class="markdown level1 summary"><p>The RowID of the MJILandmark present at a specific MJILandmarkPlace.</p>
|
|
<p>This array is indexed by the RowID of an MJILandmarkPlace.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *LandmarkIds</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkPlacements.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LandmarkPlacements%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L159">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkPlacements" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LandmarkPlacements">LandmarkPlacements</h4>
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<div class="markdown level1 summary"><p>A struct representing landmark placements on the Island Sanctuary. Each index represents a specific landmark
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slot directly. Refer to <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJILandmarkPlacement.html">MJILandmarkPlacement</a> for more information.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public MJILandmarkPlacements LandmarkPlacements</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJILandmarkPlacements.html">MJILandmarkPlacements</a></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkPlacements_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>This field's exact purpose is currently unknown, but seems to be related to either mapping or rendering
|
|
logic. To that end, this field doesn't actually seem authoritative for determining what's going on - see
|
|
<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkIds">LandmarkIds</a> et al for what seems to be used by system logic.</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkUnderConstruction.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LandmarkUnderConstruction%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L114">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LandmarkUnderConstruction" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LandmarkUnderConstruction">LandmarkUnderConstruction</h4>
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<div class="markdown level1 summary"><p>The current construction status of a landmark at a specific MJILandmarkPlace.</p>
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<p>This array is indexed by the RowID of an MJILandmarkPlace.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *LandmarkUnderConstruction</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LockedPouchItems.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LockedPouchItems%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L90">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_LockedPouchItems" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.LockedPouchItems">LockedPouchItems</h4>
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<div class="markdown level1 summary"><p>An array of booleans representing if a specific item is (un)locked. Locked/unavailable items are set to true,
|
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while those that are unlocked are false. This array is indexed by RowID from the MJIItemPouch table.
|
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An item appears to be unlocked upon being gathered or crafted for the first time.
|
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<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsPouchItemLocked_System_UInt16_">IsPouchItemLocked(UInt16)</a></p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public byte *LockedPouchItems</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
|
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
|
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<td></td>
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</tr>
|
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_NextPopularity.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.NextPopularity%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L208">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_NextPopularity" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.NextPopularity">NextPopularity</h4>
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<div class="markdown level1 summary"><p>A reference to the next cycle's popularity scores (called "predicted demand" in-game). Follows the same rules
|
|
as <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJIManager_CurrentPopularity">CurrentPopularity</a>.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
|
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<div class="codewrapper">
|
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<pre><code class="lang-csharp hljs">public byte NextPopularity</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
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<tr>
|
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<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
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</thead>
|
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<tbody>
|
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<tr>
|
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<td><span class="xref">System.Byte</span></td>
|
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<td></td>
|
|
</tr>
|
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</tbody>
|
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_SupplyAndDemandShifts.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.SupplyAndDemandShifts%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L217">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_SupplyAndDemandShifts" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.SupplyAndDemandShifts">SupplyAndDemandShifts</h4>
|
|
<div class="markdown level1 summary"><p>An array of bytes representing the current supply and demand shift for each craftwork that the player can
|
|
create. Information for a specific item can be retrieved by querying the RowID for the item under inspection.
|
|
<br><br>
|
|
The current supply value is stored in the upper half of each byte, while the current demand shift is stored in
|
|
the lower half.</p>
|
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</div>
|
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte *SupplyAndDemandShifts</code></pre>
|
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</div>
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
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<thead>
|
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<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span>*</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_UnlockedKeyItems.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.UnlockedKeyItems%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L74">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_UnlockedKeyItems" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.UnlockedKeyItems">UnlockedKeyItems</h4>
|
|
<div class="markdown level1 summary"><p>A bitfield representing all unlocked key items (MJIKeyItem) for the player. Backing field for
|
|
<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsKeyItemUnlocked_System_UInt16_">IsKeyItemUnlocked(UInt16)</a>, which should be used where possible.</p>
|
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</div>
|
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<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public ushort UnlockedKeyItems</code></pre>
|
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</div>
|
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt16</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
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<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_UnlockedKeyItems_remarks">Remarks</h5>
|
|
<div class="markdown level1 remarks"><p>The index of this field will be (RowID - 1), so "Islekeep's Stone Hatchet" appears at position 0.</p>
|
|
</div>
|
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_UnlockedRecipes.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.UnlockedRecipes%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L82">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_UnlockedRecipes" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.UnlockedRecipes">UnlockedRecipes</h4>
|
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<div class="markdown level1 summary"><p>A bitfield representing if a specific recipe (MJIRecipe) is unlocked. Backing field for
|
|
<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html#FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsRecipeUnlocked_System_UInt16_">IsRecipeUnlocked(UInt16)</a>, which should be used where possible.</p>
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</div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte *UnlockedRecipes</code></pre>
|
|
</div>
|
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<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span>*</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_VillageDevelopmentLevel.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.VillageDevelopmentLevel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L65">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_VillageDevelopmentLevel" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.VillageDevelopmentLevel">VillageDevelopmentLevel</h4>
|
|
<div class="markdown level1 summary"><p>The current development level of the player's village on their island. Controls what building zones are
|
|
available.</p>
|
|
</div>
|
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<div class="markdown level1 conceptual"></div>
|
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<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public byte VillageDevelopmentLevel</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Byte</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_VillageDevelopmentLevel_remarks">Remarks</h5>
|
|
<div class="markdown level1 remarks"><p>Allowed building locations are part of the MJIBuildingPlace (+0x10) and MJILandmarkPlace (+0x10) Lumina
|
|
sheets.</p>
|
|
</div>
|
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<span class="small pull-right mobile-hide">
|
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<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Workshops.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.Workshops%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L123">View Source</a>
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</span>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Workshops" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.Workshops">Workshops</h4>
|
|
<div class="markdown level1 summary"><p>A struct representing the current state of workshops present on the island. See the struct documentation
|
|
for more information on how to access this data.</p>
|
|
<p>Note that this struct only provides mapping from a workshop ID to other data. If information about a
|
|
building at a specific location is desired, it may be better to use <see cref="!:Facility1"></see> et al.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public MJIWorkshops Workshops</code></pre>
|
|
</div>
|
|
<h5 class="fieldValue">Field Value</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
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<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
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</thead>
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<tbody>
|
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<tr>
|
|
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIWorkshops.html">MJIWorkshops</a></td>
|
|
<td></td>
|
|
</tr>
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|
</tbody>
|
|
</table>
|
|
<h3 id="methods">Methods
|
|
</h3>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_GetDemandShiftForCraftwork_System_UInt32_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.GetDemandShiftForCraftwork(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L272">View Source</a>
|
|
</span>
|
|
<a id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_GetDemandShiftForCraftwork_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.GetDemandShiftForCraftwork*"></a>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_GetDemandShiftForCraftwork_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.GetDemandShiftForCraftwork(System.UInt32)">GetDemandShiftForCraftwork(UInt32)</h4>
|
|
<div class="markdown level1 summary"><p>Return the Demand Shift value for a specified craftwork.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public CraftworkDemandShift GetDemandShiftForCraftwork(uint itemId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt32</span></td>
|
|
<td><span class="parametername">itemId</span></td>
|
|
<td><p>The Craftwork ID to look up</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.CraftworkDemandShift.html">CraftworkDemandShift</a></td>
|
|
<td><p>Returns an enum value.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_GetSupplyForCraftwork_System_UInt32_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.GetSupplyForCraftwork(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L263">View Source</a>
|
|
</span>
|
|
<a id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_GetSupplyForCraftwork_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.GetSupplyForCraftwork*"></a>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_GetSupplyForCraftwork_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.GetSupplyForCraftwork(System.UInt32)">GetSupplyForCraftwork(UInt32)</h4>
|
|
<div class="markdown level1 summary"><p>Return the Supply value for a specified craftwork.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public CraftworkSupply GetSupplyForCraftwork(uint itemId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt32</span></td>
|
|
<td><span class="parametername">itemId</span></td>
|
|
<td><p>The Craftwork ID to look up</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.CraftworkSupply.html">CraftworkSupply</a></td>
|
|
<td><p>Returns an enum value.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Instance.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.Instance%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L223">View Source</a>
|
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</span>
|
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.Instance*"></a>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.Instance">Instance()</h4>
|
|
<div class="markdown level1 summary"></div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public static MJIManager*Instance()</code></pre>
|
|
</div>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html">MJIManager</a>*</td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
|
|
<span class="divider">|</span>
|
|
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsKeyItemUnlocked_System_UInt16_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsKeyItemUnlocked(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L254">View Source</a>
|
|
</span>
|
|
<a id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsKeyItemUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsKeyItemUnlocked*"></a>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsKeyItemUnlocked_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsKeyItemUnlocked(System.UInt16)">IsKeyItemUnlocked(UInt16)</h4>
|
|
<div class="markdown level1 summary"><p>Check if a specific MJIKeyItem is unlocked by the player.</p>
|
|
</div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public bool IsKeyItemUnlocked(ushort keyItemId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt16</span></td>
|
|
<td><span class="parametername">keyItemId</span></td>
|
|
<td><p>The RowID of the MJIKeyItem to check.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Boolean</span></td>
|
|
<td><p>Returns true if the key item is unlocked.</p>
|
|
</td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsKeyItemUnlocked_System_UInt16__remarks">Remarks</h5>
|
|
<div class="markdown level1 remarks"><p>This is manually implemented as the only place this key item check actually seems to exist in the code is
|
|
(frustratingly) not within MJIManager. See <pre><code>E8 ?? ?? ?? ?? 84 C0 74 61 48 85 DB</code></pre> for the
|
|
reference(-ish) implementation used here.</p>
|
|
</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsPouchItemLocked_System_UInt16_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsPouchItemLocked(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L241">View Source</a>
|
|
</span>
|
|
<a id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsPouchItemLocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsPouchItemLocked*"></a>
|
|
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsPouchItemLocked_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsPouchItemLocked(System.UInt16)">IsPouchItemLocked(UInt16)</h4>
|
|
<div class="markdown level1 summary"></div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public bool IsPouchItemLocked(ushort itemId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt16</span></td>
|
|
<td><span class="parametername">itemId</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Boolean</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<span class="small pull-right mobile-hide">
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|
<span class="divider">|</span>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsRecipeUnlocked_System_UInt16_.md&value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsRecipeUnlocked(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/Game/MJIManager.cs/#L231">View Source</a>
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</span>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsRecipeUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsRecipeUnlocked*"></a>
|
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_MJIManager_IsRecipeUnlocked_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.IsRecipeUnlocked(System.UInt16)">IsRecipeUnlocked(UInt16)</h4>
|
|
<div class="markdown level1 summary"></div>
|
|
<div class="markdown level1 conceptual"></div>
|
|
<h5 class="decalaration">Declaration</h5>
|
|
<div class="codewrapper">
|
|
<pre><code class="lang-csharp hljs">public bool IsRecipeUnlocked(ushort recipeId)</code></pre>
|
|
</div>
|
|
<h5 class="parameters">Parameters</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Name</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.UInt16</span></td>
|
|
<td><span class="parametername">recipeId</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
<h5 class="returns">Returns</h5>
|
|
<table class="table table-bordered table-striped table-condensed">
|
|
<thead>
|
|
<tr>
|
|
<th>Type</th>
|
|
<th>Description</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
<tr>
|
|
<td><span class="xref">System.Boolean</span></td>
|
|
<td></td>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
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</article>
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<script type="text/javascript" src="../styles/docfx.vendor.js"></script>
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</body>
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