mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
705 lines
28 KiB
C#
705 lines
28 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using CheapLoc;
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using Dalamud.Data;
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using Dalamud.DiscordBot;
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using Dalamud.Game;
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using Dalamud.Game.Chat;
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using Dalamud.Game.Chat.SeStringHandling;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Actors.Types;
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using Dalamud.Game.ClientState.Actors.Types.NonPlayer;
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using Dalamud.Game.Command;
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using Dalamud.Game.Internal;
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using Dalamud.Game.Internal.Gui;
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using Dalamud.Game.Network;
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using Dalamud.Interface;
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using Dalamud.Plugin;
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using ImGuiNET;
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using Lumina.Excel.GeneratedSheets;
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using Newtonsoft.Json;
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using Serilog;
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using Serilog.Core;
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using Serilog.Events;
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namespace Dalamud {
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public sealed class Dalamud : IDisposable {
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private readonly string baseDirectory;
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private readonly ManualResetEvent unloadSignal;
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private readonly ProcessModule targetModule;
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public readonly SigScanner SigScanner;
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public readonly Framework Framework;
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public CommandManager CommandManager { get; private set; }
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public ChatHandlers ChatHandlers { get; private set; }
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public NetworkHandlers NetworkHandlers { get; private set; }
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public DiscordBotManager BotManager { get; private set; }
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public PluginManager PluginManager { get; private set; }
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public PluginRepository PluginRepository { get; private set; }
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public readonly ClientState ClientState;
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public readonly DalamudStartInfo StartInfo;
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private readonly LoggingLevelSwitch loggingLevelSwitch;
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public readonly DalamudConfiguration Configuration;
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private readonly WinSockHandlers WinSock2;
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public InterfaceManager InterfaceManager { get; private set; }
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public DataManager Data { get; private set; }
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private Localization localizationMgr;
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public bool IsReady { get; private set; }
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private readonly string assemblyVersion = Assembly.GetAssembly(typeof(ChatHandlers)).GetName().Version.ToString();
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public Dalamud(DalamudStartInfo info, LoggingLevelSwitch loggingLevelSwitch) {
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this.StartInfo = info;
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this.loggingLevelSwitch = loggingLevelSwitch;
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this.Configuration = DalamudConfiguration.Load(info.ConfigurationPath);
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this.baseDirectory = info.WorkingDirectory;
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this.unloadSignal = new ManualResetEvent(false);
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// Initialize the process information.
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this.targetModule = Process.GetCurrentProcess().MainModule;
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this.SigScanner = new SigScanner(this.targetModule, true);
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// Initialize game subsystem
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this.Framework = new Framework(this.SigScanner, this);
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this.ClientState = new ClientState(this, info, this.SigScanner);
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this.WinSock2 = new WinSockHandlers();
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AssetManager.EnsureAssets(this.baseDirectory).ContinueWith(async task => {
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if (task.IsCanceled || task.IsFaulted) {
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throw new Exception("Could not ensure assets.", task.Exception);
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}
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this.localizationMgr = new Localization(this.StartInfo.WorkingDirectory);
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if (!string.IsNullOrEmpty(this.Configuration.LanguageOverride)) {
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this.localizationMgr.SetupWithLangCode(this.Configuration.LanguageOverride);
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} else {
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this.localizationMgr.SetupWithUiCulture();
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}
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try {
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this.InterfaceManager = new InterfaceManager(this, this.SigScanner);
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this.InterfaceManager.OnDraw += BuildDalamudUi;
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this.InterfaceManager.Enable();
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} catch (Exception e) {
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Log.Information(e, "Could not init interface.");
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}
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this.Data = new DataManager(this.StartInfo.Language);
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await this.Data.Initialize(this.baseDirectory);
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// TODO: better way to do this? basically for lumina injection
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SeString.Dalamud = this;
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this.NetworkHandlers = new NetworkHandlers(this, this.Configuration.OptOutMbCollection);
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// Initialize managers. Basically handlers for the logic
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this.CommandManager = new CommandManager(this, info.Language);
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SetupCommands();
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this.ChatHandlers = new ChatHandlers(this);
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// Discord Bot Manager
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this.BotManager = new DiscordBotManager(this, this.Configuration.DiscordFeatureConfig);
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this.BotManager.Start();
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try
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{
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this.PluginManager = new PluginManager(this, this.StartInfo.PluginDirectory, this.StartInfo.DefaultPluginDirectory);
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this.PluginManager.LoadPlugins();
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this.PluginRepository = new PluginRepository(PluginManager, this.StartInfo.PluginDirectory, this.StartInfo.GameVersion);
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Plugin load failed.");
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}
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IsReady = true;
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});
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}
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public void Start() {
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this.Framework.Enable();
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this.ClientState.Enable();
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}
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public void Unload() {
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this.unloadSignal.Set();
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}
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public void WaitForUnload() {
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this.unloadSignal.WaitOne();
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}
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public void Dispose() {
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// this must be done before unloading plugins, or it can cause a race condition
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// due to rendering happening on another thread, where a plugin might receive
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// a render call after it has been disposed, which can crash if it attempts to
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// use any resources that it freed in its own Dispose method
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this.InterfaceManager?.Dispose();
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try
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{
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this.PluginManager.UnloadPlugins();
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Plugin unload failed.");
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}
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this.Framework.Dispose();
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this.ClientState.Dispose();
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this.BotManager.Dispose();
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this.unloadSignal.Dispose();
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this.WinSock2.Dispose();
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this.SigScanner.Dispose();
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}
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#region Interface
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private bool isImguiDrawDemoWindow = false;
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#if DEBUG
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private bool isImguiDrawDevMenu = true;
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#else
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private bool isImguiDrawDevMenu = false;
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#endif
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private bool isImguiDrawLogWindow = false;
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private bool isImguiDrawDataWindow = false;
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private bool isImguiDrawPluginWindow = false;
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private bool isImguiDrawCreditsWindow = false;
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private DalamudLogWindow logWindow;
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private DalamudDataWindow dataWindow;
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private DalamudCreditsWindow creditsWindow;
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private PluginInstallerWindow pluginWindow;
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private void BuildDalamudUi()
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{
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if (this.isImguiDrawDevMenu)
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{
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if (ImGui.BeginMainMenuBar())
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{
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if (ImGui.BeginMenu("Dalamud"))
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{
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ImGui.MenuItem("Draw Dalamud dev menu", "", ref this.isImguiDrawDevMenu);
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ImGui.Separator();
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if (ImGui.MenuItem("Open Log window"))
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{
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this.logWindow = new DalamudLogWindow(CommandManager);
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this.isImguiDrawLogWindow = true;
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}
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if (ImGui.BeginMenu("Set log level..."))
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{
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foreach (var logLevel in Enum.GetValues(typeof(LogEventLevel)).Cast<LogEventLevel>()) {
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if (ImGui.MenuItem(logLevel + "##logLevelSwitch", "", this.loggingLevelSwitch.MinimumLevel == logLevel))
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{
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this.loggingLevelSwitch.MinimumLevel = logLevel;
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}
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}
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ImGui.EndMenu();
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}
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ImGui.Separator();
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if (ImGui.MenuItem("Open Data window"))
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{
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this.dataWindow = new DalamudDataWindow(this);
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this.isImguiDrawDataWindow = true;
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}
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if (ImGui.MenuItem("Open Credits window")) {
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OnOpenCreditsCommand(null, null);
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}
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ImGui.MenuItem("Draw ImGui demo", "", ref this.isImguiDrawDemoWindow);
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if (ImGui.MenuItem("Dump ImGui info"))
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OnDebugImInfoCommand(null, null);
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ImGui.Separator();
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if (ImGui.MenuItem("Unload Dalamud"))
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{
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Unload();
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}
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if (ImGui.MenuItem("Kill game"))
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{
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Process.GetCurrentProcess().Kill();
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}
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ImGui.Separator();
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ImGui.MenuItem(this.assemblyVersion, false);
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ImGui.MenuItem(this.StartInfo.GameVersion, false);
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ImGui.EndMenu();
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}
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if (ImGui.BeginMenu("Plugins"))
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{
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if (ImGui.MenuItem("Open Plugin installer"))
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{
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this.pluginWindow = new PluginInstallerWindow(this.PluginManager, this.PluginRepository, this.StartInfo.GameVersion);
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this.isImguiDrawPluginWindow = true;
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}
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if (ImGui.MenuItem("Print plugin info")) {
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foreach (var plugin in this.PluginManager.Plugins) {
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// TODO: some more here, state maybe?
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Log.Information($"{plugin.Plugin.Name}");
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}
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}
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if (ImGui.MenuItem("Reload plugins"))
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{
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OnPluginReloadCommand(string.Empty, string.Empty);
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}
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ImGui.EndMenu();
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}
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if (ImGui.BeginMenu("Localization"))
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{
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if (ImGui.MenuItem("Export localizable"))
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{
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Loc.ExportLocalizable();
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}
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if (ImGui.BeginMenu("Load language..."))
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{
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if (ImGui.MenuItem("From Fallbacks"))
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{
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Loc.SetupWithFallbacks();
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}
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if (ImGui.MenuItem("From UICulture")) {
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this.localizationMgr.SetupWithUiCulture();
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}
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foreach (var applicableLangCode in Localization.ApplicableLangCodes) {
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if (ImGui.MenuItem($"Applicable: {applicableLangCode}"))
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{
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this.localizationMgr.SetupWithLangCode(applicableLangCode);
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}
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}
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ImGui.EndMenu();
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}
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ImGui.EndMenu();
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}
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ImGui.EndMainMenuBar();
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}
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}
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if (this.isImguiDrawLogWindow)
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{
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this.isImguiDrawLogWindow = this.logWindow != null && this.logWindow.Draw();
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if (this.isImguiDrawLogWindow == false)
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{
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this.logWindow?.Dispose();
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this.logWindow = null;
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}
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}
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if (this.isImguiDrawDataWindow)
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{
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this.isImguiDrawDataWindow = this.dataWindow != null && this.dataWindow.Draw();
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}
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if (this.isImguiDrawPluginWindow)
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{
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this.isImguiDrawPluginWindow = this.pluginWindow != null && this.pluginWindow.Draw();
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}
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if (this.isImguiDrawItemSearchWindow)
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{
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this.isImguiDrawItemSearchWindow = this.itemSearchCommandWindow != null && this.itemSearchCommandWindow.Draw();
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if (this.isImguiDrawItemSearchWindow == false)
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{
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this.itemSearchCommandWindow?.Dispose();
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this.itemSearchCommandWindow = null;
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}
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}
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if (this.isImguiDrawCreditsWindow)
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{
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this.isImguiDrawCreditsWindow = this.creditsWindow != null && this.creditsWindow.Draw();
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if (this.isImguiDrawCreditsWindow == false)
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{
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this.creditsWindow?.Dispose();
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this.creditsWindow = null;
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}
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}
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if (this.isImguiDrawDemoWindow)
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ImGui.ShowDemoWindow();
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}
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#endregion
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private void SetupCommands() {
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CommandManager.AddHandler("/xldclose", new CommandInfo(OnUnloadCommand) {
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HelpMessage = Loc.Localize("DalamudUnloadHelp", "Unloads XIVLauncher in-game addon."),
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ShowInHelp = false
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});
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CommandManager.AddHandler("/xldreloadplugins", new CommandInfo(OnPluginReloadCommand) {
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HelpMessage = Loc.Localize("DalamudPluginReloadHelp", "Reloads all plugins."),
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ShowInHelp = false
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});
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CommandManager.AddHandler("/xldsay", new CommandInfo(OnCommandDebugSay) {
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HelpMessage = Loc.Localize("DalamudPrintChatHelp", "Print to chat."),
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ShowInHelp = false
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});
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CommandManager.AddHandler("/xlhelp", new CommandInfo(OnHelpCommand) {
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HelpMessage = Loc.Localize("DalamudCmdInfoHelp", "Shows list of commands available.")
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});
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CommandManager.AddHandler("/xlmute", new CommandInfo(OnBadWordsAddCommand) {
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HelpMessage = Loc.Localize("DalamudMuteHelp", "Mute a word or sentence from appearing in chat. Usage: /xlmute <word or sentence>")
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});
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CommandManager.AddHandler("/xlmutelist", new CommandInfo(OnBadWordsListCommand) {
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HelpMessage = Loc.Localize("DalamudMuteListHelp", "List muted words or sentences.")
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});
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CommandManager.AddHandler("/xlunmute", new CommandInfo(OnBadWordsRemoveCommand) {
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HelpMessage = Loc.Localize("DalamudUnmuteHelp", "Unmute a word or sentence. Usage: /xlunmute <word or sentence>")
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});
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CommandManager.AddHandler("/ll", new CommandInfo(OnLastLinkCommand) {
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HelpMessage = Loc.Localize("DalamudLastLinkHelp", "Open the last posted link in your default browser.")
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});
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CommandManager.AddHandler("/xlbotjoin", new CommandInfo(OnBotJoinCommand) {
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HelpMessage = Loc.Localize("DalamudBotJoinHelp", "Add the XIVLauncher discord bot you set up to your server.")
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});
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CommandManager.AddHandler("/xlbgmset", new CommandInfo(OnBgmSetCommand)
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{
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HelpMessage = Loc.Localize("DalamudBgmSetHelp", "Set the Game background music. Usage: /xlbgmset <BGM ID>")
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});
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CommandManager.AddHandler("/xlitem", new CommandInfo(OnItemLinkCommand)
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{
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HelpMessage = Loc.Localize("DalamudItemLinkHelp", "Open a window you can use to link any specific item to chat.")
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});
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#if DEBUG
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CommandManager.AddHandler("/xldzpi", new CommandInfo(OnDebugZoneDownInjectCommand)
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{
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HelpMessage = "Inject zone down channel",
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ShowInHelp = false
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});
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#endif
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CommandManager.AddHandler("/xlbonus", new CommandInfo(OnRouletteBonusNotifyCommand)
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{
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HelpMessage = Loc.Localize("DalamudBonusHelp", "Notify when a roulette has a bonus you specified. Run without parameters for more info. Usage: /xlbonus <roulette name> <role name>")
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});
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CommandManager.AddHandler("/xldev", new CommandInfo(OnDebugDrawDevMenu) {
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HelpMessage = Loc.Localize("DalamudDevMenuHelp", "Draw dev menu DEBUG"),
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ShowInHelp = false
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});
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CommandManager.AddHandler("/xlplugins", new CommandInfo(OnOpenInstallerCommand)
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{
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HelpMessage = Loc.Localize("DalamudInstallerHelp", "Open the plugin installer")
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});
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this.CommandManager.AddHandler("/xlcredits", new CommandInfo(OnOpenCreditsCommand) {
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HelpMessage = Loc.Localize("DalamudCreditsHelp", "Opens the credits for dalamud.")
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});
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this.CommandManager.AddHandler("/xllanguage", new CommandInfo(OnSetLanguageCommand)
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{
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HelpMessage = Loc.Localize("DalamudLanguageHelp", "Set the language for the in-game addon and plugins that support it. Available languages: ") + Localization.ApplicableLangCodes.Aggregate("en", (current, code) => current + ", " + code)
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});
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this.CommandManager.AddHandler("/imdebug", new CommandInfo(OnDebugImInfoCommand)
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{
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HelpMessage = "ImGui DEBUG",
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ShowInHelp = false
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});
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}
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private void OnUnloadCommand(string command, string arguments) {
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Framework.Gui.Chat.Print("Unloading...");
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Unload();
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}
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private void OnHelpCommand(string command, string arguments) {
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var showDebug = arguments.Contains("debug");
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Framework.Gui.Chat.Print(Loc.Localize("DalamudCmdHelpAvailable", "Available commands:"));
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foreach (var cmd in CommandManager.Commands) {
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if (!cmd.Value.ShowInHelp && !showDebug)
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continue;
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Framework.Gui.Chat.Print($"{cmd.Key}: {cmd.Value.HelpMessage}");
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}
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}
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private void OnCommandDebugSay(string command, string arguments) {
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var parts = arguments.Split();
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var chatType = (XivChatType) int.Parse(parts[0]);
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var msg = string.Join(" ", parts.Take(1).ToArray());
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Framework.Gui.Chat.PrintChat(new XivChatEntry {
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MessageBytes = Encoding.UTF8.GetBytes(msg),
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Name = "Xiv Launcher",
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Type = chatType
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});
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}
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private void OnPluginReloadCommand(string command, string arguments) {
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Framework.Gui.Chat.Print("Reloading...");
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try {
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this.PluginManager.UnloadPlugins();
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this.PluginManager.LoadPlugins();
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Framework.Gui.Chat.Print("OK");
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} catch (Exception ex) {
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Framework.Gui.Chat.PrintError("Reload failed.");
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Log.Error(ex, "Plugin reload failed.");
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}
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}
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private void OnBadWordsAddCommand(string command, string arguments) {
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if (this.Configuration.BadWords == null)
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this.Configuration.BadWords = new List<string>();
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this.Configuration.BadWords.Add(arguments);
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this.Configuration.Save();
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Framework.Gui.Chat.Print(string.Format(Loc.Localize("DalamudMuted", "Muted \"{0}\"."), arguments));
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}
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private void OnBadWordsListCommand(string command, string arguments) {
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if (this.Configuration.BadWords == null)
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this.Configuration.BadWords = new List<string>();
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if (this.Configuration.BadWords.Count == 0) {
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Framework.Gui.Chat.Print(Loc.Localize("DalamudNoneMuted", "No muted words or sentences."));
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return;
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}
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this.Configuration.Save();
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foreach (var word in this.Configuration.BadWords) Framework.Gui.Chat.Print($"\"{word}\"");
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}
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private void OnBadWordsRemoveCommand(string command, string arguments) {
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if (this.Configuration.BadWords == null)
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this.Configuration.BadWords = new List<string>();
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this.Configuration.BadWords.RemoveAll(x => x == arguments);
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this.Configuration.Save();
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Framework.Gui.Chat.Print(string.Format(Loc.Localize("DalamudUnmuted", "Unmuted \"{0}\"."), arguments));
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}
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private void OnLastLinkCommand(string command, string arguments) {
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if (string.IsNullOrEmpty(ChatHandlers.LastLink)) {
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Framework.Gui.Chat.Print(Loc.Localize("DalamudNoLastLink", "No last link..."));
|
|
return;
|
|
}
|
|
|
|
Framework.Gui.Chat.Print(string.Format(Loc.Localize("DalamudOpeningLink", "Opening {0}"), ChatHandlers.LastLink));
|
|
Process.Start(ChatHandlers.LastLink);
|
|
}
|
|
|
|
private void OnBotJoinCommand(string command, string arguments) {
|
|
if (this.BotManager != null && this.BotManager.IsConnected)
|
|
Process.Start(
|
|
$"https://discordapp.com/oauth2/authorize?client_id={this.BotManager.UserId}&scope=bot&permissions=117760");
|
|
else
|
|
Framework.Gui.Chat.Print(
|
|
Loc.Localize("DalamudBotNotSetup", "The XIVLauncher discord bot was not set up correctly or could not connect to discord. Please check the settings and the FAQ."));
|
|
}
|
|
|
|
private void OnBgmSetCommand(string command, string arguments)
|
|
{
|
|
Framework.Gui.SetBgm(ushort.Parse(arguments));
|
|
}
|
|
|
|
private ItemSearchWindow itemSearchCommandWindow;
|
|
private bool isImguiDrawItemSearchWindow;
|
|
|
|
private void OnItemLinkCommand(string command, string arguments)
|
|
{
|
|
this.itemSearchCommandWindow = new ItemSearchWindow(this.Data, new UiBuilder(this.InterfaceManager, "ItemSearcher"), false, arguments);
|
|
this.itemSearchCommandWindow.OnItemChosen += (sender, item) =>
|
|
{
|
|
this.Framework.Gui.Chat.PrintChat(new XivChatEntry
|
|
{
|
|
MessageBytes = SeStringUtils.CreateItemLink(item, false).Encode()
|
|
});
|
|
};
|
|
this.isImguiDrawItemSearchWindow = true;
|
|
}
|
|
|
|
#if DEBUG
|
|
private void OnDebugZoneDownInjectCommand(string command, string arguments) {
|
|
var data = File.ReadAllBytes(arguments);
|
|
|
|
Framework.Network.InjectZoneProtoPacket(data);
|
|
Framework.Gui.Chat.Print($"{arguments} OK with {data.Length} bytes");
|
|
}
|
|
#endif
|
|
|
|
private void OnRouletteBonusNotifyCommand(string command, string arguments)
|
|
{
|
|
if (this.Configuration.DiscordFeatureConfig.CfPreferredRoleChannel == null)
|
|
Framework.Gui.Chat.PrintError(Loc.Localize("DalamudChannelNotSetup", "You have not set up a discord channel for these notifications - you will only receive them in chat. To do this, please use the XIVLauncher in-game settings."));
|
|
|
|
if (string.IsNullOrEmpty(arguments))
|
|
goto InvalidArgs;
|
|
|
|
var argParts = arguments.Split();
|
|
if (argParts.Length < 2)
|
|
goto InvalidArgs;
|
|
|
|
|
|
if (this.Configuration.PreferredRoleReminders == null)
|
|
this.Configuration.PreferredRoleReminders = new Dictionary<int, DalamudConfiguration.PreferredRole>();
|
|
|
|
var rouletteIndex = RouletteSlugToKey(argParts[0]);
|
|
|
|
if (rouletteIndex == 0)
|
|
goto InvalidArgs;
|
|
|
|
if (!Enum.TryParse(argParts[1].First().ToString().ToUpper() + argParts[1].ToLower().Substring(1), out DalamudConfiguration.PreferredRole role))
|
|
goto InvalidArgs;
|
|
|
|
if (this.Configuration.PreferredRoleReminders.ContainsKey(rouletteIndex))
|
|
this.Configuration.PreferredRoleReminders[rouletteIndex] = role;
|
|
else
|
|
this.Configuration.PreferredRoleReminders.Add(rouletteIndex, role);
|
|
|
|
this.Framework.Gui.Chat.Print($"Set bonus notifications for {argParts[0]}({rouletteIndex}) to {role}");
|
|
this.Framework.Gui.Chat.Print(string.Format(Loc.Localize("DalamudBonusSet", "Set bonus notifications for {0}({1}) to {2}"), argParts[0], rouletteIndex, role));
|
|
this.Configuration.Save();
|
|
|
|
return;
|
|
|
|
InvalidArgs:
|
|
this.Framework.Gui.Chat.PrintError(Loc.Localize("DalamudInvalidArguments", "Unrecognized arguments."));
|
|
this.Framework.Gui.Chat.Print(Loc.Localize("DalamudBonusPossibleValues", "Possible values for roulette: leveling, 506070, msq, guildhests, expert, trials, mentor, alliance, normal\nPossible values for role: tank, dps, healer, all, none/reset"));
|
|
}
|
|
|
|
private void OnDebugDrawDevMenu(string command, string arguments) {
|
|
this.isImguiDrawDevMenu = true;
|
|
}
|
|
|
|
private void OnDebugImInfoCommand(string command, string arguments) {
|
|
var io = this.InterfaceManager.LastImGuiIoPtr;
|
|
var info = $"WantCaptureKeyboard: {io.WantCaptureKeyboard}\n";
|
|
info += $"WantCaptureMouse: {io.WantCaptureMouse}\n";
|
|
info += $"WantSetMousePos: {io.WantSetMousePos}\n";
|
|
info += $"WantTextInput: {io.WantTextInput}\n";
|
|
info += $"WantSaveIniSettings: {io.WantSaveIniSettings}\n";
|
|
info += $"BackendFlags: {(int) io.BackendFlags}\n";
|
|
info += $"DeltaTime: {io.DeltaTime}\n";
|
|
info += $"DisplaySize: {io.DisplaySize.X} {io.DisplaySize.Y}\n";
|
|
info += $"Framerate: {io.Framerate}\n";
|
|
info += $"MetricsActiveWindows: {io.MetricsActiveWindows}\n";
|
|
info += $"MetricsRenderWindows: {io.MetricsRenderWindows}\n";
|
|
info += $"MousePos: {io.MousePos.X} {io.MousePos.Y}\n";
|
|
info += $"MouseClicked: {io.MouseClicked}\n";
|
|
info += $"MouseDown: {io.MouseDown}\n";
|
|
info += $"NavActive: {io.NavActive}\n";
|
|
info += $"NavVisible: {io.NavVisible}\n";
|
|
|
|
Log.Information(info);
|
|
}
|
|
|
|
private void OnOpenInstallerCommand(string command, string arguments) {
|
|
this.pluginWindow = new PluginInstallerWindow(this.PluginManager, PluginRepository, this.StartInfo.GameVersion);
|
|
this.isImguiDrawPluginWindow = true;
|
|
}
|
|
|
|
private void OnOpenCreditsCommand(string command, string arguments)
|
|
{
|
|
var logoGraphic =
|
|
this.InterfaceManager.LoadImage(
|
|
Path.Combine(this.StartInfo.WorkingDirectory, "UIRes", "logo.png"));
|
|
this.creditsWindow = new DalamudCreditsWindow(this, logoGraphic, this.Framework);
|
|
this.isImguiDrawCreditsWindow = true;
|
|
}
|
|
|
|
private void OnSetLanguageCommand(string command, string arguments)
|
|
{
|
|
if (Localization.ApplicableLangCodes.Contains(arguments.ToLower())) {
|
|
this.localizationMgr.SetupWithLangCode(arguments.ToLower());
|
|
this.Configuration.LanguageOverride = arguments.ToLower();
|
|
|
|
this.Framework.Gui.Chat.Print(string.Format(Loc.Localize("DalamudLanguageSetTo", "Language set to {0}"), arguments));
|
|
} else {
|
|
this.localizationMgr.SetupWithUiCulture();
|
|
this.Configuration.LanguageOverride = null;
|
|
|
|
this.Framework.Gui.Chat.Print(string.Format(Loc.Localize("DalamudLanguageSetTo", "Language set to {0}"), "default"));
|
|
}
|
|
|
|
this.Configuration.Save();
|
|
}
|
|
|
|
private int RouletteSlugToKey(string slug) => slug.ToLower() switch {
|
|
"leveling" => 1,
|
|
"506070" => 2,
|
|
"msq" => 3,
|
|
"guildhests" => 4,
|
|
"expert" => 5,
|
|
"trials" => 6,
|
|
"mentor" => 8,
|
|
"alliance" => 9,
|
|
"normal" => 10,
|
|
_ => 0
|
|
};
|
|
|
|
private DalamudConfiguration.PreferredRole RoleNameToPreferredRole(string name) => name.ToLower() switch
|
|
{
|
|
"Tank" => DalamudConfiguration.PreferredRole.Tank,
|
|
"Healer" => DalamudConfiguration.PreferredRole.Healer,
|
|
"Dps" => DalamudConfiguration.PreferredRole.Dps,
|
|
"All" => DalamudConfiguration.PreferredRole.All,
|
|
_ => DalamudConfiguration.PreferredRole.None
|
|
};
|
|
}
|
|
}
|