Dalamud/imgui/Dalamud.Bindings.ImGui/Generated/Structs/ImDrawList.cs
2025-07-20 01:24:17 +02:00

14741 lines
411 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
/// <summary>
/// To be documented.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public partial struct ImDrawList
{
/// <summary>
/// To be documented.
/// </summary>
public ImVector<ImDrawCmd> CmdBuffer;
/// <summary>
/// To be documented.
/// </summary>
public ImVector<ushort> IdxBuffer;
/// <summary>
/// To be documented.
/// </summary>
public ImVector<ImDrawVert> VtxBuffer;
/// <summary>
/// To be documented.
/// </summary>
public ImDrawListFlags Flags;
/// <summary>
/// To be documented.
/// </summary>
public uint VtxCurrentIdx;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImDrawListSharedData* Data;
/// <summary>
/// To be documented.
/// </summary>
public unsafe byte* OwnerName;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImDrawVert* VtxWritePtr;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ushort* IdxWritePtr;
/// <summary>
/// To be documented.
/// </summary>
public ImVector<Vector4> ClipRectStack;
/// <summary>
/// To be documented.
/// </summary>
public ImVector<ImTextureID> TextureIdStack;
/// <summary>
/// To be documented.
/// </summary>
public ImVector<Vector2> Path;
/// <summary>
/// To be documented.
/// </summary>
public ImDrawCmdHeader CmdHeader;
/// <summary>
/// To be documented.
/// </summary>
public ImDrawListSplitter Splitter;
/// <summary>
/// To be documented.
/// </summary>
public float FringeScale;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImDrawList(ImVector<ImDrawCmd> cmdBuffer = default, ImVector<ushort> idxBuffer = default, ImVector<ImDrawVert> vtxBuffer = default, ImDrawListFlags flags = default, uint vtxCurrentIdx = default, ImDrawListSharedData* data = default, byte* ownerName = default, ImDrawVert* vtxWritePtr = default, ushort* idxWritePtr = default, ImVector<Vector4> clipRectStack = default, ImVector<ImTextureID> textureIdStack = default, ImVector<Vector2> path = default, ImDrawCmdHeader cmdHeader = default, ImDrawListSplitter splitter = default, float fringeScale = default)
{
CmdBuffer = cmdBuffer;
IdxBuffer = idxBuffer;
VtxBuffer = vtxBuffer;
Flags = flags;
VtxCurrentIdx = vtxCurrentIdx;
Data = data;
OwnerName = ownerName;
VtxWritePtr = vtxWritePtr;
IdxWritePtr = idxWritePtr;
ClipRectStack = clipRectStack;
TextureIdStack = textureIdStack;
Path = path;
CmdHeader = cmdHeader;
Splitter = splitter;
FringeScale = fringeScale;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe int _CalcCircleAutoSegmentCount(float radius)
{
fixed (ImDrawList* @this = &this)
{
int ret = ImGui._CalcCircleAutoSegmentCountNative(@this, radius);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _ClearFreeMemory()
{
fixed (ImDrawList* @this = &this)
{
ImGui._ClearFreeMemoryNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _OnChangedClipRect()
{
fixed (ImDrawList* @this = &this)
{
ImGui._OnChangedClipRectNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _OnChangedTextureID()
{
fixed (ImDrawList* @this = &this)
{
ImGui._OnChangedTextureIDNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _OnChangedVtxOffset()
{
fixed (ImDrawList* @this = &this)
{
ImGui._OnChangedVtxOffsetNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _PathArcToFastEx(Vector2 center, float radius, int aMinSample, int aMaxSample, int aStep)
{
fixed (ImDrawList* @this = &this)
{
ImGui._PathArcToFastExNative(@this, center, radius, aMinSample, aMaxSample, aStep);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _PathArcToN(Vector2 center, float radius, float aMin, float aMax, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui._PathArcToNNative(@this, center, radius, aMin, aMax, numSegments);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _PopUnusedDrawCmd()
{
fixed (ImDrawList* @this = &this)
{
ImGui._PopUnusedDrawCmdNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _ResetForNewFrame()
{
fixed (ImDrawList* @this = &this)
{
ImGui._ResetForNewFrameNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _TryMergeDrawCmds()
{
fixed (ImDrawList* @this = &this)
{
ImGui._TryMergeDrawCmdsNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddBezierCubic(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddBezierCubicNative(@this, p1, p2, p3, p4, col, thickness, numSegments);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddBezierCubic(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddBezierCubicNative(@this, p1, p2, p3, p4, col, thickness, (int)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddBezierQuadratic(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddBezierQuadraticNative(@this, p1, p2, p3, col, thickness, numSegments);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddBezierQuadratic(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddBezierQuadraticNative(@this, p1, p2, p3, col, thickness, (int)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCallback(ImDrawCallback callback, void* callbackData)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddCallbackNative(@this, callback, callbackData);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircle(Vector2 center, float radius, uint col, int numSegments, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddCircleNative(@this, center, radius, col, numSegments, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircle(Vector2 center, float radius, uint col, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddCircleNative(@this, center, radius, col, numSegments, (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircle(Vector2 center, float radius, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddCircleNative(@this, center, radius, col, (int)(0), (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircle(Vector2 center, float radius, uint col, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddCircleNative(@this, center, radius, col, (int)(0), thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircleFilled(Vector2 center, float radius, uint col, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddCircleFilledNative(@this, center, radius, col, numSegments);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircleFilled(Vector2 center, float radius, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddCircleFilledNative(@this, center, radius, col, (int)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddConvexPolyFilled(Vector2* points, int numPoints, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddConvexPolyFilledNative(@this, points, numPoints, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddConvexPolyFilled(ref Vector2 points, int numPoints, uint col)
{
fixed (ImDrawList* @this = &this)
{
fixed (Vector2* ppoints = &points)
{
ImGui.AddConvexPolyFilledNative(@this, (Vector2*)ppoints, numPoints, col);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddDrawCmd()
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddDrawCmdNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageNative(@this, userTextureId, pMin, pMax, uvMin, uvMax, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageNative(@this, userTextureId, pMin, pMax, uvMin, uvMax, (uint)(4294967295));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageNative(@this, userTextureId, pMin, pMax, uvMin, (Vector2)(new Vector2(1,1)), (uint)(4294967295));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageNative(@this, userTextureId, pMin, pMax, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,1)), (uint)(4294967295));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageNative(@this, userTextureId, pMin, pMax, uvMin, (Vector2)(new Vector2(1,1)), col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageNative(@this, userTextureId, pMin, pMax, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,1)), col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, uv4, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, uv4, (uint)(4294967295));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, (Vector2)(new Vector2(0,1)), (uint)(4294967295));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, uv1, (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, (Vector2)(new Vector2(0,1)), col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, uv1, uv2, (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, uv1, (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageQuadNative(@this, userTextureId, p1, p2, p3, p4, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageRounded(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col, float rounding, ImDrawFlags flags)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageRoundedNative(@this, userTextureId, pMin, pMax, uvMin, uvMax, col, rounding, flags);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageRounded(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col, float rounding)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddImageRoundedNative(@this, userTextureId, pMin, pMax, uvMin, uvMax, col, rounding, (ImDrawFlags)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddLine(Vector2 p1, Vector2 p2, uint col, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddLineNative(@this, p1, p2, col, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddLine(Vector2 p1, Vector2 p2, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddLineNative(@this, p1, p2, col, (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddNgon(Vector2 center, float radius, uint col, int numSegments, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddNgonNative(@this, center, radius, col, numSegments, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddNgon(Vector2 center, float radius, uint col, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddNgonNative(@this, center, radius, col, numSegments, (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddNgonFilled(Vector2 center, float radius, uint col, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddNgonFilledNative(@this, center, radius, col, numSegments);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddPolyline(Vector2* points, int numPoints, uint col, ImDrawFlags flags, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddPolylineNative(@this, points, numPoints, col, flags, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddPolyline(ref Vector2 points, int numPoints, uint col, ImDrawFlags flags, float thickness)
{
fixed (ImDrawList* @this = &this)
{
fixed (Vector2* ppoints = &points)
{
ImGui.AddPolylineNative(@this, (Vector2*)ppoints, numPoints, col, flags, thickness);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddQuadNative(@this, p1, p2, p3, p4, col, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddQuadNative(@this, p1, p2, p3, p4, col, (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddQuadFilled(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddQuadFilledNative(@this, p1, p2, p3, p4, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectNative(@this, pMin, pMax, col, rounding, flags, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectNative(@this, pMin, pMax, col, rounding, flags, (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectNative(@this, pMin, pMax, col, rounding, (ImDrawFlags)(0), (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectNative(@this, pMin, pMax, col, (float)(0.0f), (ImDrawFlags)(0), (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectNative(@this, pMin, pMax, col, (float)(0.0f), flags, (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectNative(@this, pMin, pMax, col, rounding, (ImDrawFlags)(0), thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectNative(@this, pMin, pMax, col, (float)(0.0f), flags, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectFilledNative(@this, pMin, pMax, col, rounding, flags);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, float rounding)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectFilledNative(@this, pMin, pMax, col, rounding, (ImDrawFlags)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectFilledNative(@this, pMin, pMax, col, (float)(0.0f), (ImDrawFlags)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectFilledNative(@this, pMin, pMax, col, (float)(0.0f), flags);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilledMultiColor(Vector2 pMin, Vector2 pMax, uint colUprLeft, uint colUprRight, uint colBotRight, uint colBotLeft)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddRectFilledMultiColorNative(@this, pMin, pMax, colUprLeft, colUprRight, colBotRight, colBotLeft);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, pos, col, textBegin, textEnd);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, pos, col, textBegin, (byte*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, textEnd);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, (byte*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, textEnd);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, (byte*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, pos, col, pStr0, textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, pos, col, pStr0, (byte*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, pos, col, textBegin, (byte*)ptextEnd);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, pos, col, textBegin, (byte*)ptextEnd);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, pos, col, textBegin, pStr0);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, (byte*)ptextEnd);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, (byte*)ptextEnd);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, pos, col, pStr0, pStr1);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, (byte*)ptextEnd);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, pStr0);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, (byte*)ptextEnd);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, pos, col, (byte*)ptextBegin, pStr0);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, pos, col, pStr0, (byte*)ptextEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, pos, col, pStr0, (byte*)ptextEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, textEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, textEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, pStr1, wrapWidth, cpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, pStr1, wrapWidth, (Vector4*)(default));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), (Vector4*)(default));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), cpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, wrapWidth, cpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, wrapWidth, (Vector4*)(default));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), (Vector4*)(default));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), cpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, pStr1, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImDrawList* @this = &this)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(@this, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddTriangle(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTriangleNative(@this, p1, p2, p3, col, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddTriangle(Vector2 p1, Vector2 p2, Vector2 p3, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTriangleNative(@this, p1, p2, p3, col, (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddTriangleFilled(Vector2 p1, Vector2 p2, Vector2 p3, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.AddTriangleFilledNative(@this, p1, p2, p3, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void ChannelsMerge()
{
fixed (ImDrawList* @this = &this)
{
ImGui.ChannelsMergeNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void ChannelsSetCurrent(int n)
{
fixed (ImDrawList* @this = &this)
{
ImGui.ChannelsSetCurrentNative(@this, n);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void ChannelsSplit(int count)
{
fixed (ImDrawList* @this = &this)
{
ImGui.ChannelsSplitNative(@this, count);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImDrawList* CloneOutput()
{
fixed (ImDrawList* @this = &this)
{
ImDrawList* ret = ImGui.CloneOutputNative(@this);
return ret;
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
fixed (ImDrawList* @this = &this)
{
ImGui.DestroyNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathArcTo(Vector2 center, float radius, float aMin, float aMax, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathArcToNative(@this, center, radius, aMin, aMax, numSegments);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathArcTo(Vector2 center, float radius, float aMin, float aMax)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathArcToNative(@this, center, radius, aMin, aMax, (int)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathArcToFast(Vector2 center, float radius, int aMinOf12, int aMaxOf12)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathArcToFastNative(@this, center, radius, aMinOf12, aMaxOf12);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathBezierCubicCurveTo(Vector2 p2, Vector2 p3, Vector2 p4, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathBezierCubicCurveToNative(@this, p2, p3, p4, numSegments);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathBezierCubicCurveTo(Vector2 p2, Vector2 p3, Vector2 p4)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathBezierCubicCurveToNative(@this, p2, p3, p4, (int)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathBezierQuadraticCurveTo(Vector2 p2, Vector2 p3, int numSegments)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathBezierQuadraticCurveToNative(@this, p2, p3, numSegments);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathBezierQuadraticCurveTo(Vector2 p2, Vector2 p3)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathBezierQuadraticCurveToNative(@this, p2, p3, (int)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathClear()
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathClearNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathFillConvex(uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathFillConvexNative(@this, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathLineTo(Vector2 pos)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathLineToNative(@this, pos);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathLineToMergeDuplicate(Vector2 pos)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathLineToMergeDuplicateNative(@this, pos);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, float rounding, ImDrawFlags flags)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathRectNative(@this, rectMin, rectMax, rounding, flags);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, float rounding)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathRectNative(@this, rectMin, rectMax, rounding, (ImDrawFlags)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathRectNative(@this, rectMin, rectMax, (float)(0.0f), (ImDrawFlags)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, ImDrawFlags flags)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathRectNative(@this, rectMin, rectMax, (float)(0.0f), flags);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathStroke(uint col, ImDrawFlags flags, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathStrokeNative(@this, col, flags, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathStroke(uint col, ImDrawFlags flags)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathStrokeNative(@this, col, flags, (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathStroke(uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathStrokeNative(@this, col, (ImDrawFlags)(0), (float)(1.0f));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathStroke(uint col, float thickness)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PathStrokeNative(@this, col, (ImDrawFlags)(0), thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PopClipRect()
{
fixed (ImDrawList* @this = &this)
{
ImGui.PopClipRectNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PopTextureID()
{
fixed (ImDrawList* @this = &this)
{
ImGui.PopTextureIDNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimQuadUV(Vector2 a, Vector2 b, Vector2 c, Vector2 d, Vector2 uvA, Vector2 uvB, Vector2 uvC, Vector2 uvD, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PrimQuadUVNative(@this, a, b, c, d, uvA, uvB, uvC, uvD, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimRect(Vector2 a, Vector2 b, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PrimRectNative(@this, a, b, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimRectUV(Vector2 a, Vector2 b, Vector2 uvA, Vector2 uvB, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PrimRectUVNative(@this, a, b, uvA, uvB, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimReserve(int idxCount, int vtxCount)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PrimReserveNative(@this, idxCount, vtxCount);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimUnreserve(int idxCount, int vtxCount)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PrimUnreserveNative(@this, idxCount, vtxCount);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimVtx(Vector2 pos, Vector2 uv, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PrimVtxNative(@this, pos, uv, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimWriteIdx(ushort idx)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PrimWriteIdxNative(@this, idx);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimWriteVtx(Vector2 pos, Vector2 uv, uint col)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PrimWriteVtxNative(@this, pos, uv, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PushClipRect(Vector2 clipRectMin, Vector2 clipRectMax, bool intersectWithCurrentClipRect)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PushClipRectNative(@this, clipRectMin, clipRectMax, intersectWithCurrentClipRect ? (byte)1 : (byte)0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PushClipRect(Vector2 clipRectMin, Vector2 clipRectMax)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PushClipRectNative(@this, clipRectMin, clipRectMax, (byte)(0));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PushClipRectFullScreen()
{
fixed (ImDrawList* @this = &this)
{
ImGui.PushClipRectFullScreenNative(@this);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PushTextureID(ImTextureID textureId)
{
fixed (ImDrawList* @this = &this)
{
ImGui.PushTextureIDNative(@this, textureId);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
#if NET5_0_OR_GREATER
[DebuggerDisplay("{DebuggerDisplay,nq}")]
#endif
public unsafe struct ImDrawListPtr : IEquatable<ImDrawListPtr>
{
public ImDrawListPtr(ImDrawList* handle) { Handle = handle; }
public ImDrawList* Handle;
public bool IsNull => Handle == null;
public static ImDrawListPtr Null => new ImDrawListPtr(null);
public ImDrawList this[int index] { get => Handle[index]; set => Handle[index] = value; }
public static implicit operator ImDrawListPtr(ImDrawList* handle) => new ImDrawListPtr(handle);
public static implicit operator ImDrawList*(ImDrawListPtr handle) => handle.Handle;
public static bool operator ==(ImDrawListPtr left, ImDrawListPtr right) => left.Handle == right.Handle;
public static bool operator !=(ImDrawListPtr left, ImDrawListPtr right) => left.Handle != right.Handle;
public static bool operator ==(ImDrawListPtr left, ImDrawList* right) => left.Handle == right;
public static bool operator !=(ImDrawListPtr left, ImDrawList* right) => left.Handle != right;
public bool Equals(ImDrawListPtr other) => Handle == other.Handle;
/// <inheritdoc/>
public override bool Equals(object obj) => obj is ImDrawListPtr handle && Equals(handle);
/// <inheritdoc/>
public override int GetHashCode() => ((nuint)Handle).GetHashCode();
#if NET5_0_OR_GREATER
private string DebuggerDisplay => string.Format("ImDrawListPtr [0x{0}]", ((nuint)Handle).ToString("X"));
#endif
/// <summary>
/// To be documented.
/// </summary>
public ref ImVector<ImDrawCmd> CmdBuffer => ref Unsafe.AsRef<ImVector<ImDrawCmd>>(&Handle->CmdBuffer);
/// <summary>
/// To be documented.
/// </summary>
public ref ImVector<ushort> IdxBuffer => ref Unsafe.AsRef<ImVector<ushort>>(&Handle->IdxBuffer);
/// <summary>
/// To be documented.
/// </summary>
public ref ImVector<ImDrawVert> VtxBuffer => ref Unsafe.AsRef<ImVector<ImDrawVert>>(&Handle->VtxBuffer);
/// <summary>
/// To be documented.
/// </summary>
public ref ImDrawListFlags Flags => ref Unsafe.AsRef<ImDrawListFlags>(&Handle->Flags);
/// <summary>
/// To be documented.
/// </summary>
public ref uint VtxCurrentIdx => ref Unsafe.AsRef<uint>(&Handle->VtxCurrentIdx);
/// <summary>
/// To be documented.
/// </summary>
public ref ImDrawListSharedDataPtr Data => ref Unsafe.AsRef<ImDrawListSharedDataPtr>(&Handle->Data);
/// <summary>
/// To be documented.
/// </summary>
public byte* OwnerName { get => Handle->OwnerName; set => Handle->OwnerName = value; }
/// <summary>
/// To be documented.
/// </summary>
public ref ImDrawVertPtr VtxWritePtr => ref Unsafe.AsRef<ImDrawVertPtr>(&Handle->VtxWritePtr);
/// <summary>
/// To be documented.
/// </summary>
public ushort* IdxWritePtr { get => Handle->IdxWritePtr; set => Handle->IdxWritePtr = value; }
/// <summary>
/// To be documented.
/// </summary>
public ref ImVector<Vector4> ClipRectStack => ref Unsafe.AsRef<ImVector<Vector4>>(&Handle->ClipRectStack);
/// <summary>
/// To be documented.
/// </summary>
public ref ImVector<ImTextureID> TextureIdStack => ref Unsafe.AsRef<ImVector<ImTextureID>>(&Handle->TextureIdStack);
/// <summary>
/// To be documented.
/// </summary>
public ref ImVector<Vector2> Path => ref Unsafe.AsRef<ImVector<Vector2>>(&Handle->Path);
/// <summary>
/// To be documented.
/// </summary>
public ref ImDrawCmdHeader CmdHeader => ref Unsafe.AsRef<ImDrawCmdHeader>(&Handle->CmdHeader);
/// <summary>
/// To be documented.
/// </summary>
public ref ImDrawListSplitter Splitter => ref Unsafe.AsRef<ImDrawListSplitter>(&Handle->Splitter);
/// <summary>
/// To be documented.
/// </summary>
public ref float FringeScale => ref Unsafe.AsRef<float>(&Handle->FringeScale);
/// <summary>
/// To be documented.
/// </summary>
public unsafe int _CalcCircleAutoSegmentCount(float radius)
{
int ret = ImGui._CalcCircleAutoSegmentCountNative(Handle, radius);
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _ClearFreeMemory()
{
ImGui._ClearFreeMemoryNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _OnChangedClipRect()
{
ImGui._OnChangedClipRectNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _OnChangedTextureID()
{
ImGui._OnChangedTextureIDNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _OnChangedVtxOffset()
{
ImGui._OnChangedVtxOffsetNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _PathArcToFastEx(Vector2 center, float radius, int aMinSample, int aMaxSample, int aStep)
{
ImGui._PathArcToFastExNative(Handle, center, radius, aMinSample, aMaxSample, aStep);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _PathArcToN(Vector2 center, float radius, float aMin, float aMax, int numSegments)
{
ImGui._PathArcToNNative(Handle, center, radius, aMin, aMax, numSegments);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _PopUnusedDrawCmd()
{
ImGui._PopUnusedDrawCmdNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _ResetForNewFrame()
{
ImGui._ResetForNewFrameNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void _TryMergeDrawCmds()
{
ImGui._TryMergeDrawCmdsNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddBezierCubic(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness, int numSegments)
{
ImGui.AddBezierCubicNative(Handle, p1, p2, p3, p4, col, thickness, numSegments);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddBezierCubic(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness)
{
ImGui.AddBezierCubicNative(Handle, p1, p2, p3, p4, col, thickness, (int)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddBezierQuadratic(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness, int numSegments)
{
ImGui.AddBezierQuadraticNative(Handle, p1, p2, p3, col, thickness, numSegments);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddBezierQuadratic(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness)
{
ImGui.AddBezierQuadraticNative(Handle, p1, p2, p3, col, thickness, (int)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCallback(ImDrawCallback callback, void* callbackData)
{
ImGui.AddCallbackNative(Handle, callback, callbackData);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircle(Vector2 center, float radius, uint col, int numSegments, float thickness)
{
ImGui.AddCircleNative(Handle, center, radius, col, numSegments, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircle(Vector2 center, float radius, uint col, int numSegments)
{
ImGui.AddCircleNative(Handle, center, radius, col, numSegments, (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircle(Vector2 center, float radius, uint col)
{
ImGui.AddCircleNative(Handle, center, radius, col, (int)(0), (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircle(Vector2 center, float radius, uint col, float thickness)
{
ImGui.AddCircleNative(Handle, center, radius, col, (int)(0), thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircleFilled(Vector2 center, float radius, uint col, int numSegments)
{
ImGui.AddCircleFilledNative(Handle, center, radius, col, numSegments);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddCircleFilled(Vector2 center, float radius, uint col)
{
ImGui.AddCircleFilledNative(Handle, center, radius, col, (int)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddConvexPolyFilled(Vector2* points, int numPoints, uint col)
{
ImGui.AddConvexPolyFilledNative(Handle, points, numPoints, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddConvexPolyFilled(ref Vector2 points, int numPoints, uint col)
{
fixed (Vector2* ppoints = &points)
{
ImGui.AddConvexPolyFilledNative(Handle, (Vector2*)ppoints, numPoints, col);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddDrawCmd()
{
ImGui.AddDrawCmdNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col)
{
ImGui.AddImageNative(Handle, userTextureId, pMin, pMax, uvMin, uvMax, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax)
{
ImGui.AddImageNative(Handle, userTextureId, pMin, pMax, uvMin, uvMax, (uint)(4294967295));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin)
{
ImGui.AddImageNative(Handle, userTextureId, pMin, pMax, uvMin, (Vector2)(new Vector2(1,1)), (uint)(4294967295));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax)
{
ImGui.AddImageNative(Handle, userTextureId, pMin, pMax, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,1)), (uint)(4294967295));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, uint col)
{
ImGui.AddImageNative(Handle, userTextureId, pMin, pMax, uvMin, (Vector2)(new Vector2(1,1)), col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImage(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, uint col)
{
ImGui.AddImageNative(Handle, userTextureId, pMin, pMax, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,1)), col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4, uint col)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, uv4, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector2 uv4)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, uv4, (uint)(4294967295));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, (Vector2)(new Vector2(0,1)), (uint)(4294967295));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, uv1, (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), (uint)(4294967295));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, Vector2 uv3, uint col)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, uv3, (Vector2)(new Vector2(0,1)), col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, Vector2 uv2, uint col)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, uv1, uv2, (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, Vector2 uv1, uint col)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, uv1, (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageQuad(ImTextureID userTextureId, Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
{
ImGui.AddImageQuadNative(Handle, userTextureId, p1, p2, p3, p4, (Vector2)(new Vector2(0,0)), (Vector2)(new Vector2(1,0)), (Vector2)(new Vector2(1,1)), (Vector2)(new Vector2(0,1)), col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageRounded(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col, float rounding, ImDrawFlags flags)
{
ImGui.AddImageRoundedNative(Handle, userTextureId, pMin, pMax, uvMin, uvMax, col, rounding, flags);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddImageRounded(ImTextureID userTextureId, Vector2 pMin, Vector2 pMax, Vector2 uvMin, Vector2 uvMax, uint col, float rounding)
{
ImGui.AddImageRoundedNative(Handle, userTextureId, pMin, pMax, uvMin, uvMax, col, rounding, (ImDrawFlags)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddLine(Vector2 p1, Vector2 p2, uint col, float thickness)
{
ImGui.AddLineNative(Handle, p1, p2, col, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddLine(Vector2 p1, Vector2 p2, uint col)
{
ImGui.AddLineNative(Handle, p1, p2, col, (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddNgon(Vector2 center, float radius, uint col, int numSegments, float thickness)
{
ImGui.AddNgonNative(Handle, center, radius, col, numSegments, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddNgon(Vector2 center, float radius, uint col, int numSegments)
{
ImGui.AddNgonNative(Handle, center, radius, col, numSegments, (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddNgonFilled(Vector2 center, float radius, uint col, int numSegments)
{
ImGui.AddNgonFilledNative(Handle, center, radius, col, numSegments);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddPolyline(Vector2* points, int numPoints, uint col, ImDrawFlags flags, float thickness)
{
ImGui.AddPolylineNative(Handle, points, numPoints, col, flags, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddPolyline(ref Vector2 points, int numPoints, uint col, ImDrawFlags flags, float thickness)
{
fixed (Vector2* ppoints = &points)
{
ImGui.AddPolylineNative(Handle, (Vector2*)ppoints, numPoints, col, flags, thickness);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col, float thickness)
{
ImGui.AddQuadNative(Handle, p1, p2, p3, p4, col, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddQuad(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
{
ImGui.AddQuadNative(Handle, p1, p2, p3, p4, col, (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddQuadFilled(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, uint col)
{
ImGui.AddQuadFilledNative(Handle, p1, p2, p3, p4, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags, float thickness)
{
ImGui.AddRectNative(Handle, pMin, pMax, col, rounding, flags, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags)
{
ImGui.AddRectNative(Handle, pMin, pMax, col, rounding, flags, (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding)
{
ImGui.AddRectNative(Handle, pMin, pMax, col, rounding, (ImDrawFlags)(0), (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col)
{
ImGui.AddRectNative(Handle, pMin, pMax, col, (float)(0.0f), (ImDrawFlags)(0), (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags)
{
ImGui.AddRectNative(Handle, pMin, pMax, col, (float)(0.0f), flags, (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, float rounding, float thickness)
{
ImGui.AddRectNative(Handle, pMin, pMax, col, rounding, (ImDrawFlags)(0), thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRect(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags, float thickness)
{
ImGui.AddRectNative(Handle, pMin, pMax, col, (float)(0.0f), flags, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, float rounding, ImDrawFlags flags)
{
ImGui.AddRectFilledNative(Handle, pMin, pMax, col, rounding, flags);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, float rounding)
{
ImGui.AddRectFilledNative(Handle, pMin, pMax, col, rounding, (ImDrawFlags)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col)
{
ImGui.AddRectFilledNative(Handle, pMin, pMax, col, (float)(0.0f), (ImDrawFlags)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilled(Vector2 pMin, Vector2 pMax, uint col, ImDrawFlags flags)
{
ImGui.AddRectFilledNative(Handle, pMin, pMax, col, (float)(0.0f), flags);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddRectFilledMultiColor(Vector2 pMin, Vector2 pMax, uint colUprLeft, uint colUprRight, uint colBotRight, uint colBotLeft)
{
ImGui.AddRectFilledMultiColorNative(Handle, pMin, pMax, colUprLeft, colUprRight, colBotRight, colBotLeft);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin, byte* textEnd)
{
ImGui.AddTextNative(Handle, pos, col, textBegin, textEnd);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin)
{
ImGui.AddTextNative(Handle, pos, col, textBegin, (byte*)(default));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin, byte* textEnd)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, textEnd);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, (byte*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, textEnd);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, (byte*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin, byte* textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, pos, col, pStr0, textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, pos, col, pStr0, (byte*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin, ref byte textEnd)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, pos, col, textBegin, (byte*)ptextEnd);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, pos, col, textBegin, (byte*)ptextEnd);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, byte* textBegin, string textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, pos, col, textBegin, pStr0);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin, ref byte textEnd)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, (byte*)ptextEnd);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, (byte*)ptextEnd);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin, string textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, pos, col, pStr0, pStr1);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, (byte*)ptextEnd);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ref byte textBegin, string textEnd)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, pStr0);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, (byte*)ptextEnd);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, pos, col, (byte*)ptextBegin, pStr0);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin, ref byte textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, pos, col, pStr0, (byte*)ptextEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, pos, col, pStr0, (byte*)ptextEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, textEnd, wrapWidth, cpuFineClipRect);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, textEnd, wrapWidth, (Vector4*)(default));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, Vector4* cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, textEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, textEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, pStr1, wrapWidth, cpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, pStr1, wrapWidth, (Vector4*)(default));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), (Vector4*)(default));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), cpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, wrapWidth, cpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, wrapWidth, (Vector4*)(default));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), (Vector4*)(default));
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), cpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)(default));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, Vector4* cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), cpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref Vector4 cpuFineClipRect)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, byte* textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, textEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)(default), wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, byte* textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, textBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, pStr1, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ImFont* font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, font, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
byte* pStr1 = null;
int pStrSize1 = 0;
if (textEnd != null)
{
pStrSize1 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
pStr1 = Utils.Alloc<byte>(pStrSize1 + 1);
}
else
{
byte* pStrStack1 = stackalloc byte[pStrSize1 + 1];
pStr1 = pStrStack1;
}
int pStrOffset1 = Utils.EncodeStringUTF8(textEnd, pStr1, pStrSize1);
pStr1[pStrOffset1] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, pStr1, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize1 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr1);
}
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ref byte textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = &textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, ReadOnlySpan<byte> textBegin, string textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
fixed (byte* ptextBegin = textBegin)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textEnd != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textEnd);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textEnd, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, (byte*)ptextBegin, pStr0, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ref byte textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = &textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, float wrapWidth, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, wrapWidth, (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddText(ref ImFont font, float fontSize, Vector2 pos, uint col, string textBegin, ReadOnlySpan<byte> textEnd, ref Vector4 cpuFineClipRect)
{
fixed (ImFont* pfont = &font)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (textBegin != null)
{
pStrSize0 = Utils.GetByteCountUTF8(textBegin);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(textBegin, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (byte* ptextEnd = textEnd)
{
fixed (Vector4* pcpuFineClipRect = &cpuFineClipRect)
{
ImGui.AddTextNative(Handle, (ImFont*)pfont, fontSize, pos, col, pStr0, (byte*)ptextEnd, (float)(0.0f), (Vector4*)pcpuFineClipRect);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddTriangle(Vector2 p1, Vector2 p2, Vector2 p3, uint col, float thickness)
{
ImGui.AddTriangleNative(Handle, p1, p2, p3, col, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddTriangle(Vector2 p1, Vector2 p2, Vector2 p3, uint col)
{
ImGui.AddTriangleNative(Handle, p1, p2, p3, col, (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void AddTriangleFilled(Vector2 p1, Vector2 p2, Vector2 p3, uint col)
{
ImGui.AddTriangleFilledNative(Handle, p1, p2, p3, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void ChannelsMerge()
{
ImGui.ChannelsMergeNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void ChannelsSetCurrent(int n)
{
ImGui.ChannelsSetCurrentNative(Handle, n);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void ChannelsSplit(int count)
{
ImGui.ChannelsSplitNative(Handle, count);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImDrawListPtr CloneOutput()
{
ImDrawListPtr ret = ImGui.CloneOutputNative(Handle);
return ret;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
ImGui.DestroyNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathArcTo(Vector2 center, float radius, float aMin, float aMax, int numSegments)
{
ImGui.PathArcToNative(Handle, center, radius, aMin, aMax, numSegments);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathArcTo(Vector2 center, float radius, float aMin, float aMax)
{
ImGui.PathArcToNative(Handle, center, radius, aMin, aMax, (int)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathArcToFast(Vector2 center, float radius, int aMinOf12, int aMaxOf12)
{
ImGui.PathArcToFastNative(Handle, center, radius, aMinOf12, aMaxOf12);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathBezierCubicCurveTo(Vector2 p2, Vector2 p3, Vector2 p4, int numSegments)
{
ImGui.PathBezierCubicCurveToNative(Handle, p2, p3, p4, numSegments);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathBezierCubicCurveTo(Vector2 p2, Vector2 p3, Vector2 p4)
{
ImGui.PathBezierCubicCurveToNative(Handle, p2, p3, p4, (int)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathBezierQuadraticCurveTo(Vector2 p2, Vector2 p3, int numSegments)
{
ImGui.PathBezierQuadraticCurveToNative(Handle, p2, p3, numSegments);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathBezierQuadraticCurveTo(Vector2 p2, Vector2 p3)
{
ImGui.PathBezierQuadraticCurveToNative(Handle, p2, p3, (int)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathClear()
{
ImGui.PathClearNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathFillConvex(uint col)
{
ImGui.PathFillConvexNative(Handle, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathLineTo(Vector2 pos)
{
ImGui.PathLineToNative(Handle, pos);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathLineToMergeDuplicate(Vector2 pos)
{
ImGui.PathLineToMergeDuplicateNative(Handle, pos);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, float rounding, ImDrawFlags flags)
{
ImGui.PathRectNative(Handle, rectMin, rectMax, rounding, flags);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, float rounding)
{
ImGui.PathRectNative(Handle, rectMin, rectMax, rounding, (ImDrawFlags)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax)
{
ImGui.PathRectNative(Handle, rectMin, rectMax, (float)(0.0f), (ImDrawFlags)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathRect(Vector2 rectMin, Vector2 rectMax, ImDrawFlags flags)
{
ImGui.PathRectNative(Handle, rectMin, rectMax, (float)(0.0f), flags);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathStroke(uint col, ImDrawFlags flags, float thickness)
{
ImGui.PathStrokeNative(Handle, col, flags, thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathStroke(uint col, ImDrawFlags flags)
{
ImGui.PathStrokeNative(Handle, col, flags, (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathStroke(uint col)
{
ImGui.PathStrokeNative(Handle, col, (ImDrawFlags)(0), (float)(1.0f));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PathStroke(uint col, float thickness)
{
ImGui.PathStrokeNative(Handle, col, (ImDrawFlags)(0), thickness);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PopClipRect()
{
ImGui.PopClipRectNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PopTextureID()
{
ImGui.PopTextureIDNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimQuadUV(Vector2 a, Vector2 b, Vector2 c, Vector2 d, Vector2 uvA, Vector2 uvB, Vector2 uvC, Vector2 uvD, uint col)
{
ImGui.PrimQuadUVNative(Handle, a, b, c, d, uvA, uvB, uvC, uvD, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimRect(Vector2 a, Vector2 b, uint col)
{
ImGui.PrimRectNative(Handle, a, b, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimRectUV(Vector2 a, Vector2 b, Vector2 uvA, Vector2 uvB, uint col)
{
ImGui.PrimRectUVNative(Handle, a, b, uvA, uvB, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimReserve(int idxCount, int vtxCount)
{
ImGui.PrimReserveNative(Handle, idxCount, vtxCount);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimUnreserve(int idxCount, int vtxCount)
{
ImGui.PrimUnreserveNative(Handle, idxCount, vtxCount);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimVtx(Vector2 pos, Vector2 uv, uint col)
{
ImGui.PrimVtxNative(Handle, pos, uv, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimWriteIdx(ushort idx)
{
ImGui.PrimWriteIdxNative(Handle, idx);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PrimWriteVtx(Vector2 pos, Vector2 uv, uint col)
{
ImGui.PrimWriteVtxNative(Handle, pos, uv, col);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PushClipRect(Vector2 clipRectMin, Vector2 clipRectMax, bool intersectWithCurrentClipRect)
{
ImGui.PushClipRectNative(Handle, clipRectMin, clipRectMax, intersectWithCurrentClipRect ? (byte)1 : (byte)0);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PushClipRect(Vector2 clipRectMin, Vector2 clipRectMax)
{
ImGui.PushClipRectNative(Handle, clipRectMin, clipRectMax, (byte)(0));
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PushClipRectFullScreen()
{
ImGui.PushClipRectFullScreenNative(Handle);
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void PushTextureID(ImTextureID textureId)
{
ImGui.PushTextureIDNative(Handle, textureId);
}
}
/// <summary>
/// To be documented.
/// </summary>
#if NET5_0_OR_GREATER
[DebuggerDisplay("{DebuggerDisplay,nq}")]
#endif
public unsafe struct ImDrawListPtrPtr : IEquatable<ImDrawListPtrPtr>
{
public ImDrawListPtrPtr(ImDrawList** handle) { Handle = handle; }
public ImDrawList** Handle;
public bool IsNull => Handle == null;
public static ImDrawListPtrPtr Null => new ImDrawListPtrPtr(null);
public ImDrawList* this[int index] { get => Handle[index]; set => Handle[index] = value; }
public static implicit operator ImDrawListPtrPtr(ImDrawList** handle) => new ImDrawListPtrPtr(handle);
public static implicit operator ImDrawList**(ImDrawListPtrPtr handle) => handle.Handle;
public static bool operator ==(ImDrawListPtrPtr left, ImDrawListPtrPtr right) => left.Handle == right.Handle;
public static bool operator !=(ImDrawListPtrPtr left, ImDrawListPtrPtr right) => left.Handle != right.Handle;
public static bool operator ==(ImDrawListPtrPtr left, ImDrawList** right) => left.Handle == right;
public static bool operator !=(ImDrawListPtrPtr left, ImDrawList** right) => left.Handle != right;
public bool Equals(ImDrawListPtrPtr other) => Handle == other.Handle;
/// <inheritdoc/>
public override bool Equals(object obj) => obj is ImDrawListPtrPtr handle && Equals(handle);
/// <inheritdoc/>
public override int GetHashCode() => ((nuint)Handle).GetHashCode();
#if NET5_0_OR_GREATER
private string DebuggerDisplay => string.Format("ImDrawListPtrPtr [0x{0}]", ((nuint)Handle).ToString("X"));
#endif
}
}