Dalamud/imgui/Dalamud.Bindings.ImGui/Generated/Structs/ImFontConfig.cs
2025-07-20 01:24:17 +02:00

455 lines
12 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
/// <summary>
/// To be documented.
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public partial struct ImFontConfig
{
/// <summary>
/// To be documented.
/// </summary>
public unsafe void* FontData;
/// <summary>
/// To be documented.
/// </summary>
public int FontDataSize;
/// <summary>
/// To be documented.
/// </summary>
public byte FontDataOwnedByAtlas;
/// <summary>
/// To be documented.
/// </summary>
public int FontNo;
/// <summary>
/// To be documented.
/// </summary>
public float SizePixels;
/// <summary>
/// To be documented.
/// </summary>
public int OversampleH;
/// <summary>
/// To be documented.
/// </summary>
public int OversampleV;
/// <summary>
/// To be documented.
/// </summary>
public byte PixelSnapH;
/// <summary>
/// To be documented.
/// </summary>
public Vector2 GlyphExtraSpacing;
/// <summary>
/// To be documented.
/// </summary>
public Vector2 GlyphOffset;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ushort* GlyphRanges;
/// <summary>
/// To be documented.
/// </summary>
public float GlyphMinAdvanceX;
/// <summary>
/// To be documented.
/// </summary>
public float GlyphMaxAdvanceX;
/// <summary>
/// To be documented.
/// </summary>
public byte MergeMode;
/// <summary>
/// To be documented.
/// </summary>
public uint FontBuilderFlags;
/// <summary>
/// To be documented.
/// </summary>
public float RasterizerMultiply;
/// <summary>
/// To be documented.
/// </summary>
public float RasterizerGamma;
/// <summary>
/// To be documented.
/// </summary>
public ushort EllipsisChar;
/// <summary>
/// To be documented.
/// </summary>
public byte Name_0;
public byte Name_1;
public byte Name_2;
public byte Name_3;
public byte Name_4;
public byte Name_5;
public byte Name_6;
public byte Name_7;
public byte Name_8;
public byte Name_9;
public byte Name_10;
public byte Name_11;
public byte Name_12;
public byte Name_13;
public byte Name_14;
public byte Name_15;
public byte Name_16;
public byte Name_17;
public byte Name_18;
public byte Name_19;
public byte Name_20;
public byte Name_21;
public byte Name_22;
public byte Name_23;
public byte Name_24;
public byte Name_25;
public byte Name_26;
public byte Name_27;
public byte Name_28;
public byte Name_29;
public byte Name_30;
public byte Name_31;
public byte Name_32;
public byte Name_33;
public byte Name_34;
public byte Name_35;
public byte Name_36;
public byte Name_37;
public byte Name_38;
public byte Name_39;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImFont* DstFont;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImFontConfig(void* fontData = default, int fontDataSize = default, bool fontDataOwnedByAtlas = default, int fontNo = default, float sizePixels = default, int oversampleH = default, int oversampleV = default, bool pixelSnapH = default, Vector2 glyphExtraSpacing = default, Vector2 glyphOffset = default, ushort* glyphRanges = default, float glyphMinAdvanceX = default, float glyphMaxAdvanceX = default, bool mergeMode = default, uint fontBuilderFlags = default, float rasterizerMultiply = default, float rasterizerGamma = default, ushort ellipsisChar = default, byte* name = default, ImFontPtr dstFont = default)
{
FontData = fontData;
FontDataSize = fontDataSize;
FontDataOwnedByAtlas = fontDataOwnedByAtlas ? (byte)1 : (byte)0;
FontNo = fontNo;
SizePixels = sizePixels;
OversampleH = oversampleH;
OversampleV = oversampleV;
PixelSnapH = pixelSnapH ? (byte)1 : (byte)0;
GlyphExtraSpacing = glyphExtraSpacing;
GlyphOffset = glyphOffset;
GlyphRanges = glyphRanges;
GlyphMinAdvanceX = glyphMinAdvanceX;
GlyphMaxAdvanceX = glyphMaxAdvanceX;
MergeMode = mergeMode ? (byte)1 : (byte)0;
FontBuilderFlags = fontBuilderFlags;
RasterizerMultiply = rasterizerMultiply;
RasterizerGamma = rasterizerGamma;
EllipsisChar = ellipsisChar;
if (name != default(byte*))
{
Name_0 = name[0];
Name_1 = name[1];
Name_2 = name[2];
Name_3 = name[3];
Name_4 = name[4];
Name_5 = name[5];
Name_6 = name[6];
Name_7 = name[7];
Name_8 = name[8];
Name_9 = name[9];
Name_10 = name[10];
Name_11 = name[11];
Name_12 = name[12];
Name_13 = name[13];
Name_14 = name[14];
Name_15 = name[15];
Name_16 = name[16];
Name_17 = name[17];
Name_18 = name[18];
Name_19 = name[19];
Name_20 = name[20];
Name_21 = name[21];
Name_22 = name[22];
Name_23 = name[23];
Name_24 = name[24];
Name_25 = name[25];
Name_26 = name[26];
Name_27 = name[27];
Name_28 = name[28];
Name_29 = name[29];
Name_30 = name[30];
Name_31 = name[31];
Name_32 = name[32];
Name_33 = name[33];
Name_34 = name[34];
Name_35 = name[35];
Name_36 = name[36];
Name_37 = name[37];
Name_38 = name[38];
Name_39 = name[39];
}
DstFont = dstFont;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImFontConfig(void* fontData = default, int fontDataSize = default, bool fontDataOwnedByAtlas = default, int fontNo = default, float sizePixels = default, int oversampleH = default, int oversampleV = default, bool pixelSnapH = default, Vector2 glyphExtraSpacing = default, Vector2 glyphOffset = default, ushort* glyphRanges = default, float glyphMinAdvanceX = default, float glyphMaxAdvanceX = default, bool mergeMode = default, uint fontBuilderFlags = default, float rasterizerMultiply = default, float rasterizerGamma = default, ushort ellipsisChar = default, Span<byte> name = default, ImFontPtr dstFont = default)
{
FontData = fontData;
FontDataSize = fontDataSize;
FontDataOwnedByAtlas = fontDataOwnedByAtlas ? (byte)1 : (byte)0;
FontNo = fontNo;
SizePixels = sizePixels;
OversampleH = oversampleH;
OversampleV = oversampleV;
PixelSnapH = pixelSnapH ? (byte)1 : (byte)0;
GlyphExtraSpacing = glyphExtraSpacing;
GlyphOffset = glyphOffset;
GlyphRanges = glyphRanges;
GlyphMinAdvanceX = glyphMinAdvanceX;
GlyphMaxAdvanceX = glyphMaxAdvanceX;
MergeMode = mergeMode ? (byte)1 : (byte)0;
FontBuilderFlags = fontBuilderFlags;
RasterizerMultiply = rasterizerMultiply;
RasterizerGamma = rasterizerGamma;
EllipsisChar = ellipsisChar;
if (name != default(Span<byte>))
{
Name_0 = name[0];
Name_1 = name[1];
Name_2 = name[2];
Name_3 = name[3];
Name_4 = name[4];
Name_5 = name[5];
Name_6 = name[6];
Name_7 = name[7];
Name_8 = name[8];
Name_9 = name[9];
Name_10 = name[10];
Name_11 = name[11];
Name_12 = name[12];
Name_13 = name[13];
Name_14 = name[14];
Name_15 = name[15];
Name_16 = name[16];
Name_17 = name[17];
Name_18 = name[18];
Name_19 = name[19];
Name_20 = name[20];
Name_21 = name[21];
Name_22 = name[22];
Name_23 = name[23];
Name_24 = name[24];
Name_25 = name[25];
Name_26 = name[26];
Name_27 = name[27];
Name_28 = name[28];
Name_29 = name[29];
Name_30 = name[30];
Name_31 = name[31];
Name_32 = name[32];
Name_33 = name[33];
Name_34 = name[34];
Name_35 = name[35];
Name_36 = name[36];
Name_37 = name[37];
Name_38 = name[38];
Name_39 = name[39];
}
DstFont = dstFont;
}
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
fixed (ImFontConfig* @this = &this)
{
ImGui.DestroyNative(@this);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
#if NET5_0_OR_GREATER
[DebuggerDisplay("{DebuggerDisplay,nq}")]
#endif
public unsafe struct ImFontConfigPtr : IEquatable<ImFontConfigPtr>
{
public ImFontConfigPtr(ImFontConfig* handle) { Handle = handle; }
public ImFontConfig* Handle;
public bool IsNull => Handle == null;
public static ImFontConfigPtr Null => new ImFontConfigPtr(null);
public ImFontConfig this[int index] { get => Handle[index]; set => Handle[index] = value; }
public static implicit operator ImFontConfigPtr(ImFontConfig* handle) => new ImFontConfigPtr(handle);
public static implicit operator ImFontConfig*(ImFontConfigPtr handle) => handle.Handle;
public static bool operator ==(ImFontConfigPtr left, ImFontConfigPtr right) => left.Handle == right.Handle;
public static bool operator !=(ImFontConfigPtr left, ImFontConfigPtr right) => left.Handle != right.Handle;
public static bool operator ==(ImFontConfigPtr left, ImFontConfig* right) => left.Handle == right;
public static bool operator !=(ImFontConfigPtr left, ImFontConfig* right) => left.Handle != right;
public bool Equals(ImFontConfigPtr other) => Handle == other.Handle;
/// <inheritdoc/>
public override bool Equals(object obj) => obj is ImFontConfigPtr handle && Equals(handle);
/// <inheritdoc/>
public override int GetHashCode() => ((nuint)Handle).GetHashCode();
#if NET5_0_OR_GREATER
private string DebuggerDisplay => string.Format("ImFontConfigPtr [0x{0}]", ((nuint)Handle).ToString("X"));
#endif
/// <summary>
/// To be documented.
/// </summary>
public void* FontData { get => Handle->FontData; set => Handle->FontData = value; }
/// <summary>
/// To be documented.
/// </summary>
public ref int FontDataSize => ref Unsafe.AsRef<int>(&Handle->FontDataSize);
/// <summary>
/// To be documented.
/// </summary>
public ref bool FontDataOwnedByAtlas => ref Unsafe.AsRef<bool>(&Handle->FontDataOwnedByAtlas);
/// <summary>
/// To be documented.
/// </summary>
public ref int FontNo => ref Unsafe.AsRef<int>(&Handle->FontNo);
/// <summary>
/// To be documented.
/// </summary>
public ref float SizePixels => ref Unsafe.AsRef<float>(&Handle->SizePixels);
/// <summary>
/// To be documented.
/// </summary>
public ref int OversampleH => ref Unsafe.AsRef<int>(&Handle->OversampleH);
/// <summary>
/// To be documented.
/// </summary>
public ref int OversampleV => ref Unsafe.AsRef<int>(&Handle->OversampleV);
/// <summary>
/// To be documented.
/// </summary>
public ref bool PixelSnapH => ref Unsafe.AsRef<bool>(&Handle->PixelSnapH);
/// <summary>
/// To be documented.
/// </summary>
public ref Vector2 GlyphExtraSpacing => ref Unsafe.AsRef<Vector2>(&Handle->GlyphExtraSpacing);
/// <summary>
/// To be documented.
/// </summary>
public ref Vector2 GlyphOffset => ref Unsafe.AsRef<Vector2>(&Handle->GlyphOffset);
/// <summary>
/// To be documented.
/// </summary>
public ushort* GlyphRanges { get => Handle->GlyphRanges; set => Handle->GlyphRanges = value; }
/// <summary>
/// To be documented.
/// </summary>
public ref float GlyphMinAdvanceX => ref Unsafe.AsRef<float>(&Handle->GlyphMinAdvanceX);
/// <summary>
/// To be documented.
/// </summary>
public ref float GlyphMaxAdvanceX => ref Unsafe.AsRef<float>(&Handle->GlyphMaxAdvanceX);
/// <summary>
/// To be documented.
/// </summary>
public ref bool MergeMode => ref Unsafe.AsRef<bool>(&Handle->MergeMode);
/// <summary>
/// To be documented.
/// </summary>
public ref uint FontBuilderFlags => ref Unsafe.AsRef<uint>(&Handle->FontBuilderFlags);
/// <summary>
/// To be documented.
/// </summary>
public ref float RasterizerMultiply => ref Unsafe.AsRef<float>(&Handle->RasterizerMultiply);
/// <summary>
/// To be documented.
/// </summary>
public ref float RasterizerGamma => ref Unsafe.AsRef<float>(&Handle->RasterizerGamma);
/// <summary>
/// To be documented.
/// </summary>
public ref ushort EllipsisChar => ref Unsafe.AsRef<ushort>(&Handle->EllipsisChar);
/// <summary>
/// To be documented.
/// </summary>
public unsafe Span<byte> Name
{
get
{
return new Span<byte>(&Handle->Name_0, 40);
}
}
/// <summary>
/// To be documented.
/// </summary>
public ref ImFontPtr DstFont => ref Unsafe.AsRef<ImFontPtr>(&Handle->DstFont);
/// <summary>
/// To be documented.
/// </summary>
public unsafe void Destroy()
{
ImGui.DestroyNative(Handle);
}
}
}