Dalamud/imgui/Dalamud.Bindings.ImPlot/Generated/Functions/Functions.016.cs
2025-07-20 01:24:17 +02:00

5026 lines
140 KiB
C#

// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
using Dalamud.Bindings.ImGui;
namespace Dalamud.Bindings.ImPlot
{
public unsafe partial class ImPlot
{
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ulong* values, int count, ImPlotShadedFlags flags, int offset, int stride)
{
PlotShadedNative(labelId, values, count, (double)(0), (double)(1), (double)(0), flags, offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, flags, offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, flags, (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, double xstart)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, double xstart, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), flags, offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), flags, offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), flags, offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, double xstart, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ulong* values, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, flags, offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, flags, (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, double xstart)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, double xstart, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), flags, offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), flags, offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), flags, offset, (int)(sizeof(ulong)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, double xstart, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, xscale, (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, yref, (double)(1), (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ulong* values, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, values, count, (double)(0), (double)(1), (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, xstart, flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, xstart, flags, offset, (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, double xstart, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, xstart, flags, (int)(0), (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, double xstart)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, (double)(1), (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, (double)(0), (double)(1), (double)(0), flags, (int)(0), (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, double xstart, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, (double)(0), flags, offset, (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, (double)(1), (double)(0), flags, offset, (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, (double)(0), (double)(1), (double)(0), flags, offset, (int)(sizeof(ulong)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, double xstart, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, xstart, (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, (double)(0), (double)(1), (double)(0), (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, double xscale, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, xscale, (double)(0), flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, yref, (double)(1), (double)(0), flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ulong* values, int count, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, values, count, (double)(0), (double)(1), (double)(0), flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static void PlotShadedNative(byte* labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
#if NET5_0_OR_GREATER
((delegate* unmanaged[Cdecl]<byte*, float*, float*, int, double, ImPlotShadedFlags, int, int, void>)funcTable[125])(labelId, xs, ys, count, yref, flags, offset, stride);
#else
((delegate* unmanaged[Cdecl]<nint, nint, nint, int, double, ImPlotShadedFlags, int, int, void>)funcTable[125])((nint)labelId, (nint)xs, (nint)ys, count, yref, flags, offset, stride);
#endif
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
PlotShadedNative(labelId, xs, ys, count, yref, flags, offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
PlotShadedNative(labelId, xs, ys, count, yref, flags, offset, (int)(sizeof(float)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags)
{
PlotShadedNative(labelId, xs, ys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, double yref)
{
PlotShadedNative(labelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, double yref, int offset)
{
PlotShadedNative(labelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, int offset)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags, int offset)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, double yref, int offset, int stride)
{
PlotShadedNative(labelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, int offset, int stride)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), flags, offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, double yref)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, double yref, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, double yref)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, double yref, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, yref, flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, yref, flags, offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, double yref, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, yref, flags, (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, double yref)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, double yref, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, (double)(0), flags, offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, double yref, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, float* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
PlotShadedNative(pStr0, xs, ys, count, (double)(0), flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, yref, flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, double yref)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, double yref, int offset)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, int offset)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, double yref, int offset, int stride)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, int offset, int stride)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (float* pxs = &xs)
{
PlotShadedNative(labelId, (float*)pxs, ys, count, (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, double yref)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, double yref, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, double yref)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, double yref, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, ys, count, (double)(0), flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, yref, flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, yref, flags, offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, double yref, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, yref, flags, (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, double yref)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, double yref, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, (double)(0), flags, offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, double yref, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, float* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
PlotShadedNative(pStr0, (float*)pxs, ys, count, (double)(0), flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, yref, flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, double yref)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, double yref, int offset)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, int offset)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, double yref, int offset, int stride)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, int offset, int stride)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, xs, (float*)pys, count, (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, double yref)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, double yref, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, double yref)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, double yref, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, xs, (float*)pys, count, (double)(0), flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, yref, flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, yref, flags, offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, double yref, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, yref, flags, (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, double yref)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, double yref, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, (double)(0), flags, offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, double yref, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, float* xs, ref float ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, xs, (float*)pys, count, (double)(0), flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, yref, flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, double yref)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, double yref, int offset)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, int offset)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, double yref, int offset, int stride)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, int offset, int stride)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(labelId, (float*)pxs, (float*)pys, count, (double)(0), flags, offset, stride);
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, flags, offset, stride);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, double yref)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, double yref, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), flags, offset, stride);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, flags, offset, stride);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, flags, offset, (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, flags, (int)(0), (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, double yref)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, double yref, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), flags, offset, (int)(sizeof(float)));
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative((byte*)plabelId, (float*)pxs, (float*)pys, count, (double)(0), flags, offset, stride);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, yref, flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, yref, flags, offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, double yref, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, yref, flags, (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, double yref)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, (double)(0), flags, (int)(0), (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, double yref, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags, int offset)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, (double)(0), flags, offset, (int)(sizeof(float)));
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, double yref, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(string labelId, ref float xs, ref float ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
byte* pStr0 = null;
int pStrSize0 = 0;
if (labelId != null)
{
pStrSize0 = Utils.GetByteCountUTF8(labelId);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
pStr0 = Utils.Alloc<byte>(pStrSize0 + 1);
}
else
{
byte* pStrStack0 = stackalloc byte[pStrSize0 + 1];
pStr0 = pStrStack0;
}
int pStrOffset0 = Utils.EncodeStringUTF8(labelId, pStr0, pStrSize0);
pStr0[pStrOffset0] = 0;
}
fixed (float* pxs = &xs)
{
fixed (float* pys = &ys)
{
PlotShadedNative(pStr0, (float*)pxs, (float*)pys, count, (double)(0), flags, offset, stride);
if (pStrSize0 >= Utils.MaxStackallocSize)
{
Utils.Free(pStr0);
}
}
}
}
/// <summary>
/// To be documented.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
internal static void PlotShadedNative(byte* labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
#if NET5_0_OR_GREATER
((delegate* unmanaged[Cdecl]<byte*, double*, double*, int, double, ImPlotShadedFlags, int, int, void>)funcTable[126])(labelId, xs, ys, count, yref, flags, offset, stride);
#else
((delegate* unmanaged[Cdecl]<nint, nint, nint, int, double, ImPlotShadedFlags, int, int, void>)funcTable[126])((nint)labelId, (nint)xs, (nint)ys, count, yref, flags, offset, stride);
#endif
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
PlotShadedNative(labelId, xs, ys, count, yref, flags, offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
PlotShadedNative(labelId, xs, ys, count, yref, flags, offset, (int)(sizeof(double)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags)
{
PlotShadedNative(labelId, xs, ys, count, yref, flags, (int)(0), (int)(sizeof(double)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, double yref)
{
PlotShadedNative(labelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(double)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(double)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, ImPlotShadedFlags flags)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(double)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, double yref, int offset)
{
PlotShadedNative(labelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(double)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, int offset)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(double)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, ImPlotShadedFlags flags, int offset)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), flags, offset, (int)(sizeof(double)));
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, double yref, int offset, int stride)
{
PlotShadedNative(labelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, int offset, int stride)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(byte* labelId, double* xs, double* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
PlotShadedNative(labelId, xs, ys, count, (double)(0), flags, offset, stride);
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, offset, (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, (int)(0), (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, double yref)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, double yref, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, offset, (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ref byte labelId, double* xs, double* ys, int count, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = &labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, offset, stride);
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, offset, (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, double yref, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, flags, (int)(0), (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, double yref)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), (int)(0), (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, ImPlotShadedFlags flags)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, (int)(0), (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, double yref, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), (ImPlotShadedFlags)(0), offset, (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, ImPlotShadedFlags flags, int offset)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, (double)(0), flags, offset, (int)(sizeof(double)));
}
}
/// <summary>
/// To be documented.
/// </summary>
public static void PlotShaded(ReadOnlySpan<byte> labelId, double* xs, double* ys, int count, double yref, int offset, int stride)
{
fixed (byte* plabelId = labelId)
{
PlotShadedNative((byte*)plabelId, xs, ys, count, yref, (ImPlotShadedFlags)(0), offset, stride);
}
}
}
}