mirror of
https://github.com/goatcorp/Dalamud.git
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406 lines
12 KiB
C#
406 lines
12 KiB
C#
using System.Globalization;
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using System.Text;
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using Newtonsoft.Json;
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namespace Dalamud.Common.Game;
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/// <summary>
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/// A GameVersion object contains give hierarchical numeric components: year, month,
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/// day, major and minor. All components may be unspecified, which is represented
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/// internally as a -1. By definition, an unspecified component matches anything
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/// (both unspecified and specified), and an unspecified component is "less than" any
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/// specified component. It will also equal the string "any" if all components are
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/// unspecified. The value can be retrieved from the ffxivgame.ver file in your game
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/// installation directory.
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/// </summary>
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[Serializable]
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public sealed class GameVersion : ICloneable, IComparable, IComparable<GameVersion>, IEquatable<GameVersion>
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{
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private static readonly GameVersion AnyVersion = new();
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/// <summary>
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/// Initializes a new instance of the <see cref="GameVersion"/> class.
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/// </summary>
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/// <param name="version">Version string to parse.</param>
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[JsonConstructor]
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public GameVersion(string version)
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{
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var ver = Parse(version);
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this.Year = ver.Year;
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this.Month = ver.Month;
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this.Day = ver.Day;
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this.Major = ver.Major;
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this.Minor = ver.Minor;
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="GameVersion"/> class.
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/// </summary>
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/// <param name="year">The year.</param>
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/// <param name="month">The month.</param>
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/// <param name="day">The day.</param>
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/// <param name="major">The major version.</param>
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/// <param name="minor">The minor version.</param>
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public GameVersion(int year, int month, int day, int major, int minor)
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{
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if ((this.Year = year) < 0)
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throw new ArgumentOutOfRangeException(nameof(year));
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if ((this.Month = month) < 0)
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throw new ArgumentOutOfRangeException(nameof(month));
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if ((this.Day = day) < 0)
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throw new ArgumentOutOfRangeException(nameof(day));
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if ((this.Major = major) < 0)
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throw new ArgumentOutOfRangeException(nameof(major));
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if ((this.Minor = minor) < 0)
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throw new ArgumentOutOfRangeException(nameof(minor));
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="GameVersion"/> class.
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/// </summary>
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/// <param name="year">The year.</param>
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/// <param name="month">The month.</param>
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/// <param name="day">The day.</param>
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/// <param name="major">The major version.</param>
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public GameVersion(int year, int month, int day, int major)
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{
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if ((this.Year = year) < 0)
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throw new ArgumentOutOfRangeException(nameof(year));
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if ((this.Month = month) < 0)
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throw new ArgumentOutOfRangeException(nameof(month));
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if ((this.Day = day) < 0)
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throw new ArgumentOutOfRangeException(nameof(day));
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if ((this.Major = major) < 0)
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throw new ArgumentOutOfRangeException(nameof(major));
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="GameVersion"/> class.
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/// </summary>
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/// <param name="year">The year.</param>
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/// <param name="month">The month.</param>
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/// <param name="day">The day.</param>
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public GameVersion(int year, int month, int day)
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{
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if ((this.Year = year) < 0)
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throw new ArgumentOutOfRangeException(nameof(year));
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if ((this.Month = month) < 0)
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throw new ArgumentOutOfRangeException(nameof(month));
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if ((this.Day = day) < 0)
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throw new ArgumentOutOfRangeException(nameof(day));
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="GameVersion"/> class.
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/// </summary>
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/// <param name="year">The year.</param>
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/// <param name="month">The month.</param>
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public GameVersion(int year, int month)
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{
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if ((this.Year = year) < 0)
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throw new ArgumentOutOfRangeException(nameof(year));
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if ((this.Month = month) < 0)
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throw new ArgumentOutOfRangeException(nameof(month));
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="GameVersion"/> class.
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/// </summary>
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/// <param name="year">The year.</param>
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public GameVersion(int year)
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{
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if ((this.Year = year) < 0)
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throw new ArgumentOutOfRangeException(nameof(year));
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="GameVersion"/> class.
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/// </summary>
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public GameVersion()
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{
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}
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/// <summary>
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/// Gets the default "any" game version.
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/// </summary>
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public static GameVersion Any => AnyVersion;
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/// <summary>
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/// Gets the year component.
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/// </summary>
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public int Year { get; } = -1;
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/// <summary>
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/// Gets the month component.
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/// </summary>
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public int Month { get; } = -1;
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/// <summary>
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/// Gets the day component.
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/// </summary>
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public int Day { get; } = -1;
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/// <summary>
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/// Gets the major version component.
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/// </summary>
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public int Major { get; } = -1;
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/// <summary>
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/// Gets the minor version component.
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/// </summary>
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public int Minor { get; } = -1;
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public static implicit operator GameVersion(string ver)
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{
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return Parse(ver);
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}
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public static bool operator ==(GameVersion? v1, GameVersion? v2)
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{
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if (v1 is null)
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{
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return v2 is null;
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}
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return v2 is not null && v1.Equals(v2);
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}
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public static bool operator !=(GameVersion v1, GameVersion v2)
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{
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return !(v1 == v2);
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}
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public static bool operator <(GameVersion v1, GameVersion v2)
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{
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if (v1 is null)
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throw new ArgumentNullException(nameof(v1));
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return v1.CompareTo(v2) < 0;
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}
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public static bool operator <=(GameVersion v1, GameVersion v2)
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{
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if (v1 is null)
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throw new ArgumentNullException(nameof(v1));
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return v1.CompareTo(v2) <= 0;
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}
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public static bool operator >(GameVersion v1, GameVersion v2)
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{
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return v2 < v1;
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}
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public static bool operator >=(GameVersion v1, GameVersion v2)
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{
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return v2 <= v1;
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}
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public static GameVersion operator +(GameVersion v1, TimeSpan v2)
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{
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if (v1 == null)
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throw new ArgumentNullException(nameof(v1));
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if (v1.Year == -1 || v1.Month == -1 || v1.Day == -1)
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return v1;
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var date = new DateTime(v1.Year, v1.Month, v1.Day) + v2;
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return new GameVersion(date.Year, date.Month, date.Day, v1.Major, v1.Minor);
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}
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public static GameVersion operator -(GameVersion v1, TimeSpan v2)
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{
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if (v1 == null)
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throw new ArgumentNullException(nameof(v1));
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if (v1.Year == -1 || v1.Month == -1 || v1.Day == -1)
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return v1;
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var date = new DateTime(v1.Year, v1.Month, v1.Day) - v2;
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return new GameVersion(date.Year, date.Month, date.Day, v1.Major, v1.Minor);
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}
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/// <summary>
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/// Parse a version string. YYYY.MM.DD.majr.minr or "any".
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/// </summary>
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/// <param name="input">Input to parse.</param>
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/// <returns>GameVersion object.</returns>
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public static GameVersion Parse(string input)
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{
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if (input == null)
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throw new ArgumentNullException(nameof(input));
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if (input.ToLower(CultureInfo.InvariantCulture) == "any")
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return new GameVersion();
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var parts = input.Split('.');
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var tplParts = parts.Select(p =>
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{
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var result = int.TryParse(p, out var value);
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return (result, value);
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}).ToArray();
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if (tplParts.Any(t => !t.result))
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throw new FormatException("Bad formatting");
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var intParts = tplParts.Select(t => t.value).ToArray();
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var len = intParts.Length;
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if (len == 1)
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return new GameVersion(intParts[0]);
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else if (len == 2)
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return new GameVersion(intParts[0], intParts[1]);
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else if (len == 3)
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return new GameVersion(intParts[0], intParts[1], intParts[2]);
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else if (len == 4)
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return new GameVersion(intParts[0], intParts[1], intParts[2], intParts[3]);
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else if (len == 5)
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return new GameVersion(intParts[0], intParts[1], intParts[2], intParts[3], intParts[4]);
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else
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throw new ArgumentException("Too many parts");
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}
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/// <summary>
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/// Try to parse a version string. YYYY.MM.DD.majr.minr or "any".
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/// </summary>
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/// <param name="input">Input to parse.</param>
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/// <param name="result">GameVersion object.</param>
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/// <returns>Success or failure.</returns>
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public static bool TryParse(string input, out GameVersion result)
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{
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try
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{
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result = Parse(input);
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return true;
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}
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catch
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{
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result = null!;
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return false;
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}
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}
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/// <inheritdoc/>
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public object Clone() => new GameVersion(this.Year, this.Month, this.Day, this.Major, this.Minor);
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/// <inheritdoc/>
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public int CompareTo(object? obj)
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{
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if (obj == null)
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return 1;
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if (obj is GameVersion value)
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{
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return this.CompareTo(value);
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}
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else
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{
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throw new ArgumentException("Argument must be a GameVersion");
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}
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}
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/// <inheritdoc/>
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public int CompareTo(GameVersion? value)
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{
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if (value == null)
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return 1;
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if (this == value)
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return 0;
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if (this == AnyVersion)
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return 1;
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if (value == AnyVersion)
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return -1;
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if (this.Year != value.Year)
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return this.Year > value.Year ? 1 : -1;
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if (this.Month != value.Month)
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return this.Month > value.Month ? 1 : -1;
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if (this.Day != value.Day)
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return this.Day > value.Day ? 1 : -1;
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if (this.Major != value.Major)
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return this.Major > value.Major ? 1 : -1;
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if (this.Minor != value.Minor)
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return this.Minor > value.Minor ? 1 : -1;
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return 0;
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}
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/// <inheritdoc/>
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public override bool Equals(object? obj)
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{
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if (obj is not GameVersion value)
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return false;
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return this.Equals(value);
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}
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/// <inheritdoc/>
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public bool Equals(GameVersion? value)
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{
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if (value == null)
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{
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return false;
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}
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return
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(this.Year == value.Year) &&
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(this.Month == value.Month) &&
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(this.Day == value.Day) &&
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(this.Major == value.Major) &&
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(this.Minor == value.Minor);
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}
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/// <inheritdoc/>
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public override int GetHashCode()
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{
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var accumulator = 0;
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// This might be horribly wrong, but it isn't used heavily.
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accumulator |= this.Year.GetHashCode();
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accumulator |= this.Month.GetHashCode();
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accumulator |= this.Day.GetHashCode();
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accumulator |= this.Major.GetHashCode();
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accumulator |= this.Minor.GetHashCode();
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return accumulator;
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}
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/// <inheritdoc/>
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public override string ToString()
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{
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if (this.Year == -1 &&
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this.Month == -1 &&
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this.Day == -1 &&
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this.Major == -1 &&
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this.Minor == -1)
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return "any";
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return new StringBuilder()
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.Append(string.Format("{0:D4}.", this.Year == -1 ? 0 : this.Year))
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.Append(string.Format("{0:D2}.", this.Month == -1 ? 0 : this.Month))
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.Append(string.Format("{0:D2}.", this.Day == -1 ? 0 : this.Day))
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.Append(string.Format("{0:D4}.", this.Major == -1 ? 0 : this.Major))
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.Append(string.Format("{0:D4}", this.Minor == -1 ? 0 : this.Minor))
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.ToString();
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}
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}
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