mirror of
https://github.com/goatcorp/Dalamud.git
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207 lines
6.7 KiB
C#
207 lines
6.7 KiB
C#
using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using Dalamud.IoC;
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using Dalamud.IoC.Internal;
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using Dalamud.Plugin.Services;
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using Dalamud.Utility;
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using Dalamud.Utility.Timing;
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using JetBrains.Annotations;
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using Lumina;
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using Lumina.Data;
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using Lumina.Excel;
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using Newtonsoft.Json;
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using Serilog;
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namespace Dalamud.Data;
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/// <summary>
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/// This class provides data for Dalamud-internal features, but can also be used by plugins if needed.
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/// </summary>
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[PluginInterface]
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[InterfaceVersion("1.0")]
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[ServiceManager.BlockingEarlyLoadedService]
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#pragma warning disable SA1015
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[ResolveVia<IDataManager>]
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#pragma warning restore SA1015
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internal sealed class DataManager : IDisposable, IServiceType, IDataManager
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{
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private readonly Thread luminaResourceThread;
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private readonly CancellationTokenSource luminaCancellationTokenSource;
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[ServiceManager.ServiceConstructor]
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private DataManager(Dalamud dalamud)
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{
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this.Language = (ClientLanguage)dalamud.StartInfo.Language;
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// Set up default values so plugins do not null-reference when data is being loaded.
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this.ClientOpCodes = this.ServerOpCodes = new ReadOnlyDictionary<string, ushort>(new Dictionary<string, ushort>());
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var baseDir = dalamud.AssetDirectory.FullName;
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try
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{
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Log.Verbose("Starting data load...");
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var zoneOpCodeDict = JsonConvert.DeserializeObject<Dictionary<string, ushort>>(
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File.ReadAllText(Path.Combine(baseDir, "UIRes", "serveropcode.json")))!;
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this.ServerOpCodes = new ReadOnlyDictionary<string, ushort>(zoneOpCodeDict);
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Log.Verbose("Loaded {0} ServerOpCodes.", zoneOpCodeDict.Count);
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var clientOpCodeDict = JsonConvert.DeserializeObject<Dictionary<string, ushort>>(
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File.ReadAllText(Path.Combine(baseDir, "UIRes", "clientopcode.json")))!;
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this.ClientOpCodes = new ReadOnlyDictionary<string, ushort>(clientOpCodeDict);
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Log.Verbose("Loaded {0} ClientOpCodes.", clientOpCodeDict.Count);
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using (Timings.Start("Lumina Init"))
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{
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var luminaOptions = new LuminaOptions
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{
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LoadMultithreaded = true,
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CacheFileResources = true,
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#if NEVER // Lumina bug
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PanicOnSheetChecksumMismatch = true,
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#else
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PanicOnSheetChecksumMismatch = false,
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#endif
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DefaultExcelLanguage = this.Language.ToLumina(),
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};
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var processModule = Process.GetCurrentProcess().MainModule;
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if (processModule != null)
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{
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this.GameData = new GameData(Path.Combine(Path.GetDirectoryName(processModule.FileName)!, "sqpack"), luminaOptions);
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}
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else
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{
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throw new Exception("Could not main module.");
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}
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Log.Information("Lumina is ready: {0}", this.GameData.DataPath);
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if (!dalamud.StartInfo.TroubleshootingPackData.IsNullOrEmpty())
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{
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try
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{
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var tsInfo =
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JsonConvert.DeserializeObject<LauncherTroubleshootingInfo>(
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dalamud.StartInfo.TroubleshootingPackData);
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this.HasModifiedGameDataFiles =
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tsInfo?.IndexIntegrity is LauncherTroubleshootingInfo.IndexIntegrityResult.Failed or LauncherTroubleshootingInfo.IndexIntegrityResult.Exception;
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}
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catch
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{
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// ignored
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}
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}
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}
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this.IsDataReady = true;
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this.luminaCancellationTokenSource = new();
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var luminaCancellationToken = this.luminaCancellationTokenSource.Token;
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this.luminaResourceThread = new(() =>
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{
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while (!luminaCancellationToken.IsCancellationRequested)
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{
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if (this.GameData.FileHandleManager.HasPendingFileLoads)
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{
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this.GameData.ProcessFileHandleQueue();
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}
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else
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{
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Thread.Sleep(5);
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}
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}
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});
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this.luminaResourceThread.Start();
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Could not download data.");
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}
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}
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/// <inheritdoc/>
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public ClientLanguage Language { get; private set; }
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/// <summary>
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/// Gets a list of server opcodes.
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/// </summary>
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public ReadOnlyDictionary<string, ushort> ServerOpCodes { get; private set; }
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/// <summary>
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/// Gets a list of client opcodes.
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/// </summary>
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[UsedImplicitly]
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public ReadOnlyDictionary<string, ushort> ClientOpCodes { get; private set; }
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/// <inheritdoc/>
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public GameData GameData { get; private set; }
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/// <inheritdoc/>
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public ExcelModule Excel => this.GameData.Excel;
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/// <inheritdoc/>
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public bool HasModifiedGameDataFiles { get; private set; }
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/// <summary>
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/// Gets a value indicating whether Game Data is ready to be read.
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/// </summary>
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internal bool IsDataReady { get; private set; }
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#region Lumina Wrappers
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/// <inheritdoc/>
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public ExcelSheet<T>? GetExcelSheet<T>() where T : ExcelRow
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=> this.Excel.GetSheet<T>();
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/// <inheritdoc/>
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public ExcelSheet<T>? GetExcelSheet<T>(ClientLanguage language) where T : ExcelRow
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=> this.Excel.GetSheet<T>(language.ToLumina());
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/// <inheritdoc/>
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public FileResource? GetFile(string path)
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=> this.GetFile<FileResource>(path);
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/// <inheritdoc/>
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public T? GetFile<T>(string path) where T : FileResource
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{
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var filePath = GameData.ParseFilePath(path);
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if (filePath == null)
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return default;
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return this.GameData.Repositories.TryGetValue(filePath.Repository, out var repository) ? repository.GetFile<T>(filePath.Category, filePath) : default;
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}
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/// <inheritdoc/>
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public bool FileExists(string path)
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=> this.GameData.FileExists(path);
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#endregion
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/// <inheritdoc/>
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void IDisposable.Dispose()
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{
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this.luminaCancellationTokenSource.Cancel();
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}
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private class LauncherTroubleshootingInfo
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{
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public enum IndexIntegrityResult
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{
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Failed,
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Exception,
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NoGame,
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ReferenceNotFound,
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ReferenceFetchFailure,
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Success,
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}
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public IndexIntegrityResult IndexIntegrity { get; set; }
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}
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}
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