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524 lines
24 KiB
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<title>Class Payload
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<article class="content wrap" id="_content" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload">
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<h1 id="Dalamud_Game_Chat_SeStringHandling_Payload" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload" class="text-break">Class Payload
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</h1>
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<div class="markdown level0 summary"><p>This class represents a parsed SeString payload.</p>
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</div>
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<div class="markdown level0 conceptual"></div>
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<div class="inheritance">
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<h5>Inheritance</h5>
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<div class="level0"><span class="xref">System.Object</span></div>
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<div class="level1"><span class="xref">Payload</span></div>
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<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.html">ItemPayload</a></div>
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<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.html">PlayerPayload</a></div>
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<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.RawPayload.html">RawPayload</a></div>
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<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.html">StatusPayload</a></div>
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<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.TextPayload.html">TextPayload</a></div>
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</div>
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<div class="inheritedMembers">
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<h5>Inherited Members</h5>
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<div>
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<span class="xref">System.Object.ToString()</span>
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<span class="xref">System.Object.MemberwiseClone()</span>
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<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.html">Dalamud.Game.Chat.SeStringHandling</a></h6>
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<h6><strong>Assembly</strong>: Dalamud.dll</h6>
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<h5 id="Dalamud_Game_Chat_SeStringHandling_Payload_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public abstract class Payload</code></pre>
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</div>
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<h3 id="fields">Fields
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</h3>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.END_BYTE%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L103">View Source</a>
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</span>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.END_BYTE">END_BYTE</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">protected const byte END_BYTE = 3</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.START_BYTE%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L102">View Source</a>
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</span>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.START_BYTE">START_BYTE</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">protected const byte START_BYTE = 2</code></pre>
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</div>
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<h5 class="fieldValue">Field Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h3 id="properties">Properties
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</h3>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Type.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L17">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Type_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Type*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Type" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Type">Type</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public abstract PayloadType Type { get; }</code></pre>
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</div>
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<h5 class="propertyValue">Property Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.PayloadType.html">PayloadType</a></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h3 id="methods">Methods
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</h3>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Encode.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L21">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Encode*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Encode">Encode()</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public abstract byte[] Encode()</code></pre>
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</div>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>[]</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L131">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger(System.IO.BinaryReader)">GetInteger(BinaryReader)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">protected static int GetInteger(BinaryReader input)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.IO.BinaryReader</span></td>
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<td><span class="parametername">input</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Int32</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetTypeForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L200">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetTypeForIntegerBytes*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetTypeForIntegerBytes(System.Byte[])">GetTypeForIntegerBytes(Byte[])</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">protected static Payload.IntegerType GetTypeForIntegerBytes(byte[] bytes)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>[]</td>
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<td><span class="parametername">bytes</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType.html">Payload.IntegerType</a></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L191">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger(System.Int32)">MakeInteger(Int32)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">protected static byte[] MakeInteger(int value)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<tbody>
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<td><span class="xref">System.Int32</span></td>
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<td><span class="parametername">value</span></td>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<th>Type</th>
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<th>Description</th>
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<td><span class="xref">System.Byte</span>[]</td>
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Process(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L25">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Process_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Process*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Process(System.IO.BinaryReader)">Process(BinaryReader)</h4>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static Payload Process(BinaryReader reader)</code></pre>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<tbody>
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<tr>
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<td><span class="xref">System.IO.BinaryReader</span></td>
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<td><span class="parametername">reader</span></td>
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<td></td>
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</tr>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tbody>
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<tr>
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<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html">Payload</a></td>
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<td></td>
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L23">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">protected abstract void ProcessChunkImpl(BinaryReader reader, long endOfStream)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
|
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
|
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</tr>
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</thead>
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<tbody>
|
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<tr>
|
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<td><span class="xref">System.IO.BinaryReader</span></td>
|
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<td><span class="parametername">reader</span></td>
|
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<td></td>
|
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</tr>
|
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<tr>
|
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<td><span class="xref">System.Int64</span></td>
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<td><span class="parametername">endOfStream</span></td>
|
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<td></td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Resolve.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Resolve%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L19">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Resolve_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Resolve*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Resolve" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Resolve">Resolve()</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public abstract void Resolve()</code></pre>
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