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https://github.com/Ottermandias/Glamourer.git
synced 2026-02-23 07:57:46 +01:00
Fix some weapon display stuff.
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parent
ffa1eadfd4
commit
16d4cedbf2
3 changed files with 24 additions and 16 deletions
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@ -6,6 +6,7 @@ using System.Numerics;
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using Dalamud.Interface;
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using Dalamud.Plugin.Services;
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using Glamourer.Designs;
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using Glamourer.Events;
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using Glamourer.Services;
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using Glamourer.Structs;
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using ImGuiNET;
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@ -30,16 +31,19 @@ public class EquipmentDrawer
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private readonly CodeService _codes;
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private readonly TextureService _textures;
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private readonly Configuration _config;
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private readonly GPoseService _gPose;
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private float _requiredComboWidthUnscaled;
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private float _requiredComboWidth;
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public EquipmentDrawer(IDataManager gameData, ItemManager items, CodeService codes, TextureService textures, Configuration config)
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public EquipmentDrawer(IDataManager gameData, ItemManager items, CodeService codes, TextureService textures, Configuration config,
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GPoseService gPose)
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{
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_items = items;
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_codes = codes;
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_textures = textures;
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_config = config;
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_gPose = gPose;
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_stainData = items.Stains;
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_stainCombo = new FilterComboColors(DefaultWidth - 20,
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_stainData.Data.Prepend(new KeyValuePair<byte, (string Name, uint Dye, bool Gloss)>(0, ("None", 0, false))));
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@ -183,8 +187,9 @@ public class EquipmentDrawer
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return false;
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}
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label = combo.Label;
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using var disabled = ImRaii.Disabled(locked);
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label = combo.Label;
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locked |= !_gPose.InGPose && current.Type is FullEquipType.Unknown;
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using var disabled = ImRaii.Disabled(locked );
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if (!locked && open)
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UiHelpers.OpenCombo($"##{combo.Label}");
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if (!combo.Draw(weapon.Name, weapon.ItemId, small ? _comboLength - ImGui.GetFrameHeight() : _comboLength, _requiredComboWidth))
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@ -204,7 +209,8 @@ public class EquipmentDrawer
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return false;
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}
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label = combo.Label;
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label = combo.Label;
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locked |= !_gPose.InGPose && (current.Type is FullEquipType.Unknown || mainhand.Type is FullEquipType.Unknown);
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using var disabled = ImRaii.Disabled(locked);
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if (!locked && open)
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UiHelpers.OpenCombo($"##{combo.Label}");
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@ -435,7 +441,7 @@ public class EquipmentDrawer
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EquipFlag? cApply, out bool rApply, out bool rApplyStain, bool locked, Gender gender, Race race)
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{
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var changes = DataChange.None;
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cArmor.DrawIcon(_textures, _iconSize);
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cArmor.DrawIcon(_textures, _iconSize, slot);
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var right = ImGui.IsItemClicked(ImGuiMouseButton.Right);
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var left = ImGui.IsItemClicked(ImGuiMouseButton.Left);
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ImGui.SameLine();
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@ -560,7 +566,7 @@ public class EquipmentDrawer
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using var style = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing,
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ImGui.GetStyle().ItemInnerSpacing with { Y = ImGui.GetStyle().ItemSpacing.Y });
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cMainhand.DrawIcon(_textures, _iconSize);
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cMainhand.DrawIcon(_textures, _iconSize, EquipSlot.MainHand);
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var left = ImGui.IsItemClicked(ImGuiMouseButton.Left);
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ImGui.SameLine();
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using (var group = ImRaii.Group())
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@ -612,7 +618,7 @@ public class EquipmentDrawer
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return changes;
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}
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rOffhand.DrawIcon(_textures, _iconSize);
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rOffhand.DrawIcon(_textures, _iconSize, EquipSlot.OffHand);
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var right = ImGui.IsItemClicked(ImGuiMouseButton.Right);
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left = ImGui.IsItemClicked(ImGuiMouseButton.Left);
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ImGui.SameLine();
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