Reworked all of the meta, made StateIndex its own thing.

This commit is contained in:
Ottermandias 2024-01-23 18:02:53 +01:00
parent 70e4833fb5
commit 1ad70541d3
36 changed files with 747 additions and 657 deletions

View file

@ -333,7 +333,7 @@ public class CommandService : IDisposable
foreach (var identifier in identifiers)
{
if (_stateManager.TryGetValue(identifier, out var state))
_stateManager.ResetState(state, StateChanged.Source.Manual);
_stateManager.ResetState(state, StateSource.Manual);
}
@ -419,7 +419,7 @@ public class CommandService : IDisposable
if (!_objects.TryGetValue(identifier, out var actors))
{
if (_stateManager.TryGetValue(identifier, out var state))
_stateManager.ApplyDesign(design, state, StateChanged.Source.Manual);
_stateManager.ApplyDesign(design, state, StateSource.Manual);
}
else
{
@ -428,7 +428,7 @@ public class CommandService : IDisposable
if (_stateManager.GetOrCreate(actor.GetIdentifier(_actors), actor, out var state))
{
ApplyModSettings(design, actor, applyMods);
_stateManager.ApplyDesign(design, state, StateChanged.Source.Manual);
_stateManager.ApplyDesign(design, state, StateSource.Manual);
}
}
}