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17 changed files with 735 additions and 497 deletions
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@ -3,8 +3,8 @@ using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using Dalamud.Interface;
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using Dalamud.Utility;
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using Glamourer.Designs;
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using Glamourer.State;
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using Glamourer.Util;
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using ImGuiNET;
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using OtterGui;
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@ -51,7 +51,7 @@ public class EquipmentDrawer
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if (slot.IsAccessory())
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return gear.Name;
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var (changed, _) = _items.RestrictedGear.ResolveRestricted(gear.Model, slot, race, gender);
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var (changed, _) = _items.ResolveRestrictedGear(gear.Model, slot, race, gender);
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if (changed)
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return gear.Name + " (Restricted)";
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@ -136,26 +136,51 @@ public class EquipmentDrawer
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}
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public bool DrawApply(Design design, EquipSlot slot, out bool enabled)
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{
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enabled = design.DoApplyEquip(slot);
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var tmp = enabled;
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if (!ImGuiUtil.Checkbox($"##apply{slot}", string.Empty, enabled, v => tmp = v))
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return false;
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var change = enabled != tmp;
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enabled = tmp;
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return change;
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}
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=> DrawCheckbox($"##apply{slot}", design.DoApplyEquip(slot), out enabled);
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public bool DrawApplyStain(Design design, EquipSlot slot, out bool enabled)
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{
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enabled = design.DoApplyStain(slot);
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var tmp = enabled;
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if (!ImGuiUtil.Checkbox($"##applyStain{slot}", string.Empty, enabled, v => tmp = v))
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return false;
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=> DrawCheckbox($"##applyStain{slot}", design.DoApplyStain(slot), out enabled);
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var change = enabled != tmp;
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enabled = tmp;
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return change;
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private static bool DrawCheckbox(string label, bool value, out bool on)
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{
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var ret = ImGuiUtil.Checkbox(label, string.Empty, value, v => value = v);
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on = value;
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return ret;
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}
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public bool DrawVisor(Design design, out bool on)
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=> DrawCheckbox("##visorToggled", design.Visor.ForcedValue, out on);
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public bool DrawVisor(ActiveDesign design, out bool on)
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=> DrawCheckbox("##visorToggled", design.IsVisorToggled, out on);
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public bool DrawHat(Design design, out bool on)
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=> DrawCheckbox("##hatVisible", design.Hat.ForcedValue, out on);
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public bool DrawHat(ActiveDesign design, out bool on)
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=> DrawCheckbox("##hatVisible", design.IsHatVisible, out on);
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public bool DrawWeapon(Design design, out bool on)
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=> DrawCheckbox("##weaponVisible", design.Weapon.ForcedValue, out on);
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public bool DrawWeapon(ActiveDesign design, out bool on)
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=> DrawCheckbox("##weaponVisible", design.IsWeaponVisible, out on);
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public bool DrawWetness(Design design, out bool on)
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=> DrawCheckbox("##wetness", design.Wetness.ForcedValue, out on);
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public bool DrawWetness(ActiveDesign design, out bool on)
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=> DrawCheckbox("##wetnessVisible", design.IsWet, out on);
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public bool DrawApplyVisor(Design design, out bool on)
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=> DrawCheckbox("##applyVisor", design.Visor.Enabled, out on);
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public bool DrawApplyWetness(Design design, out bool on)
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=> DrawCheckbox("##applyWetness", design.Wetness.Enabled, out on);
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public bool DrawApplyHatState(Design design, out bool on)
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=> DrawCheckbox("##applyHatState", design.Hat.Enabled, out on);
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public bool DrawApplyWeaponState(Design design, out bool on)
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=> DrawCheckbox("##applyWeaponState", design.Weapon.Enabled, out on);
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}
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@ -64,7 +64,7 @@ internal partial class Interface
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return;
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if (_currentData.Valid)
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_currentSave.Update(_currentData.Objects[0]);
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_currentSave.Initialize(_currentData.Objects[0]);
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RevertButton();
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if (_main._customizationDrawer.Draw(_currentSave.Customize(), _identifier.Type == IdentifierType.Special))
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@ -93,6 +93,11 @@ internal partial class Interface
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ImGui.SameLine();
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_main._equipmentDrawer.DrawOffhand(currentOff, main.Type, out var off);
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}
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if (_main._equipmentDrawer.DrawVisor(_currentSave, out var value))
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{
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_activeDesigns.ChangeVisor(_currentSave, value, false);
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}
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}
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private const uint RedHeaderColor = 0xFF1818C0;
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@ -43,19 +43,12 @@ internal partial class Interface
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private static void DrawRestorePenumbraButton()
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{
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const string buttonLabel = "Re-Register Penumbra";
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if (!Glamourer.Config.AttachToPenumbra)
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{
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using var style = ImRaii.PushStyle(ImGuiStyleVar.Alpha, 0.5f);
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ImGui.Button(buttonLabel);
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return;
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}
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// TODO
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//if (ImGui.Button(buttonLabel))
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// Glamourer.Penumbra.Reattach(true);
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ImGuiUtil.HoverTooltip(
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"If Penumbra did not register the functions for some reason, pressing this button might help restore functionality.");
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//ImGuiUtil.HoverTooltip(
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// "If Penumbra did not register the functions for some reason, pressing this button might help restore functionality.");
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}
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private static void DrawSettingsTab()
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