Use new functionality.

This commit is contained in:
Ottermandias 2024-01-26 15:04:36 +01:00
parent a4de13f228
commit 2219d9293f
9 changed files with 163 additions and 136 deletions

View file

@ -301,7 +301,7 @@ public sealed class DesignManager : DesignEditor
}
/// <summary> Change whether to apply a specific equipment piece. </summary>
public void ChangeApplyEquip(Design design, EquipSlot slot, bool value)
public void ChangeApplyItem(Design design, EquipSlot slot, bool value)
{
if (!design.SetApplyEquip(slot, value))
return;