mirror of
https://github.com/Ottermandias/Glamourer.git
synced 2026-02-18 05:27:43 +01:00
,
This commit is contained in:
parent
7463aafa13
commit
27f151c55a
32 changed files with 1744 additions and 151 deletions
|
|
@ -41,7 +41,7 @@ public class VisorService : IDisposable
|
|||
return false;
|
||||
|
||||
var oldState = GetVisorState(human);
|
||||
Item.Log.Verbose($"[SetVisorState] Invoked manually on 0x{human.Address:X} switching from {oldState} to {on}.");
|
||||
Glamourer.Log.Verbose($"[SetVisorState] Invoked manually on 0x{human.Address:X} switching from {oldState} to {on}.");
|
||||
if (oldState == on)
|
||||
return false;
|
||||
|
||||
|
|
@ -63,7 +63,7 @@ public class VisorService : IDisposable
|
|||
// and also control whether the function should be called at all.
|
||||
Event.Invoke(human, ref on, ref callOriginal);
|
||||
|
||||
Item.Log.Excessive(
|
||||
Glamourer.Log.Excessive(
|
||||
$"[SetVisorState] Invoked from game on 0x{human:X} switching to {on} (original {originalOn}, call original {callOriginal}).");
|
||||
|
||||
if (callOriginal)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue