Adjust world weights.

This commit is contained in:
Ottermandias 2023-12-28 19:34:24 +01:00
parent 0c1dd50890
commit 29799094ea

View file

@ -302,12 +302,12 @@ public class WorldSets
private (FunEquipSet.Group, CharacterWeapon, CharacterWeapon)? GetGroup(byte level, byte job, Race race, Gender gender, Random rng)
{
const int weight50 = 1200;
const int weight60 = 1500;
const int weight70 = 1700;
const int weight80 = 1800;
const int weight90 = 1900;
const int weight100 = 2000;
const int weight50 = 200;
const int weight60 = 500;
const int weight70 = 700;
const int weight80 = 800;
const int weight90 = 900;
const int weight100 = 1000;
if (job >= StarterWeapons.Length)
return null;